]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
physics: fix and refactor unsticking
[xonotic/darkplaces.git] / cl_parse.c
index 2d8f04ab6f97a331f3c123d537b1c60d27cd6f57..dbeda3864f362d9fc8721b9b4822841b138203ab 100644 (file)
@@ -29,12 +29,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "menu.h"
 #endif
 #include "cl_video.h"
+#include "float.h"
 
 const char *svc_strings[128] =
 {
        "svc_bad",
        "svc_nop",
-       "svc_disconnect",
+       "svc_disconnect",       // (DP8) [string] null terminated parting message
        "svc_updatestat",
        "svc_version",          // [int] server version
        "svc_setview",          // [short] entity number
@@ -164,38 +165,47 @@ const char *qw_svc_strings[128] =
 
 //=============================================================================
 
-cvar_t cl_worldmessage = {CVAR_CLIENT | CVAR_READONLY, "cl_worldmessage", "", "title of current level"};
-cvar_t cl_worldname = {CVAR_CLIENT | CVAR_READONLY, "cl_worldname", "", "name of current worldmodel"};
-cvar_t cl_worldnamenoextension = {CVAR_CLIENT | CVAR_READONLY, "cl_worldnamenoextension", "", "name of current worldmodel without extension"};
-cvar_t cl_worldbasename = {CVAR_CLIENT | CVAR_READONLY, "cl_worldbasename", "", "name of current worldmodel without maps/ prefix or extension"};
-
-cvar_t developer_networkentities = {CVAR_CLIENT, "developer_networkentities", "0", "prints received entities, value is 0-10 (higher for more info, 10 being the most verbose)"};
-cvar_t cl_gameplayfix_soundsmovewithentities = {CVAR_CLIENT, "cl_gameplayfix_soundsmovewithentities", "1", "causes sounds made by lifts, players, projectiles, and any other entities, to move with the entity, so for example a rocket noise follows the rocket rather than staying at the starting position"};
-cvar_t cl_sound_wizardhit = {CVAR_CLIENT, "cl_sound_wizardhit", "wizard/hit.wav", "sound to play during TE_WIZSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_hknighthit = {CVAR_CLIENT, "cl_sound_hknighthit", "hknight/hit.wav", "sound to play during TE_KNIGHTSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_tink1 = {CVAR_CLIENT, "cl_sound_tink1", "weapons/tink1.wav", "sound to play with 80% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_ric1 = {CVAR_CLIENT, "cl_sound_ric1", "weapons/ric1.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_ric2 = {CVAR_CLIENT, "cl_sound_ric2", "weapons/ric2.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
-cvar_t cl_sound_ric3 = {CVAR_CLIENT, "cl_sound_ric3", "weapons/ric3.wav", "sound to play with 10% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
-cvar_t cl_readpicture_force = {CVAR_CLIENT, "cl_readpicture_force", "0", "when enabled, the low quality pictures read by ReadPicture() are preferred over the high quality pictures on the file system"};
+cvar_t cl_worldmessage = {CF_CLIENT | CF_READONLY, "cl_worldmessage", "", "title of current level"};
+cvar_t cl_worldname = {CF_CLIENT | CF_READONLY, "cl_worldname", "", "name of current worldmodel"};
+cvar_t cl_worldnamenoextension = {CF_CLIENT | CF_READONLY, "cl_worldnamenoextension", "", "name of current worldmodel without extension"};
+cvar_t cl_worldbasename = {CF_CLIENT | CF_READONLY, "cl_worldbasename", "", "name of current worldmodel without maps/ prefix or extension"};
+
+cvar_t developer_networkentities = {CF_CLIENT, "developer_networkentities", "0", "prints received entities, value is 0-10 (higher for more info, 10 being the most verbose)"};
+cvar_t cl_gameplayfix_soundsmovewithentities = {CF_CLIENT, "cl_gameplayfix_soundsmovewithentities", "1", "causes sounds made by lifts, players, projectiles, and any other entities, to move with the entity, so for example a rocket noise follows the rocket rather than staying at the starting position"};
+cvar_t cl_sound_wizardhit = {CF_CLIENT, "cl_sound_wizardhit", "wizard/hit.wav", "sound to play during TE_WIZSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_hknighthit = {CF_CLIENT, "cl_sound_hknighthit", "hknight/hit.wav", "sound to play during TE_KNIGHTSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_tink1 = {CF_CLIENT, "cl_sound_tink1", "weapons/tink1.wav", "sound to play with 80% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_ric1 = {CF_CLIENT, "cl_sound_ric1", "weapons/ric1.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_ric2 = {CF_CLIENT, "cl_sound_ric2", "weapons/ric2.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
+cvar_t cl_sound_ric3 = {CF_CLIENT, "cl_sound_ric3", "weapons/ric3.wav", "sound to play with 10% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
+cvar_t cl_readpicture_force = {CF_CLIENT, "cl_readpicture_force", "0", "when enabled, the low quality pictures read by ReadPicture() are preferred over the high quality pictures on the file system"};
 
 #define RIC_GUNSHOT            1
 #define RIC_GUNSHOTQUAD        2
-cvar_t cl_sound_ric_gunshot = {CVAR_CLIENT, "cl_sound_ric_gunshot", "0", "specifies if and when the related cl_sound_ric and cl_sound_tink sounds apply to TE_GUNSHOT/TE_GUNSHOTQUAD, 0 = no sound, 1 = TE_GUNSHOT, 2 = TE_GUNSHOTQUAD, 3 = TE_GUNSHOT and TE_GUNSHOTQUAD"};
-cvar_t cl_sound_r_exp3 = {CVAR_CLIENT, "cl_sound_r_exp3", "weapons/r_exp3.wav", "sound to play during TE_EXPLOSION and related effects (empty cvar disables sound)"};
-cvar_t cl_serverextension_download = {CVAR_CLIENT, "cl_serverextension_download", "0", "indicates whether the server supports the download command"};
-cvar_t cl_joinbeforedownloadsfinish = {CVAR_CLIENT | CVAR_SAVE, "cl_joinbeforedownloadsfinish", "1", "if non-zero the game will begin after the map is loaded before other downloads finish"};
-cvar_t cl_nettimesyncfactor = {CVAR_CLIENT | CVAR_SAVE, "cl_nettimesyncfactor", "0", "rate at which client time adapts to match server time, 1 = instantly, 0.125 = slowly, 0 = not at all (bounding still applies)"};
-cvar_t cl_nettimesyncboundmode = {CVAR_CLIENT | CVAR_SAVE, "cl_nettimesyncboundmode", "6", "method of restricting client time to valid values, 0 = no correction, 1 = tight bounding (jerky with packet loss), 2 = loose bounding (corrects it if out of bounds), 3 = leniant bounding (ignores temporary errors due to varying framerate), 4 = slow adjustment method from Quake3, 5 = slighttly nicer version of Quake3 method, 6 = bounding + Quake3"};
-cvar_t cl_nettimesyncboundtolerance = {CVAR_CLIENT | CVAR_SAVE, "cl_nettimesyncboundtolerance", "0.25", "how much error is tolerated by bounding check, as a fraction of frametime, 0.25 = up to 25% margin of error tolerated, 1 = use only new time, 0 = use only old time (same effect as setting cl_nettimesyncfactor to 1)"};
-cvar_t cl_iplog_name = {CVAR_CLIENT | CVAR_SAVE, "cl_iplog_name", "darkplaces_iplog.txt", "name of iplog file containing player addresses for iplog_list command and automatic ip logging when parsing status command"};
-
-static qboolean QW_CL_CheckOrDownloadFile(const char *filename);
+cvar_t cl_sound_ric_gunshot = {CF_CLIENT, "cl_sound_ric_gunshot", "0", "specifies if and when the related cl_sound_ric and cl_sound_tink sounds apply to TE_GUNSHOT/TE_GUNSHOTQUAD, 0 = no sound, 1 = TE_GUNSHOT, 2 = TE_GUNSHOTQUAD, 3 = TE_GUNSHOT and TE_GUNSHOTQUAD"};
+cvar_t cl_sound_r_exp3 = {CF_CLIENT, "cl_sound_r_exp3", "weapons/r_exp3.wav", "sound to play during TE_EXPLOSION and related effects (empty cvar disables sound)"};
+cvar_t snd_cdautopause = {CF_CLIENT | CF_ARCHIVE, "snd_cdautopause", "1", "pause the CD track while the game is paused"};
+
+cvar_t cl_serverextension_download = {CF_CLIENT, "cl_serverextension_download", "0", "indicates whether the server supports the download command"};
+cvar_t cl_joinbeforedownloadsfinish = {CF_CLIENT | CF_ARCHIVE, "cl_joinbeforedownloadsfinish", "1", "if non-zero the game will begin after the map is loaded before other downloads finish"};
+cvar_t cl_nettimesyncfactor = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncfactor", "0", "rate at which client time adapts to match server time, 1 = instantly, 0.125 = slowly, 0 = not at all (only applied in bound modes 0, 1, 2, 3)"};
+cvar_t cl_nettimesyncboundmode = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncboundmode", "6", "method of restricting client time to valid values, 0 = no correction, 1 = tight bounding (jerky with packet loss), 2 = loose bounding (corrects it if out of bounds), 3 = leniant bounding (ignores temporary errors due to varying framerate), 4 = slow adjustment method from Quake3, 5 = slightly nicer version of Quake3 method, 6 = tight bounding + mode 5, 7 = jitter compensated dynamic adjustment rate"};
+cvar_t cl_nettimesyncboundtolerance = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncboundtolerance", "0.25", "how much error is tolerated by bounding check, as a fraction of frametime, 0.25 = up to 25% margin of error tolerated, 1 = use only new time, 0 = use only old time (same effect as setting cl_nettimesyncfactor to 1) (only affects bound modes 2 and 3)"};
+cvar_t cl_iplog_name = {CF_CLIENT | CF_ARCHIVE, "cl_iplog_name", "darkplaces_iplog.txt", "name of iplog file containing player addresses for iplog_list command and automatic ip logging when parsing status command"};
+
+static qbool QW_CL_CheckOrDownloadFile(const char *filename);
 static void QW_CL_RequestNextDownload(void);
 static void QW_CL_NextUpload_f(cmd_state_t *cmd);
-//static qboolean QW_CL_IsUploading(void);
+//static qbool QW_CL_IsUploading(void);
 static void QW_CL_StopUpload_f(cmd_state_t *cmd);
 
+static inline void CL_SetSignonStage_WithMsg(int signon_stage)
+{
+       cls.signon = signon_stage;
+       dpsnprintf(cl_connect_status, sizeof(cl_connect_status), "Connect: signon stage %i of %i", cls.signon, SIGNONS);
+       Con_DPrint(cl_connect_status);
+}
+
 /*
 ==================
 CL_ParseStartSoundPacket
@@ -301,17 +311,17 @@ so the server doesn't disconnect.
 */
 
 static unsigned char olddata[NET_MAXMESSAGE];
-void CL_KeepaliveMessage (qboolean readmessages)
+void CL_KeepaliveMessage (qbool readmessages)
 {
        static double lastdirtytime = 0;
-       static qboolean recursive = false;
+       static qbool recursive = false;
        double dirtytime;
        double deltatime;
        static double countdownmsg = 0;
        static double countdownupdate = 0;
        sizebuf_t old;
 
-       qboolean thisrecursive;
+       qbool thisrecursive;
 
        thisrecursive = recursive;
        recursive = true;
@@ -330,10 +340,7 @@ void CL_KeepaliveMessage (qboolean readmessages)
                if(cls.state != ca_dedicated)
                {
                        if(countdownupdate <= 0) // check if time stepped backwards
-                       {
-                               SCR_UpdateLoadingScreenIfShown();
                                countdownupdate = 2;
-                       }
                }
        }
 
@@ -376,7 +383,7 @@ void CL_KeepaliveMessage (qboolean readmessages)
 
 void CL_ParseEntityLump(char *entdata)
 {
-       qboolean loadedsky = false;
+       qbool loadedsky = false;
        const char *data;
        char key[128], value[MAX_INPUTLINE];
        FOG_clear(); // LadyHavoc: no fog until set
@@ -396,14 +403,14 @@ void CL_ParseEntityLump(char *entdata)
                if (com_token[0] == '}')
                        break; // end of worldspawn
                if (com_token[0] == '_')
-                       strlcpy (key, com_token + 1, sizeof (key));
+                       dp_strlcpy (key, com_token + 1, sizeof (key));
                else
-                       strlcpy (key, com_token, sizeof (key));
+                       dp_strlcpy (key, com_token, sizeof (key));
                while (key[strlen(key)-1] == ' ') // remove trailing spaces
                        key[strlen(key)-1] = 0;
                if (!COM_ParseToken_Simple(&data, false, false, true))
                        return; // error
-               strlcpy (value, com_token, sizeof (value));
+               dp_strlcpy (value, com_token, sizeof (value));
                if (!strcmp("sky", key))
                {
                        loadedsky = true;
@@ -480,9 +487,9 @@ static void CL_SetupWorldModel(void)
        // set up csqc world for collision culling
        if (cl.worldmodel)
        {
-               strlcpy(cl.worldname, cl.worldmodel->name, sizeof(cl.worldname));
+               dp_strlcpy(cl.worldname, cl.worldmodel->name, sizeof(cl.worldname));
                FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension));
-               strlcpy(cl.worldbasename, !strncmp(cl.worldnamenoextension, "maps/", 5) ? cl.worldnamenoextension + 5 : cl.worldnamenoextension, sizeof(cl.worldbasename));
+               dp_strlcpy(cl.worldbasename, !strncmp(cl.worldnamenoextension, "maps/", 5) ? cl.worldnamenoextension + 5 : cl.worldnamenoextension, sizeof(cl.worldbasename));
                Cvar_SetQuick(&cl_worldmessage, cl.worldmessage);
                Cvar_SetQuick(&cl_worldname, cl.worldname);
                Cvar_SetQuick(&cl_worldnamenoextension, cl.worldnamenoextension);
@@ -499,7 +506,7 @@ static void CL_SetupWorldModel(void)
        World_Start(&cl.world);
 
        // load or reload .loc file for team chat messages
-       CL_Locs_Reload_f(&cmd_client);
+       CL_Locs_Reload_f(cmd_local);
 
        // make sure we send enough keepalives
        CL_KeepaliveMessage(false);
@@ -530,7 +537,7 @@ static void CL_SetupWorldModel(void)
        }
 }
 
-static qboolean QW_CL_CheckOrDownloadFile(const char *filename)
+static qbool QW_CL_CheckOrDownloadFile(const char *filename)
 {
        qfile_t *file;
        char vabuf[1024];
@@ -554,7 +561,7 @@ static qboolean QW_CL_CheckOrDownloadFile(const char *filename)
        if (!cls.netcon)
                return true;
 
-       strlcpy(cls.qw_downloadname, filename, sizeof(cls.qw_downloadname));
+       dp_strlcpy(cls.qw_downloadname, filename, sizeof(cls.qw_downloadname));
        Con_Printf("Downloading %s\n", filename);
 
        if (!cls.qw_downloadmemory)
@@ -614,7 +621,7 @@ static void QW_CL_RequestNextDownload(void)
                // if we're still in signon stages, request the next one
                if (cls.signon != SIGNONS)
                {
-                       cls.signon = SIGNONS-1;
+                       CL_SetSignonStage_WithMsg(SIGNONS - 1);
                        // we'll go to SIGNONS when the first entity update is received
                        MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
                        MSG_WriteString(&cls.netcon->message, va(vabuf, sizeof(vabuf), "begin %i", cl.qw_servercount));
@@ -831,7 +838,7 @@ static void QW_CL_ParseModelList(void)
                        Host_Error("Server sent too many model precaches");
                if (strlen(str) >= MAX_QPATH)
                        Host_Error("Server sent a precache name of %i characters (max %i)", (int)strlen(str), MAX_QPATH - 1);
-               strlcpy(cl.model_name[nummodels], str, sizeof (cl.model_name[nummodels]));
+               dp_strlcpy(cl.model_name[nummodels], str, sizeof (cl.model_name[nummodels]));
        }
 
        n = MSG_ReadByte(&cl_message);
@@ -842,7 +849,7 @@ static void QW_CL_ParseModelList(void)
                return;
        }
 
-       cls.signon = 2;
+       CL_SetSignonStage_WithMsg(2);
        cls.qw_downloadnumber = 0;
        cls.qw_downloadtype = dl_model;
        QW_CL_RequestNextDownload();
@@ -866,7 +873,7 @@ static void QW_CL_ParseSoundList(void)
                        Host_Error("Server sent too many sound precaches");
                if (strlen(str) >= MAX_QPATH)
                        Host_Error("Server sent a precache name of %i characters (max %i)", (int)strlen(str), MAX_QPATH - 1);
-               strlcpy(cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds]));
+               dp_strlcpy(cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds]));
        }
 
        n = MSG_ReadByte(&cl_message);
@@ -878,7 +885,7 @@ static void QW_CL_ParseSoundList(void)
                return;
        }
 
-       cls.signon = 2;
+       CL_SetSignonStage_WithMsg(2);
        cls.qw_downloadnumber = 0;
        cls.qw_downloadtype = dl_sound;
        QW_CL_RequestNextDownload();
@@ -898,7 +905,7 @@ static void QW_CL_Changing_f(cmd_state_t *cmd)
 
        S_StopAllSounds();
        cl.intermission = 0;
-       cls.signon = 1; // not active anymore, but not disconnected
+       CL_SetSignonStage_WithMsg(1); // not active anymore, but not disconnected
        Con_Printf("\nChanging map...\n");
 }
 
@@ -939,7 +946,7 @@ void QW_CL_StartUpload(unsigned char *data, int size)
                return;
 
        // abort existing upload if in progress
-       QW_CL_StopUpload_f(&cmd_client);
+       QW_CL_StopUpload_f(cmd_local);
 
        Con_DPrintf("Starting upload of %d bytes...\n", size);
 
@@ -948,11 +955,11 @@ void QW_CL_StartUpload(unsigned char *data, int size)
        cls.qw_uploadsize = size;
        cls.qw_uploadpos = 0;
 
-       QW_CL_NextUpload_f(&cmd_client);
+       QW_CL_NextUpload_f(cmd_local);
 }
 
 #if 0
-qboolean QW_CL_IsUploading(void)
+qbool QW_CL_IsUploading(void)
 {
        return cls.qw_uploaddata != NULL;
 }
@@ -980,7 +987,7 @@ static void QW_CL_ProcessUserInfo(int slot)
        InfoString_GetValue(cl.scores[slot].qw_userinfo, "team", cl.scores[slot].qw_team, sizeof(cl.scores[slot].qw_team));
        InfoString_GetValue(cl.scores[slot].qw_userinfo, "skin", cl.scores[slot].qw_skin, sizeof(cl.scores[slot].qw_skin));
        if (!cl.scores[slot].qw_skin[0])
-               strlcpy(cl.scores[slot].qw_skin, "base", sizeof(cl.scores[slot].qw_skin));
+               dp_strlcpy(cl.scores[slot].qw_skin, "base", sizeof(cl.scores[slot].qw_skin));
        // TODO: skin cache
 }
 
@@ -996,7 +1003,7 @@ static void QW_CL_UpdateUserInfo(void)
                return;
        }
        cl.scores[slot].qw_userid = MSG_ReadLong(&cl_message);
-       strlcpy(cl.scores[slot].qw_userinfo, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(cl.scores[slot].qw_userinfo));
+       dp_strlcpy(cl.scores[slot].qw_userinfo, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(cl.scores[slot].qw_userinfo));
 
        QW_CL_ProcessUserInfo(slot);
 }
@@ -1007,8 +1014,8 @@ static void QW_CL_SetInfo(void)
        char key[2048];
        char value[2048];
        slot = MSG_ReadByte(&cl_message);
-       strlcpy(key, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(key));
-       strlcpy(value, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(value));
+       dp_strlcpy(key, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(key));
+       dp_strlcpy(value, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(value));
        if (slot >= cl.maxclients)
        {
                Con_Printf("svc_setinfo >= cl.maxclients\n");
@@ -1024,8 +1031,8 @@ static void QW_CL_ServerInfo(void)
        char key[2048];
        char value[2048];
        char temp[32];
-       strlcpy(key, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(key));
-       strlcpy(value, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(value));
+       dp_strlcpy(key, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(key));
+       dp_strlcpy(value, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(value));
        Con_DPrintf("SERVERINFO: %s=%s\n", key, value);
        InfoString_SetValue(cl.qw_serverinfo, sizeof(cl.qw_serverinfo), key, value);
        InfoString_GetValue(cl.qw_serverinfo, "teamplay", temp, sizeof(temp));
@@ -1060,9 +1067,10 @@ static void CL_UpdateItemsAndWeapon(void)
        // check for important changes
 
        // set flash times
+       // UBSan: unsigned literals because left shifting by 31 causes signed overflow, although it works as expected on x86.
        if (cl.olditems != cl.stats[STAT_ITEMS])
                for (j = 0;j < 32;j++)
-                       if ((cl.stats[STAT_ITEMS] & (1<<j)) && !(cl.olditems & (1<<j)))
+                       if ((cl.stats[STAT_ITEMS] & (1u<<j)) && !(cl.olditems & (1u<<j)))
                                cl.item_gettime[j] = cl.time;
        cl.olditems = cl.stats[STAT_ITEMS];
 
@@ -1077,7 +1085,7 @@ static void CL_UpdateItemsAndWeapon(void)
 #define LOADPROGRESSWEIGHT_WORLDMODEL      30.0
 #define LOADPROGRESSWEIGHT_WORLDMODEL_INIT  2.0
 
-static void CL_BeginDownloads(qboolean aborteddownload)
+static void CL_BeginDownloads(qbool aborteddownload)
 {
        char vabuf[1024];
        // quakeworld works differently
@@ -1116,9 +1124,9 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                {
                        Con_Printf("Downloading new CSQC code to dlcache/%s.%i.%i\n", csqc_progname.string, csqc_progsize.integer, csqc_progcrc.integer);
                        if(cl_serverextension_download.integer == 2 && FS_HasZlib())
-                               Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string));
+                               CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string));
                        else
-                               Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string));
+                               CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string));
                        return;
                }
        }
@@ -1197,7 +1205,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                        cl.loadfinished = true;
                                        // now issue the spawn to move on to signon 2 like normal
                                        if (cls.netcon)
-                                               Cmd_ForwardStringToServer("prespawn");
+                                               CL_ForwardToServer("prespawn");
                                }
                        }
                }
@@ -1267,7 +1275,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                                cl.loadfinished = true;
                                                // now issue the spawn to move on to signon 2 like normal
                                                if (cls.netcon)
-                                                       Cmd_ForwardStringToServer("prespawn");
+                                                       CL_ForwardToServer("prespawn");
                                        }
                                }
                                aborteddownload = false;
@@ -1285,7 +1293,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                // regarding the * check: don't try to download submodels
                                if (cl_serverextension_download.integer && cls.netcon && cl.model_name[cl.downloadmodel_current][0] != '*' && !sv.active)
                                {
-                                       Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current]));
+                                       CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current]));
                                        // we'll try loading again when the download finishes
                                        return;
                                }
@@ -1309,7 +1317,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                        cl.loadfinished = true;
                                        // now issue the spawn to move on to signon 2 like normal
                                        if (cls.netcon)
-                                               Cmd_ForwardStringToServer("prespawn");
+                                               CL_ForwardToServer("prespawn");
                                }
                        }
                }
@@ -1335,10 +1343,9 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                        dpsnprintf(soundname, sizeof(soundname), "sound/%s", cl.sound_name[cl.downloadsound_current]);
                        if (!FS_FileExists(soundname) && !FS_FileExists(cl.sound_name[cl.downloadsound_current]))
                        {
-                               Con_Printf("Sound %s not found\n", soundname);
                                if (cl_serverextension_download.integer && cls.netcon && !sv.active)
                                {
-                                       Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", soundname));
+                                       CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", soundname));
                                        // we'll try loading again when the download finishes
                                        return;
                                }
@@ -1360,7 +1367,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
 
                // now issue the spawn to move on to signon 2 like normal
                if (cls.netcon)
-                       Cmd_ForwardStringToServer("prespawn");
+                       CL_ForwardToServer("prespawn");
        }
 }
 
@@ -1448,7 +1455,7 @@ static void CL_StopDownload(int size, int crc)
                                Con_Printf("Downloaded \"%s\" (%i bytes, %i CRC)\n", cls.qw_downloadname, size, crc);
                                FS_WriteFile(cls.qw_downloadname, cls.qw_downloadmemory, cls.qw_downloadmemorycursize);
                                extension = FS_FileExtension(cls.qw_downloadname);
-                               if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3"))
+                               if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3") || !strcasecmp(extension, "dpk"))
                                        FS_Rescan();
                        }
                }
@@ -1524,7 +1531,7 @@ static void CL_DownloadBegin_f(cmd_state_t *cmd)
        CL_StopDownload(0, 0);
 
        // we're really beginning a download now, so initialize stuff
-       strlcpy(cls.qw_downloadname, Cmd_Argv(cmd, 2), sizeof(cls.qw_downloadname));
+       dp_strlcpy(cls.qw_downloadname, Cmd_Argv(cmd, 2), sizeof(cls.qw_downloadname));
        cls.qw_downloadmemorymaxsize = size;
        cls.qw_downloadmemory = (unsigned char *) Mem_Alloc(cls.permanentmempool, cls.qw_downloadmemorymaxsize);
        cls.qw_downloadnumber++;
@@ -1537,7 +1544,7 @@ static void CL_DownloadBegin_f(cmd_state_t *cmd)
                // check further encodings here
        }
 
-       Cmd_ForwardStringToServer("sv_startdownload");
+       CL_ForwardToServer("sv_startdownload");
 }
 
 static void CL_StopDownload_f(cmd_state_t *cmd)
@@ -1562,37 +1569,37 @@ static void CL_DownloadFinished_f(cmd_state_t *cmd)
        CL_BeginDownloads(false);
 }
 
-extern cvar_t topcolor;
-extern cvar_t bottomcolor;
+extern cvar_t cl_topcolor;
+extern cvar_t cl_bottomcolor;
 static void CL_SendPlayerInfo(void)
 {
        char vabuf[1024];
        MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
-       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "name \"%s\"", name.string));
+       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "name \"%s\"", cl_name.string));
 
        MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
-       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "color %i %i", topcolor.integer, bottomcolor.integer));
+       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "color %i %i", cl_topcolor.integer, cl_bottomcolor.integer));
 
        MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
-       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "rate %i", rate.integer));
+       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "rate %i", cl_rate.integer));
 
        MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
-       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "rate_burstsize %i", rate_burstsize.integer));
+       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "rate_burstsize %i", cl_rate_burstsize.integer));
 
-       if (pmodel.integer)
+       if (cl_pmodel.integer)
        {
                MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
-               MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "pmodel %i", pmodel.integer));
+               MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "pmodel %i", cl_pmodel.integer));
        }
-       if (*playermodel.string)
+       if (*cl_playermodel.string)
        {
                MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
-               MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "playermodel %s", playermodel.string));
+               MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "playermodel %s", cl_playermodel.string));
        }
-       if (*playerskin.string)
+       if (*cl_playerskin.string)
        {
                MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
-               MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "playerskin %s", playerskin.string));
+               MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "playerskin %s", cl_playerskin.string));
        }
 }
 
@@ -1603,8 +1610,10 @@ CL_SignonReply
 An svc_signonnum has been received, perform a client side setup
 =====================
 */
-static void CL_SignonReply (void)
+static void CL_SignonReply(int signon_stage)
 {
+       CL_SetSignonStage_WithMsg(signon_stage);
+
        Con_DPrintf("CL_SignonReply: %i\n", cls.signon);
 
        switch (cls.signon)
@@ -1616,16 +1625,13 @@ static void CL_SignonReply (void)
                        // (so that the server can see the player name while downloading)
                        CL_SendPlayerInfo();
 
-                       // execute cl_begindownloads next frame
-                       // (after any commands added by svc_stufftext have been executed)
-                       // when done with downloads the "prespawn" will be sent
-                       Cbuf_AddText(&cmd_client, "\ncl_begindownloads\n");
-
                        //MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
                        //MSG_WriteString (&cls.netcon->message, "prespawn");
                }
-               else // playing a demo...  make sure loading occurs as soon as possible
-                       CL_BeginDownloads(false);
+               // execute cl_begindownloads next frame
+               // (after any commands added by svc_stufftext have been executed)
+               // when done with downloads the "prespawn" will be sent
+               Cbuf_AddText(cmd_local, "\ncl_begindownloads\n");
                break;
 
        case 2:
@@ -1658,7 +1664,7 @@ static void CL_SignonReply (void)
                S_PurgeUnused();
 
                Con_ClearNotify();
-               if (COM_CheckParm("-profilegameonly"))
+               if (Sys_CheckParm("-profilegameonly"))
                        Sys_AllowProfiling(true);
                break;
        }
@@ -1688,8 +1694,11 @@ static void CL_ParseServerInfo (void)
        {
                SCR_BeginLoadingPlaque(false);
                S_StopAllSounds();
+               // prevent dlcache assets from the previous map from interfering with this one
+               FS_UnloadPacks_dlcache();
                // free q3 shaders so that any newly downloaded shaders will be active
-               Mod_FreeQ3Shaders();
+               // bones_was_here: we free the q3 shaders later in CL_SignonReply
+               //Mod_FreeQ3Shaders();
        }
 
        // check memory integrity
@@ -1715,7 +1724,7 @@ static void CL_ParseServerInfo (void)
        if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && gamemode == GAME_NEHAHRA)
                protocol = PROTOCOL_NEHAHRAMOVIE;
        cls.protocol = protocol;
-       Con_DPrintf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol));
+       Con_Printf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol));
 
        cl.num_entities = 1;
 
@@ -1727,7 +1736,7 @@ static void CL_ParseServerInfo (void)
 
                str = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
                Con_Printf("server gamedir is %s\n", str);
-               strlcpy(gamedir[0], str, sizeof(gamedir[0]));
+               dp_strlcpy(gamedir[0], str, sizeof(gamedir[0]));
 
                // change gamedir if needed
                if (!FS_ChangeGameDirs(1, gamedir, true, false))
@@ -1745,7 +1754,7 @@ static void CL_ParseServerInfo (void)
 
                // get the full level name
                str = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
-               strlcpy (cl.worldmessage, str, sizeof(cl.worldmessage));
+               dp_strlcpy (cl.worldmessage, str, sizeof(cl.worldmessage));
 
                // get the movevars that are defined in the qw protocol
                cl.movevars_gravity            = MSG_ReadFloat(&cl_message);
@@ -1785,16 +1794,16 @@ static void CL_ParseServerInfo (void)
                cl.loadfinished = false;
 
                cls.state = ca_connected;
-               cls.signon = 1;
+               CL_SetSignonStage_WithMsg(1);
 
                // note: on QW protocol we can't set up the gameworld until after
                // downloads finish...
                // (we don't even know the name of the map yet)
                // this also means cl_autodemo does not work on QW protocol...
 
-               strlcpy(cl.worldname, "", sizeof(cl.worldname));
-               strlcpy(cl.worldnamenoextension, "", sizeof(cl.worldnamenoextension));
-               strlcpy(cl.worldbasename, "qw", sizeof(cl.worldbasename));
+               dp_strlcpy(cl.worldname, "", sizeof(cl.worldname));
+               dp_strlcpy(cl.worldnamenoextension, "", sizeof(cl.worldnamenoextension));
+               dp_strlcpy(cl.worldbasename, "qw", sizeof(cl.worldbasename));
                Cvar_SetQuick(&cl_worldname, cl.worldname);
                Cvar_SetQuick(&cl_worldnamenoextension, cl.worldnamenoextension);
                Cvar_SetQuick(&cl_worldbasename, cl.worldbasename);
@@ -1822,7 +1831,7 @@ static void CL_ParseServerInfo (void)
 
        // parse signon message
                str = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
-               strlcpy (cl.worldmessage, str, sizeof(cl.worldmessage));
+               dp_strlcpy (cl.worldmessage, str, sizeof(cl.worldmessage));
 
        // seperate the printfs so the server message can have a color
                if (cls.protocol != PROTOCOL_NEHAHRAMOVIE) // no messages when playing the Nehahra movie
@@ -1841,7 +1850,7 @@ static void CL_ParseServerInfo (void)
                                Host_Error ("Server sent too many model precaches");
                        if (strlen(str) >= MAX_QPATH)
                                Host_Error ("Server sent a precache name of %i characters (max %i)", (int)strlen(str), MAX_QPATH - 1);
-                       strlcpy (cl.model_name[nummodels], str, sizeof (cl.model_name[nummodels]));
+                       dp_strlcpy (cl.model_name[nummodels], str, sizeof (cl.model_name[nummodels]));
                }
                // parse sound precache list
                for (numsounds=1 ; ; numsounds++)
@@ -1853,13 +1862,13 @@ static void CL_ParseServerInfo (void)
                                Host_Error("Server sent too many sound precaches");
                        if (strlen(str) >= MAX_QPATH)
                                Host_Error("Server sent a precache name of %i characters (max %i)", (int)strlen(str), MAX_QPATH - 1);
-                       strlcpy (cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds]));
+                       dp_strlcpy (cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds]));
                }
 
                // set the base name for level-specific things...  this gets updated again by CL_SetupWorldModel later
-               strlcpy(cl.worldname, cl.model_name[1], sizeof(cl.worldname));
+               dp_strlcpy(cl.worldname, cl.model_name[1], sizeof(cl.worldname));
                FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension));
-               strlcpy(cl.worldbasename, !strncmp(cl.worldnamenoextension, "maps/", 5) ? cl.worldnamenoextension + 5 : cl.worldnamenoextension, sizeof(cl.worldbasename));
+               dp_strlcpy(cl.worldbasename, !strncmp(cl.worldnamenoextension, "maps/", 5) ? cl.worldnamenoextension + 5 : cl.worldnamenoextension, sizeof(cl.worldbasename));
                Cvar_SetQuick(&cl_worldmessage, cl.worldmessage);
                Cvar_SetQuick(&cl_worldname, cl.worldname);
                Cvar_SetQuick(&cl_worldnamenoextension, cl.worldnamenoextension);
@@ -1920,7 +1929,7 @@ static void CL_ParseServerInfo (void)
                        if (cls.demorecording)
                        {
                                // finish the previous level's demo file
-                               CL_Stop_f(&cmd_client);
+                               CL_Stop_f(cmd_local);
                        }
 
                        // start a new demo file
@@ -1941,7 +1950,7 @@ static void CL_ParseServerInfo (void)
                                cls.forcetrack = -1;
                                FS_Printf (cls.demofile, "%i\n", cls.forcetrack);
                                cls.demorecording = true;
-                               strlcpy(cls.demoname, demofile, sizeof(cls.demoname));
+                               dp_strlcpy(cls.demoname, demofile, sizeof(cls.demoname));
                                cls.demo_lastcsprogssize = -1;
                                cls.demo_lastcsprogscrc = -1;
                        }
@@ -1954,7 +1963,7 @@ static void CL_ParseServerInfo (void)
 
 void CL_ValidateState(entity_state_t *s)
 {
-       dp_model_t *model;
+       model_t *model;
 
        if (!s->active)
                return;
@@ -2068,11 +2077,7 @@ void CL_MoveLerpEntityStates(entity_t *ent)
        {
                // not a monster
                ent->persistent.lerpstarttime = ent->state_previous.time;
-               // no lerp if it's singleplayer
-               if (cl.islocalgame && !sv_fixedframeratesingleplayer.integer)
-                       ent->persistent.lerpdeltatime = 0;
-               else
-                       ent->persistent.lerpdeltatime = bound(0, ent->state_current.time - ent->state_previous.time, 0.1);
+               ent->persistent.lerpdeltatime = bound(0, ent->state_current.time - ent->state_previous.time, 0.1);
                VectorCopy(ent->persistent.neworigin, ent->persistent.oldorigin);
                VectorCopy(ent->persistent.newangles, ent->persistent.oldangles);
                VectorCopy(ent->state_current.origin, ent->persistent.neworigin);
@@ -2305,7 +2310,7 @@ static void CL_ParseStaticSound (int large)
        int                     sound_num, vol, atten;
 
        MSG_ReadVector(&cl_message, org, cls.protocol);
-       if (large || cls.protocol == PROTOCOL_NEHAHRABJP2)
+       if (large)
                sound_num = (unsigned short) MSG_ReadShort(&cl_message);
        else
                sound_num = MSG_ReadByte(&cl_message);
@@ -2333,7 +2338,7 @@ static void CL_ParseEffect (void)
        framecount = MSG_ReadByte(&cl_message);
        framerate = MSG_ReadByte(&cl_message);
 
-       CL_Effect(org, modelindex, startframe, framecount, framerate);
+       CL_Effect(org, CL_GetModelByIndex(modelindex), startframe, framecount, framerate);
 }
 
 static void CL_ParseEffect2 (void)
@@ -2347,10 +2352,10 @@ static void CL_ParseEffect2 (void)
        framecount = MSG_ReadByte(&cl_message);
        framerate = MSG_ReadByte(&cl_message);
 
-       CL_Effect(org, modelindex, startframe, framecount, framerate);
+       CL_Effect(org, CL_GetModelByIndex(modelindex), startframe, framecount, framerate);
 }
 
-void CL_NewBeam (int ent, vec3_t start, vec3_t end, dp_model_t *m, int lightning)
+void CL_NewBeam (int ent, vec3_t start, vec3_t end, model_t *m, int lightning)
 {
        int i;
        beam_t *b = NULL;
@@ -2386,10 +2391,10 @@ void CL_NewBeam (int ent, vec3_t start, vec3_t end, dp_model_t *m, int lightning
                VectorCopy (end, b->end);
        }
        else
-               Con_Print("beam list overflow!\n");
+               Con_DPrint("beam list overflow!\n");
 }
 
-static void CL_ParseBeam (dp_model_t *m, int lightning)
+static void CL_ParseBeam (model_t *m, int lightning)
 {
        int ent;
        vec3_t start, end;
@@ -2484,7 +2489,7 @@ static void CL_ParseTempEntity(void)
                        CL_FindNonSolidLocation(pos, pos, 10);
                        CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
                        S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
-                       CL_Effect(pos, cl.qw_modelindex_s_explod, 0, 6, 10);
+                       CL_Effect(pos, CL_GetModelByIndex(cl.qw_modelindex_s_explod), 0, 6, 10);
                        break;
 
                case QW_TE_TAREXPLOSION:
@@ -2982,13 +2987,13 @@ typedef struct cl_iplog_item_s
 }
 cl_iplog_item_t;
 
-static qboolean cl_iplog_loaded = false;
+static qbool cl_iplog_loaded = false;
 static int cl_iplog_numitems = 0;
 static int cl_iplog_maxitems = 0;
 static cl_iplog_item_t *cl_iplog_items;
 
 static void CL_IPLog_Load(void);
-static void CL_IPLog_Add(const char *address, const char *name, qboolean checkexisting, qboolean addtofile)
+static void CL_IPLog_Add(const char *address, const char *name, qbool checkexisting, qbool addtofile)
 {
        int i;
        size_t sz_name, sz_address;
@@ -3028,10 +3033,10 @@ static void CL_IPLog_Add(const char *address, const char *name, qboolean checkex
        sz_name = strlen(name) + 1;
        cl_iplog_items[cl_iplog_numitems].address = (char *) Mem_Alloc(cls.permanentmempool, sz_address);
        cl_iplog_items[cl_iplog_numitems].name = (char *) Mem_Alloc(cls.permanentmempool, sz_name);
-       strlcpy(cl_iplog_items[cl_iplog_numitems].address, address, sz_address);
+       dp_strlcpy(cl_iplog_items[cl_iplog_numitems].address, address, sz_address);
        // TODO: maybe it would be better to strip weird characters from name when
        // copying it here rather than using a straight strcpy?
-       strlcpy(cl_iplog_items[cl_iplog_numitems].name, name, sz_name);
+       dp_strlcpy(cl_iplog_items[cl_iplog_numitems].name, name, sz_name);
        cl_iplog_numitems++;
        if (addtofile)
        {
@@ -3136,7 +3141,7 @@ static void CL_IPLog_List_f(cmd_state_t *cmd)
 }
 
 // look for anything interesting like player IP addresses or ping reports
-static qboolean CL_ExaminePrintString(const char *text)
+static qbool CL_ExaminePrintString(const char *text)
 {
        int len;
        const char *t;
@@ -3168,7 +3173,7 @@ static qboolean CL_ExaminePrintString(const char *text)
        if (cl.parsingtextmode == CL_PARSETEXTMODE_PING)
        {
                // if anything goes wrong, we'll assume this is not a ping report
-               qboolean expected = cl.parsingtextexpectingpingforscores != 0;
+               qbool expected = cl.parsingtextexpectingpingforscores != 0;
                cl.parsingtextexpectingpingforscores = 0;
                cl.parsingtextmode = CL_PARSETEXTMODE_NONE;
                t = text;
@@ -3283,10 +3288,10 @@ extern cvar_t host_timescale;
 extern cvar_t cl_lerpexcess;
 static void CL_NetworkTimeReceived(double newtime)
 {
-       double timehigh;
+       cl.opt_inputs_since_update = 0;
        cl.mtime[1] = cl.mtime[0];
        cl.mtime[0] = newtime;
-       if (cl_nolerp.integer || cls.timedemo || (cl.islocalgame && !sv_fixedframeratesingleplayer.integer) || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS)
+       if (cls.timedemo || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS)
                cl.time = cl.mtime[1] = newtime;
        else if (cls.demoplayback)
        {
@@ -3298,7 +3303,9 @@ static void CL_NetworkTimeReceived(double newtime)
        }
        else if (cls.protocol != PROTOCOL_QUAKEWORLD)
        {
+               double timehigh = 0; // hush compiler warning
                cl.mtime[1] = max(cl.mtime[1], cl.mtime[0] - 0.1);
+
                if (developer_extra.integer && vid_activewindow)
                {
                        if (cl.time < cl.mtime[1] - (cl.mtime[0] - cl.mtime[1]))
@@ -3306,22 +3313,36 @@ static void CL_NetworkTimeReceived(double newtime)
                        else if (cl.time > cl.mtime[0] + (cl.mtime[0] - cl.mtime[1]))
                                Con_DPrintf("--- cl.time > cl.mtime[0] (%f > %f ... %f)\n", cl.time, cl.mtime[1], cl.mtime[0]);
                }
-               cl.time += (cl.mtime[1] - cl.time) * bound(0, cl_nettimesyncfactor.value, 1);
-               timehigh = cl.mtime[1] + (cl.mtime[0] - cl.mtime[1]) * cl_nettimesyncboundtolerance.value;
-               if (cl_nettimesyncboundmode.integer == 1)
-                       cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]);
-               else if (cl_nettimesyncboundmode.integer == 2)
-               {
-                       if (cl.time < cl.mtime[1] || cl.time > timehigh)
-                               cl.time = cl.mtime[1];
-               }
-               else if (cl_nettimesyncboundmode.integer == 3)
-               {
-                       if ((cl.time < cl.mtime[1] && cl.oldtime < cl.mtime[1]) || (cl.time > timehigh && cl.oldtime > timehigh))
-                               cl.time = cl.mtime[1];
-               }
-               else if (cl_nettimesyncboundmode.integer == 4)
+
+selectmode:
+               switch (cl_nettimesyncboundmode.integer)
                {
+               default:
+                       Cvar_SetQuick(&cl_nettimesyncboundmode, cl_nettimesyncboundmode.defstring);
+                       goto selectmode;
+               case 1:
+               case 2:
+               case 3:
+                       // doesn't make sense for modes > 3
+                       cl.time += (cl.mtime[1] - cl.time) * bound(0, cl_nettimesyncfactor.value, 1);
+                       timehigh = cl.mtime[1] + (cl.mtime[0] - cl.mtime[1]) * cl_nettimesyncboundtolerance.value;
+                       switch (cl_nettimesyncboundmode.integer)
+                       {
+                       case 1:
+                               cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]);
+                               break;
+                       case 2:
+                               if (cl.time < cl.mtime[1] || cl.time > timehigh)
+                                       cl.time = cl.mtime[1];
+                               break;
+                       case 3:
+                               if ((cl.time < cl.mtime[1] && cl.oldtime < cl.mtime[1]) || (cl.time > timehigh && cl.oldtime > timehigh))
+                                       cl.time = cl.mtime[1];
+                               break;
+                       }
+                       break;
+
+               case 4:
                        if (fabs(cl.time - cl.mtime[1]) > 0.5)
                                cl.time = cl.mtime[1]; // reset
                        else if (fabs(cl.time - cl.mtime[1]) > 0.1)
@@ -3330,20 +3351,44 @@ static void CL_NetworkTimeReceived(double newtime)
                                cl.time -= 0.002 * cl.movevars_timescale; // fall into the past by 2ms
                        else
                                cl.time += 0.001 * cl.movevars_timescale; // creep forward 1ms
-               }
-               else if (cl_nettimesyncboundmode.integer == 5)
-               {
+                       break;
+
+               case 5:
                        if (fabs(cl.time - cl.mtime[1]) > 0.5)
                                cl.time = cl.mtime[1]; // reset
                        else if (fabs(cl.time - cl.mtime[1]) > 0.1)
                                cl.time += 0.5 * (cl.mtime[1] - cl.time); // fast
                        else
                                cl.time = bound(cl.time - 0.002 * cl.movevars_timescale, cl.mtime[1], cl.time + 0.001 * cl.movevars_timescale);
-               }
-               else if (cl_nettimesyncboundmode.integer == 6)
-               {
+                       break;
+
+               case 6:
                        cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]);
                        cl.time = bound(cl.time - 0.002 * cl.movevars_timescale, cl.mtime[1], cl.time + 0.001 * cl.movevars_timescale);
+                       break;
+
+               case 7:
+                       /* bones_was_here: this aims to prevent disturbances in the force from affecting cl.time
+                        * the rolling harmonic mean gives large time error outliers low significance
+                        * correction rate is dynamic and gradual (max 10% of mean error per tic)
+                        * time is correct within a few server frames of connect/map start
+                        * can achieve microsecond accuracy when cl.realframetime is a multiple of sv.frametime
+                        * prevents 0ms move frame times with uncapped fps
+                        * smoothest mode esp. for vsynced clients on servers with aggressive inputtimeout
+                        */
+                       {
+                               unsigned char i;
+                               float error;
+                               // in event of packet loss, cl.mtime[1] could be very old, so avoid if possible
+                               double target = cl.movevars_ticrate ? cl.mtime[0] - cl.movevars_ticrate : cl.mtime[1];
+                               cl.ts_error_stor[cl.ts_error_num] = 1.0f / max(fabs(cl.time - target), FLT_MIN);
+                               cl.ts_error_num = (cl.ts_error_num + 1) % NUM_TS_ERRORS;
+                               for (i = 0, error = 0.0f; i < NUM_TS_ERRORS; i++)
+                                       error += cl.ts_error_stor[i];
+                               error = 0.1f / (error / NUM_TS_ERRORS);
+                               cl.time = bound(cl.time - error, target, cl.time + error);
+                       }
+                       break;
                }
        }
        // this packet probably contains a player entity update, so we will need
@@ -3361,8 +3406,10 @@ static void CL_NetworkTimeReceived(double newtime)
        // update the csqc's server timestamps, critical for proper sync
        CSQC_UpdateNetworkTimes(cl.mtime[0], cl.mtime[1]);
 
+#ifdef USEODE
        if (cl.mtime[0] > cl.mtime[1])
                World_Physics_Frame(&cl.world, cl.mtime[0] - cl.mtime[1], cl.movevars_gravity);
+#endif
 
        // only lerp entities that also get an update in this frame, when lerp excess is used
        if(cl_lerpexcess.value > 0)
@@ -3395,9 +3442,10 @@ void CL_ParseServerMessage(void)
        unsigned char           cmdlog[32];
        const char              *cmdlogname[32], *temp;
        int                     cmdindex, cmdcount = 0;
-       qboolean        qwplayerupdatereceived;
-       qboolean        strip_pqc;
+       qbool   qwplayerupdatereceived;
+       qbool   strip_pqc;
        char vabuf[1024];
+       size_t cl_readstring_len;
 
        // LadyHavoc: moved demo message writing from before the packet parse to
        // after the packet parse so that CL_Stop_f can be called by cl_autodemo
@@ -3471,7 +3519,7 @@ void CL_ParseServerMessage(void)
                                {
                                        char description[32*64], logtemp[64];
                                        int count;
-                                       strlcpy(description, "packet dump: ", sizeof(description));
+                                       dp_strlcpy(description, "packet dump: ", sizeof(description));
                                        i = cmdcount - 32;
                                        if (i < 0)
                                                i = 0;
@@ -3480,7 +3528,7 @@ void CL_ParseServerMessage(void)
                                        while(count > 0)
                                        {
                                                dpsnprintf(logtemp, sizeof(logtemp), "%3i:%s ", cmdlog[i], cmdlogname[i]);
-                                               strlcat(description, logtemp, sizeof(description));
+                                               dp_strlcat(description, logtemp, sizeof(description));
                                                count--;
                                                i++;
                                                i &= 31;
@@ -3496,31 +3544,36 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case qw_svc_disconnect:
-                               Con_Printf("Server disconnected\n");
                                if (cls.demonum != -1)
                                        CL_NextDemo();
                                else
-                                       CL_Disconnect();
-                               return;
+                                       CL_DisconnectEx(true, "Server disconnected");
+                               break;
 
                        case qw_svc_print:
                                i = MSG_ReadByte(&cl_message);
-                               temp = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
+                               cl_readstring_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
+                               temp = cl_readstring;
                                if (CL_ExaminePrintString(temp)) // look for anything interesting like player IP addresses or ping reports
                                {
                                        if (i == 3) // chat
-                                               CSQC_AddPrintText(va(vabuf, sizeof(vabuf), "\1%s", temp));      //[515]: csqc
+                                       {
+                                               cl_readstring_len = dpsnprintf(vabuf, sizeof(vabuf), "\1%s", temp);
+                                               CSQC_AddPrintText(vabuf, cl_readstring_len);    //[515]: csqc
+                                       }
                                        else
-                                               CSQC_AddPrintText(temp);
+                                               CSQC_AddPrintText(temp, cl_readstring_len);
                                }
                                break;
 
                        case qw_svc_centerprint:
-                               CL_VM_Parse_CenterPrint(MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));     //[515]: csqc
+                               cl_readstring_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
+                               CL_VM_Parse_CenterPrint(cl_readstring, cl_readstring_len);      //[515]: csqc
                                break;
 
                        case qw_svc_stufftext:
-                               CL_VM_Parse_StuffCmd(MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));        //[515]: csqc
+                               cl_readstring_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
+                               CL_VM_Parse_StuffCmd(cl_readstring, cl_readstring_len); //[515]: csqc
                                break;
 
                        case qw_svc_damage:
@@ -3553,7 +3606,7 @@ void CL_ParseServerMessage(void)
                                        Con_Printf ("svc_lightstyle >= MAX_LIGHTSTYLES");
                                        break;
                                }
-                               strlcpy (cl.lightstyle[i].map,  MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (cl.lightstyle[i].map));
+                               dp_strlcpy (cl.lightstyle[i].map,  MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (cl.lightstyle[i].map));
                                cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
                                cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
                                break;
@@ -3663,7 +3716,7 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case qw_svc_sellscreen:
-                               Cmd_ExecuteString(&cmd_client, "help", src_command, true);
+                               Cmd_ExecuteString(cmd_local, "help", 4, src_local, true);
                                break;
 
                        case qw_svc_smallkick:
@@ -3734,20 +3787,14 @@ void CL_ParseServerMessage(void)
                                EntityFrameQW_CL_ReadFrame(false);
                                // first update is the final signon stage
                                if (cls.signon == SIGNONS - 1)
-                               {
-                                       cls.signon = SIGNONS;
-                                       CL_SignonReply ();
-                               }
+                                       CL_SignonReply(SIGNONS);
                                break;
 
                        case qw_svc_deltapacketentities:
                                EntityFrameQW_CL_ReadFrame(true);
                                // first update is the final signon stage
                                if (cls.signon == SIGNONS - 1)
-                               {
-                                       cls.signon = SIGNONS;
-                                       CL_SignonReply ();
-                               }
+                                       CL_SignonReply(SIGNONS);
                                break;
 
                        case qw_svc_maxspeed:
@@ -3762,9 +3809,9 @@ void CL_ParseServerMessage(void)
 
                        case qw_svc_setpause:
                                cl.paused = MSG_ReadByte(&cl_message) != 0;
-                               if (cl.paused)
+                               if (cl.paused && snd_cdautopause.integer)
                                        CDAudio_Pause ();
-                               else
+                               else if (bgmvolume.value > 0.0f)
                                        CDAudio_Resume ();
                                S_PauseGameSounds (cl.paused);
                                break;
@@ -3807,11 +3854,8 @@ void CL_ParseServerMessage(void)
                                cmdlogname[cmdindex] = temp;
                                SHOWNET("fast update");
                                if (cls.signon == SIGNONS - 1)
-                               {
                                        // first update is the final signon stage
-                                       cls.signon = SIGNONS;
-                                       CL_SignonReply ();
-                               }
+                                       CL_SignonReply(SIGNONS);
                                EntityFrameQuake_ReadEntity (cmd&127);
                                continue;
                        }
@@ -3832,7 +3876,7 @@ void CL_ParseServerMessage(void)
                                {
                                        char description[32*64], tempdesc[64];
                                        int count;
-                                       strlcpy (description, "packet dump: ", sizeof(description));
+                                       dp_strlcpy (description, "packet dump: ", sizeof(description));
                                        i = cmdcount - 32;
                                        if (i < 0)
                                                i = 0;
@@ -3841,7 +3885,7 @@ void CL_ParseServerMessage(void)
                                        while(count > 0)
                                        {
                                                dpsnprintf (tempdesc, sizeof (tempdesc), "%3i:%s ", cmdlog[i], cmdlogname[i]);
-                                               strlcat (description, tempdesc, sizeof (description));
+                                               dp_strlcat (description, tempdesc, sizeof (description));
                                                count--;
                                                i++;
                                                i &= 31;
@@ -3877,25 +3921,27 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case svc_disconnect:
-                               Con_Printf ("Server disconnected\n");
                                if (cls.demonum != -1)
-                                       CL_NextDemo ();
+                                       CL_NextDemo();
                                else
-                                       CL_Disconnect ();
+                                       CL_DisconnectEx(true, cls.protocol == PROTOCOL_DARKPLACES8 ? MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)) : "Server disconnected");
                                break;
 
                        case svc_print:
-                               temp = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
+                               cl_readstring_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
+                               temp = cl_readstring;
                                if (CL_ExaminePrintString(temp)) // look for anything interesting like player IP addresses or ping reports
-                                       CSQC_AddPrintText(temp);        //[515]: csqc
+                                       CSQC_AddPrintText(temp, cl_readstring_len);     //[515]: csqc
                                break;
 
                        case svc_centerprint:
-                               CL_VM_Parse_CenterPrint(MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));     //[515]: csqc
+                               cl_readstring_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
+                               CL_VM_Parse_CenterPrint(cl_readstring, cl_readstring_len);      //[515]: csqc
                                break;
 
                        case svc_stufftext:
-                               temp = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
+                               cl_readstring_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
+                               temp = cl_readstring;
                                /* if(utf8_enable.integer)
                                {
                                        strip_pqc = true;
@@ -3926,11 +3972,15 @@ void CL_ParseServerMessage(void)
                                        if(*temp == 0x01)
                                        {
                                                ++temp;
+                                               --cl_readstring_len;
                                                while(*temp >= 0x01 && *temp <= 0x1F)
+                                               {
                                                        ++temp;
+                                                       --cl_readstring_len;
+                                               }
                                        }
                                }
-                               CL_VM_Parse_StuffCmd(temp);     //[515]: csqc
+                               CL_VM_Parse_StuffCmd(temp, cl_readstring_len);  //[515]: csqc
                                break;
 
                        case svc_damage:
@@ -3975,13 +4025,13 @@ void CL_ParseServerMessage(void)
                                        Con_Printf ("svc_lightstyle >= MAX_LIGHTSTYLES");
                                        break;
                                }
-                               strlcpy (cl.lightstyle[i].map,  MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (cl.lightstyle[i].map));
+                               dp_strlcpy (cl.lightstyle[i].map,  MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (cl.lightstyle[i].map));
                                cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
                                cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
                                break;
 
                        case svc_sound:
-                               CL_ParseStartSoundPacket(false);
+                               CL_ParseStartSoundPacket(cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 ? true : false);
                                break;
 
                        case svc_precache:
@@ -3999,7 +4049,7 @@ void CL_ParseServerMessage(void)
                                        {
                                                if (i >= 1 && i < MAX_MODELS)
                                                {
-                                                       dp_model_t *model = Mod_ForName(s, false, false, s[0] == '*' ? cl.model_name[1] : NULL);
+                                                       model_t *model = Mod_ForName(s, false, false, s[0] == '*' ? cl.model_name[1] : NULL);
                                                        if (!model)
                                                                Con_DPrintf("svc_precache: Mod_ForName(\"%s\") failed\n", s);
                                                        cl.model_precache[i] = model;
@@ -4032,7 +4082,7 @@ void CL_ParseServerMessage(void)
                                i = MSG_ReadByte(&cl_message);
                                if (i >= cl.maxclients)
                                        Host_Error ("CL_ParseServerMessage: svc_updatename >= cl.maxclients");
-                               strlcpy (cl.scores[i].name, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (cl.scores[i].name));
+                               dp_strlcpy (cl.scores[i].name, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (cl.scores[i].name));
                                break;
 
                        case svc_updatefrags:
@@ -4090,9 +4140,9 @@ void CL_ParseServerMessage(void)
 
                        case svc_setpause:
                                cl.paused = MSG_ReadByte(&cl_message) != 0;
-                               if (cl.paused)
+                               if (cl.paused && snd_cdautopause.integer)
                                        CDAudio_Pause ();
-                               else
+                               else if (bgmvolume.value > 0.0f)
                                        CDAudio_Resume ();
                                S_PauseGameSounds (cl.paused);
                                break;
@@ -4103,8 +4153,7 @@ void CL_ParseServerMessage(void)
                                // reconnect somehow, so allow signon 1 even if at signon 1
                                if (i <= cls.signon && i != 1)
                                        Host_Error ("Received signon %i when at %i", i, cls.signon);
-                               cls.signon = i;
-                               CL_SignonReply ();
+                               CL_SignonReply(i);
                                break;
 
                        case svc_killedmonster:
@@ -4130,7 +4179,7 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case svc_spawnstaticsound:
-                               CL_ParseStaticSound (false);
+                               CL_ParseStaticSound (cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 ? true : false);
                                break;
 
                        case svc_spawnstaticsound2:
@@ -4170,7 +4219,7 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case svc_sellscreen:
-                               Cmd_ExecuteString(&cmd_client, "help", src_command, true);
+                               Cmd_ExecuteString(cmd_local, "help", 4, src_local, true);
                                break;
                        case svc_hidelmp:
                                if (gamemode == GAME_TENEBRAE)
@@ -4208,11 +4257,8 @@ void CL_ParseServerMessage(void)
                                break;
                        case svc_entities:
                                if (cls.signon == SIGNONS - 1)
-                               {
                                        // first update is the final signon stage
-                                       cls.signon = SIGNONS;
-                                       CL_SignonReply ();
-                               }
+                                       CL_SignonReply(SIGNONS);
                                if (cls.protocol == PROTOCOL_DARKPLACES1 || cls.protocol == PROTOCOL_DARKPLACES2 || cls.protocol == PROTOCOL_DARKPLACES3)
                                        EntityFrame_CL_ReadFrame();
                                else if (cls.protocol == PROTOCOL_DARKPLACES4)
@@ -4273,7 +4319,7 @@ void CL_Parse_DumpPacket(void)
 void CL_Parse_ErrorCleanUp(void)
 {
        CL_StopDownload(0, 0);
-       QW_CL_StopUpload_f(&cmd_client);
+       QW_CL_StopUpload_f(cmd_local);
 }
 
 void CL_Parse_Init(void)
@@ -4294,6 +4340,7 @@ void CL_Parse_Init(void)
        Cvar_RegisterVariable(&cl_sound_ric3);
        Cvar_RegisterVariable(&cl_sound_ric_gunshot);
        Cvar_RegisterVariable(&cl_sound_r_exp3);
+       Cvar_RegisterVariable(&snd_cdautopause);
 
        Cvar_RegisterVariable(&cl_joinbeforedownloadsfinish);
 
@@ -4306,15 +4353,15 @@ void CL_Parse_Init(void)
        Cvar_RegisterVariable(&cl_iplog_name);
        Cvar_RegisterVariable(&cl_readpicture_force);
 
-       Cmd_AddCommand(CMD_CLIENT, "nextul", QW_CL_NextUpload_f, "sends next fragment of current upload buffer (screenshot for example)");
-       Cmd_AddCommand(CMD_CLIENT, "stopul", QW_CL_StopUpload_f, "aborts current upload (screenshot for example)");
-       Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "skins", QW_CL_Skins_f, "downloads missing qw skins from server");
-       Cmd_AddCommand(CMD_CLIENT, "changing", QW_CL_Changing_f, "sent by qw servers to tell client to wait for level change");
-       Cmd_AddCommand(CMD_CLIENT, "cl_begindownloads", CL_BeginDownloads_f, "used internally by darkplaces client while connecting (causes loading of models and sounds or triggers downloads for missing ones)");
-       Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "cl_downloadbegin", CL_DownloadBegin_f, "(networking) informs client of download file information, client replies with sv_startsoundload to begin the transfer");
-       Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "stopdownload", CL_StopDownload_f, "terminates a download");
-       Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "cl_downloadfinished", CL_DownloadFinished_f, "signals that a download has finished and provides the client with file size and crc to check its integrity");
-       Cmd_AddCommand(CMD_CLIENT, "iplog_list", CL_IPLog_List_f, "lists names of players whose IP address begins with the supplied text (example: iplog_list 123.456.789)");
+       Cmd_AddCommand(CF_CLIENT, "nextul", QW_CL_NextUpload_f, "sends next fragment of current upload buffer (screenshot for example)");
+       Cmd_AddCommand(CF_CLIENT, "stopul", QW_CL_StopUpload_f, "aborts current upload (screenshot for example)");
+       Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "skins", QW_CL_Skins_f, "downloads missing qw skins from server");
+       Cmd_AddCommand(CF_CLIENT, "changing", QW_CL_Changing_f, "sent by qw servers to tell client to wait for level change");
+       Cmd_AddCommand(CF_CLIENT, "cl_begindownloads", CL_BeginDownloads_f, "used internally by darkplaces client while connecting (causes loading of models and sounds or triggers downloads for missing ones)");
+       Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "cl_downloadbegin", CL_DownloadBegin_f, "(networking) informs client of download file information, client replies with sv_startsoundload to begin the transfer");
+       Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "stopdownload", CL_StopDownload_f, "terminates a download");
+       Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "cl_downloadfinished", CL_DownloadFinished_f, "signals that a download has finished and provides the client with file size and crc to check its integrity");
+       Cmd_AddCommand(CF_CLIENT, "iplog_list", CL_IPLog_List_f, "lists names of players whose IP address begins with the supplied text (example: iplog_list 123.456.789)");
 }
 
 void CL_Parse_Shutdown(void)