//[515]: SCENE MANAGER builtins
extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed, int edictnum);//csprogs.c
-static void CSQC_R_RecalcView (void)
+void CSQC_R_RecalcView (void)
{
- extern matrix4x4_t viewmodelmatrix;
+ extern matrix4x4_t viewmodelmatrix_nobob;
+ extern matrix4x4_t viewmodelmatrix_withbob;
Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
- Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], cl_viewmodel_scale.value);
+ Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
+ Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
+ Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
}
void CL_RelinkLightFlashes(void);
cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
cl.csqc_vidvars.drawenginesbar = false;
cl.csqc_vidvars.drawcrosshair = false;
+ CSQC_R_RecalcView();
}
//#301 void(float mask) addentities (EXT_CSQC)