void V_DriftPitch(void);
void V_FadeViewFlashs(void);
void V_CalcViewBlend(void);
+void V_CalcRefdefUsing(const matrix4x4_t *entrendermatrix, const vec3_t clviewangles, qboolean teleported, qboolean clonground, qboolean clcmdjump);
void V_CalcRefdef(void);
void CL_Locs_Reload_f(void);