cvar_t r_textbrightness = {CVAR_SAVE, "r_textbrightness", "0", "additional brightness for text color codes (0 keeps colors as is, 1 makes them all white)"};
cvar_t r_textcontrast = {CVAR_SAVE, "r_textcontrast", "1", "additional contrast for text color codes (1 keeps colors as is, 0 makes them all black)"};
+cvar_t r_font_postprocess_blur = {CVAR_SAVE, "r_font_postprocess_blur", "0", "font blur amount"};
+cvar_t r_font_postprocess_outline = {CVAR_SAVE, "r_font_postprocess_outline", "0", "font outline amount"};
+cvar_t r_font_postprocess_shadow_x = {CVAR_SAVE, "r_font_postprocess_shadow_x", "0", "font shadow X shift amount, applied during outlining"};
+cvar_t r_font_postprocess_shadow_y = {CVAR_SAVE, "r_font_postprocess_shadow_y", "0", "font shadow Y shift amount, applied during outlining"};
+cvar_t r_font_postprocess_shadow_z = {CVAR_SAVE, "r_font_postprocess_shadow_z", "0", "font shadow Z shift amount, applied during blurring"};
+cvar_t r_font_hinting = {CVAR_SAVE, "r_font_hinting", "3", "0 = no hinting, 1 = light autohinting, 2 = full autohinting, 3 = full hinting"};
+cvar_t r_font_antialias = {CVAR_SAVE, "r_font_antialias", "1", "0 = monochrome, 1 = grey" /* , 2 = rgb, 3 = bgr" */};
+
extern cvar_t v_glslgamma;
//=============================================================================
pic->autoload = (cachepicflags & CACHEPICFLAG_NOTPERSISTENT);
// load a high quality image from disk if possible
- pixels = loadimagepixelsbgra(path, false, true);
+ pixels = loadimagepixelsbgra(path, false, true, r_texture_convertsRGB_2d.integer);
if (pixels == NULL && !strncmp(path, "gfx/", 4))
- pixels = loadimagepixelsbgra(path+4, false, true);
+ pixels = loadimagepixelsbgra(path+4, false, true, r_texture_convertsRGB_2d.integer);
if (pixels)
{
pic->width = image_width;
{
if (pic->autoload && !pic->tex)
{
- pic->tex = loadtextureimage(drawtexturepool, pic->name, false, pic->texflags, true);
+ pic->tex = loadtextureimage(drawtexturepool, pic->name, false, pic->texflags, true, r_texture_convertsRGB_2d.integer);
if (pic->tex == NULL && !strncmp(pic->name, "gfx/", 4))
- pic->tex = loadtextureimage(drawtexturepool, pic->name+4, false, pic->texflags, true);
+ pic->tex = loadtextureimage(drawtexturepool, pic->name+4, false, pic->texflags, true, r_texture_convertsRGB_2d.integer);
if (pic->tex == NULL)
pic->tex = draw_generatepic(pic->name, true);
}
int i;
cachepic_t *pic;
static double nextpurgetime;
- int purgeframe;
if (nextpurgetime > realtime)
return;
nextpurgetime = realtime + 0.05;
- purgeframe = draw_frame - 1;
for (i = 0, pic = cachepics;i < numcachepics;i++, pic++)
{
if (pic->autoload && pic->tex && pic->lastusedframe < draw_frame)
fs_offset_t widthbufsize;
if(override || !fnt->texpath[0])
+ {
strlcpy(fnt->texpath, name, sizeof(fnt->texpath));
+ // load the cvars when the font is FIRST loaded
+ fnt->settings.antialias = r_font_antialias.integer;
+ fnt->settings.hinting = r_font_hinting.integer;
+ fnt->settings.outline = r_font_postprocess_outline.value;
+ fnt->settings.blur = r_font_postprocess_blur.value;
+ fnt->settings.shadowx = r_font_postprocess_shadow_x.value;
+ fnt->settings.shadowy = r_font_postprocess_shadow_y.value;
+ fnt->settings.shadowz = r_font_postprocess_shadow_z.value;
+ }
+
if(drawtexturepool == NULL)
return; // before gl_draw_start, so will be loaded later
f->req_sizes[i] = sz;
}
}
+
LoadFont(true, mainfont, f);
}
void GL_Draw_Init (void)
{
int i, j;
+ Cvar_RegisterVariable(&r_font_postprocess_blur);
+ Cvar_RegisterVariable(&r_font_postprocess_outline);
+ Cvar_RegisterVariable(&r_font_postprocess_shadow_x);
+ Cvar_RegisterVariable(&r_font_postprocess_shadow_y);
+ Cvar_RegisterVariable(&r_font_postprocess_shadow_z);
+ Cvar_RegisterVariable(&r_font_hinting);
+ Cvar_RegisterVariable(&r_font_antialias);
Cvar_RegisterVariable(&r_textshadow);
Cvar_RegisterVariable(&r_textbrightness);
Cvar_RegisterVariable(&r_textcontrast);
size_t bytes_left;
ft2_font_map_t *fontmap = NULL;
ft2_font_map_t *map = NULL;
- ft2_font_map_t *prevmap = NULL;
+ //ft2_font_map_t *prevmap = NULL;
ft2_font_t *ft2 = fnt->ft2;
// float ftbase_x;
qboolean snap = true;
qboolean least_one = false;
- float dw, dh; // display w/h
+ float dw; // display w
+ //float dh; // display h
const float *width_of;
if (!h) h = w;
}
dw = w * sw;
- dh = h * sh;
+ //dh = h * sh;
if (*maxlen < 1)
*maxlen = 1<<30;
}
x += width_of[ch] * dw;
} else {
- if (!map || map == ft2_oldstyle_map || map->start < ch || map->start + FONT_CHARS_PER_MAP >= ch)
+ if (!map || map == ft2_oldstyle_map || ch < map->start || ch >= map->start + FONT_CHARS_PER_MAP)
{
map = FontMap_FindForChar(fontmap, ch);
if (!map)
if (prevch && Font_GetKerningForMap(ft2, map_index, w, h, prevch, ch, &kx, NULL))
x += kx * dw;
x += map->glyphs[mapch].advance_x * dw;
- prevmap = map;
+ //prevmap = map;
prevch = ch;
}
}
Uchar prevch = 0; // used for kerning
int tempcolorindex;
int map_index = 0;
- ft2_font_map_t *prevmap = NULL; // the previous map
+ //ft2_font_map_t *prevmap = NULL; // the previous map
ft2_font_map_t *map = NULL; // the currently used map
ft2_font_map_t *fontmap = NULL; // the font map for the size
float ftbase_y;
}
x += width_of[ch] * dw;
} else {
- if (!map || map == ft2_oldstyle_map || map->start < ch || map->start + FONT_CHARS_PER_MAP >= ch)
+ if (!map || map == ft2_oldstyle_map || ch < map->start || ch >= map->start + FONT_CHARS_PER_MAP)
{
// new charmap - need to render
if (batchcount)
av = vertex3f;
}
- prevmap = map;
+ //prevmap = map;
prevch = ch;
}
if (shadow)