]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - com_game.c
Merge PR 'sv_gameplayfix_stepmultipletimes 1: Prevent players moving too far/fast...
[xonotic/darkplaces.git] / com_game.c
index 29446b9cf6384a1ae1209317806a4ccc7ff216c9..1406989ba6e4a9c6fccc840a6f650bbf15cb77c5 100644 (file)
@@ -1,8 +1,5 @@
 /*
-Copyright (C) 1996-1997 Id Software, Inc.
-Copyright (C) 2000-2020 Ashley Rose "LadyHavoc" Hale
-Copyright (C) 2020 David "Cloudwalk" Knapp
-Copyright (C) 2020 Kristus <kristustf@gmail.com>
+Copyright (C) 2000-2021 DarkPlaces contributors
 
 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
@@ -21,7 +18,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 */
 
-#include "quakedef.h"
+#include "darkplaces.h"
+#include "com_game.h"
 
 // Game mods
 
@@ -87,6 +85,7 @@ static const gamemode_info_t gamemode_info [GAME_COUNT] =
 { GAME_MOONHELM,                               GAME_MOONHELM,                          "moonhelm",                             "-moonhelm",                            "MoonHelm",                                     "MoonHelm",                                     "data",         NULL,                   "mh",                           "moonhelm"                              }, // COMMANDLINEOPTION: Game: -moonhelm runs the game MoonHelm
 { GAME_VORETOURNAMENT,                 GAME_VORETOURNAMENT,            "voretournament",               "-voretournament",                      "Vore Tournament",                      "Vore_Tournament",                      "data",         NULL,                   "voretournament",       "voretournament"                }, // COMMANDLINEOPTION: Game: -voretournament runs the multiplayer game Vore Tournament
 { GAME_DOOMBRINGER,                            GAME_DOOMBRINGER,                       "doombringer",                  "-doombringer",                         "DOOMBRINGER",                          "DOOMBRINGER",                          "dbdata",       NULL,                   "doombringer",          "doombringer"                   }, // COMMANDLINEOPTION: Game: -doombringer runs the game DOOMBRINGER
+{ GAME_BATTLEMETAL,                            GAME_NORMAL,                            "battlemetal",                  "-battlemetal",                         "battlemetal",                          "battlemetal",                          "metaldata",    NULL,           "battlemetal",          "battlemetal"                   }, // COMMANDLINEOPTION: Game: -battlemetal runs the game battleMETAL
 };
 
 static void COM_SetGameType(int index);