Boston, MA 02111-1307, USA
*/
+#ifdef __APPLE__
+// include SDL for IPHONEOS code
+# include <TargetConditionals.h>
+# if TARGET_OS_IPHONE
+# include <SDL.h>
+# endif
+#endif
+
#include <limits.h>
#include <fcntl.h>
size_t homedirlen;
#endif
#endif
+#ifndef __IPHONEOS__
char *homedir;
+#endif
#ifdef WIN32
const char* dllnames [] =
// don't care for the result; if it fails, %USERPROFILE% will be used instead
#endif
+ *fs_basedir = 0;
+ *fs_userdir = 0;
+ *fs_gamedir = 0;
+
+#ifdef __IPHONEOS__
+ // FIXME: set fs_userdir to the documents folder
+#else
// Add the personal game directory
if((i = COM_CheckParm("-userdir")) && i < com_argc - 1)
{
fs_basedir[split - com_argv[0]] = 0;
}
#endif
+#endif
#endif
// -basedir <path>