]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
Rename src_command to src_local, to clarify its meaning
[xonotic/darkplaces.git] / cl_parse.c
index a29f0fea1f330d35b1144ca0af105864ab7d735d..45a2b9899c7b5664f77a577c27c653edfd563184 100644 (file)
@@ -270,8 +270,6 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
                        sound_num = MSG_ReadByte(&cl_message);
        }
 
-       channel = CHAN_NET2ENGINE(channel);
-
        MSG_ReadVector(&cl_message, pos, cls.protocol);
 
        if (sound_num < 0 || sound_num >= MAX_SOUNDS)
@@ -468,6 +466,7 @@ void CL_ParseEntityLump(char *entdata)
                R_SetSkyBox("unit1_");
 }
 
+extern cvar_t con_chatsound_team_file;
 static const vec3_t defaultmins = {-4096, -4096, -4096};
 static const vec3_t defaultmaxs = {4096, 4096, 4096};
 static void CL_SetupWorldModel(void)
@@ -512,7 +511,7 @@ static void CL_SetupWorldModel(void)
        CL_KeepaliveMessage(false);
 
        // load the team chat beep if possible
-       cl.foundtalk2wav = FS_FileExists("sound/misc/talk2.wav");
+       cl.foundteamchatsound = FS_FileExists(con_chatsound_team_file.string);
 
        // check memory integrity
        Mem_CheckSentinelsGlobal();
@@ -1117,9 +1116,9 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                {
                        Con_Printf("Downloading new CSQC code to dlcache/%s.%i.%i\n", csqc_progname.string, csqc_progsize.integer, csqc_progcrc.integer);
                        if(cl_serverextension_download.integer == 2 && FS_HasZlib())
-                               Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string));
+                               CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string));
                        else
-                               Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string));
+                               CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string));
                        return;
                }
        }
@@ -1198,7 +1197,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                        cl.loadfinished = true;
                                        // now issue the spawn to move on to signon 2 like normal
                                        if (cls.netcon)
-                                               Cmd_ForwardStringToServer("prespawn");
+                                               CL_ForwardToServer("prespawn");
                                }
                        }
                }
@@ -1268,7 +1267,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                                cl.loadfinished = true;
                                                // now issue the spawn to move on to signon 2 like normal
                                                if (cls.netcon)
-                                                       Cmd_ForwardStringToServer("prespawn");
+                                                       CL_ForwardToServer("prespawn");
                                        }
                                }
                                aborteddownload = false;
@@ -1286,7 +1285,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                // regarding the * check: don't try to download submodels
                                if (cl_serverextension_download.integer && cls.netcon && cl.model_name[cl.downloadmodel_current][0] != '*' && !sv.active)
                                {
-                                       Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current]));
+                                       CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current]));
                                        // we'll try loading again when the download finishes
                                        return;
                                }
@@ -1310,7 +1309,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                                        cl.loadfinished = true;
                                        // now issue the spawn to move on to signon 2 like normal
                                        if (cls.netcon)
-                                               Cmd_ForwardStringToServer("prespawn");
+                                               CL_ForwardToServer("prespawn");
                                }
                        }
                }
@@ -1336,10 +1335,9 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                        dpsnprintf(soundname, sizeof(soundname), "sound/%s", cl.sound_name[cl.downloadsound_current]);
                        if (!FS_FileExists(soundname) && !FS_FileExists(cl.sound_name[cl.downloadsound_current]))
                        {
-                               Con_Printf("Sound %s not found\n", soundname);
                                if (cl_serverextension_download.integer && cls.netcon && !sv.active)
                                {
-                                       Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", soundname));
+                                       CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", soundname));
                                        // we'll try loading again when the download finishes
                                        return;
                                }
@@ -1361,7 +1359,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
 
                // now issue the spawn to move on to signon 2 like normal
                if (cls.netcon)
-                       Cmd_ForwardStringToServer("prespawn");
+                       CL_ForwardToServer("prespawn");
        }
 }
 
@@ -1538,7 +1536,7 @@ static void CL_DownloadBegin_f(cmd_state_t *cmd)
                // check further encodings here
        }
 
-       Cmd_ForwardStringToServer("sv_startdownload");
+       CL_ForwardToServer("sv_startdownload");
 }
 
 static void CL_StopDownload_f(cmd_state_t *cmd)
@@ -1563,6 +1561,8 @@ static void CL_DownloadFinished_f(cmd_state_t *cmd)
        CL_BeginDownloads(false);
 }
 
+extern cvar_t cl_topcolor;
+extern cvar_t cl_bottomcolor;
 static void CL_SendPlayerInfo(void)
 {
        char vabuf[1024];
@@ -1570,7 +1570,7 @@ static void CL_SendPlayerInfo(void)
        MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "name \"%s\"", cl_name.string));
 
        MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
-       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "color %i %i", cl_color.integer >> 4, cl_color.integer & 15));
+       MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "color %i %i", cl_topcolor.integer, cl_bottomcolor.integer));
 
        MSG_WriteByte (&cls.netcon->message, clc_stringcmd);
        MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "rate %i", cl_rate.integer));
@@ -1714,7 +1714,7 @@ static void CL_ParseServerInfo (void)
        if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && gamemode == GAME_NEHAHRA)
                protocol = PROTOCOL_NEHAHRAMOVIE;
        cls.protocol = protocol;
-       Con_DPrintf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol));
+       Con_Printf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol));
 
        cl.num_entities = 1;
 
@@ -1945,7 +1945,7 @@ static void CL_ParseServerInfo (void)
                                cls.demo_lastcsprogscrc = -1;
                        }
                        else
-                               Con_Error ("ERROR: couldn't open.\n");
+                               Con_Print(CON_ERROR "ERROR: couldn't open.\n");
                }
        }
        cl.islocalgame = NetConn_IsLocalGame();
@@ -2067,11 +2067,7 @@ void CL_MoveLerpEntityStates(entity_t *ent)
        {
                // not a monster
                ent->persistent.lerpstarttime = ent->state_previous.time;
-               // no lerp if it's singleplayer
-               if (cl.islocalgame && !sv_fixedframeratesingleplayer.integer)
-                       ent->persistent.lerpdeltatime = 0;
-               else
-                       ent->persistent.lerpdeltatime = bound(0, ent->state_current.time - ent->state_previous.time, 0.1);
+               ent->persistent.lerpdeltatime = bound(0, ent->state_current.time - ent->state_previous.time, 0.1);
                VectorCopy(ent->persistent.neworigin, ent->persistent.oldorigin);
                VectorCopy(ent->persistent.newangles, ent->persistent.oldangles);
                VectorCopy(ent->state_current.origin, ent->persistent.neworigin);
@@ -2332,7 +2328,7 @@ static void CL_ParseEffect (void)
        framecount = MSG_ReadByte(&cl_message);
        framerate = MSG_ReadByte(&cl_message);
 
-       CL_Effect(org, modelindex, startframe, framecount, framerate);
+       CL_Effect(org, CL_GetModelByIndex(modelindex), startframe, framecount, framerate);
 }
 
 static void CL_ParseEffect2 (void)
@@ -2346,7 +2342,7 @@ static void CL_ParseEffect2 (void)
        framecount = MSG_ReadByte(&cl_message);
        framerate = MSG_ReadByte(&cl_message);
 
-       CL_Effect(org, modelindex, startframe, framecount, framerate);
+       CL_Effect(org, CL_GetModelByIndex(modelindex), startframe, framecount, framerate);
 }
 
 void CL_NewBeam (int ent, vec3_t start, vec3_t end, dp_model_t *m, int lightning)
@@ -2385,7 +2381,7 @@ void CL_NewBeam (int ent, vec3_t start, vec3_t end, dp_model_t *m, int lightning
                VectorCopy (end, b->end);
        }
        else
-               Con_Print("beam list overflow!\n");
+               Con_DPrint("beam list overflow!\n");
 }
 
 static void CL_ParseBeam (dp_model_t *m, int lightning)
@@ -2483,7 +2479,7 @@ static void CL_ParseTempEntity(void)
                        CL_FindNonSolidLocation(pos, pos, 10);
                        CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
                        S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
-                       CL_Effect(pos, cl.qw_modelindex_s_explod, 0, 6, 10);
+                       CL_Effect(pos, CL_GetModelByIndex(cl.qw_modelindex_s_explod), 0, 6, 10);
                        break;
 
                case QW_TE_TAREXPLOSION:
@@ -2797,7 +2793,7 @@ static void CL_ParseTempEntity(void)
                        color[2] = MSG_ReadCoord(&cl_message, cls.protocol) * (2.0f / 1.0f);
                        CL_ParticleExplosion(pos);
                        Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
-                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                        S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                        break;
 
@@ -2810,7 +2806,7 @@ static void CL_ParseTempEntity(void)
                        color[1] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f);
                        color[2] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f);
                        Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
-                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                        S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                        break;
 
@@ -2837,7 +2833,7 @@ static void CL_ParseTempEntity(void)
                        color[1] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f);
                        color[2] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f);
                        Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
-                       CL_AllocLightFlash(NULL, &tempmatrix, radius, color[0], color[1], color[2], radius / velspeed, velspeed, 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+                       CL_AllocLightFlash(NULL, &tempmatrix, radius, color[0], color[1], color[2], radius / velspeed, velspeed, NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                        break;
 
                case TE_FLAMEJET:
@@ -2898,7 +2894,7 @@ static void CL_ParseTempEntity(void)
                        color[1] = tempcolor[1] * (2.0f / 255.0f);
                        color[2] = tempcolor[2] * (2.0f / 255.0f);
                        Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
-                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+                       CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                        S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1);
                        break;
 
@@ -3278,14 +3274,14 @@ static qboolean CL_ExaminePrintString(const char *text)
        return true;
 }
 
-extern cvar_t slowmo;
+extern cvar_t host_timescale;
 extern cvar_t cl_lerpexcess;
 static void CL_NetworkTimeReceived(double newtime)
 {
        double timehigh;
        cl.mtime[1] = cl.mtime[0];
        cl.mtime[0] = newtime;
-       if (cl_nolerp.integer || cls.timedemo || (cl.islocalgame && !sv_fixedframeratesingleplayer.integer) || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS)
+       if (cl_nolerp.integer || cls.timedemo || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS)
                cl.time = cl.mtime[1] = newtime;
        else if (cls.demoplayback)
        {
@@ -3404,7 +3400,7 @@ void CL_ParseServerMessage(void)
        //if (cls.demorecording)
        //      CL_WriteDemoMessage (&cl_message);
 
-       cl.last_received_message = realtime;
+       cl.last_received_message = host.realtime;
 
        CL_KeepaliveMessage(false);
 
@@ -3412,7 +3408,7 @@ void CL_ParseServerMessage(void)
 // if recording demos, copy the message out
 //
        if (cl_shownet.integer == 1)
-               Con_Printf("%f %i\n", realtime, cl_message.cursize);
+               Con_Printf("%f %i\n", host.realtime, cl_message.cursize);
        else if (cl_shownet.integer == 2)
                Con_Print("------------------\n");
 
@@ -3425,7 +3421,7 @@ void CL_ParseServerMessage(void)
 
        if (cls.protocol == PROTOCOL_QUAKEWORLD)
        {
-               CL_NetworkTimeReceived(realtime); // qw has no clock
+               CL_NetworkTimeReceived(host.realtime); // qw has no clock
 
                // kill all qw nails
                cl.qw_num_nails = 0;
@@ -3662,7 +3658,7 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case qw_svc_sellscreen:
-                               Cmd_ExecuteString(&cmd_client, "help", src_command, true);
+                               Cmd_ExecuteString(&cmd_client, "help", src_local, true);
                                break;
 
                        case qw_svc_smallkick:
@@ -4169,7 +4165,7 @@ void CL_ParseServerMessage(void)
                                break;
 
                        case svc_sellscreen:
-                               Cmd_ExecuteString(&cmd_client, "help", src_command, true);
+                               Cmd_ExecuteString(&cmd_client, "help", src_local, true);
                                break;
                        case svc_hidelmp:
                                if (gamemode == GAME_TENEBRAE)
@@ -4305,16 +4301,15 @@ void CL_Parse_Init(void)
        Cvar_RegisterVariable(&cl_iplog_name);
        Cvar_RegisterVariable(&cl_readpicture_force);
 
-       Cmd_AddCommand(&cmd_client, "nextul", QW_CL_NextUpload_f, "sends next fragment of current upload buffer (screenshot for example)");
-       Cmd_AddCommand(&cmd_client, "stopul", QW_CL_StopUpload_f, "aborts current upload (screenshot for example)");
-       Cmd_AddCommand(&cmd_client, "skins", QW_CL_Skins_f, "downloads missing qw skins from server");
-       Cmd_AddCommand(&cmd_clientfromserver, "skins", QW_CL_Skins_f, "downloads missing qw skins from server");
-       Cmd_AddCommand(&cmd_client, "changing", QW_CL_Changing_f, "sent by qw servers to tell client to wait for level change");
-       Cmd_AddCommand(&cmd_client, "cl_begindownloads", CL_BeginDownloads_f, "used internally by darkplaces client while connecting (causes loading of models and sounds or triggers downloads for missing ones)");
-       Cmd_AddCommand(&cmd_client, "cl_downloadbegin", CL_DownloadBegin_f, "(networking) informs client of download file information, client replies with sv_startsoundload to begin the transfer");
-       Cmd_AddCommand(&cmd_client, "stopdownload", CL_StopDownload_f, "terminates a download");
-       Cmd_AddCommand(&cmd_client, "cl_downloadfinished", CL_DownloadFinished_f, "signals that a download has finished and provides the client with file size and crc to check its integrity");
-       Cmd_AddCommand(&cmd_client, "iplog_list", CL_IPLog_List_f, "lists names of players whose IP address begins with the supplied text (example: iplog_list 123.456.789)");
+       Cmd_AddCommand(CMD_CLIENT, "nextul", QW_CL_NextUpload_f, "sends next fragment of current upload buffer (screenshot for example)");
+       Cmd_AddCommand(CMD_CLIENT, "stopul", QW_CL_StopUpload_f, "aborts current upload (screenshot for example)");
+       Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "skins", QW_CL_Skins_f, "downloads missing qw skins from server");
+       Cmd_AddCommand(CMD_CLIENT, "changing", QW_CL_Changing_f, "sent by qw servers to tell client to wait for level change");
+       Cmd_AddCommand(CMD_CLIENT, "cl_begindownloads", CL_BeginDownloads_f, "used internally by darkplaces client while connecting (causes loading of models and sounds or triggers downloads for missing ones)");
+       Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "cl_downloadbegin", CL_DownloadBegin_f, "(networking) informs client of download file information, client replies with sv_startsoundload to begin the transfer");
+       Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "stopdownload", CL_StopDownload_f, "terminates a download");
+       Cmd_AddCommand(CMD_CLIENT | CMD_CLIENT_FROM_SERVER, "cl_downloadfinished", CL_DownloadFinished_f, "signals that a download has finished and provides the client with file size and crc to check its integrity");
+       Cmd_AddCommand(CMD_CLIENT, "iplog_list", CL_IPLog_List_f, "lists names of players whose IP address begins with the supplied text (example: iplog_list 123.456.789)");
 }
 
 void CL_Parse_Shutdown(void)