]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
physics: fix and refactor unsticking
[xonotic/darkplaces.git] / cl_screen.c
index b5b974ff9ec0ad9609a4d6304a7ca7c32ea2cb71..191cd70a53a950e36f8deaa91d7494d055faf1c4 100644 (file)
 #include "cl_collision.h"
 #include "libcurl.h"
 #include "csprogs.h"
+#include "r_stats.h"
+#ifdef CONFIG_VIDEO_CAPTURE
 #include "cap_avi.h"
 #include "cap_ogg.h"
+#endif
 
 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
 #include "snd_main.h"
 
-cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
-cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
-cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
-cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
-cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
-cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
-cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
-cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
-cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
-cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
-cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
-cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
-cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
-cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
-cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
-cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
-cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
-cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
-cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
-cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
-cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
-cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
-cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
-cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
-cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
-cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
-cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
-cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
-cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
-cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
-cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
-cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
-cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
-cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
-cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
-cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
-cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
-cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
-cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
-cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
-cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
-cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
+cvar_t scr_viewsize = {CF_CLIENT | CF_ARCHIVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
+cvar_t scr_fov = {CF_CLIENT | CF_ARCHIVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
+cvar_t scr_conalpha = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
+cvar_t scr_conalphafactor = {CF_CLIENT | CF_ARCHIVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
+cvar_t scr_conalpha2factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
+cvar_t scr_conalpha3factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
+cvar_t scr_conbrightness = {CF_CLIENT | CF_ARCHIVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
+cvar_t scr_conforcewhiledisconnected = {CF_CLIENT, "scr_conforcewhiledisconnected", "1", "1 forces fullscreen console while disconnected, 2 also forces it when the listen server has started but the client is still loading"};
+cvar_t scr_conheight = {CF_CLIENT | CF_ARCHIVE, "scr_conheight", "0.5", "fraction of screen height occupied by console (reduced as necessary for visibility of loading progress and infobar)"};
+cvar_t scr_conscroll_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
+cvar_t scr_conscroll_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
+cvar_t scr_conscroll2_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
+cvar_t scr_conscroll2_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
+cvar_t scr_conscroll3_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
+cvar_t scr_conscroll3_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
+#ifdef CONFIG_MENU
+cvar_t scr_menuforcewhiledisconnected = {CF_CLIENT, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
+#endif
+cvar_t scr_centertime = {CF_CLIENT, "scr_centertime","2", "how long centerprint messages show"};
+cvar_t scr_showram = {CF_CLIENT | CF_ARCHIVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
+cvar_t scr_showturtle = {CF_CLIENT | CF_ARCHIVE, "showturtle","0", "show turtle icon when framerate is too low"};
+cvar_t scr_showpause = {CF_CLIENT | CF_ARCHIVE, "showpause","1", "show pause icon when game is paused"};
+cvar_t scr_showbrand = {CF_CLIENT, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
+cvar_t scr_printspeed = {CF_CLIENT, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
+cvar_t scr_loadingscreen_background = {CF_CLIENT, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
+cvar_t scr_loadingscreen_scale = {CF_CLIENT, "scr_loadingscreen_scale","1", "scale factor of the background"};
+cvar_t scr_loadingscreen_scale_base = {CF_CLIENT, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
+cvar_t scr_loadingscreen_scale_limit = {CF_CLIENT, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
+cvar_t scr_loadingscreen_picture = {CF_CLIENT, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
+cvar_t scr_loadingscreen_count = {CF_CLIENT, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
+cvar_t scr_loadingscreen_firstforstartup = {CF_CLIENT, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
+cvar_t scr_loadingscreen_barcolor = {CF_CLIENT, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
+cvar_t scr_loadingscreen_barheight = {CF_CLIENT, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
+cvar_t scr_loadingscreen_maxfps = {CF_CLIENT, "scr_loadingscreen_maxfps", "20", "maximum FPS for loading screen so it will not update very often (this reduces loading time with lots of models)"};
+cvar_t scr_infobar_height = {CF_CLIENT, "scr_infobar_height", "8", "the height of the infobar items"};
+cvar_t vid_conwidthauto = {CF_CLIENT | CF_ARCHIVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio"};
+cvar_t vid_conwidth = {CF_CLIENT | CF_ARCHIVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"};
+cvar_t vid_conheight = {CF_CLIENT | CF_ARCHIVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
+cvar_t vid_pixelheight = {CF_CLIENT | CF_ARCHIVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
+cvar_t scr_screenshot_jpeg = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
+cvar_t scr_screenshot_jpeg_quality = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
+cvar_t scr_screenshot_png = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_png","0", "save png instead of targa"};
+cvar_t scr_screenshot_gammaboost = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
+cvar_t scr_screenshot_alpha = {CF_CLIENT, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
+cvar_t scr_screenshot_timestamp = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
 // scr_screenshot_name is defined in fs.c
-cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
-cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
-cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
-cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
-cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
-cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
-cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
-cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
-cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
-cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
-cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
-cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
-cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
-cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
-cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
-cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
-cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
-cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
-cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
-cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
-cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
-cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
-cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
-cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
-cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
-cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
-cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
-
-extern cvar_t v_glslgamma;
+#ifdef CONFIG_VIDEO_CAPTURE
+cvar_t cl_capturevideo = {CF_CLIENT, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
+cvar_t cl_capturevideo_demo_stop = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
+cvar_t cl_capturevideo_printfps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
+cvar_t cl_capturevideo_width = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
+cvar_t cl_capturevideo_height = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
+cvar_t cl_capturevideo_realtime = {CF_CLIENT, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
+cvar_t cl_capturevideo_fps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
+cvar_t cl_capturevideo_nameformat = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
+cvar_t cl_capturevideo_number = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
+cvar_t cl_capturevideo_ogg = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
+cvar_t cl_capturevideo_framestep = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
+#endif
+cvar_t r_letterbox = {CF_CLIENT, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
+cvar_t r_stereo_separation = {CF_CLIENT, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
+cvar_t r_stereo_sidebyside = {CF_CLIENT, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
+cvar_t r_stereo_horizontal = {CF_CLIENT, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
+cvar_t r_stereo_vertical = {CF_CLIENT, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
+cvar_t r_stereo_redblue = {CF_CLIENT, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
+cvar_t r_stereo_redcyan = {CF_CLIENT, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
+cvar_t r_stereo_redgreen = {CF_CLIENT, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
+cvar_t r_stereo_angle = {CF_CLIENT, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
+cvar_t scr_stipple = {CF_CLIENT, "scr_stipple", "0", "interlacing-like stippling of the display"};
+cvar_t scr_refresh = {CF_CLIENT, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
+cvar_t scr_screenshot_name_in_mapdir = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
+cvar_t net_graph = {CF_CLIENT | CF_ARCHIVE, "net_graph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
+cvar_t cl_demo_mousegrab = {CF_CLIENT, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
+cvar_t timedemo_screenshotframelist = {CF_CLIENT, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
+cvar_t vid_touchscreen_outlinealpha = {CF_CLIENT, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
+cvar_t vid_touchscreen_overlayalpha = {CF_CLIENT, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
+
 extern cvar_t sbar_info_pos;
 extern cvar_t r_fog_clear;
-#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
 
 int jpeg_supported = false;
 
-qboolean       scr_initialized;                // ready to draw
+qbool  scr_initialized;                // ready to draw
+
+qbool scr_loading = false;  // we are in a loading screen
 
-float          scr_con_current;
-int                    scr_con_margin_bottom;
+unsigned int        scr_con_current;
+static unsigned int scr_con_margin_bottom;
 
 extern int     con_vislines;
 
-static void SCR_ScreenShot_f (void);
-static void R_Envmap_f (void);
+extern int cl_punchangle_applied;
+
+static void SCR_ScreenShot_f(cmd_state_t *cmd);
+static void R_Envmap_f(cmd_state_t *cmd);
 
 // backend
-void R_ClearScreen(qboolean fogcolor);
+void R_ClearScreen(qbool fogcolor);
 
 /*
 ===============================================================================
@@ -131,7 +142,7 @@ for a few moments
 */
 void SCR_CenterPrint(const char *str)
 {
-       strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
+       dp_strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
        scr_centertime_off = scr_centertime.value;
        scr_centertime_start = cl.time;
 
@@ -145,6 +156,48 @@ void SCR_CenterPrint(const char *str)
        }
 }
 
+/*
+============
+SCR_Centerprint_f
+
+Print something to the center of the screen using SCR_Centerprint
+============
+*/
+static void SCR_Centerprint_f (cmd_state_t *cmd)
+{
+       char msg[MAX_INPUTLINE];
+       unsigned int i, c, p;
+       c = Cmd_Argc(cmd);
+       if(c >= 2)
+       {
+               dp_strlcpy(msg, Cmd_Argv(cmd,1), sizeof(msg));
+               for(i = 2; i < c; ++i)
+               {
+                       dp_strlcat(msg, " ", sizeof(msg));
+                       dp_strlcat(msg, Cmd_Argv(cmd, i), sizeof(msg));
+               }
+               c = (unsigned int)strlen(msg);
+               for(p = 0, i = 0; i < c; ++i)
+               {
+                       if(msg[i] == '\\')
+                       {
+                               if(msg[i+1] == 'n')
+                                       msg[p++] = '\n';
+                               else if(msg[i+1] == '\\')
+                                       msg[p++] = '\\';
+                               else {
+                                       msg[p++] = '\\';
+                                       msg[p++] = msg[i+1];
+                               }
+                               ++i;
+                       } else {
+                               msg[p++] = msg[i];
+                       }
+               }
+               msg[p] = '\0';
+               SCR_CenterPrint(msg);
+       }
+}
 
 static void SCR_DrawCenterString (void)
 {
@@ -223,79 +276,67 @@ static void SCR_CheckDrawCenterString (void)
        SCR_DrawCenterString ();
 }
 
-static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
+static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
 {
        netgraphitem_t *graph;
-       int j, x, y, numlines;
+       int j, x, y;
        int totalbytes = 0;
        char bytesstring[128];
-       float g[NETGRAPH_PACKETS][6];
+       float g[NETGRAPH_PACKETS][7];
        float *a;
        float *b;
-       float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3];
-       float color4f[(NETGRAPH_PACKETS+2)*5*2*4];
-       float *v;
-       float *c;
        DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
        // draw the bar graph itself
        memset(g, 0, sizeof(g));
        for (j = 0;j < NETGRAPH_PACKETS;j++)
        {
                graph = netgraph + j;
-               g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
+               g[j][0] = 1.0f - 0.25f * (host.realtime - graph->time);
                g[j][1] = 1.0f;
                g[j][2] = 1.0f;
                g[j][3] = 1.0f;
                g[j][4] = 1.0f;
                g[j][5] = 1.0f;
+               g[j][6] = 1.0f;
                if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
                        g[j][1] = 0.00f;
                else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
-                       g[j][2] = 0.96f;
+                       g[j][2] = 0.90f;
                else
                {
+                       if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
+                               if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
+                                       g[j][2] = 0.98f;
                        g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
                        g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
                        g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
                        // count bytes in the last second
-                       if (realtime - graph->time < 1.0f)
+                       if (host.realtime - graph->time < 1.0f)
                                totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
                }
+               if(graph->cleartime >= 0)
+                       g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
                g[j][1] = bound(0.0f, g[j][1], 1.0f);
                g[j][2] = bound(0.0f, g[j][2], 1.0f);
                g[j][3] = bound(0.0f, g[j][3], 1.0f);
                g[j][4] = bound(0.0f, g[j][4], 1.0f);
                g[j][5] = bound(0.0f, g[j][5], 1.0f);
+               g[j][6] = bound(0.0f, g[j][6], 1.0f);
        }
        // render the lines for the graph
-       numlines = 0;
-       v = vertex3f;
-       c = color4f;
        for (j = 0;j < NETGRAPH_PACKETS;j++)
        {
                a = g[j];
                b = g[(j+1)%NETGRAPH_PACKETS];
                if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
                        continue;
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
-
-               numlines += 5;
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
        }
-       if (numlines > 0)
-               DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0);
        x = graphx;
        y = graphy + graphheight;
        dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
@@ -310,7 +351,7 @@ SCR_DrawNetGraph
 */
 static void SCR_DrawNetGraph (void)
 {
-       int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
+       int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
        float graphscale;
        netconn_t *c;
        char vabuf[1024];
@@ -319,7 +360,7 @@ static void SCR_DrawNetGraph (void)
                return;
        if (!cls.netcon)
                return;
-       if (!shownetgraph.integer)
+       if (!net_graph.integer)
                return;
 
        separator1 = 2;
@@ -328,6 +369,7 @@ static void SCR_DrawNetGraph (void)
        graphwidth = 120;
        graphheight = 70;
        graphscale = 1.0f / 1500.0f;
+       graphlimit = cl_rate.integer;
 
        netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
        netgraphsperrow = max(netgraphsperrow, 1);
@@ -336,11 +378,11 @@ static void SCR_DrawNetGraph (void)
        netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
        netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
        c = cls.netcon;
-       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
-       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
+       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
+       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
        index++;
 
-       if (sv.active && shownetgraph.integer >= 2)
+       if (sv.active && net_graph.integer >= 2)
        {
                for (i = 0;i < svs.maxclients;i++)
                {
@@ -349,8 +391,8 @@ static void SCR_DrawNetGraph (void)
                                continue;
                        netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
                        netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
-                       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
-                       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
+                       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
+                       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
                        index++;
                }
        }
@@ -393,7 +435,7 @@ static void SCR_DrawNet (void)
 {
        if (cls.state != ca_connected)
                return;
-       if (realtime - cl.last_received_message < 0.3)
+       if (host.realtime - cl.last_received_message < 0.3)
                return;
        if (cls.demoplayback)
                return;
@@ -420,7 +462,7 @@ static void SCR_DrawPause (void)
                return;
 
        pic = Draw_CachePic ("gfx/pause");
-       DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
+       DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
 }
 
 /*
@@ -442,26 +484,26 @@ static void SCR_DrawBrand (void)
        {
        case 1: // bottom left
                x = 0;
-               y = vid_conheight.integer - pic->height;
+               y = vid_conheight.integer - Draw_GetPicHeight(pic);
                break;
        case 2: // bottom centre
-               x = (vid_conwidth.integer - pic->width) / 2;
-               y = vid_conheight.integer - pic->height;
+               x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
+               y = vid_conheight.integer - Draw_GetPicHeight(pic);
                break;
        case 3: // bottom right
-               x = vid_conwidth.integer - pic->width;
-               y = vid_conheight.integer - pic->height;
+               x = vid_conwidth.integer - Draw_GetPicWidth(pic);
+               y = vid_conheight.integer - Draw_GetPicHeight(pic);
                break;
        case 4: // centre right
-               x = vid_conwidth.integer - pic->width;
-               y = (vid_conheight.integer - pic->height) / 2;
+               x = vid_conwidth.integer - Draw_GetPicWidth(pic);
+               y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
                break;
        case 5: // top right
-               x = vid_conwidth.integer - pic->width;
+               x = vid_conwidth.integer - Draw_GetPicWidth(pic);
                y = 0;
                break;
        case 6: // top centre
-               x = (vid_conwidth.integer - pic->width) / 2;
+               x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
                y = 0;
                break;
        case 7: // top left
@@ -470,7 +512,7 @@ static void SCR_DrawBrand (void)
                break;
        case 8: // centre left
                x = 0;
-               y = (vid_conheight.integer - pic->height) / 2;
+               y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
                break;
        default:
                return;
@@ -495,14 +537,14 @@ static int SCR_DrawQWDownload(int offset)
        if (!cls.qw_downloadname[0])
        {
                cls.qw_downloadspeedrate = 0;
-               cls.qw_downloadspeedtime = realtime;
+               cls.qw_downloadspeedtime = host.realtime;
                cls.qw_downloadspeedcount = 0;
                return 0;
        }
-       if (realtime >= cls.qw_downloadspeedtime + 1)
+       if (host.realtime >= cls.qw_downloadspeedtime + 1)
        {
                cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
-               cls.qw_downloadspeedtime = realtime;
+               cls.qw_downloadspeedtime = host.realtime;
                cls.qw_downloadspeedcount = 0;
        }
        if (cls.protocol == PROTOCOL_QUAKEWORLD)
@@ -593,11 +635,13 @@ SCR_DrawInfobar
 */
 static void SCR_DrawInfobar(void)
 {
-       int offset = 0;
+       unsigned int offset = 0;
        offset += SCR_DrawQWDownload(offset);
        offset += SCR_DrawCurlDownload(offset);
        if(scr_infobartime_off > 0)
                offset += SCR_DrawInfobarString(offset);
+       if(!offset && scr_loading)
+               offset = scr_loadingscreen_barheight.integer;
        if(offset != scr_con_margin_bottom)
                Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
 }
@@ -633,12 +677,12 @@ static int SCR_InfobarHeight(void)
 SCR_InfoBar_f
 ==============
 */
-static void SCR_InfoBar_f(void)
+static void SCR_InfoBar_f(cmd_state_t *cmd)
 {
-       if(Cmd_Argc() == 3)
+       if(Cmd_Argc(cmd) == 3)
        {
-               scr_infobartime_off = atof(Cmd_Argv(1));
-               strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
+               scr_infobartime_off = atof(Cmd_Argv(cmd, 1));
+               dp_strlcpy(scr_infobarstring, Cmd_Argv(cmd, 2), sizeof(scr_infobarstring));
        }
        else
        {
@@ -654,12 +698,13 @@ SCR_SetUpToDrawConsole
 */
 static void SCR_SetUpToDrawConsole (void)
 {
-       // lines of console to display
-       float conlines;
+#ifdef CONFIG_MENU
        static int framecounter = 0;
+#endif
 
        Con_CheckResize ();
 
+#ifdef CONFIG_MENU
        if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
        {
                if (framecounter >= 2)
@@ -669,19 +714,20 @@ static void SCR_SetUpToDrawConsole (void)
        }
        else
                framecounter = 0;
+#endif
 
-       if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
+       if (scr_conforcewhiledisconnected.integer >= 2 && key_dest == key_game && cls.signon != SIGNONS)
+               key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
+       else if (scr_conforcewhiledisconnected.integer >= 1 && key_dest == key_game && cls.signon != SIGNONS && !sv.active)
                key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
        else
                key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
 
-// decide on the height of the console
+       // decide on the height of the console
        if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
-               conlines = vid_conheight.integer/2;     // half screen
+               scr_con_current = vid_conheight.integer * scr_conheight.value;
        else
-               conlines = 0;                           // none visible
-
-       scr_con_current = conlines;
+               scr_con_current = 0; // none visible
 }
 
 /*
@@ -691,178 +737,23 @@ SCR_DrawConsole
 */
 void SCR_DrawConsole (void)
 {
+       // infobar and loading progress are not drawn simultaneously
        scr_con_margin_bottom = SCR_InfobarHeight();
+       if (!scr_con_margin_bottom && scr_loading)
+               scr_con_margin_bottom = scr_loadingscreen_barheight.integer;
        if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
        {
                // full screen
                Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
        }
        else if (scr_con_current)
-               Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
+               Con_DrawConsole (min(scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
        else
                con_vislines = 0;
 }
 
-/*
-===============
-SCR_BeginLoadingPlaque
-
-================
-*/
-void SCR_BeginLoadingPlaque (qboolean startup)
-{
-       // save console log up to this point to log_file if it was set by configs
-       Log_Start();
-
-       Host_StartVideo();
-       SCR_UpdateLoadingScreen(false, startup);
-}
-
 //=============================================================================
 
-char r_speeds_timestring[4096];
-int speedstringcount, r_timereport_active;
-double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
-int r_speeds_longestitem = 0;
-
-void R_TimeReport(const char *desc)
-{
-       char tempbuf[256];
-       int length;
-       int t;
-
-       if (r_speeds.integer < 2 || !r_timereport_active)
-               return;
-
-       CHECKGLERROR
-       if (r_speeds.integer == 2)
-               GL_Finish();
-       CHECKGLERROR
-       r_timereport_temp = r_timereport_current;
-       r_timereport_current = Sys_DirtyTime();
-       t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
-
-       length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
-       length = min(length, (int)sizeof(tempbuf) - 1);
-       if (r_speeds_longestitem < length)
-               r_speeds_longestitem = length;
-       for (;length < r_speeds_longestitem;length++)
-               tempbuf[length] = ' ';
-       tempbuf[length] = 0;
-
-       if (speedstringcount + length > (vid_conwidth.integer / 8))
-       {
-               strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
-               speedstringcount = 0;
-       }
-       strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
-       speedstringcount += length;
-}
-
-static void R_TimeReport_BeginFrame(void)
-{
-       speedstringcount = 0;
-       r_speeds_timestring[0] = 0;
-       r_timereport_active = false;
-       memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
-
-       if (r_speeds.integer >= 2)
-       {
-               r_timereport_active = true;
-               r_timereport_start = r_timereport_current = Sys_DirtyTime();
-       }
-}
-
-static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
-{
-       int i, triangles = 0;
-       for (i = 0;i < leaf->numleafsurfaces;i++)
-               triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
-       return triangles;
-}
-
-extern cvar_t r_viewscale;
-extern float viewscalefpsadjusted;
-static void R_TimeReport_EndFrame(void)
-{
-       int i, j, lines, y;
-       cl_locnode_t *loc;
-       char string[1024+4096];
-       mleaf_t *viewleaf;
-
-       string[0] = 0;
-       if (r_speeds.integer)
-       {
-               // put the location name in the r_speeds display as it greatly helps
-               // when creating loc files
-               loc = CL_Locs_FindNearest(cl.movement_origin);
-               viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
-               dpsnprintf(string, sizeof(string),
-"%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time%2.4f brightness\n"
-"%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
-"%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
-"%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
-"%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
-"%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
-"%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
-"bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
-"collision cache efficiency:%6i cached%6i traced%6ianimated\n"
-"%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
-"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
-"%s"
-, r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
-, r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
-, viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
-, r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
-, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
-, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
-, r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
-, r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
-, r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated
-, r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
-, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
-, r_speeds_timestring);
-
-               memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
-
-               speedstringcount = 0;
-               r_speeds_timestring[0] = 0;
-               r_timereport_active = false;
-
-               if (r_speeds.integer >= 2)
-               {
-                       r_timereport_active = true;
-                       r_timereport_start = r_timereport_current = Sys_DirtyTime();
-               }
-       }
-
-       if (string[0])
-       {
-               if (string[strlen(string)-1] == '\n')
-                       string[strlen(string)-1] = 0;
-               lines = 1;
-               for (i = 0;string[i];i++)
-                       if (string[i] == '\n')
-                               lines++;
-               y = vid_conheight.integer - sb_lines - lines * 8;
-               i = j = 0;
-               r_draw2d_force = true;
-               DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
-               while (string[i])
-               {
-                       j = i;
-                       while (string[i] && string[i] != '\n')
-                               i++;
-                       if (i - j > 0)
-                               DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
-                       if (string[i] == '\n')
-                               i++;
-                       y += 8;
-               }
-               r_draw2d_force = false;
-       }
-}
-
 /*
 =================
 SCR_SizeUp_f
@@ -870,9 +761,9 @@ SCR_SizeUp_f
 Keybinding command
 =================
 */
-static void SCR_SizeUp_f (void)
+static void SCR_SizeUp_f(cmd_state_t *cmd)
 {
-       Cvar_SetValue ("viewsize",scr_viewsize.value+10);
+       Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value + 10);
 }
 
 
@@ -883,19 +774,24 @@ SCR_SizeDown_f
 Keybinding command
 =================
 */
-static void SCR_SizeDown_f (void)
+static void SCR_SizeDown_f(cmd_state_t *cmd)
 {
-       Cvar_SetValue ("viewsize",scr_viewsize.value-10);
+       Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value - 10);
 }
 
+#ifdef CONFIG_VIDEO_CAPTURE
 void SCR_CaptureVideo_EndVideo(void);
+#endif
 void CL_Screen_Shutdown(void)
 {
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo_EndVideo();
+#endif
 }
 
 void CL_Screen_Init(void)
 {
+       int i;
        Cvar_RegisterVariable (&scr_fov);
        Cvar_RegisterVariable (&scr_viewsize);
        Cvar_RegisterVariable (&scr_conalpha);
@@ -910,7 +806,10 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_conscroll3_y);
        Cvar_RegisterVariable (&scr_conbrightness);
        Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
+       Cvar_RegisterVariable (&scr_conheight);
+#ifdef CONFIG_MENU
        Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
+#endif
        Cvar_RegisterVariable (&scr_loadingscreen_background);
        Cvar_RegisterVariable (&scr_loadingscreen_scale);
        Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
@@ -931,15 +830,17 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&vid_conwidth);
        Cvar_RegisterVariable (&vid_conheight);
        Cvar_RegisterVariable (&vid_pixelheight);
+       Cvar_RegisterVariable (&vid_conwidthauto);
        Cvar_RegisterVariable (&scr_screenshot_jpeg);
        Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
        Cvar_RegisterVariable (&scr_screenshot_png);
        Cvar_RegisterVariable (&scr_screenshot_gammaboost);
-       Cvar_RegisterVariable (&scr_screenshot_hwgamma);
        Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
        Cvar_RegisterVariable (&scr_screenshot_alpha);
        Cvar_RegisterVariable (&scr_screenshot_timestamp);
+#ifdef CONFIG_VIDEO_CAPTURE
        Cvar_RegisterVariable (&cl_capturevideo);
+       Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
        Cvar_RegisterVariable (&cl_capturevideo_printfps);
        Cvar_RegisterVariable (&cl_capturevideo_width);
        Cvar_RegisterVariable (&cl_capturevideo_height);
@@ -949,6 +850,7 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&cl_capturevideo_number);
        Cvar_RegisterVariable (&cl_capturevideo_ogg);
        Cvar_RegisterVariable (&cl_capturevideo_framestep);
+#endif
        Cvar_RegisterVariable (&r_letterbox);
        Cvar_RegisterVariable(&r_stereo_separation);
        Cvar_RegisterVariable(&r_stereo_sidebyside);
@@ -960,23 +862,38 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable(&r_stereo_angle);
        Cvar_RegisterVariable(&scr_stipple);
        Cvar_RegisterVariable(&scr_refresh);
-       Cvar_RegisterVariable(&shownetgraph);
+       Cvar_RegisterVariable(&net_graph);
+       Cvar_RegisterVirtual(&net_graph, "shownetgraph");
        Cvar_RegisterVariable(&cl_demo_mousegrab);
        Cvar_RegisterVariable(&timedemo_screenshotframelist);
        Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
        Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
+       Cvar_RegisterVariable(&r_speeds_graph);
+       for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
+               Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
+       Cvar_RegisterVariable(&r_speeds_graph_length);
+       Cvar_RegisterVariable(&r_speeds_graph_seconds);
+       Cvar_RegisterVariable(&r_speeds_graph_x);
+       Cvar_RegisterVariable(&r_speeds_graph_y);
+       Cvar_RegisterVariable(&r_speeds_graph_width);
+       Cvar_RegisterVariable(&r_speeds_graph_height);
+       Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
+       Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
 
        // if we want no console, turn it off here too
-       if (COM_CheckParm ("-noconsole"))
+       if (Sys_CheckParm ("-noconsole"))
                Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
 
-       Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
-       Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
-       Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
-       Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
-       Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
+       Cmd_AddCommand(CF_CLIENT, "cprint", SCR_Centerprint_f, "print something at the screen center");
+       Cmd_AddCommand(CF_CLIENT, "sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
+       Cmd_AddCommand(CF_CLIENT, "sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
+       Cmd_AddCommand(CF_CLIENT, "screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
+       Cmd_AddCommand(CF_CLIENT, "envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
+       Cmd_AddCommand(CF_CLIENT, "infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
 
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo_Ogg_Init();
+#endif
 
        scr_initialized = true;
 }
@@ -986,7 +903,7 @@ void CL_Screen_Init(void)
 SCR_ScreenShot_f
 ==================
 */
-void SCR_ScreenShot_f (void)
+void SCR_ScreenShot_f(cmd_state_t *cmd)
 {
        static int shotnumber;
        static char old_prefix_name[MAX_QPATH];
@@ -994,14 +911,14 @@ void SCR_ScreenShot_f (void)
        char filename[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
-       qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
-       qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
+       qbool jpeg = (scr_screenshot_jpeg.integer != 0);
+       qbool png = (scr_screenshot_png.integer != 0) && !jpeg;
        char vabuf[1024];
 
-       if (Cmd_Argc() == 2)
+       if (Cmd_Argc(cmd) == 2)
        {
                const char *ext;
-               strlcpy(filename, Cmd_Argv(1), sizeof(filename));
+               dp_strlcpy(filename, Cmd_Argv(cmd, 1), sizeof(filename));
                ext = FS_FileExtension(filename);
                if (!strcasecmp(ext, "jpg"))
                {
@@ -1082,19 +999,19 @@ void SCR_ScreenShot_f (void)
                shotnumber++;
        }
 
-       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
-       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
+       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4);
+       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * (scr_screenshot_alpha.integer ? 4 : 3));
 
-       if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
+       if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
                Con_Printf("Wrote %s\n", filename);
        else
        {
-               Con_Printf("Unable to write %s\n", filename);
+               Con_Printf(CON_ERROR "Unable to write %s\n", filename);
                if(jpeg || png)
                {
-                       if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
+                       if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
                        {
-                               strlcpy(filename + strlen(filename) - 3, "tga", 4);
+                               dp_strlcpy(filename + strlen(filename) - 3, "tga", 4);
                                Con_Printf("Wrote %s\n", filename);
                        }
                }
@@ -1104,6 +1021,7 @@ void SCR_ScreenShot_f (void)
        Mem_Free (buffer2);
 }
 
+#ifdef CONFIG_VIDEO_CAPTURE
 static void SCR_CaptureVideo_BeginVideo(void)
 {
        double r, g, b;
@@ -1115,14 +1033,14 @@ static void SCR_CaptureVideo_BeginVideo(void)
        // soundrate is figured out on the first SoundFrame
 
        if(width == 0 && height != 0)
-               width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
+               width = (int) (height * (double)vid.mode.width / ((double)vid.mode.height * vid_pixelheight.value)); // keep aspect
        if(width != 0 && height == 0)
-               height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
+               height = (int) (width * ((double)vid.mode.height * vid_pixelheight.value) / (double)vid.mode.width); // keep aspect
 
-       if(width < 2 || width > vid.width) // can't scale up
-               width = vid.width;
-       if(height < 2 || height > vid.height) // can't scale up
-               height = vid.height;
+       if(width < 2 || width > vid.mode.width) // can't scale up
+               width = vid.mode.width;
+       if(height < 2 || height > vid.mode.height) // can't scale up
+               height = vid.mode.height;
 
        // ensure it's all even; if not, scale down a little
        if(width % 1)
@@ -1137,12 +1055,12 @@ static void SCR_CaptureVideo_BeginVideo(void)
        cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
        cls.capturevideo.soundrate = S_GetSoundRate();
        cls.capturevideo.soundchannels = S_GetSoundChannels();
-       cls.capturevideo.startrealtime = realtime;
+       cls.capturevideo.startrealtime = host.realtime;
        cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
-       cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
+       cls.capturevideo.starttime = cls.capturevideo.lastfpstime = host.realtime;
        cls.capturevideo.soundsampleframe = 0;
        cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
-       cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
+       cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4);
        cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
        dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
        Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
@@ -1165,17 +1083,10 @@ Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
 */
 
-       if(WANT_SCREENSHOT_HWGAMMA)
-       {
-               VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
-       }
-       else
-       {
-               // identity gamma table
-               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
-               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
-               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
-       }
+       // identity gamma table
+       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
+       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
+       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
        if(scr_screenshot_gammaboost.value != 1)
        {
                double igamma = 1 / scr_screenshot_gammaboost.value;
@@ -1308,32 +1219,26 @@ static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
        CHECKGLERROR
        // speed is critical here, so do saving as directly as possible
 
-       GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
+       GL_ReadPixelsBGRA(x, y, vid.mode.width, vid.mode.height, cls.capturevideo.screenbuffer);
 
-       SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
+       SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.mode.width, vid.mode.height, cls.capturevideo.outbuffer, width, height);
 
        cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
        cls.capturevideo.framestepframe = newframestepframenum;
 
-       if(cl_capturevideo_printfps.integer)
+       if(cl_capturevideo_printfps.integer && host.realtime > cls.capturevideo.lastfpstime + 1)
        {
-               char buf[80];
-               double t = realtime;
-               if(t > cls.capturevideo.lastfpstime + 1)
-               {
-                       double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
-                       double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
-                       dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
-                       Sys_PrintToTerminal(buf);
-                       cls.capturevideo.lastfpstime = t;
-                       cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
-               }
+               double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (host.realtime - cls.capturevideo.lastfpstime + 0.0000001);
+               double fps  = (cls.capturevideo.frame                                ) / (host.realtime - cls.capturevideo.starttime   + 0.0000001);
+               Sys_Printf("capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
+               cls.capturevideo.lastfpstime = host.realtime;
+               cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
        }
 }
 
 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
 {
-       cls.capturevideo.soundsampleframe += length;
+       cls.capturevideo.soundsampleframe += (int)length;
        cls.capturevideo.soundframe(paintbuffer, length);
 }
 
@@ -1355,7 +1260,7 @@ static void SCR_CaptureVideo(void)
                if (cls.capturevideo.realtime)
                {
                        // preserve sound sync by duplicating frames when running slow
-                       newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
+                       newframenum = (int)((host.realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
                }
                else
                        newframenum = cls.capturevideo.frame + 1;
@@ -1380,6 +1285,7 @@ static void SCR_CaptureVideo(void)
        else if (cls.capturevideo.active)
                SCR_CaptureVideo_EndVideo();
 }
+#endif
 
 /*
 ===============
@@ -1392,7 +1298,7 @@ struct envmapinfo_s
 {
        float angles[3];
        const char *name;
-       qboolean flipx, flipy, flipdiagonaly;
+       qbool flipx, flipy, flipdiagonaly;
 }
 envmapinfo[12] =
 {
@@ -1411,27 +1317,33 @@ envmapinfo[12] =
        {{ 90, 180, 0}, "nz", false, false,  true}
 };
 
-static void R_Envmap_f (void)
+static void R_Envmap_f(cmd_state_t *cmd)
 {
        int j, size;
        char filename[MAX_QPATH], basename[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
+       r_rendertarget_t *rt;
 
-       if (Cmd_Argc() != 3)
+       if (Cmd_Argc(cmd) != 3)
        {
                Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
                return;
        }
 
-       strlcpy (basename, Cmd_Argv(1), sizeof (basename));
-       size = atoi(Cmd_Argv(2));
+       if(cls.state != ca_connected) {
+               Con_Printf("envmap: No map loaded\n");
+               return;
+       }
+
+       dp_strlcpy (basename, Cmd_Argv(cmd, 1), sizeof (basename));
+       size = atoi(Cmd_Argv(cmd, 2));
        if (size != 128 && size != 256 && size != 512 && size != 1024)
        {
                Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
                return;
        }
-       if (size > vid.width || size > vid.height)
+       if (size > vid.mode.width || size > vid.mode.height)
        {
                Con_Print("envmap: your resolution is not big enough to render that size\n");
                return;
@@ -1449,6 +1361,7 @@ static void R_Envmap_f (void)
        r_refdef.view.depth = 1;
        r_refdef.view.useperspective = true;
        r_refdef.view.isoverlay = false;
+       r_refdef.view.ismain = true;
 
        r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
        r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
@@ -1458,6 +1371,9 @@ static void R_Envmap_f (void)
        buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
 
+       // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well?
+       rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED);
+       CL_UpdateEntityShading();
        for (j = 0;j < 12;j++)
        {
                dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
@@ -1465,9 +1381,9 @@ static void R_Envmap_f (void)
                r_refdef.view.quality = 1;
                r_refdef.view.clear = true;
                R_Mesh_Start();
-               R_RenderView();
+               R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size);
                R_Mesh_Finish();
-               SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
+               SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.mode.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
        }
 
        Mem_Free (buffer1);
@@ -1496,9 +1412,9 @@ void SHOWLMP_decodeshow(void)
        int k;
        char lmplabel[256], picname[256];
        float x, y;
-       strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
-       strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
-       if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
+       dp_strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
+       dp_strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
+       if (gamemode == GAME_NEHAHRA) // LadyHavoc: nasty old legacy junk
        {
                x = MSG_ReadByte(&cl_message);
                y = MSG_ReadByte(&cl_message);
@@ -1513,10 +1429,12 @@ void SHOWLMP_decodeshow(void)
                showlmp_t *oldshowlmps = cl.showlmps;
                cl.max_showlmps += 16;
                cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
-               if (cl.num_showlmps)
-                       memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
                if (oldshowlmps)
+               {
+                       if (cl.num_showlmps)
+                               memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
                        Mem_Free(oldshowlmps);
+               }
        }
        for (k = 0;k < cl.max_showlmps;k++)
                if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
@@ -1526,8 +1444,8 @@ void SHOWLMP_decodeshow(void)
                        if (!cl.showlmps[k].isactive)
                                break;
        cl.showlmps[k].isactive = true;
-       strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
-       strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
+       dp_strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
+       dp_strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
        cl.showlmps[k].x = x;
        cl.showlmps[k].y = y;
        cl.num_showlmps = max(cl.num_showlmps, k + 1);
@@ -1551,29 +1469,22 @@ void SHOWLMP_drawall(void)
 
 // buffer1: 4*w*h
 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
-qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
+qbool SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qbool flipx, qbool flipy, qbool flipdiagonal, qbool jpeg, qbool png, qbool gammacorrect, qbool keep_alpha)
 {
        int     indices[4] = {0,1,2,3}; // BGRA
-       qboolean ret;
+       qbool ret;
 
        GL_ReadPixelsBGRA(x, y, width, height, buffer1);
 
-       if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
+       if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
        {
                int i;
                double igamma = 1.0 / scr_screenshot_gammaboost.value;
                unsigned short vidramp[256 * 3];
-               if(WANT_SCREENSHOT_HWGAMMA)
-               {
-                       VID_BuildGammaTables(&vidramp[0], 256);
-               }
-               else
-               {
-                       // identity gamma table
-                       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
-                       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
-                       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
-               }
+               // identity gamma table
+               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
+               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
+               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
                if(scr_screenshot_gammaboost.value != 1)
                {
                        for (i = 0;i < 256 * 3;i++)
@@ -1620,7 +1531,7 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
 //=============================================================================
 
 int scr_numtouchscreenareas;
-scr_touchscreenarea_t scr_touchscreenareas[16];
+scr_touchscreenarea_t scr_touchscreenareas[128];
 
 static void SCR_DrawTouchscreenOverlay(void)
 {
@@ -1638,45 +1549,71 @@ static void SCR_DrawTouchscreenOverlay(void)
                        DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
                        DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
                }
-               pic = a->pic ? Draw_CachePic(a->pic) : NULL;
-               if (pic && pic->tex != r_texture_notexture)
-                       DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
+               pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
+               if (Draw_IsPicLoaded(pic))
+                       DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
+               if (a->text && a->text[0])
+               {
+                       int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
+                       DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
+               }
        }
 }
 
-void R_ClearScreen(qboolean fogcolor)
+void R_ClearScreen(qbool fogcolor)
 {
        float clearcolor[4];
-       // clear to black
-       Vector4Clear(clearcolor);
+       if (scr_screenshot_alpha.integer)
+               // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
+               Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
+       else
+               // clear to opaque black (if we're being composited it might otherwise render as transparent)
+               Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
        if (fogcolor && r_fog_clear.integer)
        {
                R_UpdateFog();
                VectorCopy(r_refdef.fogcolor, clearcolor);
        }
        // clear depth is 1.0
-       // LordHavoc: we use a stencil centered around 128 instead of 0,
-       // to avoid clamping interfering with strange shadow volume
-       // drawing orders
        // clear the screen
-       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
+       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0);
 }
 
 int r_stereo_side;
+extern cvar_t v_isometric;
+extern cvar_t v_isometric_verticalfov;
 
+typedef struct loadingscreenstack_s
+{
+       struct loadingscreenstack_s *prev;
+       char msg[MAX_QPATH];
+       float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
+       float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
+       float relative_completion; // 0 .. 1
+}
+loadingscreenstack_t;
+static loadingscreenstack_t *loadingscreenstack = NULL;
+rtexture_t *loadingscreentexture = NULL; // last framebuffer before loading screen, kept for the background
+static float loadingscreentexture_vertex3f[12];
+static float loadingscreentexture_texcoord2f[8];
+static int loadingscreenpic_number = 0;
+/// User-friendly connection status for the menu and/or loading screen,
+/// colours and \n not supported.
+char cl_connect_status[MAX_QPATH]; // should match size of loadingscreenstack_t msg[]
+
+static void SCR_DrawLoadingScreen(void);
 static void SCR_DrawScreen (void)
 {
        Draw_Frame();
-
+       DrawQ_Start();
        R_Mesh_Start();
-
        R_UpdateVariables();
 
        // Quake uses clockwise winding, so these are swapped
        r_refdef.view.cullface_front = GL_BACK;
        r_refdef.view.cullface_back = GL_FRONT;
 
-       if (cls.signon == SIGNONS)
+       if (!scr_loading && cls.signon == SIGNONS)
        {
                float size;
 
@@ -1685,55 +1622,55 @@ static void SCR_DrawScreen (void)
 
                if (r_stereo_sidebyside.integer)
                {
-                       r_refdef.view.width = (int)(vid.width * size / 2.5);
-                       r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
+                       r_refdef.view.width = (int)(vid.mode.width * size / 2.5);
+                       r_refdef.view.height = (int)(vid.mode.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
                        r_refdef.view.depth = 1;
-                       r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
-                       r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
+                       r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width * 2.5) * 0.5);
+                       r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2);
                        r_refdef.view.z = 0;
                        if (r_stereo_side)
                                r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
                }
                else if (r_stereo_horizontal.integer)
                {
-                       r_refdef.view.width = (int)(vid.width * size / 2);
-                       r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
+                       r_refdef.view.width = (int)(vid.mode.width * size / 2);
+                       r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
                        r_refdef.view.depth = 1;
-                       r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
-                       r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
+                       r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width * 2.0)/2);
+                       r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2);
                        r_refdef.view.z = 0;
                        if (r_stereo_side)
                                r_refdef.view.x += (int)(r_refdef.view.width);
                }
                else if (r_stereo_vertical.integer)
                {
-                       r_refdef.view.width = (int)(vid.width * size);
-                       r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
+                       r_refdef.view.width = (int)(vid.mode.width * size);
+                       r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
                        r_refdef.view.depth = 1;
-                       r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
-                       r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
+                       r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width)/2);
+                       r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height * 2.0)/2);
                        r_refdef.view.z = 0;
                        if (r_stereo_side)
                                r_refdef.view.y += (int)(r_refdef.view.height);
                }
                else
                {
-                       r_refdef.view.width = (int)(vid.width * size);
-                       r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
+                       r_refdef.view.width = (int)(vid.mode.width * size);
+                       r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
                        r_refdef.view.depth = 1;
-                       r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
-                       r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
+                       r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width)/2);
+                       r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2);
                        r_refdef.view.z = 0;
                }
 
-               // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
-               // LordHavoc: this is designed to produce widescreen fov values
+               // LadyHavoc: viewzoom (zoom in for sniper rifles, etc)
+               // LadyHavoc: this is designed to produce widescreen fov values
                // when the screen is wider than 4/3 width/height aspect, to do
                // this it simply assumes the requested fov is the vertical fov
                // for a 4x3 display, if the ratio is not 4x3 this makes the fov
                // higher/lower according to the ratio
                r_refdef.view.useperspective = true;
-               r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
+               r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom;
                r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
 
                r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
@@ -1741,14 +1678,29 @@ static void SCR_DrawScreen (void)
                r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
                r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
 
-               if(!CL_VM_UpdateView())
-                       R_RenderView();
+               r_refdef.view.ismain = true;
+
+               // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
+               // and won't render a view if it does not call that.
+               if (CLVM_prog->loaded && !(CLVM_prog->flag & PRVM_CSQC_SIMPLE))
+                       CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
+               else
+               {
+                       // Prepare the scene mesh for rendering - this is lightning beams and other effects rendered as normal surfaces
+                       CL_MeshEntities_Scene_FinalizeRenderEntity();
+
+                       CL_UpdateEntityShading();
+                       R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
+               }
        }
 
+       // Don't apply debugging stuff like r_showsurfaces to the UI
+       r_refdef.view.showdebug = false;
+
        if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
        {
-               r_refdef.view.width = vid.width;
-               r_refdef.view.height = vid.height;
+               r_refdef.view.width = vid.mode.width;
+               r_refdef.view.height = vid.mode.height;
                r_refdef.view.depth = 1;
                r_refdef.view.x = 0;
                r_refdef.view.y = 0;
@@ -1780,74 +1732,86 @@ static void SCR_DrawScreen (void)
                        unsigned char *buffer1;
                        unsigned char *buffer2;
                        dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
-                       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
-                       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
-                       SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
+                       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4);
+                       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 3);
+                       SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, false, false, true, false);
                        Mem_Free(buffer1);
                        Mem_Free(buffer2);
                }
        }
 
        // draw 2D stuff
+
        if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
-               if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
+               if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value && !scr_loading)
                        Con_DrawNotify ();      // only draw notify in game
 
-       if (cls.signon == SIGNONS)
+       if (cl.islocalgame && (key_dest != key_game || key_consoleactive))
+               host.paused = true;
+       else
+               host.paused = false;
+
+       if (!scr_loading && cls.signon == SIGNONS)
        {
                SCR_DrawNet ();
                SCR_DrawTurtle ();
                SCR_DrawPause ();
                if (!r_letterbox.value)
+               {
                        Sbar_Draw();
+                       if (CLVM_prog->loaded && CLVM_prog->flag & PRVM_CSQC_SIMPLE)
+                               CL_VM_DrawHud(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
+               }
                SHOWLMP_drawall();
                SCR_CheckDrawCenterString();
        }
        SCR_DrawNetGraph ();
-       MR_Draw();
+#ifdef CONFIG_MENU
+       if(!scr_loading)
+               MR_Draw();
+#endif
        CL_DrawVideo();
        R_Shadow_EditLights_DrawSelectedLightProperties();
 
-       SCR_DrawConsole();
+       if (scr_loading)
+       {
+               // connect_status replaces any dummy_status
+               if ((!loadingscreenstack || loadingscreenstack->msg[0] == '\0') && cl_connect_status[0] != '\0')
+               {
+                       loadingscreenstack_t connect_status, *og_ptr = loadingscreenstack;
 
-       SCR_DrawBrand();
+                       connect_status.absolute_loading_amount_min = 0;
+                       dp_strlcpy(connect_status.msg, cl_connect_status, sizeof(cl_connect_status));
+                       loadingscreenstack = &connect_status;
+                       SCR_DrawLoadingScreen();
+                       loadingscreenstack = og_ptr;
+               }
+               else
+                       SCR_DrawLoadingScreen();
+       }
 
+       SCR_DrawConsole();
        SCR_DrawInfobar();
 
-       SCR_DrawTouchscreenOverlay();
-
+       if (!scr_loading)
+       {
+               SCR_DrawBrand();
+               SCR_DrawTouchscreenOverlay();
+       }
        if (r_timereport_active)
                R_TimeReport("2d");
 
        R_TimeReport_EndFrame();
        R_TimeReport_BeginFrame();
-       Sbar_ShowFPS();
-
-       DrawQ_Finish();
-
-       R_DrawGamma();
+       
+       if(!scr_loading)
+               Sbar_ShowFPS();
 
        R_Mesh_Finish();
+       DrawQ_Finish();
+       R_RenderTarget_FreeUnused(false);
 }
 
-typedef struct loadingscreenstack_s
-{
-       struct loadingscreenstack_s *prev;
-       char msg[MAX_QPATH];
-       float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
-       float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
-       float relative_completion; // 0 .. 1
-}
-loadingscreenstack_t;
-static loadingscreenstack_t *loadingscreenstack = NULL;
-static qboolean loadingscreendone = false;
-static qboolean loadingscreencleared = false;
-static float loadingscreenheight = 0;
-rtexture_t *loadingscreentexture = NULL;
-static float loadingscreentexture_vertex3f[12];
-static float loadingscreentexture_texcoord2f[8];
-static int loadingscreenpic_number = 0;
-
 static void SCR_ClearLoadingScreenTexture(void)
 {
        if(loadingscreentexture)
@@ -1864,20 +1828,11 @@ static void SCR_SetLoadingScreenTexture(void)
 
        SCR_ClearLoadingScreenTexture();
 
-       if (vid.support.arb_texture_non_power_of_two)
-       {
-               w = vid.width; h = vid.height;
-               loadingscreentexture_w = loadingscreentexture_h = 1;
-       }
-       else
-       {
-               w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
-               loadingscreentexture_w = vid.width / (float) w;
-               loadingscreentexture_h = vid.height / (float) h;
-       }
+       w = vid.mode.width; h = vid.mode.height;
+       loadingscreentexture_w = loadingscreentexture_h = 1;
 
        loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
-       R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
+       R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.mode.width, vid.mode.height);
 
        loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
        loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
@@ -1890,19 +1845,67 @@ static void SCR_SetLoadingScreenTexture(void)
        loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
 }
 
-void SCR_UpdateLoadingScreenIfShown(void)
+static void SCR_ChooseLoadingPic(qbool startup)
 {
-       if(loadingscreendone)
-               SCR_UpdateLoadingScreen(loadingscreencleared, false);
+       if(startup && scr_loadingscreen_firstforstartup.integer)
+               loadingscreenpic_number = 0;
+       else if(scr_loadingscreen_firstforstartup.integer)
+               if(scr_loadingscreen_count.integer > 1)
+                       loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
+               else
+                       loadingscreenpic_number = 0;
+       else
+               loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
 }
 
-void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
+/*
+===============
+SCR_BeginLoadingPlaque
+
+================
+*/
+void SCR_BeginLoadingPlaque(qbool startup)
+{
+       loadingscreenstack_t dummy_status;
+
+       // we need to push a dummy status so CL_UpdateScreen knows we have things to load...
+       if (!loadingscreenstack)
+       {
+               dummy_status.msg[0] = '\0';
+               dummy_status.absolute_loading_amount_min = 0;
+               loadingscreenstack = &dummy_status;
+       }
+
+       SCR_DeferLoadingPlaque(startup);
+       if (scr_loadingscreen_background.integer)
+               SCR_SetLoadingScreenTexture();
+       CL_UpdateScreen();
+
+       if (loadingscreenstack == &dummy_status)
+               loadingscreenstack = NULL;
+}
+
+void SCR_DeferLoadingPlaque(qbool startup)
+{
+       SCR_ChooseLoadingPic(startup);
+       scr_loading = true;
+}
+
+void SCR_EndLoadingPlaque(void)
+{
+       scr_loading = false;
+       SCR_ClearLoadingScreenTexture();
+}
+
+//=============================================================================
+
+void SCR_PushLoadingScreen (const char *msg, float len_in_parent)
 {
        loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
        s->prev = loadingscreenstack;
        loadingscreenstack = s;
 
-       strlcpy(s->msg, msg, sizeof(s->msg));
+       dp_strlcpy(s->msg, msg, sizeof(s->msg));
        s->relative_completion = 0;
 
        if(s->prev)
@@ -1918,11 +1921,11 @@ void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_paren
                s->absolute_loading_amount_len = 1;
        }
 
-       if(redraw)
-               SCR_UpdateLoadingScreenIfShown();
+       if (scr_loading)
+               CL_UpdateScreen();
 }
 
-void SCR_PopLoadingScreen (qboolean redraw)
+void SCR_PopLoadingScreen (qbool redraw)
 {
        loadingscreenstack_t *s = loadingscreenstack;
 
@@ -1937,11 +1940,11 @@ void SCR_PopLoadingScreen (qboolean redraw)
                s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
        Z_Free(s);
 
-       if(redraw)
-               SCR_UpdateLoadingScreenIfShown();
+       if (scr_loading && redraw)
+               CL_UpdateScreen();
 }
 
-void SCR_ClearLoadingScreen (qboolean redraw)
+void SCR_ClearLoadingScreen (qbool redraw)
 {
        while(loadingscreenstack)
                SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
@@ -1964,7 +1967,6 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size
                        len = strlen(s->msg);
                        x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
                        y -= size;
-                       DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
                        DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
                        total += size;
                }
@@ -1975,7 +1977,6 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size
                len = strlen(s->msg);
                x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
                y -= size;
-               DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
                DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
                total += size;
        }
@@ -1988,7 +1989,7 @@ static void SCR_DrawLoadingStack(void)
        float verts[12];
        float colors[16];
 
-       loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
+       SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
        if(loadingscreenstack)
        {
                // height = 32; // sorry, using the actual one is ugly
@@ -1996,7 +1997,7 @@ static void SCR_DrawLoadingStack(void)
                GL_DepthRange(0, 1);
                GL_PolygonOffset(0, 0);
                GL_DepthTest(false);
-//             R_Mesh_ResetTextureState();
+               //R_Mesh_ResetTextureState();
                verts[2] = verts[5] = verts[8] = verts[11] = 0;
                verts[0] = verts[9] = 0;
                verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
@@ -2006,9 +2007,6 @@ static void SCR_DrawLoadingStack(void)
 #if _MSC_VER >= 1400
 #define sscanf sscanf_s
 #endif
-               //                                        ^^^^^^^^^^ blue component
-               //                              ^^^^^^ bottom row
-               //          ^^^^^^^^^^^^ alpha is always on
                colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
                colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
                sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
@@ -2017,42 +2015,33 @@ static void SCR_DrawLoadingStack(void)
                R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
                R_SetupShader_Generic_NoTexture(true, true);
                R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
-
-               // make sure everything is cleared, including the progress indicator
-               if(loadingscreenheight < 8)
-                       loadingscreenheight = 8;
        }
 }
 
-static cachepic_t *loadingscreenpic;
-static float loadingscreenpic_vertex3f[12];
-static float loadingscreenpic_texcoord2f[8];
-
-static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
+static void SCR_DrawLoadingScreen (void)
 {
-       r_viewport_t viewport;
+       cachepic_t *loadingscreenpic;
+       float loadingscreenpic_vertex3f[12];
+       float loadingscreenpic_texcoord2f[8];
        float x, y, w, h, sw, sh, f;
        char vabuf[1024];
-       // release mouse grab while loading
-       if (!vid.fullscreen)
-               VID_SetMouse(false, false, false);
-//     CHECKGLERROR
-       r_refdef.draw2dstage = true;
-       R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
-       R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
-       R_SetViewport(&viewport);
-       GL_ColorMask(1,1,1,1);
-       // when starting up a new video mode, make sure the screen is cleared to black
-       if (clear || loadingscreentexture)
-               GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
-       R_Textures_Frame();
-       R_Mesh_Start();
-       R_EntityMatrix(&identitymatrix);
-       // draw the loading plaque
-       loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
 
-       w = loadingscreenpic->width;
-       h = loadingscreenpic->height;
+       GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+       GL_DepthRange(0, 1);
+       GL_PolygonOffset(0, 0);
+       GL_DepthTest(false);
+       GL_Color(1,1,1,1);
+
+       if(loadingscreentexture)
+       {
+               R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
+               R_SetupShader_Generic(loadingscreentexture, false, true, true);
+               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
+       }
+
+       loadingscreenpic = Draw_CachePic_Flags(loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
+       w = Draw_GetPicWidth(loadingscreenpic);
+       h = Draw_GetPicHeight(loadingscreenpic);
 
        // apply scale
        w *= scr_loadingscreen_scale.value;
@@ -2061,8 +2050,8 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
        // apply scale base
        if(scr_loadingscreen_scale_base.integer)
        {
-               w *= vid_conwidth.integer / (float) vid.width;
-               h *= vid_conheight.integer / (float) vid.height;
+               w *= vid_conwidth.integer / (float) vid.mode.width;
+               h *= vid_conheight.integer / (float) vid.mode.height;
        }
 
        // apply scale limit
@@ -2101,128 +2090,59 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
        loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
        loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
        loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
-}
 
-static void SCR_DrawLoadingScreen (qboolean clear)
-{
-       // we only need to draw the image if it isn't already there
-       GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-       GL_DepthRange(0, 1);
-       GL_PolygonOffset(0, 0);
-       GL_DepthTest(false);
-//     R_Mesh_ResetTextureState();
-       GL_Color(1,1,1,1);
-       if(loadingscreentexture)
-       {
-               R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
-               R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, false, true, true);
-               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
-       }
        R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
-       R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
+       R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false);
        R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
+
        SCR_DrawLoadingStack();
 }
 
-static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
+qbool R_Stereo_ColorMasking(void)
 {
-       R_Mesh_Finish();
-       // refresh
-       VID_Finish();
+       return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
 }
 
-static double loadingscreen_lastupdate;
-
-void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
+qbool R_Stereo_Active(void)
 {
-       keydest_t       old_key_dest;
-       int                     old_key_consoleactive;
-
-       // don't do anything if not initialized yet
-       if (vid_hidden || cls.state == ca_dedicated)
-               return;
-
-       // limit update rate
-       if (scr_loadingscreen_maxfps.value)
-       {
-               double t = Sys_DirtyTime();
-               if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
-                       return;
-               loadingscreen_lastupdate = t;
-       }
-
-       if(!scr_loadingscreen_background.integer)
-               clear = true;
-       
-       if(loadingscreendone)
-               clear |= loadingscreencleared;
+       return (vid.mode.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
+}
 
-       if(!loadingscreendone)
-       {
-               if(startup && scr_loadingscreen_firstforstartup.integer)
-                       loadingscreenpic_number = 0;
-               else if(scr_loadingscreen_firstforstartup.integer)
-                       if(scr_loadingscreen_count.integer > 1)
-                               loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
-                       else
-                               loadingscreenpic_number = 0;
-               else
-                       loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
-       }
+static void SCR_UpdateVars(void)
+{
+       float conwidth = bound(160, vid_conwidth.value, 32768);
+       float conheight = bound(90, vid_conheight.value, 24576);
+       if (vid_conwidthauto.integer)
+               conwidth = floor(conheight * vid.mode.width / (vid.mode.height * vid_pixelheight.value));
+       if (vid_conwidth.value != conwidth)
+               Cvar_SetValueQuick(&vid_conwidth, conwidth);
+       if (vid_conheight.value != conheight)
+               Cvar_SetValueQuick(&vid_conheight, conheight);
 
-       if(clear)
-               SCR_ClearLoadingScreenTexture();
-       else if(!loadingscreendone)
-               SCR_SetLoadingScreenTexture();
+       // bound viewsize
+       if (scr_viewsize.value < 30)
+               Cvar_SetValueQuick(&scr_viewsize, 30);
+       if (scr_viewsize.value > 120)
+               Cvar_SetValueQuick(&scr_viewsize, 120);
 
-       if(!loadingscreendone)
-       {
-               loadingscreendone = true;
-               loadingscreenheight = 0;
-       }
-       loadingscreencleared = clear;
+       // bound field of view
+       if (scr_fov.value < 1)
+               Cvar_SetValueQuick(&scr_fov, 1);
+       if (scr_fov.value > 170)
+               Cvar_SetValueQuick(&scr_fov, 170);
 
-#ifdef USE_GLES2
-       SCR_DrawLoadingScreen_SharedSetup(clear);
-       SCR_DrawLoadingScreen(clear);
-#else
-       if (qglDrawBuffer)
-               qglDrawBuffer(GL_BACK);
-       SCR_DrawLoadingScreen_SharedSetup(clear);
-       if (vid.stereobuffer)
-       {
-               qglDrawBuffer(GL_BACK_LEFT);
-               SCR_DrawLoadingScreen(clear);
-               qglDrawBuffer(GL_BACK_RIGHT);
-               SCR_DrawLoadingScreen(clear);
-       }
+       // intermission is always full screen
+       if (cl.intermission)
+               sb_lines = 0;
        else
        {
-               if (qglDrawBuffer)
-                       qglDrawBuffer(GL_BACK);
-               SCR_DrawLoadingScreen(clear);
+               if (scr_viewsize.value >= 120)
+                       sb_lines = 0;           // no status bar at all
+               else if (scr_viewsize.value >= 110)
+                       sb_lines = 24;          // no inventory
+               else
+                       sb_lines = 24 + 16 + 8;
        }
-#endif
-       SCR_DrawLoadingScreen_SharedFinish(clear);
-
-       // this goes into the event loop, and should prevent unresponsive cursor on vista
-       old_key_dest = key_dest;
-       old_key_consoleactive = key_consoleactive;
-       key_dest = key_void;
-       key_consoleactive = false;
-       Key_EventQueue_Block(); Sys_SendKeyEvents();
-       key_dest = old_key_dest;
-       key_consoleactive = old_key_consoleactive;
-}
-
-qboolean R_Stereo_ColorMasking(void)
-{
-       return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
-}
-
-qboolean R_Stereo_Active(void)
-{
-       return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
 }
 
 extern cvar_t cl_minfps;
@@ -2233,19 +2153,26 @@ extern cvar_t cl_minfps_qualitymultiply;
 extern cvar_t cl_minfps_qualityhysteresis;
 extern cvar_t cl_minfps_qualitystepmax;
 extern cvar_t cl_minfps_force;
-static double cl_updatescreen_quality = 1;
 void CL_UpdateScreen(void)
 {
+       static double cl_updatescreen_quality = 1;
+
        vec3_t vieworigin;
        static double drawscreenstart = 0.0;
        double drawscreendelta;
-       float conwidth, conheight;
        r_viewport_t viewport;
 
+       // TODO: Move to a better place.
+       cl_punchangle_applied = 0;
+
        if(drawscreenstart)
        {
                drawscreendelta = Sys_DirtyTime() - drawscreenstart;
+#ifdef CONFIG_VIDEO_CAPTURE
                if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
+#else
+               if (cl_minfps.value > 0 && (cl_minfps_force.integer || !cls.timedemo) && drawscreendelta >= 0 && drawscreendelta < 60)
+#endif
                {
                        // quality adjustment according to render time
                        double actualframetime;
@@ -2318,9 +2245,7 @@ void CL_UpdateScreen(void)
        if (!scr_initialized || !con_initialized || !scr_refresh.integer)
                return;                         // not initialized yet
 
-       loadingscreendone = false;
-
-       if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
+       if(IS_NEXUIZ_DERIVED(gamemode))
        {
                // play a bit with the palette (experimental)
                palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
@@ -2333,44 +2258,35 @@ void CL_UpdateScreen(void)
                memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
        }
 
+#ifdef CONFIG_VIDEO_CAPTURE
+       if (vid_hidden && !cls.capturevideo.active && !cl_capturevideo.integer)
+#else
        if (vid_hidden)
+#endif
        {
                VID_Finish();
                return;
        }
 
-       conwidth = bound(160, vid_conwidth.value, 32768);
-       conheight = bound(90, vid_conheight.value, 24576);
-       if (vid_conwidth.value != conwidth)
-               Cvar_SetValue("vid_conwidth", conwidth);
-       if (vid_conheight.value != conheight)
-               Cvar_SetValue("vid_conheight", conheight);
-
-       // bound viewsize
-       if (scr_viewsize.value < 30)
-               Cvar_Set ("viewsize","30");
-       if (scr_viewsize.value > 120)
-               Cvar_Set ("viewsize","120");
-
-       // bound field of view
-       if (scr_fov.value < 1)
-               Cvar_Set ("fov","1");
-       if (scr_fov.value > 170)
-               Cvar_Set ("fov","170");
-
-       // intermission is always full screen
-       if (cl.intermission)
-               sb_lines = 0;
-       else
+       if (scr_loading)
        {
-               if (scr_viewsize.value >= 120)
-                       sb_lines = 0;           // no status bar at all
-               else if (scr_viewsize.value >= 110)
-                       sb_lines = 24;          // no inventory
-               else
-                       sb_lines = 24+16+8;
+               if(!loadingscreenstack && !cls.connect_trying && (cls.state != ca_connected || cls.signon == SIGNONS))
+                       SCR_EndLoadingPlaque();
+               else if (scr_loadingscreen_maxfps.value > 0)
+               {
+                       static float lastupdate;
+                       float now = Sys_DirtyTime();
+                       if (now - lastupdate < min(1.0f / scr_loadingscreen_maxfps.value, 0.1))
+                               return;
+                       lastupdate = now;
+               }
        }
 
+       SCR_UpdateVars();
+
+       R_FrameData_NewFrame();
+       R_BufferData_NewFrame();
+
        Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
        R_HDR_UpdateIrisAdaptation(vieworigin);
 
@@ -2381,23 +2297,11 @@ void CL_UpdateScreen(void)
        SCR_SetUpToDrawConsole();
 
 #ifndef USE_GLES2
-       if (qglDrawBuffer)
-       {
-               CHECKGLERROR
-               qglDrawBuffer(GL_BACK);CHECKGLERROR
-               // set dithering mode
-               if (gl_dither.integer)
-               {
-                       qglEnable(GL_DITHER);CHECKGLERROR
-               }
-               else
-               {
-                       qglDisable(GL_DITHER);CHECKGLERROR
-               }
-       }
+       CHECKGLERROR
+       qglDrawBuffer(GL_BACK);CHECKGLERROR
 #endif
 
-       R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
+       R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.mode.width, vid.mode.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
        R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
        R_SetViewport(&viewport);
        GL_ScissorTest(false);
@@ -2411,34 +2315,11 @@ void CL_UpdateScreen(void)
        // calculate r_refdef.view.quality
        r_refdef.view.quality = cl_updatescreen_quality;
 
-#ifndef USE_GLES2
-       if (qglPolygonStipple)
+       if(scr_stipple.integer)
        {
-               if(scr_stipple.integer)
-               {
-                       GLubyte stipple[128];
-                       int i, s, width, parts;
-                       static int frame = 0;
-                       ++frame;
-       
-                       s = scr_stipple.integer;
-                       parts = (s & 007);
-                       width = (s & 070) >> 3;
-       
-                       qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
-                       for(i = 0; i < 128; ++i)
-                       {
-                               int line = i/4;
-                               stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
-                       }
-                       qglPolygonStipple(stipple);CHECKGLERROR
-               }
-               else
-               {
-                       qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
-               }
+               Con_Print("FIXME: scr_stipple not implemented\n");
+               Cvar_SetValueQuick(&scr_stipple, 0);
        }
-#endif
 
 #ifndef USE_GLES2
        if (R_Stereo_Active())
@@ -2452,7 +2333,7 @@ void CL_UpdateScreen(void)
                        r_refdef.view.colormask[2] = 0;
                }
 
-               if (vid.stereobuffer)
+               if (vid.mode.stereobuffer)
                        qglDrawBuffer(GL_BACK_RIGHT);
 
                SCR_DrawScreen();
@@ -2467,31 +2348,24 @@ void CL_UpdateScreen(void)
                        r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
                }
 
-               if (vid.stereobuffer)
+               if (vid.mode.stereobuffer)
                        qglDrawBuffer(GL_BACK_LEFT);
 
                SCR_DrawScreen();
+               r_stereo_side = 0;
        }
        else
 #endif
+       {
+               r_stereo_side = 0;
                SCR_DrawScreen();
+       }
 
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo();
+#endif
 
-       if (qglFlush)
-               qglFlush(); // FIXME: should we really be using qglFlush here?
-
-       if (!vid_activewindow)
-               VID_SetMouse(false, false, false);
-       else if (key_consoleactive)
-               VID_SetMouse(vid.fullscreen, false, false);
-       else if (key_dest == key_menu_grabbed)
-               VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
-       else if (key_dest == key_menu)
-               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
-       else
-               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
-
+       qglFlush(); // ensure that the commands are submitted to the GPU before we do other things
        VID_Finish();
 }