]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_particles.c
Refactored r_shadow_bouncegrid light splatting code, it now makes an
[xonotic/darkplaces.git] / cl_particles.c
index f901e18724e23d9db69b5c48a965e0058bdd1f5f..54f73efbfa433b54503afb5f646aedc20a3c2db2 100644 (file)
@@ -44,6 +44,7 @@ particletype_t particletype[pt_total] =
 
 #define PARTICLEEFFECT_UNDERWATER 1
 #define PARTICLEEFFECT_NOTUNDERWATER 2
+#define PARTICLEEFFECT_DEFINED 2147483648U
 
 typedef struct particleeffectinfo_s
 {
@@ -314,6 +315,7 @@ static void CL_Particles_ParseEffectInfo(const char *textstart, const char *text
 {
        int arrayindex;
        int argc;
+       int i;
        int linenumber;
        particleeffectinfo_t *info = NULL;
        const char *text = textstart;
@@ -371,17 +373,29 @@ static void CL_Particles_ParseEffectInfo(const char *textstart, const char *text
                                Con_Printf("%s:%i: too many effects!\n", filename, linenumber);
                                break;
                        }
+                       for(i = 0; i < numparticleeffectinfo; ++i)
+                       {
+                               info = particleeffectinfo + i;
+                               if(!(info->flags & PARTICLEEFFECT_DEFINED))
+                                       if(info->effectnameindex == effectnameindex)
+                                               break;
+                       }
+                       if(i < numparticleeffectinfo)
+                               continue;
                        info = particleeffectinfo + numparticleeffectinfo++;
                        // copy entire info from baseline, then fix up the nameindex
                        *info = baselineparticleeffectinfo;
                        info->effectnameindex = effectnameindex;
+                       continue;
                }
                else if (info == NULL)
                {
                        Con_Printf("%s:%i: command %s encountered before effect\n", filename, linenumber, argv[0]);
                        break;
                }
-               else if (!strcmp(argv[0], "countabsolute")) {readfloat(info->countabsolute);}
+
+               info->flags |= PARTICLEEFFECT_DEFINED;
+               if (!strcmp(argv[0], "countabsolute")) {readfloat(info->countabsolute);}
                else if (!strcmp(argv[0], "count")) {readfloat(info->countmultiplier);}
                else if (!strcmp(argv[0], "type"))
                {
@@ -758,7 +772,7 @@ particle_t *CL_NewParticle(const vec3_t sortorigin, unsigned short ptypeindex, i
                part->typeindex = pt_spark;
                part->bounce = 0;
                VectorMA(part->org, lifetime, part->vel, endvec);
-               trace = CL_TraceLine(part->org, endvec, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_LIQUIDSMASK, true, false, NULL, false, false);
+               trace = CL_TraceLine(part->org, endvec, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_LIQUIDSMASK, collision_extendmovelength.value, true, false, NULL, false, false);
                part->die = cl.time + lifetime * trace.fraction;
                part2 = CL_NewParticle(endvec, pt_raindecal, pcolor1, pcolor2, tex_rainsplash, part->size, part->size * 20, part->alpha, part->alpha / 0.4, 0, 0, trace.endpos[0] + trace.plane.normal[0], trace.endpos[1] + trace.plane.normal[1], trace.endpos[2] + trace.plane.normal[2], trace.plane.normal[0], trace.plane.normal[1], trace.plane.normal[2], 0, 0, 0, 0, pqualityreduction, 0, 1, PBLEND_ADD, PARTICLE_ORIENTED_DOUBLESIDED, -1, -1, -1, 1, 1, 0, 0, NULL);
                if (part2)
@@ -899,7 +913,7 @@ void CL_SpawnDecalParticleForPoint(const vec3_t org, float maxdist, float size,
        {
                VectorRandom(org2);
                VectorMA(org, maxdist, org2, org2);
-               trace = CL_TraceLine(org, org2, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY, true, false, &hitent, false, true);
+               trace = CL_TraceLine(org, org2, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY, collision_extendmovelength.value, true, false, &hitent, false, true);
                // take the closest trace result that doesn't end up hitting a NOMARKS
                // surface (sky for example)
                if (bestfrac > trace.fraction && !(trace.hitq3surfaceflags & Q3SURFACEFLAG_NOMARKS))
@@ -1234,7 +1248,7 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
        {
                vec3_t dir, pos;
                float len, dec, qd;
-               int smoke, blood, bubbles, r, color;
+               int smoke, blood, bubbles, r, color, count;
 
                if (spawndlight && r_refdef.scene.numlights < MAX_DLIGHTS)
                {
@@ -1270,6 +1284,7 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
 
                VectorSubtract(originmaxs, originmins, dir);
                len = VectorNormalizeLength(dir);
+
                if (ent)
                {
                        dec = -ent->persistent.trail_time;
@@ -1291,8 +1306,9 @@ static void CL_ParticleEffect_Fallback(int effectnameindex, float count, const v
                blood = cl_particles.integer && cl_particles_blood.integer;
                bubbles = cl_particles.integer && cl_particles_bubbles.integer && !cl_particles_quake.integer && (CL_PointSuperContents(pos) & (SUPERCONTENTS_WATER | SUPERCONTENTS_SLIME));
                qd = 1.0f / cl_particles_quality.value;
+               count = 0;
 
-               while (len >= 0)
+               while (len >= 0 && ++count <= 16384)
                {
                        dec = 3;
                        if (blood)
@@ -1490,7 +1506,7 @@ static void CL_NewParticlesFromEffectinfo(int effectnameindex, float pcount, con
                }
                for (effectinfoindex = 0, info = particleeffectinfo;effectinfoindex < MAX_PARTICLEEFFECTINFO && info->effectnameindex;effectinfoindex++, info++)
                {
-                       if (info->effectnameindex == effectnameindex)
+                       if ((info->effectnameindex == effectnameindex) && (info->flags & PARTICLEEFFECT_DEFINED))
                        {
                                qboolean definedastrail = info->trailspacing > 0;
 
@@ -1771,6 +1787,11 @@ void CL_ReadPointFile_f (void)
        VectorCopy(leakorg, vecorg);
        Con_Printf("%i points read (%i particles spawned)\nLeak at %f %f %f\n", c, s, leakorg[0], leakorg[1], leakorg[2]);
 
+       if (c == 0)
+       {
+               return;
+       }
+
        CL_NewParticle(vecorg, pt_beam, 0xFF0000, 0xFF0000, tex_beam, 64, 0, 255, 0, 0, 0, org[0] - 4096, org[1], org[2], org[0] + 4096, org[1], org[2], 0, 0, 0, 0, false, 1<<30, 1, PBLEND_ADD, PARTICLE_HBEAM, -1, -1, -1, 1, 1, 0, 0, NULL);
        CL_NewParticle(vecorg, pt_beam, 0x00FF00, 0x00FF00, tex_beam, 64, 0, 255, 0, 0, 0, org[0], org[1] - 4096, org[2], org[0], org[1] + 4096, org[2], 0, 0, 0, 0, false, 1<<30, 1, PBLEND_ADD, PARTICLE_HBEAM, -1, -1, -1, 1, 1, 0, 0, NULL);
        CL_NewParticle(vecorg, pt_beam, 0x0000FF, 0x0000FF, tex_beam, 64, 0, 255, 0, 0, 0, org[0], org[1], org[2] - 4096, org[0], org[1], org[2] + 4096, 0, 0, 0, 0, false, 1<<30, 1, PBLEND_ADD, PARTICLE_HBEAM, -1, -1, -1, 1, 1, 0, 0, NULL);
@@ -1856,7 +1877,7 @@ void CL_ParticleExplosion (const vec3_t org)
                                        {
                                                VectorRandom(v2);
                                                VectorMA(org, 128, v2, v);
-                                               trace = CL_TraceLine(org, v, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false, false);
+                                               trace = CL_TraceLine(org, v, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, collision_extendmovelength.value, true, false, NULL, false, false);
                                        }
                                        while (k < 16 && trace.fraction < 0.1f);
                                        VectorSubtract(trace.endpos, org, v2);
@@ -2552,7 +2573,7 @@ void R_DrawDecals (void)
        float frametime;
        float decalfade;
        float drawdist2;
-       int killsequence = cl.decalsequence - max(0, cl_decals_max.integer);
+       unsigned int killsequence = cl.decalsequence - bound(0, (unsigned int) cl_decals_max.integer, cl.decalsequence);
 
        frametime = bound(0, cl.time - cl.decals_updatetime, 1);
        cl.decals_updatetime = bound(cl.time - 1, cl.decals_updatetime + frametime, cl.time + 1);
@@ -2570,7 +2591,7 @@ void R_DrawDecals (void)
                if (!decal->typeindex)
                        continue;
 
-               if (killsequence - decal->decalsequence > 0)
+               if (killsequence > decal->decalsequence)
                        goto killdecal;
 
                if (cl.time > decal->time2 + cl_decals_time.value)
@@ -2965,7 +2986,7 @@ void R_DrawParticles (void)
 //                             if (p->bounce && cl.time >= p->delayedcollisions)
                                if (p->bounce && cl_particles_collisions.integer && VectorLength(p->vel))
                                {
-                                       trace = CL_TraceLine(oldorg, p->org, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | ((p->typeindex == pt_rain || p->typeindex == pt_snow) ? SUPERCONTENTS_LIQUIDSMASK : 0), true, false, &hitent, false, false);
+                                       trace = CL_TraceLine(oldorg, p->org, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | ((p->typeindex == pt_rain || p->typeindex == pt_snow) ? SUPERCONTENTS_LIQUIDSMASK : 0), collision_extendmovelength.value, true, false, &hitent, false, false);
                                        // if the trace started in or hit something of SUPERCONTENTS_NODROP
                                        // or if the trace hit something flagged as NOIMPACT
                                        // then remove the particle