- Cmd_AddCommand(CMD_SHARED, "gamedir", FS_GameDir_f, "changes active gamedir list (can take multiple arguments), not including base directory (example usage: gamedir ctf)");
- Cmd_AddCommand(CMD_SHARED, "fs_rescan", FS_Rescan_f, "rescans filesystem for new pack archives and any other changes");
- Cmd_AddCommand(CMD_SHARED, "path", FS_Path_f, "print searchpath (game directories and archives)");
- Cmd_AddCommand(CMD_SHARED, "dir", FS_Dir_f, "list files in searchpath matching an * filename pattern, one per line");
- Cmd_AddCommand(CMD_SHARED, "ls", FS_Ls_f, "list files in searchpath matching an * filename pattern, multiple per line");
- Cmd_AddCommand(CMD_SHARED, "which", FS_Which_f, "accepts a file name as argument and reports where the file is taken from");
+ Cmd_AddCommand(CF_SHARED, "gamedir", FS_GameDir_f, "changes active gamedir list (can take multiple arguments), not including base directory (example usage: gamedir ctf)");
+ Cmd_AddCommand(CF_SHARED, "fs_rescan", FS_Rescan_f, "rescans filesystem for new pack archives and any other changes");
+ Cmd_AddCommand(CF_SHARED, "path", FS_Path_f, "print searchpath (game directories and archives)");
+ Cmd_AddCommand(CF_SHARED, "dir", FS_Dir_f, "list files in searchpath matching an * filename pattern, one per line");
+ Cmd_AddCommand(CF_SHARED, "ls", FS_Ls_f, "list files in searchpath matching an * filename pattern, multiple per line");
+ Cmd_AddCommand(CF_SHARED, "which", FS_Which_f, "accepts a file name as argument and reports where the file is taken from");