int COM_ParseToken_VM_Tokenize(const char **datapointer, qboolean returnnewline);
int COM_ParseToken_Console(const char **datapointer);
-extern int com_argc;
-extern const char **com_argv;
-extern int com_selffd;
-
int COM_CheckParm (const char *parm);
void COM_Init (void);
void COM_Shutdown (void);
extern int dpvsnprintf (char *buffer, size_t buffersize, const char *format, va_list args);
// A bunch of functions are forbidden for security reasons (and also to please MSVS 2005, for some of them)
-// LordHavoc: added #undef lines here to avoid warnings in Linux
+// LadyHavoc: added #undef lines here to avoid warnings in Linux
#undef strcat
#define strcat DO_NOT_USE_STRCAT__USE_STRLCAT_OR_MEMCPY
#undef strncat
GAME_BLOODOMNICIDE,
GAME_STEELSTORM, // added by motorsep
GAME_STEELSTORM2, // added by motorsep
+ GAME_SSAMMO, // added by motorsep
+ GAME_STEELSTORMREVENANTS, // added by motorsep 07/19/2015
GAME_TOMESOFMEPHISTOPHELES, // added by motorsep
GAME_STRAPBOMB, // added by motorsep for Urre
GAME_MOONHELM,
extern gamemode_t gamemode;
extern const char *gamename;
+extern const char *gamenetworkfiltername;
extern const char *gamedirname1;
extern const char *gamedirname2;
extern const char *gamescreenshotname;
size_t base64_encode(unsigned char *buf, size_t buflen, size_t outbuflen);
+#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
+
#endif