]> git.xonotic.org Git - xonotic/darkplaces.git/blob - clvm_cmds.c
987862d69cb1c333e5699081b9fc1f3e4c586e9d
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
27
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
30 {
31         vec3_t angles, forward, right, up;
32         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34         AngleVectors(angles, forward, right, up);
35         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36         VectorCopy(right, PRVM_clientglobalvector(v_right));
37         VectorCopy(up, PRVM_clientglobalvector(v_up));
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
42 {
43         prvm_edict_t    *e;
44         prvm_vec_t      *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning(prog, "setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning(prog, "setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, PRVM_clientedictvector(e, origin));
60         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
62         CL_LinkEdict(e);
63 }
64
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
66 {
67         int             i;
68
69         for (i=0 ; i<3 ; i++)
70                 if (min[i] > max[i])
71                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
72
73         // set derived values
74         VectorCopy (min, PRVM_clientedictvector(e, mins));
75         VectorCopy (max, PRVM_clientedictvector(e, maxs));
76         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
77
78         CL_LinkEdict (e);
79 }
80
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
82 {
83         prvm_vec3_t mins, maxs;
84         VectorCopy(min, mins);
85         VectorCopy(max, maxs);
86         SetMinMaxSizePRVM(prog, e, mins, maxs);
87 }
88
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
91 {
92         prvm_edict_t    *e;
93         const char              *m;
94         dp_model_t *mod;
95         int                             i;
96
97         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
98
99         e = PRVM_G_EDICT(OFS_PARM0);
100         PRVM_clientedictfloat(e, modelindex) = 0;
101         PRVM_clientedictstring(e, model) = 0;
102
103         m = PRVM_G_STRING(OFS_PARM1);
104         mod = NULL;
105         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
106         {
107                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
108                 {
109                         mod = cl.csqc_model_precache[i];
110                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
112                         break;
113                 }
114         }
115
116         if( !mod ) {
117                 for (i = 0;i < MAX_MODELS;i++)
118                 {
119                         mod = cl.model_precache[i];
120                         if (mod && !strcmp(mod->name, m))
121                         {
122                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123                                 PRVM_clientedictfloat(e, modelindex) = i;
124                                 break;
125                         }
126                 }
127         }
128
129         if( mod ) {
130                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131                 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
133         }
134         else
135         {
136                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
138         }
139 }
140
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
143 {
144         prvm_edict_t    *e;
145         vec3_t          mins, maxs;
146         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning(prog, "setsize: can not modify world entity\n");
152                 return;
153         }
154         if (e->priv.server->free)
155         {
156                 VM_Warning(prog, "setsize: can not modify free entity\n");
157                 return;
158         }
159         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
161
162         SetMinMaxSize( prog, e, mins, maxs );
163
164         CL_LinkEdict(e);
165 }
166
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
169 {
170         const char                      *sample;
171         int                                     channel;
172         prvm_edict_t            *entity;
173         float                           fvolume;
174         float                           attenuation;
175         float pitchchange;
176         float                           startposition;
177         int flags;
178         vec3_t                          org;
179
180         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
181
182         entity = PRVM_G_EDICT(OFS_PARM0);
183         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184         sample = PRVM_G_STRING(OFS_PARM2);
185         fvolume = PRVM_G_FLOAT(OFS_PARM3);
186         attenuation = PRVM_G_FLOAT(OFS_PARM4);
187
188         if (fvolume < 0 || fvolume > 1)
189         {
190                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
191                 return;
192         }
193
194         if (attenuation < 0 || attenuation > 4)
195         {
196                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
197                 return;
198         }
199
200         if (prog->argc < 6)
201                 pitchchange = 0;
202         else
203                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
204
205         if (prog->argc < 7)
206                 flags = 0;
207         else
208         {
209                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
211         }
212
213         // sound_starttime exists instead of sound_startposition because in a
214         // networking sense you might not know when something is being received,
215         // so making sounds match up in sync would be impossible if relative
216         // position was sent
217         if (PRVM_clientglobalfloat(sound_starttime))
218                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
219         else
220                 startposition = 0;
221
222         if (!IS_CHAN(channel))
223         {
224                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
225                 return;
226         }
227
228         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
230 }
231
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
234 {
235         const char                      *sample;
236         float                           fvolume;
237         float                           attenuation;
238         vec3_t                          org;
239
240         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
241
242         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243         sample = PRVM_G_STRING(OFS_PARM1);
244         fvolume = PRVM_G_FLOAT(OFS_PARM2);
245         attenuation = PRVM_G_FLOAT(OFS_PARM3);
246
247         if (fvolume < 0 || fvolume > 1)
248         {
249                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
250                 return;
251         }
252
253         if (attenuation < 0 || attenuation > 4)
254         {
255                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
256                 return;
257         }
258
259         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
261 }
262
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
265 {
266         prvm_edict_t *ed;
267         ed = PRVM_ED_Alloc(prog);
268         VM_RETURN_EDICT(ed);
269 }
270
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
272 {
273         VM_SetTraceGlobals(prog, trace);
274         PRVM_clientglobalfloat(trace_networkentity) = svent;
275 }
276
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
279
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
282 {
283         vec3_t  v1, v2;
284         trace_t trace;
285         int             move, svent;
286         prvm_edict_t    *ent;
287
288 //      R_TimeReport("pretraceline");
289
290         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
291
292         prog->xfunction->builtinsprofile += 30;
293
294         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296         move = (int)PRVM_G_FLOAT(OFS_PARM2);
297         ent = PRVM_G_EDICT(OFS_PARM3);
298
299         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301
302         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
303
304         CL_VM_SetTraceGlobals(prog, &trace, svent);
305 //      R_TimeReport("traceline");
306 }
307
308 /*
309 =================
310 VM_CL_tracebox
311
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
315
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
317 =================
318 */
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
321 {
322         vec3_t  v1, v2, m1, m2;
323         trace_t trace;
324         int             move, svent;
325         prvm_edict_t    *ent;
326
327 //      R_TimeReport("pretracebox");
328         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
329
330         prog->xfunction->builtinsprofile += 30;
331
332         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336         move = (int)PRVM_G_FLOAT(OFS_PARM4);
337         ent = PRVM_G_EDICT(OFS_PARM5);
338
339         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
341
342         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
343
344         CL_VM_SetTraceGlobals(prog, &trace, svent);
345 //      R_TimeReport("tracebox");
346 }
347
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
349 {
350         int i;
351         float gravity;
352         vec3_t start, end, mins, maxs, move;
353         vec3_t original_origin;
354         vec3_t original_velocity;
355         vec3_t original_angles;
356         vec3_t original_avelocity;
357         trace_t trace;
358
359         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
360         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
362         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
363
364         gravity = PRVM_clientedictfloat(tossent, gravity);
365         if (!gravity)
366                 gravity = 1.0f;
367         gravity *= cl.movevars_gravity * 0.05;
368
369         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
370         {
371                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
380
381                 if (trace.fraction < 1)
382                         break;
383         }
384
385         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
386         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
388         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
389
390         return trace;
391 }
392
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
394 {
395         trace_t trace;
396         prvm_edict_t    *ent;
397         prvm_edict_t    *ignore;
398         int svent = 0;
399
400         prog->xfunction->builtinsprofile += 600;
401
402         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
403
404         ent = PRVM_G_EDICT(OFS_PARM0);
405         if (ent == prog->edicts)
406         {
407                 VM_Warning(prog, "tracetoss: can not use world entity\n");
408                 return;
409         }
410         ignore = PRVM_G_EDICT(OFS_PARM1);
411
412         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
413
414         CL_VM_SetTraceGlobals(prog, &trace, svent);
415 }
416
417
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
420 {
421         const char      *name;
422         int                     i;
423         dp_model_t              *m;
424
425         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
426
427         name = PRVM_G_STRING(OFS_PARM0);
428         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
429         {
430                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
431                 {
432                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
433                         return;
434                 }
435         }
436         PRVM_G_FLOAT(OFS_RETURN) = 0;
437         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
438         if(m && m->loaded)
439         {
440                 for (i = 0;i < MAX_MODELS;i++)
441                 {
442                         if (!cl.csqc_model_precache[i])
443                         {
444                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
445                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
446                                 return;
447                         }
448                 }
449                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
450                 return;
451         }
452         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
453 }
454
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
457 {
458         prvm_edict_t    *ent, *chain;
459         vec_t                   radius, radius2;
460         vec3_t                  org, eorg, mins, maxs;
461         int                             i, numtouchedicts;
462         static prvm_edict_t     *touchedicts[MAX_EDICTS];
463         int             chainfield;
464
465         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
466
467         if(prog->argc == 3)
468                 chainfield = PRVM_G_INT(OFS_PARM2);
469         else
470                 chainfield = prog->fieldoffsets.chain;
471         if(chainfield < 0)
472                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
473
474         chain = (prvm_edict_t *)prog->edicts;
475
476         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477         radius = PRVM_G_FLOAT(OFS_PARM1);
478         radius2 = radius * radius;
479
480         mins[0] = org[0] - (radius + 1);
481         mins[1] = org[1] - (radius + 1);
482         mins[2] = org[2] - (radius + 1);
483         maxs[0] = org[0] + (radius + 1);
484         maxs[1] = org[1] + (radius + 1);
485         maxs[2] = org[2] + (radius + 1);
486         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487         if (numtouchedicts > MAX_EDICTS)
488         {
489                 // this never happens   //[515]: for what then ?
490                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491                 numtouchedicts = MAX_EDICTS;
492         }
493         for (i = 0;i < numtouchedicts;i++)
494         {
495                 ent = touchedicts[i];
496                 // Quake did not return non-solid entities but darkplaces does
497                 // (note: this is the reason you can't blow up fallen zombies)
498                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
499                         continue;
500                 // LadyHavoc: compare against bounding box rather than center so it
501                 // doesn't miss large objects, and use DotProduct instead of Length
502                 // for a major speedup
503                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504                 if (sv_gameplayfix_findradiusdistancetobox.integer)
505                 {
506                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
509                 }
510                 else
511                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512                 if (DotProduct(eorg, eorg) < radius2)
513                 {
514                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
515                         chain = ent;
516                 }
517         }
518
519         VM_RETURN_EDICT(chain);
520 }
521
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
524 {
525         prvm_edict_t            *ent;
526         vec3_t                          start, end, mins, maxs;
527         trace_t                         trace;
528
529         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
530
531         // assume failure if it returns early
532         PRVM_G_FLOAT(OFS_RETURN) = 0;
533
534         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535         if (ent == prog->edicts)
536         {
537                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
538                 return;
539         }
540         if (ent->priv.server->free)
541         {
542                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
543                 return;
544         }
545
546         VectorCopy(PRVM_clientedictvector(ent, origin), start);
547         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549         VectorCopy(PRVM_clientedictvector(ent, origin), end);
550         end[2] -= 256;
551
552         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
553
554         if (trace.fraction != 1)
555         {
556                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
557                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
558                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
559                 PRVM_G_FLOAT(OFS_RETURN) = 1;
560                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
561 //              ent->priv.server->suspendedinairflag = true;
562         }
563 }
564
565 // #35 void(float style, string value) lightstyle
566 static void VM_CL_lightstyle (prvm_prog_t *prog)
567 {
568         int                     i;
569         const char      *c;
570
571         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
572
573         i = (int)PRVM_G_FLOAT(OFS_PARM0);
574         c = PRVM_G_STRING(OFS_PARM1);
575         if (i >= cl.max_lightstyle)
576         {
577                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
578                 return;
579         }
580         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
581         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
582         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
583 }
584
585 // #40 float(entity e) checkbottom
586 static void VM_CL_checkbottom (prvm_prog_t *prog)
587 {
588         static int              cs_yes, cs_no;
589         prvm_edict_t    *ent;
590         vec3_t                  mins, maxs, start, stop;
591         trace_t                 trace;
592         int                             x, y;
593         float                   mid, bottom;
594
595         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
596         ent = PRVM_G_EDICT(OFS_PARM0);
597         PRVM_G_FLOAT(OFS_RETURN) = 0;
598
599         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
600         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
601
602 // if all of the points under the corners are solid world, don't bother
603 // with the tougher checks
604 // the corners must be within 16 of the midpoint
605         start[2] = mins[2] - 1;
606         for     (x=0 ; x<=1 ; x++)
607                 for     (y=0 ; y<=1 ; y++)
608                 {
609                         start[0] = x ? maxs[0] : mins[0];
610                         start[1] = y ? maxs[1] : mins[1];
611                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
612                                 goto realcheck;
613                 }
614
615         cs_yes++;
616         PRVM_G_FLOAT(OFS_RETURN) = true;
617         return;         // we got out easy
618
619 realcheck:
620         cs_no++;
621 //
622 // check it for real...
623 //
624         start[2] = mins[2];
625
626 // the midpoint must be within 16 of the bottom
627         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
628         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
629         stop[2] = start[2] - 2*sv_stepheight.value;
630         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
631
632         if (trace.fraction == 1.0)
633                 return;
634
635         mid = bottom = trace.endpos[2];
636
637 // the corners must be within 16 of the midpoint
638         for     (x=0 ; x<=1 ; x++)
639                 for     (y=0 ; y<=1 ; y++)
640                 {
641                         start[0] = stop[0] = x ? maxs[0] : mins[0];
642                         start[1] = stop[1] = y ? maxs[1] : mins[1];
643
644                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
645
646                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
647                                 bottom = trace.endpos[2];
648                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
649                                 return;
650                 }
651
652         cs_yes++;
653         PRVM_G_FLOAT(OFS_RETURN) = true;
654 }
655
656 // #41 float(vector v) pointcontents
657 static void VM_CL_pointcontents (prvm_prog_t *prog)
658 {
659         vec3_t point;
660         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
661         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
662         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
663 }
664
665 // #48 void(vector o, vector d, float color, float count) particle
666 static void VM_CL_particle (prvm_prog_t *prog)
667 {
668         vec3_t org, dir;
669         int             count;
670         unsigned char   color;
671         VM_SAFEPARMCOUNT(4, VM_CL_particle);
672
673         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
674         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
675         color = (int)PRVM_G_FLOAT(OFS_PARM2);
676         count = (int)PRVM_G_FLOAT(OFS_PARM3);
677         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
678 }
679
680 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
681 static void VM_CL_ambientsound (prvm_prog_t *prog)
682 {
683         vec3_t f;
684         sfx_t   *s;
685         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
686         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
687         s = S_FindName(PRVM_G_STRING(OFS_PARM1));
688         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
689 }
690
691 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
692 static void VM_CL_getlight (prvm_prog_t *prog)
693 {
694         vec3_t ambientcolor, diffusecolor, diffusenormal;
695         vec3_t p;
696         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
697
698         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
699
700         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
701         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
702         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
703         if (PRVM_clientglobalvector(getlight_ambient))
704                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
705         if (PRVM_clientglobalvector(getlight_diffuse))
706                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
707         if (PRVM_clientglobalvector(getlight_dir))
708                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
709 }
710
711 //============================================================================
712 //[515]: SCENE MANAGER builtins
713
714 extern cvar_t v_yshearing;
715 void CSQC_R_RecalcView (void)
716 {
717         extern matrix4x4_t viewmodelmatrix_nobob;
718         extern matrix4x4_t viewmodelmatrix_withbob;
719         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
720         if (v_yshearing.value > 0)
721                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
722         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
723         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
724         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
725 }
726
727 //#300 void() clearscene (EXT_CSQC)
728 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
729 {
730         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
731         // clear renderable entity and light lists
732         r_refdef.scene.numentities = 0;
733         r_refdef.scene.numlights = 0;
734         // restore the view settings to the values that VM_CL_UpdateView received from the client code
735         r_refdef.view = csqc_original_r_refdef_view;
736         // polygonbegin without draw2d arg has to guess
737         prog->polygonbegin_guess2d = false;
738         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
739         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
740         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
741         cl.csqc_vidvars.drawenginesbar = false;
742         cl.csqc_vidvars.drawcrosshair = false;
743         CSQC_R_RecalcView();
744         // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
745         CL_MeshEntities_Scene_Clear();
746 }
747
748 //#301 void(float mask) addentities (EXT_CSQC)
749 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
750 {
751         double t = Sys_DirtyTime();
752         int                     i, drawmask;
753         prvm_edict_t *ed;
754         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
755         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
756         CSQC_RelinkAllEntities(drawmask);
757
758         PRVM_clientglobalfloat(time) = cl.time;
759         for(i=1;i<prog->num_edicts;i++)
760         {
761                 // so we can easily check if CSQC entity #edictnum is currently drawn
762                 cl.csqcrenderentities[i].entitynumber = 0;
763                 ed = &prog->edicts[i];
764                 if(ed->priv.required->free)
765                         continue;
766                 CSQC_Think(ed);
767                 if(ed->priv.required->free)
768                         continue;
769                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
770                 CSQC_Predraw(ed);
771                 if(ed->priv.required->free)
772                         continue;
773                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
774                         continue;
775                 CSQC_AddRenderEdict(ed, i);
776         }
777
778         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
779         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
780         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
781 }
782
783 //#302 void(entity ent) addentity (EXT_CSQC)
784 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
785 {
786         double t = Sys_DirtyTime();
787         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
788         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
789         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
790         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
791 }
792
793 //#303 float(float property, ...) setproperty (EXT_CSQC)
794 //#303 float(float property) getproperty
795 //#303 vector(float property) getpropertyvec
796 //#309 float(float property) getproperty
797 //#309 vector(float property) getpropertyvec
798 // VorteX: make this function be able to return previously set property if new value is not given
799 static void VM_CL_R_SetView (prvm_prog_t *prog)
800 {
801         int             c;
802         prvm_vec_t      *f;
803         float   k;
804
805         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
806
807         c = (int)PRVM_G_FLOAT(OFS_PARM0);
808
809         // return value?
810         if (prog->argc < 2)
811         {
812                 switch(c)
813                 {
814                 case VF_MIN:
815                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
816                         break;
817                 case VF_MIN_X:
818                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
819                         break;
820                 case VF_MIN_Y:
821                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
822                         break;
823                 case VF_SIZE:
824                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
825                         break;
826                 case VF_SIZE_X:
827                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
828                         break;
829                 case VF_SIZE_Y:
830                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
831                         break;
832                 case VF_VIEWPORT:
833                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
834                         break;
835                 case VF_FOV:
836                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
837                         break;
838                 case VF_FOVX:
839                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
840                         break;
841                 case VF_FOVY:
842                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
843                         break;
844                 case VF_ORIGIN:
845                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
846                         break;
847                 case VF_ORIGIN_X:
848                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
849                         break;
850                 case VF_ORIGIN_Y:
851                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
852                         break;
853                 case VF_ORIGIN_Z:
854                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
855                         break;
856                 case VF_ANGLES:
857                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
858                         break;
859                 case VF_ANGLES_X:
860                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
861                         break;
862                 case VF_ANGLES_Y:
863                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
864                         break;
865                 case VF_ANGLES_Z:
866                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
867                         break;
868                 case VF_DRAWWORLD:
869                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
870                         break;
871                 case VF_DRAWENGINESBAR:
872                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
873                         break;
874                 case VF_DRAWCROSSHAIR:
875                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
876                         break;
877                 case VF_CL_VIEWANGLES:
878                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
879                         break;
880                 case VF_CL_VIEWANGLES_X:
881                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
882                         break;
883                 case VF_CL_VIEWANGLES_Y:
884                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
885                         break;
886                 case VF_CL_VIEWANGLES_Z:
887                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
888                         break;
889                 case VF_PERSPECTIVE:
890                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
891                         break;
892                 case VF_CLEARSCREEN:
893                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
894                         break;
895                 case VF_MAINVIEW:
896                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
897                         break;
898                 case VF_FOG_DENSITY:
899                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
900                         break;
901                 case VF_FOG_COLOR:
902                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
903                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
904                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
905                         break;
906                 case VF_FOG_COLOR_R:
907                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
908                         break;
909                 case VF_FOG_COLOR_G:
910                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
911                         break;
912                 case VF_FOG_COLOR_B:
913                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
914                         break;
915                 case VF_FOG_ALPHA:
916                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
917                         break;
918                 case VF_FOG_START:
919                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
920                         break;
921                 case VF_FOG_END:
922                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
923                         break;
924                 case VF_FOG_HEIGHT:
925                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
926                         break;
927                 case VF_FOG_FADEDEPTH:
928                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
929                         break;
930                 case VF_MINFPS_QUALITY:
931                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
932                         break;
933                 default:
934                         PRVM_G_FLOAT(OFS_RETURN) = 0;
935                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
936                         return;
937                 }
938                 return;
939         }
940
941         f = PRVM_G_VECTOR(OFS_PARM1);
942         k = PRVM_G_FLOAT(OFS_PARM1);
943         switch(c)
944         {
945         case VF_MIN:
946                 r_refdef.view.x = (int)(f[0]);
947                 r_refdef.view.y = (int)(f[1]);
948                 DrawQ_RecalcView();
949                 break;
950         case VF_MIN_X:
951                 r_refdef.view.x = (int)(k);
952                 DrawQ_RecalcView();
953                 break;
954         case VF_MIN_Y:
955                 r_refdef.view.y = (int)(k);
956                 DrawQ_RecalcView();
957                 break;
958         case VF_SIZE:
959                 r_refdef.view.width = (int)(f[0]);
960                 r_refdef.view.height = (int)(f[1]);
961                 DrawQ_RecalcView();
962                 break;
963         case VF_SIZE_X:
964                 r_refdef.view.width = (int)(k);
965                 DrawQ_RecalcView();
966                 break;
967         case VF_SIZE_Y:
968                 r_refdef.view.height = (int)(k);
969                 DrawQ_RecalcView();
970                 break;
971         case VF_VIEWPORT:
972                 r_refdef.view.x = (int)(f[0]);
973                 r_refdef.view.y = (int)(f[1]);
974                 f = PRVM_G_VECTOR(OFS_PARM2);
975                 r_refdef.view.width = (int)(f[0]);
976                 r_refdef.view.height = (int)(f[1]);
977                 DrawQ_RecalcView();
978                 break;
979         case VF_FOV:
980                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
981                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
982                 break;
983         case VF_FOVX:
984                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
985                 break;
986         case VF_FOVY:
987                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
988                 break;
989         case VF_ORIGIN:
990                 VectorCopy(f, cl.csqc_vieworigin);
991                 CSQC_R_RecalcView();
992                 break;
993         case VF_ORIGIN_X:
994                 cl.csqc_vieworigin[0] = k;
995                 CSQC_R_RecalcView();
996                 break;
997         case VF_ORIGIN_Y:
998                 cl.csqc_vieworigin[1] = k;
999                 CSQC_R_RecalcView();
1000                 break;
1001         case VF_ORIGIN_Z:
1002                 cl.csqc_vieworigin[2] = k;
1003                 CSQC_R_RecalcView();
1004                 break;
1005         case VF_ANGLES:
1006                 VectorCopy(f, cl.csqc_viewangles);
1007                 CSQC_R_RecalcView();
1008                 break;
1009         case VF_ANGLES_X:
1010                 cl.csqc_viewangles[0] = k;
1011                 CSQC_R_RecalcView();
1012                 break;
1013         case VF_ANGLES_Y:
1014                 cl.csqc_viewangles[1] = k;
1015                 CSQC_R_RecalcView();
1016                 break;
1017         case VF_ANGLES_Z:
1018                 cl.csqc_viewangles[2] = k;
1019                 CSQC_R_RecalcView();
1020                 break;
1021         case VF_DRAWWORLD:
1022                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1023                 break;
1024         case VF_DRAWENGINESBAR:
1025                 cl.csqc_vidvars.drawenginesbar = k != 0;
1026                 break;
1027         case VF_DRAWCROSSHAIR:
1028                 cl.csqc_vidvars.drawcrosshair = k != 0;
1029                 break;
1030         case VF_CL_VIEWANGLES:
1031                 VectorCopy(f, cl.viewangles);
1032                 break;
1033         case VF_CL_VIEWANGLES_X:
1034                 cl.viewangles[0] = k;
1035                 break;
1036         case VF_CL_VIEWANGLES_Y:
1037                 cl.viewangles[1] = k;
1038                 break;
1039         case VF_CL_VIEWANGLES_Z:
1040                 cl.viewangles[2] = k;
1041                 break;
1042         case VF_PERSPECTIVE:
1043                 r_refdef.view.useperspective = k != 0;
1044                 break;
1045         case VF_CLEARSCREEN:
1046                 r_refdef.view.isoverlay = !k;
1047                 break;
1048         case VF_MAINVIEW:
1049                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1050                 break;
1051         case VF_FOG_DENSITY:
1052                 r_refdef.fog_density = k;
1053                 break;
1054         case VF_FOG_COLOR:
1055                 r_refdef.fog_red = f[0];
1056                 r_refdef.fog_green = f[1];
1057                 r_refdef.fog_blue = f[2];
1058                 break;
1059         case VF_FOG_COLOR_R:
1060                 r_refdef.fog_red = k;
1061                 break;
1062         case VF_FOG_COLOR_G:
1063                 r_refdef.fog_green = k;
1064                 break;
1065         case VF_FOG_COLOR_B:
1066                 r_refdef.fog_blue = k;
1067                 break;
1068         case VF_FOG_ALPHA:
1069                 r_refdef.fog_alpha = k;
1070                 break;
1071         case VF_FOG_START:
1072                 r_refdef.fog_start = k;
1073                 break;
1074         case VF_FOG_END:
1075                 r_refdef.fog_end = k;
1076                 break;
1077         case VF_FOG_HEIGHT:
1078                 r_refdef.fog_height = k;
1079                 break;
1080         case VF_FOG_FADEDEPTH:
1081                 r_refdef.fog_fadedepth = k;
1082                 break;
1083         case VF_MINFPS_QUALITY:
1084                 r_refdef.view.quality = k;
1085                 break;
1086         default:
1087                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1088                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1089                 return;
1090         }
1091         PRVM_G_FLOAT(OFS_RETURN) = 1;
1092 }
1093
1094 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1095 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1096 {
1097         double t = Sys_DirtyTime();
1098         vec3_t org;
1099         float radius = 300;
1100         vec3_t col;
1101         int style = -1;
1102         const char *cubemapname = NULL;
1103         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1104         float coronaintensity = 1;
1105         float coronasizescale = 0.25;
1106         qboolean castshadow = true;
1107         float ambientscale = 0;
1108         float diffusescale = 1;
1109         float specularscale = 1;
1110         matrix4x4_t matrix;
1111         vec3_t forward, left, up;
1112         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1113
1114         // if we've run out of dlights, just return
1115         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1116                 return;
1117
1118         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1119         radius = PRVM_G_FLOAT(OFS_PARM1);
1120         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1121         if (prog->argc >= 4)
1122         {
1123                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1124                 if (style >= MAX_LIGHTSTYLES)
1125                 {
1126                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1127                         style = -1;
1128                 }
1129         }
1130         if (prog->argc >= 5)
1131                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1132         if (prog->argc >= 6)
1133                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1134         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1135         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1136
1137         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1138         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1139         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1140         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1141
1142         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1143         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1144         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1145         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1146 }
1147
1148 //============================================================================
1149
1150 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1151 static void VM_CL_unproject (prvm_prog_t *prog)
1152 {
1153         vec3_t f;
1154         vec3_t temp;
1155         vec3_t result;
1156
1157         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1158         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1159         VectorSet(temp,
1160                 f[2],
1161                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1162                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1163         if(v_flipped.integer)
1164                 temp[1] = -temp[1];
1165         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1166         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1167 }
1168
1169 //#311 vector (vector v) cs_project (EXT_CSQC)
1170 static void VM_CL_project (prvm_prog_t *prog)
1171 {
1172         vec3_t f;
1173         vec3_t v;
1174         matrix4x4_t m;
1175
1176         VM_SAFEPARMCOUNT(1, VM_CL_project);
1177         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1178         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1179         Matrix4x4_Transform(&m, f, v);
1180         if(v_flipped.integer)
1181                 v[1] = -v[1];
1182         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1183                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1184                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1185                 v[0]);
1186         // explanation:
1187         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1188         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1189 }
1190
1191 //#330 float(float stnum) getstatf (EXT_CSQC)
1192 static void VM_CL_getstatf (prvm_prog_t *prog)
1193 {
1194         int i;
1195         union
1196         {
1197                 float f;
1198                 int l;
1199         }dat;
1200         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1201         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1202         if(i < 0 || i >= MAX_CL_STATS)
1203         {
1204                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1205                 return;
1206         }
1207         dat.l = cl.stats[i];
1208         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1209 }
1210
1211 //#331 float(float stnum) getstati (EXT_CSQC)
1212 static void VM_CL_getstati (prvm_prog_t *prog)
1213 {
1214         int i, index;
1215         int firstbit, bitcount;
1216
1217         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1218
1219         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1220         if (prog->argc > 1)
1221         {
1222                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1223                 if (prog->argc > 2)
1224                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1225                 else
1226                         bitcount = 1;
1227         }
1228         else
1229         {
1230                 firstbit = 0;
1231                 bitcount = 32;
1232         }
1233
1234         if(index < 0 || index >= MAX_CL_STATS)
1235         {
1236                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1237                 return;
1238         }
1239         i = cl.stats[index];
1240         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1241                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1242         PRVM_G_FLOAT(OFS_RETURN) = i;
1243 }
1244
1245 //#332 string(float firststnum) getstats (EXT_CSQC)
1246 static void VM_CL_getstats (prvm_prog_t *prog)
1247 {
1248         int i;
1249         char t[17];
1250         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1251         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1252         if(i < 0 || i > MAX_CL_STATS-4)
1253         {
1254                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1255                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1256                 return;
1257         }
1258         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1259         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1260 }
1261
1262 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1263 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1264 {
1265         int                             i;
1266         prvm_edict_t    *t;
1267         struct model_s  *model;
1268
1269         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1270
1271         t = PRVM_G_EDICT(OFS_PARM0);
1272
1273         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1274
1275         PRVM_clientedictstring(t, model) = 0;
1276         PRVM_clientedictfloat(t, modelindex) = 0;
1277
1278         if (!i)
1279                 return;
1280
1281         model = CL_GetModelByIndex(i);
1282         if (!model)
1283         {
1284                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1285                 return;
1286         }
1287         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1288         PRVM_clientedictfloat(t, modelindex) = i;
1289
1290         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1291         if (model)
1292         {
1293                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1294         }
1295         else
1296                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1297 }
1298
1299 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1300 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1301 {
1302         dp_model_t *model;
1303
1304         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1305
1306         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1307         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1308         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1309 }
1310
1311 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1312 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1313 {
1314         int                     i;
1315         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1316         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1317         if (i == 0)
1318                 i = -1;
1319         PRVM_G_FLOAT(OFS_RETURN) = i;
1320 }
1321
1322 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1323 static void VM_CL_trailparticles (prvm_prog_t *prog)
1324 {
1325         int                             i;
1326         vec3_t                  start, end, velocity;
1327         prvm_edict_t    *t;
1328         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1329
1330         t = PRVM_G_EDICT(OFS_PARM0);
1331         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1332         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1333         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1334         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1335
1336         if (i < 0)
1337                 return;
1338         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1339 }
1340
1341 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1342 static void VM_CL_pointparticles (prvm_prog_t *prog)
1343 {
1344         int                     i;
1345         float n;
1346         vec3_t f, v;
1347         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1348         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1349         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1350         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1351         n = PRVM_G_FLOAT(OFS_PARM3);
1352         if (i < 0)
1353                 return;
1354         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1355 }
1356
1357 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1358 static void VM_CL_boxparticles (prvm_prog_t *prog)
1359 {
1360         int effectnum;
1361         // prvm_edict_t *own;
1362         vec3_t origin_from, origin_to, dir_from, dir_to;
1363         float count;
1364         int flags;
1365         qboolean istrail;
1366         float tintmins[4], tintmaxs[4], fade;
1367         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1368
1369         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1370         if (effectnum < 0)
1371                 return;
1372         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1373         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1374         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
1375         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
1376         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
1377         count = PRVM_G_FLOAT(OFS_PARM6);
1378         if(prog->argc >= 8)
1379                 flags = PRVM_G_FLOAT(OFS_PARM7);
1380         else
1381                 flags = 0;
1382
1383         Vector4Set(tintmins, 1, 1, 1, 1);
1384         Vector4Set(tintmaxs, 1, 1, 1, 1);
1385         fade = 1;
1386         istrail = false;
1387
1388         if(flags & 1) // read alpha
1389         {
1390                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1391                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1392         }
1393         if(flags & 2) // read color
1394         {
1395                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1396                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1397         }
1398         if(flags & 4) // read fade
1399         {
1400                 fade = PRVM_clientglobalfloat(particles_fade);
1401         }
1402         if(flags & 128) // draw as trail
1403         {
1404                 istrail = true;
1405         }
1406
1407         if (istrail)
1408                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1409         else
1410                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1411 }
1412
1413 //#531 void(float pause) setpause
1414 static void VM_CL_setpause(prvm_prog_t *prog)
1415 {
1416         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1417         if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1418                 cl.csqc_paused = true;
1419         else
1420                 cl.csqc_paused = false;
1421 }
1422
1423 //#343 void(float usecursor) setcursormode (DP_CSQC)
1424 static void VM_CL_setcursormode (prvm_prog_t *prog)
1425 {
1426         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1427         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1428         cl_ignoremousemoves = 2;
1429 }
1430
1431 //#344 vector() getmousepos (DP_CSQC)
1432 static void VM_CL_getmousepos(prvm_prog_t *prog)
1433 {
1434         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1435
1436         if (key_consoleactive || key_dest != key_game)
1437                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1438         else if (cl.csqc_wantsmousemove)
1439                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1440         else
1441                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1442 }
1443
1444 //#345 float(float framenum) getinputstate (EXT_CSQC)
1445 static void VM_CL_getinputstate (prvm_prog_t *prog)
1446 {
1447         unsigned int i, frame;
1448         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1449         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1450         PRVM_G_FLOAT(OFS_RETURN) = false;
1451         for (i = 0;i < CL_MAX_USERCMDS;i++)
1452         {
1453                 if (cl.movecmd[i].sequence == frame)
1454                 {
1455                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1456                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1457                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1458                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1459                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1460                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1461                         // this probably shouldn't be here
1462                         if(cl.movecmd[i].crouch)
1463                         {
1464                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1465                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1466                         }
1467                         else
1468                         {
1469                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1470                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1471                         }
1472                         PRVM_G_FLOAT(OFS_RETURN) = true;
1473                 }
1474         }
1475 }
1476
1477 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1478 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1479 {
1480         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1481         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1482 }
1483
1484 //#347 void() runstandardplayerphysics (EXT_CSQC)
1485 #define PMF_JUMP_HELD 1 // matches FTEQW
1486 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1487 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1488 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1489 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1490 {
1491         cl_clientmovement_state_t s;
1492         prvm_edict_t *ent;
1493
1494         memset(&s, 0, sizeof(s));
1495
1496         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1497
1498         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1499         if(ent == prog->edicts)
1500         {
1501                 // deprecated use
1502                 s.self = NULL;
1503                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1504                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1505                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1506                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1507                 s.crouched = 0;
1508                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1509                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1510         }
1511         else
1512         {
1513                 // new use
1514                 s.self = ent;
1515                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1516                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1517                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1518                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1519                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1520                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1521                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1522         }
1523
1524         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1525         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1526         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1527         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1528         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1529         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1530         s.cmd.jump = (s.cmd.buttons & 2) != 0;
1531         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1532
1533         CL_ClientMovement_PlayerMove_Frame(&s);
1534
1535         if(ent == prog->edicts)
1536         {
1537                 // deprecated use
1538                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1539                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1540                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1541                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1542         }
1543         else
1544         {
1545                 // new use
1546                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1547                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1548                 PRVM_clientedictfloat(ent, pmove_flags) =
1549                         (s.crouched ? PMF_DUCKED : 0) |
1550                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1551                         (s.onground ? PMF_ONGROUND : 0);
1552         }
1553 }
1554
1555 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1556 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1557 {
1558         int                     i;
1559         char            t[128];
1560         const char      *c;
1561
1562         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1563
1564         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1565         c = PRVM_G_STRING(OFS_PARM1);
1566         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1567         Sbar_SortFrags();
1568
1569         if (i < 0)
1570                 i = Sbar_GetSortedPlayerIndex(-1-i);
1571         if(i < 0 || i >= cl.maxclients)
1572                 return;
1573
1574         t[0] = 0;
1575
1576         if(!strcasecmp(c, "name"))
1577                 strlcpy(t, cl.scores[i].name, sizeof(t));
1578         else
1579                 if(!strcasecmp(c, "frags"))
1580                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1581         else
1582                 if(!strcasecmp(c, "ping"))
1583                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1584         else
1585                 if(!strcasecmp(c, "pl"))
1586                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1587         else
1588                 if(!strcasecmp(c, "movementloss"))
1589                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1590         else
1591                 if(!strcasecmp(c, "entertime"))
1592                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1593         else
1594                 if(!strcasecmp(c, "colors"))
1595                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1596         else
1597                 if(!strcasecmp(c, "topcolor"))
1598                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1599         else
1600                 if(!strcasecmp(c, "bottomcolor"))
1601                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1602         else
1603                 if(!strcasecmp(c, "viewentity"))
1604                         dpsnprintf(t, sizeof(t), "%i", i+1);
1605         if(!t[0])
1606                 return;
1607         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1608 }
1609
1610 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1611 static void VM_CL_setlistener (prvm_prog_t *prog)
1612 {
1613         vec3_t origin, forward, left, up;
1614         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1615         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1616         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1617         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1618         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1619         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1620         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1621 }
1622
1623 //#352 void(string cmdname) registercommand (EXT_CSQC)
1624 static void VM_CL_registercmd (prvm_prog_t *prog)
1625 {
1626         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1627         if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1628                 Cmd_AddCommand(CMD_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1629 }
1630
1631 //#360 float() readbyte (EXT_CSQC)
1632 static void VM_CL_ReadByte (prvm_prog_t *prog)
1633 {
1634         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1635         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1636 }
1637
1638 //#361 float() readchar (EXT_CSQC)
1639 static void VM_CL_ReadChar (prvm_prog_t *prog)
1640 {
1641         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1642         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1643 }
1644
1645 //#362 float() readshort (EXT_CSQC)
1646 static void VM_CL_ReadShort (prvm_prog_t *prog)
1647 {
1648         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1649         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1650 }
1651
1652 //#363 float() readlong (EXT_CSQC)
1653 static void VM_CL_ReadLong (prvm_prog_t *prog)
1654 {
1655         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1656         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1657 }
1658
1659 //#364 float() readcoord (EXT_CSQC)
1660 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1661 {
1662         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1663         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1664 }
1665
1666 //#365 float() readangle (EXT_CSQC)
1667 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1668 {
1669         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1670         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1671 }
1672
1673 //#366 string() readstring (EXT_CSQC)
1674 static void VM_CL_ReadString (prvm_prog_t *prog)
1675 {
1676         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1677         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1678 }
1679
1680 //#367 float() readfloat (EXT_CSQC)
1681 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1682 {
1683         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1684         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1685 }
1686
1687 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1688 extern cvar_t cl_readpicture_force;
1689 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1690 {
1691         const char *name;
1692         unsigned char *data;
1693         unsigned char *buf;
1694         unsigned short size;
1695         int i;
1696         cachepic_t *pic;
1697
1698         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1699
1700         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1701         size = (unsigned short) MSG_ReadShort(&cl_message);
1702
1703         // check if a texture of that name exists
1704         // if yes, it is used and the data is discarded
1705         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1706
1707         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1708
1709         if(size)
1710         {
1711                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1712                 {
1713                         // texture found and loaded
1714                         // skip over the jpeg as we don't need it
1715                         for(i = 0; i < size; ++i)
1716                                 (void) MSG_ReadByte(&cl_message);
1717                 }
1718                 else
1719                 {
1720                         // texture not found
1721                         // use the attached jpeg as texture
1722                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1723                         MSG_ReadBytes(&cl_message, size, buf);
1724                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
1725                         Mem_Free(buf);
1726                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1727                         Mem_Free(data);
1728                 }
1729         }
1730
1731         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1732 }
1733
1734 //////////////////////////////////////////////////////////
1735
1736 static void VM_CL_makestatic (prvm_prog_t *prog)
1737 {
1738         prvm_edict_t *ent;
1739
1740         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1741
1742         ent = PRVM_G_EDICT(OFS_PARM0);
1743         if (ent == prog->edicts)
1744         {
1745                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1746                 return;
1747         }
1748         if (ent->priv.server->free)
1749         {
1750                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1751                 return;
1752         }
1753
1754         if (cl.num_static_entities < cl.max_static_entities)
1755         {
1756                 int renderflags;
1757                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1758
1759                 // copy it to the current state
1760                 memset(staticent, 0, sizeof(*staticent));
1761                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1762                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1763                 staticent->render.framegroupblend[0].lerp = 1;
1764                 // make torchs play out of sync
1765                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1766                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1767                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1768                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1769                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1770                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1771                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1772
1773                 // sanitize values
1774                 if (!staticent->render.alpha)
1775                         staticent->render.alpha = 1.0f;
1776                 if (!staticent->render.scale)
1777                         staticent->render.scale = 1.0f;
1778                 if (!VectorLength2(staticent->render.colormod))
1779                         VectorSet(staticent->render.colormod, 1, 1, 1);
1780                 if (!VectorLength2(staticent->render.glowmod))
1781                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1782
1783                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1784                 if (renderflags & RF_USEAXIS)
1785                 {
1786                         vec3_t forward, left, up, origin;
1787                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1788                         VectorNegate(PRVM_clientglobalvector(v_right), left);
1789                         VectorCopy(PRVM_clientglobalvector(v_up), up);
1790                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1791                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1792                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1793                 }
1794                 else
1795                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1796
1797                 // either fullbright or lit
1798                 if(!r_fullbright.integer)
1799                 {
1800                         if (!(staticent->render.effects & EF_FULLBRIGHT))
1801                                 staticent->render.flags |= RENDER_LIGHT;
1802                 }
1803                 // turn off shadows from transparent objects
1804                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1805                         staticent->render.flags |= RENDER_SHADOW;
1806                 if (staticent->render.effects & EF_NODEPTHTEST)
1807                         staticent->render.flags |= RENDER_NODEPTHTEST;
1808                 if (staticent->render.effects & EF_ADDITIVE)
1809                         staticent->render.flags |= RENDER_ADDITIVE;
1810                 if (staticent->render.effects & EF_DOUBLESIDED)
1811                         staticent->render.flags |= RENDER_DOUBLESIDED;
1812
1813                 staticent->render.allowdecals = true;
1814                 CL_UpdateRenderEntity(&staticent->render);
1815         }
1816         else
1817                 Con_Printf("Too many static entities");
1818
1819 // throw the entity away now
1820         PRVM_ED_Free(prog, ent);
1821 }
1822
1823 //=================================================================//
1824
1825 /*
1826 =================
1827 VM_CL_copyentity
1828
1829 copies data from one entity to another
1830
1831 copyentity(src, dst)
1832 =================
1833 */
1834 static void VM_CL_copyentity (prvm_prog_t *prog)
1835 {
1836         prvm_edict_t *in, *out;
1837         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1838         in = PRVM_G_EDICT(OFS_PARM0);
1839         if (in == prog->edicts)
1840         {
1841                 VM_Warning(prog, "copyentity: can not read world entity\n");
1842                 return;
1843         }
1844         if (in->priv.server->free)
1845         {
1846                 VM_Warning(prog, "copyentity: can not read free entity\n");
1847                 return;
1848         }
1849         out = PRVM_G_EDICT(OFS_PARM1);
1850         if (out == prog->edicts)
1851         {
1852                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1853                 return;
1854         }
1855         if (out->priv.server->free)
1856         {
1857                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1858                 return;
1859         }
1860         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1861
1862         if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
1863                 return;
1864         CL_LinkEdict(out);
1865 }
1866
1867 //=================================================================//
1868
1869 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1870 static void VM_CL_effect (prvm_prog_t *prog)
1871 {
1872         dp_model_t *model;
1873         vec3_t org;
1874         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1875         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1876
1877         model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
1878         if(model->loaded)
1879                 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1880         else
1881                 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
1882 }
1883
1884 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1885 static void VM_CL_te_blood (prvm_prog_t *prog)
1886 {
1887         vec3_t pos, vel, pos2;
1888         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1889         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1890                 return;
1891         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1892         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1893         CL_FindNonSolidLocation(pos, pos2, 4);
1894         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1895 }
1896
1897 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1898 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1899 {
1900         vec_t speed;
1901         vec3_t mincorner, maxcorner, vel1, vel2;
1902         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1903         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1904                 return;
1905         speed = PRVM_G_FLOAT(OFS_PARM2);
1906         vel1[0] = -speed;
1907         vel1[1] = -speed;
1908         vel1[2] = -speed;
1909         vel2[0] = speed;
1910         vel2[1] = speed;
1911         vel2[2] = speed;
1912         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1913         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1914         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1915 }
1916
1917 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1918 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1919 {
1920         vec3_t          pos;
1921         vec3_t          pos2;
1922         matrix4x4_t     tempmatrix;
1923         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1924         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1925         CL_FindNonSolidLocation(pos, pos2, 10);
1926         CL_ParticleExplosion(pos2);
1927         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1928         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1929 }
1930
1931 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1932 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1933 {
1934         vec3_t mincorner, maxcorner, vel;
1935         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1936         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1937         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1938         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1939         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1940 }
1941
1942 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1943 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1944 {
1945         vec3_t mincorner, maxcorner, vel;
1946         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1947         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1948         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1949         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1950         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1951 }
1952
1953 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1954 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1955 {
1956         vec3_t mincorner, maxcorner, vel;
1957         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1958         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1959         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1960         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1961         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1962 }
1963
1964 // #411 void(vector org, vector vel, float howmany) te_spark
1965 static void VM_CL_te_spark (prvm_prog_t *prog)
1966 {
1967         vec3_t pos, pos2, vel;
1968         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1969
1970         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1971         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1972         CL_FindNonSolidLocation(pos, pos2, 4);
1973         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1974 }
1975
1976 extern cvar_t cl_sound_ric_gunshot;
1977 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1978 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1979 {
1980         vec3_t          pos, pos2;
1981         int                     rnd;
1982         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1983
1984         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1985         CL_FindNonSolidLocation(pos, pos2, 4);
1986         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1987         if(cl_sound_ric_gunshot.integer >= 2)
1988         {
1989                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1990                 else
1991                 {
1992                         rnd = rand() & 3;
1993                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1994                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1995                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1996                 }
1997         }
1998 }
1999
2000 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2001 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2002 {
2003         vec3_t          pos, pos2;
2004         int                     rnd;
2005         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2006
2007         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2008         CL_FindNonSolidLocation(pos, pos2, 4);
2009         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2010         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2011         else
2012         {
2013                 rnd = rand() & 3;
2014                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2015                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2016                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2017         }
2018 }
2019
2020 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2021 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2022 {
2023         vec3_t          pos, pos2;
2024         int                     rnd;
2025         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2026
2027         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2028         CL_FindNonSolidLocation(pos, pos2, 4);
2029         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2030         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2031         else
2032         {
2033                 rnd = rand() & 3;
2034                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2035                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2036                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2037         }
2038 }
2039
2040 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2041 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2042 {
2043         vec3_t          pos, pos2;
2044         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2045
2046         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2047         CL_FindNonSolidLocation(pos, pos2, 10);
2048         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2049         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2050 }
2051
2052 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2053 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2054 {
2055         vec3_t          pos, pos2;
2056         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2057
2058         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2059         CL_FindNonSolidLocation(pos, pos2, 10);
2060         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2061 }
2062
2063 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2064 static void VM_CL_te_customflash (prvm_prog_t *prog)
2065 {
2066         vec3_t          pos, pos2;
2067         matrix4x4_t     tempmatrix;
2068         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2069
2070         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2071         CL_FindNonSolidLocation(pos, pos2, 4);
2072         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2073         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2074 }
2075
2076 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2077 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2078 {
2079         vec3_t          pos, pos2;
2080         int                     rnd;
2081         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2082
2083         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2084         CL_FindNonSolidLocation(pos, pos2, 4);
2085         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2086         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2087         {
2088                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2089                 else
2090                 {
2091                         rnd = rand() & 3;
2092                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2093                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2094                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2095                 }
2096         }
2097 }
2098
2099 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2100 static void VM_CL_te_spike (prvm_prog_t *prog)
2101 {
2102         vec3_t          pos, pos2;
2103         int                     rnd;
2104         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2105
2106         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2107         CL_FindNonSolidLocation(pos, pos2, 4);
2108         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2109         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2110         else
2111         {
2112                 rnd = rand() & 3;
2113                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2114                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2115                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2116         }
2117 }
2118
2119 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2120 static void VM_CL_te_superspike (prvm_prog_t *prog)
2121 {
2122         vec3_t          pos, pos2;
2123         int                     rnd;
2124         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2125
2126         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2127         CL_FindNonSolidLocation(pos, pos2, 4);
2128         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2129         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2130         else
2131         {
2132                 rnd = rand() & 3;
2133                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2134                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2135                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2136         }
2137 }
2138
2139 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2140 static void VM_CL_te_explosion (prvm_prog_t *prog)
2141 {
2142         vec3_t          pos, pos2;
2143         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2144
2145         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2146         CL_FindNonSolidLocation(pos, pos2, 10);
2147         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2148         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2149 }
2150
2151 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2152 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2153 {
2154         vec3_t          pos, pos2;
2155         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2156
2157         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2158         CL_FindNonSolidLocation(pos, pos2, 10);
2159         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2160         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2161 }
2162
2163 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2164 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2165 {
2166         vec3_t          pos, pos2;
2167         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2168
2169         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2170         CL_FindNonSolidLocation(pos, pos2, 4);
2171         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2172         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2173 }
2174
2175 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2176 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2177 {
2178         vec3_t          pos, pos2;
2179         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2180
2181         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2182         CL_FindNonSolidLocation(pos, pos2, 4);
2183         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2184         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2185 }
2186
2187 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2188 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2189 {
2190         vec3_t          pos;
2191         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2192         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2193         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2194 }
2195
2196 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2197 static void VM_CL_te_teleport (prvm_prog_t *prog)
2198 {
2199         vec3_t          pos;
2200         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2201         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2202         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2203 }
2204
2205 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2206 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2207 {
2208         vec3_t          pos, pos2, color;
2209         matrix4x4_t     tempmatrix;
2210         int                     colorStart, colorLength;
2211         unsigned char           *tempcolor;
2212         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2213
2214         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2215         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2216         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2217         CL_FindNonSolidLocation(pos, pos2, 10);
2218         CL_ParticleExplosion2(pos2, colorStart, colorLength);
2219         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2220         color[0] = tempcolor[0] * (2.0f / 255.0f);
2221         color[1] = tempcolor[1] * (2.0f / 255.0f);
2222         color[2] = tempcolor[2] * (2.0f / 255.0f);
2223         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2224         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2225         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2226 }
2227
2228
2229 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2230 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2231 {
2232         vec3_t          start, end;
2233         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2234         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2235         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2236         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2237 }
2238
2239 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2240 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2241 {
2242         vec3_t          start, end;
2243         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2244         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2245         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2246         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2247 }
2248
2249 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2250 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2251 {
2252         vec3_t          start, end;
2253         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2254         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2255         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2256         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2257 }
2258
2259 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2260 static void VM_CL_te_beam (prvm_prog_t *prog)
2261 {
2262         vec3_t          start, end;
2263         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2264         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2265         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2266         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2267 }
2268
2269 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2270 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2271 {
2272         vec3_t          pos, pos2;
2273         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2274
2275         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2276         CL_FindNonSolidLocation(pos, pos2, 4);
2277         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2278 }
2279
2280 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2281 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2282 {
2283         vec3_t          pos, pos2, vel;
2284         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2285         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2286                 return;
2287         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2288         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2289         CL_FindNonSolidLocation(pos, pos2, 4);
2290         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2291 }
2292
2293
2294 // #443 void(entity e, entity tagentity, string tagname) setattachment
2295 static void VM_CL_setattachment (prvm_prog_t *prog)
2296 {
2297         prvm_edict_t *e;
2298         prvm_edict_t *tagentity;
2299         const char *tagname;
2300         int modelindex;
2301         int tagindex;
2302         dp_model_t *model;
2303         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2304
2305         e = PRVM_G_EDICT(OFS_PARM0);
2306         tagentity = PRVM_G_EDICT(OFS_PARM1);
2307         tagname = PRVM_G_STRING(OFS_PARM2);
2308
2309         if (e == prog->edicts)
2310         {
2311                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2312                 return;
2313         }
2314         if (e->priv.server->free)
2315         {
2316                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2317                 return;
2318         }
2319
2320         if (tagentity == NULL)
2321                 tagentity = prog->edicts;
2322
2323         tagindex = 0;
2324         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2325         {
2326                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2327                 model = CL_GetModelByIndex(modelindex);
2328                 if (model)
2329                 {
2330                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2331                         if (tagindex == 0)
2332                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2333                 }
2334                 else
2335                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2336         }
2337
2338         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2339         PRVM_clientedictfloat(e, tag_index) = tagindex;
2340 }
2341
2342 /////////////////////////////////////////
2343 // DP_MD3_TAGINFO extension coded by VorteX
2344
2345 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2346 {
2347         dp_model_t *model = CL_GetModelFromEdict(e);
2348         if (model)
2349                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2350         else
2351                 return -1;
2352 }
2353
2354 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2355 {
2356         int r;
2357         dp_model_t *model;
2358
2359         *tagname = NULL;
2360         *parentindex = 0;
2361         Matrix4x4_CreateIdentity(tag_localmatrix);
2362
2363         if (tagindex >= 0
2364          && (model = CL_GetModelFromEdict(e))
2365          && model->animscenes)
2366         {
2367                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2368
2369                 if(!r) // success?
2370                         *parentindex += 1;
2371
2372                 return r;
2373         }
2374
2375         return 1;
2376 }
2377
2378 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2379 {
2380         dp_model_t *model;
2381         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2382                 return -1;
2383         return 1;
2384 }
2385
2386 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2387 {
2388         float scale;
2389         float pitchsign = 1;
2390
2391         scale = PRVM_clientedictfloat(ent, scale);
2392         if (!scale)
2393                 scale = 1.0f;
2394
2395         if(viewmatrix)
2396                 *out = r_refdef.view.matrix;
2397         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2398         {
2399                 vec3_t forward;
2400                 vec3_t left;
2401                 vec3_t up;
2402                 vec3_t origin;
2403                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2404                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2405                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2406                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2407                 Matrix4x4_FromVectors(out, forward, left, up, origin);
2408         }
2409         else
2410         {
2411                 pitchsign = CL_GetPitchSign(prog, ent);
2412                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2413         }
2414 }
2415
2416 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2417 {
2418         dp_model_t *model;
2419         if (tagindex >= 0
2420          && (model = CL_GetModelFromEdict(ent))
2421          && model->animscenes)
2422         {
2423                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2424                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2425                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2426                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2427         }
2428         *out = identitymatrix;
2429         return 0;
2430 }
2431
2432 // Warnings/errors code:
2433 // 0 - normal (everything all-right)
2434 // 1 - world entity
2435 // 2 - free entity
2436 // 3 - null or non-precached model
2437 // 4 - no tags with requested index
2438 // 5 - runaway loop at attachment chain
2439 extern cvar_t cl_bob;
2440 extern cvar_t cl_bobcycle;
2441 extern cvar_t cl_bobup;
2442 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2443 {
2444         int ret;
2445         int attachloop;
2446         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2447         dp_model_t *model;
2448         vec3_t shadingorigin;
2449
2450         *out = identitymatrix; // warnings and errors return identical matrix
2451
2452         if (ent == prog->edicts)
2453                 return 1;
2454         if (ent->priv.server->free)
2455                 return 2;
2456
2457         model = CL_GetModelFromEdict(ent);
2458         if(!model)
2459                 return 3;
2460
2461         tagmatrix = identitymatrix;
2462         attachloop = 0;
2463         for(;;)
2464         {
2465                 if(attachloop >= 256)
2466                         return 5;
2467                 // apply transformation by child's tagindex on parent entity and then
2468                 // by parent entity itself
2469                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2470                 if(ret && attachloop == 0)
2471                         return ret;
2472                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2473                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2474                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2475                 // next iteration we process the parent entity
2476                 if (PRVM_clientedictedict(ent, tag_entity))
2477                 {
2478                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2479                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2480                 }
2481                 else
2482                         break;
2483                 attachloop++;
2484         }
2485
2486         // RENDER_VIEWMODEL magic
2487         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2488         {
2489                 Matrix4x4_Copy(&tagmatrix, out);
2490
2491                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2492                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2493
2494                 /*
2495                 // Cl_bob, ported from rendering code
2496                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2497                 {
2498                         double bob, cycle;
2499                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2500                         // should be done in QC on the server, but oh well, quake is quake)
2501                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2502                         // degrees (which allows lengthening or squishing the peak or valley)
2503                         cycle = cl.time/cl_bobcycle.value;
2504                         cycle -= (int)cycle;
2505                         if (cycle < cl_bobup.value)
2506                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2507                         else
2508                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2509                         // bob is proportional to velocity in the xy plane
2510                         // (don't count Z, or jumping messes it up)
2511                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2512                         bob = bob*0.3 + bob*0.7*cycle;
2513                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2514                 }
2515                 */
2516
2517                 // return the origin of the view
2518                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2519         }
2520         else
2521         {
2522                 // return the origin of the root entity in the chain
2523                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2524         }
2525         if (returnshadingorigin)
2526                 VectorCopy(shadingorigin, returnshadingorigin);
2527         return 0;
2528 }
2529
2530 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2531 static void VM_CL_gettagindex (prvm_prog_t *prog)
2532 {
2533         prvm_edict_t *ent;
2534         const char *tag_name;
2535         int tag_index;
2536
2537         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2538
2539         ent = PRVM_G_EDICT(OFS_PARM0);
2540         tag_name = PRVM_G_STRING(OFS_PARM1);
2541         if (ent == prog->edicts)
2542         {
2543                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2544                 return;
2545         }
2546         if (ent->priv.server->free)
2547         {
2548                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2549                 return;
2550         }
2551
2552         tag_index = 0;
2553         if (!CL_GetModelFromEdict(ent))
2554                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2555         else
2556         {
2557                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2558                 if (tag_index == 0)
2559                         if(developer_extra.integer)
2560                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2561         }
2562         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2563 }
2564
2565 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2566 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2567 {
2568         prvm_edict_t *e;
2569         int tagindex;
2570         matrix4x4_t tag_matrix;
2571         matrix4x4_t tag_localmatrix;
2572         int parentindex;
2573         const char *tagname;
2574         int returncode;
2575         vec3_t forward, left, up, origin;
2576         const dp_model_t *model;
2577
2578         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2579
2580         e = PRVM_G_EDICT(OFS_PARM0);
2581         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2582         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2583         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2584         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2585         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2586         VectorCopy(up, PRVM_clientglobalvector(v_up));
2587         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2588         model = CL_GetModelFromEdict(e);
2589         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2590         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2591         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2592         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2593         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2594
2595         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2596         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2597         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2598         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2599         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2600         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2601
2602         switch(returncode)
2603         {
2604                 case 1:
2605                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2606                         break;
2607                 case 2:
2608                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2609                         break;
2610                 case 3:
2611                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2612                         break;
2613                 case 4:
2614                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2615                         break;
2616                 case 5:
2617                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2618                         break;
2619         }
2620 }
2621
2622 //============================================================================
2623
2624 //====================
2625 // DP_CSQC_SPAWNPARTICLE
2626 // a QC hook to engine's CL_NewParticle
2627 //====================
2628
2629 // particle theme struct
2630 typedef struct vmparticletheme_s
2631 {
2632         unsigned short typeindex;
2633         qboolean initialized;
2634         pblend_t blendmode;
2635         porientation_t orientation;
2636         int color1;
2637         int color2;
2638         int tex;
2639         float size;
2640         float sizeincrease;
2641         float alpha;
2642         float alphafade;
2643         float gravity;
2644         float bounce;
2645         float airfriction;
2646         float liquidfriction;
2647         float originjitter;
2648         float velocityjitter;
2649         qboolean qualityreduction;
2650         float lifetime;
2651         float stretch;
2652         int staincolor1;
2653         int staincolor2;
2654         int staintex;
2655         float stainalpha;
2656         float stainsize;
2657         float delayspawn;
2658         float delaycollision;
2659         float angle;
2660         float spin;
2661 }vmparticletheme_t;
2662
2663 // particle spawner
2664 typedef struct vmparticlespawner_s
2665 {
2666         mempool_t                       *pool;
2667         qboolean                        initialized;
2668         qboolean                        verified;
2669         vmparticletheme_t       *themes;
2670         int                                     max_themes;
2671 }vmparticlespawner_t;
2672
2673 vmparticlespawner_t vmpartspawner;
2674
2675 // TODO: automatic max_themes grow
2676 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2677 {
2678         // bound max themes to not be an insane value
2679         if (maxthemes < 4)
2680                 maxthemes = 4;
2681         if (maxthemes > 2048)
2682                 maxthemes = 2048;
2683         // allocate and set up structure
2684         if (vmpartspawner.initialized) // reallocate
2685         {
2686                 Mem_FreePool(&vmpartspawner.pool);
2687                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2688         }
2689         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2690         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2691         vmpartspawner.max_themes = maxthemes;
2692         vmpartspawner.initialized = true;
2693         vmpartspawner.verified = true;
2694 }
2695
2696 // reset particle theme to default values
2697 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2698 {
2699         theme->initialized = true;
2700         theme->typeindex = pt_static;
2701         theme->blendmode = PBLEND_ADD;
2702         theme->orientation = PARTICLE_BILLBOARD;
2703         theme->color1 = 0x808080;
2704         theme->color2 = 0xFFFFFF;
2705         theme->tex = 63;
2706         theme->size = 2;
2707         theme->sizeincrease = 0;
2708         theme->alpha = 256;
2709         theme->alphafade = 512;
2710         theme->gravity = 0.0f;
2711         theme->bounce = 0.0f;
2712         theme->airfriction = 1.0f;
2713         theme->liquidfriction = 4.0f;
2714         theme->originjitter = 0.0f;
2715         theme->velocityjitter = 0.0f;
2716         theme->qualityreduction = false;
2717         theme->lifetime = 4;
2718         theme->stretch = 1;
2719         theme->staincolor1 = -1;
2720         theme->staincolor2 = -1;
2721         theme->staintex = -1;
2722         theme->delayspawn = 0.0f;
2723         theme->delaycollision = 0.0f;
2724         theme->angle = 0.0f;
2725         theme->spin = 0.0f;
2726 }
2727
2728 // particle theme -> QC globals
2729 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2730 {
2731         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2732         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2733         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2734         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2735         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2736         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2737         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2738         PRVM_clientglobalfloat(particle_size) = theme->size;
2739         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2740         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2741         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2742         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2743         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2744         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2745         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2746         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2747         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2748         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2749         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2750         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2751         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2752         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2753         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2754         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2755         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2756         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2757         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2758         PRVM_clientglobalfloat(particle_angle) = theme->angle;
2759         PRVM_clientglobalfloat(particle_spin) = theme->spin;
2760 }
2761
2762 // QC globals ->  particle theme
2763 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2764 {
2765         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2766         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2767         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2768         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2769         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2770         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2771         theme->size = PRVM_clientglobalfloat(particle_size);
2772         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2773         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2774         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2775         theme->lifetime = PRVM_clientglobalfloat(particle_time);
2776         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2777         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2778         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2779         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2780         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2781         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2782         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2783         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2784         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2785         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2786         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2787         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2788         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2789         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2790         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2791         theme->angle = PRVM_clientglobalfloat(particle_angle);
2792         theme->spin = PRVM_clientglobalfloat(particle_spin);
2793 }
2794
2795 // init particle spawner interface
2796 // # float(float max_themes) initparticlespawner
2797 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2798 {
2799         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2800         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2801         vmpartspawner.themes[0].initialized = true;
2802         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2803         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2804 }
2805
2806 // void() resetparticle
2807 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2808 {
2809         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2810         if (vmpartspawner.verified == false)
2811         {
2812                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2813                 return;
2814         }
2815         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2816 }
2817
2818 // void(float themenum) particletheme
2819 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2820 {
2821         int themenum;
2822
2823         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2824         if (vmpartspawner.verified == false)
2825         {
2826                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2827                 return;
2828         }
2829         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2830         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2831         {
2832                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2833                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2834                 return;
2835         }
2836         if (vmpartspawner.themes[themenum].initialized == false)
2837         {
2838                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2839                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2840                 return;
2841         }
2842         // load particle theme into globals
2843         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2844 }
2845
2846 // float() saveparticletheme
2847 // void(float themenum) updateparticletheme
2848 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2849 {
2850         int themenum;
2851
2852         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2853         if (vmpartspawner.verified == false)
2854         {
2855                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2856                 return;
2857         }
2858         // allocate new theme, save it and return
2859         if (prog->argc < 1)
2860         {
2861                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2862                         if (vmpartspawner.themes[themenum].initialized == false)
2863                                 break;
2864                 if (themenum >= vmpartspawner.max_themes)
2865                 {
2866                         if (vmpartspawner.max_themes == 2048)
2867                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2868                         else
2869                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2870                         PRVM_G_FLOAT(OFS_RETURN) = -1;
2871                         return;
2872                 }
2873                 vmpartspawner.themes[themenum].initialized = true;
2874                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2875                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2876                 return;
2877         }
2878         // update existing theme
2879         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2880         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2881         {
2882                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2883                 return;
2884         }
2885         vmpartspawner.themes[themenum].initialized = true;
2886         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2887 }
2888
2889 // void(float themenum) freeparticletheme
2890 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2891 {
2892         int themenum;
2893
2894         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2895         if (vmpartspawner.verified == false)
2896         {
2897                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2898                 return;
2899         }
2900         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2901         // check parms
2902         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2903         {
2904                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2905                 return;
2906         }
2907         if (vmpartspawner.themes[themenum].initialized == false)
2908         {
2909                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2910                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2911                 return;
2912         }
2913         // free theme
2914         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2915         vmpartspawner.themes[themenum].initialized = false;
2916 }
2917
2918 // float(vector org, vector dir, [float theme]) particle
2919 // returns 0 if failed, 1 if succesful
2920 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2921 {
2922         vec3_t org, dir;
2923         vmparticletheme_t *theme;
2924         particle_t *part;
2925         int themenum;
2926
2927         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
2928         if (vmpartspawner.verified == false)
2929         {
2930                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2931                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2932                 return;
2933         }
2934         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2935         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2936         
2937         if (prog->argc < 3) // global-set particle
2938         {
2939                 part = CL_NewParticle(org,
2940                         (unsigned short)PRVM_clientglobalfloat(particle_type),
2941                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2942                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2943                         (int)PRVM_clientglobalfloat(particle_tex),
2944                         PRVM_clientglobalfloat(particle_size),
2945                         PRVM_clientglobalfloat(particle_sizeincrease),
2946                         PRVM_clientglobalfloat(particle_alpha)*256,
2947                         PRVM_clientglobalfloat(particle_alphafade)*256,
2948                         PRVM_clientglobalfloat(particle_gravity),
2949                         PRVM_clientglobalfloat(particle_bounce),
2950                         org[0],
2951                         org[1],
2952                         org[2],
2953                         dir[0],
2954                         dir[1],
2955                         dir[2],
2956                         PRVM_clientglobalfloat(particle_airfriction),
2957                         PRVM_clientglobalfloat(particle_liquidfriction),
2958                         PRVM_clientglobalfloat(particle_originjitter),
2959                         PRVM_clientglobalfloat(particle_velocityjitter),
2960                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2961                         PRVM_clientglobalfloat(particle_time),
2962                         PRVM_clientglobalfloat(particle_stretch),
2963                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2964                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2965                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2966                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2967                         (int)PRVM_clientglobalfloat(particle_staintex),
2968                         PRVM_clientglobalfloat(particle_stainalpha)*256,
2969                         PRVM_clientglobalfloat(particle_stainsize),
2970                         PRVM_clientglobalfloat(particle_angle),
2971                         PRVM_clientglobalfloat(particle_spin),
2972                         NULL);
2973                 if (!part)
2974                 {
2975                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2976                         return;
2977                 }
2978                 if (PRVM_clientglobalfloat(particle_delayspawn))
2979                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2980                 //if (PRVM_clientglobalfloat(particle_delaycollision))
2981                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2982         }
2983         else // quick themed particle
2984         {
2985                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2986                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2987                 {
2988                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2989                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2990                         return;
2991                 }
2992                 theme = &vmpartspawner.themes[themenum];
2993                 part = CL_NewParticle(org,
2994                         theme->typeindex,
2995                         theme->color1,
2996                         theme->color2,
2997                         theme->tex,
2998                         theme->size,
2999                         theme->sizeincrease,
3000                         theme->alpha,
3001                         theme->alphafade,
3002                         theme->gravity,
3003                         theme->bounce,
3004                         org[0],
3005                         org[1],
3006                         org[2],
3007                         dir[0],
3008                         dir[1],
3009                         dir[2],
3010                         theme->airfriction,
3011                         theme->liquidfriction,
3012                         theme->originjitter,
3013                         theme->velocityjitter,
3014                         theme->qualityreduction,
3015                         theme->lifetime,
3016                         theme->stretch,
3017                         theme->blendmode,
3018                         theme->orientation,
3019                         theme->staincolor1,
3020                         theme->staincolor2,
3021                         theme->staintex,
3022                         theme->stainalpha,
3023                         theme->stainsize,
3024                         theme->angle,
3025                         theme->spin,
3026                         NULL);
3027                 if (!part)
3028                 {
3029                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
3030                         return;
3031                 }
3032                 if (theme->delayspawn)
3033                         part->delayedspawn = cl.time + theme->delayspawn;
3034                 //if (theme->delaycollision)
3035                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3036         }
3037         PRVM_G_FLOAT(OFS_RETURN) = 1; 
3038 }
3039
3040 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3041 // returns 0 if failed, 1 if success
3042 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3043 {
3044         vec3_t org, dir;
3045         vmparticletheme_t *theme;
3046         particle_t *part;
3047         int themenum;
3048
3049         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3050         if (vmpartspawner.verified == false)
3051         {
3052                 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3053                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3054                 return;
3055         }
3056         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3057         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3058         if (prog->argc < 5) // global-set particle
3059                 part = CL_NewParticle(org,
3060                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3061                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3062                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3063                         (int)PRVM_clientglobalfloat(particle_tex),
3064                         PRVM_clientglobalfloat(particle_size),
3065                         PRVM_clientglobalfloat(particle_sizeincrease),
3066                         PRVM_clientglobalfloat(particle_alpha)*256,
3067                         PRVM_clientglobalfloat(particle_alphafade)*256,
3068                         PRVM_clientglobalfloat(particle_gravity),
3069                         PRVM_clientglobalfloat(particle_bounce),
3070                         org[0],
3071                         org[1],
3072                         org[2],
3073                         dir[0],
3074                         dir[1],
3075                         dir[2],
3076                         PRVM_clientglobalfloat(particle_airfriction),
3077                         PRVM_clientglobalfloat(particle_liquidfriction),
3078                         PRVM_clientglobalfloat(particle_originjitter),
3079                         PRVM_clientglobalfloat(particle_velocityjitter),
3080                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3081                         PRVM_clientglobalfloat(particle_time),
3082                         PRVM_clientglobalfloat(particle_stretch),
3083                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3084                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3085                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3086                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3087                         (int)PRVM_clientglobalfloat(particle_staintex),
3088                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3089                         PRVM_clientglobalfloat(particle_stainsize),
3090                         PRVM_clientglobalfloat(particle_angle),
3091                         PRVM_clientglobalfloat(particle_spin),
3092                         NULL);
3093         else // themed particle
3094         {
3095                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3096                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3097                 {
3098                         VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3099                         PRVM_G_FLOAT(OFS_RETURN) = 0;  
3100                         return;
3101                 }
3102                 theme = &vmpartspawner.themes[themenum];
3103                 part = CL_NewParticle(org,
3104                         theme->typeindex,
3105                         theme->color1,
3106                         theme->color2,
3107                         theme->tex,
3108                         theme->size,
3109                         theme->sizeincrease,
3110                         theme->alpha,
3111                         theme->alphafade,
3112                         theme->gravity,
3113                         theme->bounce,
3114                         org[0],
3115                         org[1],
3116                         org[2],
3117                         dir[0],
3118                         dir[1],
3119                         dir[2],
3120                         theme->airfriction,
3121                         theme->liquidfriction,
3122                         theme->originjitter,
3123                         theme->velocityjitter,
3124                         theme->qualityreduction,
3125                         theme->lifetime,
3126                         theme->stretch,
3127                         theme->blendmode,
3128                         theme->orientation,
3129                         theme->staincolor1,
3130                         theme->staincolor2,
3131                         theme->staintex,
3132                         theme->stainalpha,
3133                         theme->stainsize,
3134                         theme->angle,
3135                         theme->spin,
3136                         NULL);
3137         }
3138         if (!part) 
3139         { 
3140                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3141                 return; 
3142         }
3143         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3144         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3145         PRVM_G_FLOAT(OFS_RETURN) = 0;
3146 }
3147
3148 //====================
3149 //CSQC engine entities query
3150 //====================
3151
3152 // float(float entitynum, float whatfld) getentity;
3153 // vector(float entitynum, float whatfld) getentityvec;
3154 // querying engine-drawn entity
3155 // VorteX: currently it's only tested with whatfld = 1..7
3156 static void VM_CL_GetEntity (prvm_prog_t *prog)
3157 {
3158         int entnum, fieldnum;
3159         vec3_t forward, left, up, org;
3160         VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3161
3162         entnum = PRVM_G_FLOAT(OFS_PARM0);
3163         if (entnum < 0 || entnum >= cl.num_entities)
3164         {
3165                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3166                 return;
3167         }
3168         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3169         switch(fieldnum)
3170         {
3171                 case 0: // active state
3172                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3173                         break;
3174                 case 1: // origin
3175                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3176                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3177                         break; 
3178                 case 2: // forward
3179                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3180                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3181                         break;
3182                 case 3: // right
3183                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3184                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3185                         break;
3186                 case 4: // up
3187                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3188                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3189                         break;
3190                 case 5: // scale
3191                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3192                         break;  
3193                 case 6: // origin + v_forward, v_right, v_up
3194                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3195                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3196                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3197                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3198                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3199                         break;  
3200                 case 7: // alpha
3201                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3202                         break;  
3203                 case 8: // colormor
3204                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3205                         break;
3206                 case 9: // pants colormod
3207                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3208                         break;
3209                 case 10: // shirt colormod
3210                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3211                         break;
3212                 case 11: // skinnum
3213                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3214                         break;  
3215                 case 12: // mins
3216                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));         
3217                         break;  
3218                 case 13: // maxs
3219                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));         
3220                         break;  
3221                 case 14: // absmin
3222                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3223                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));             
3224                         break;  
3225                 case 15: // absmax
3226                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3227                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));             
3228                         break;
3229                 case 16: // light
3230                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3231                         break;  
3232                 default:
3233                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3234                         break;
3235         }
3236 }
3237
3238 //====================
3239 //QC POLYGON functions
3240 //====================
3241
3242 //#304 void() renderscene (EXT_CSQC)
3243 // moved that here to reset the polygons,
3244 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3245 // --blub
3246 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3247 {
3248         qboolean ismain = r_refdef.view.ismain;
3249         double t = Sys_DirtyTime();
3250         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3251
3252         // update the views
3253         if(ismain)
3254         {
3255                 // set the main view
3256                 csqc_main_r_refdef_view = r_refdef.view;
3257         }
3258
3259         // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
3260         CL_MeshEntities_Scene_FinalizeRenderEntity();
3261
3262         // we need to update any RENDER_VIEWMODEL entities at this point because
3263         // csqc supplies its own view matrix
3264         CL_UpdateViewEntities();
3265         CL_UpdateEntityShading();
3266
3267         // now draw stuff!
3268         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3269
3270         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3271         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3272         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3273
3274         // polygonbegin without draw2d arg has to guess
3275         prog->polygonbegin_guess2d = false;
3276
3277         // update the views
3278         if (ismain)
3279         {
3280                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3281                 r_refdef.view.ismain = false;
3282                 csqc_original_r_refdef_view.ismain = false;
3283         }
3284 }
3285
3286 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3287 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3288 {
3289         const char *texname;
3290         int drawflags;
3291         qboolean draw2d;
3292         dp_model_t *mod;
3293
3294         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3295
3296         texname = PRVM_G_STRING(OFS_PARM0);
3297         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3298         if (prog->argc >= 3)
3299                 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3300         else
3301         {
3302                 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3303                 // polygon, for compatibility with mods aimed at old darkplaces versions
3304                 // - polygonbegin_guess2d is 0 if the most recent major call was
3305                 // clearscene, 1 if the most recent major call was drawpic (and similar)
3306                 // or renderscene
3307                 draw2d = prog->polygonbegin_guess2d;
3308         }
3309
3310         // we need to remember whether this is a 2D or 3D mesh we're adding to
3311         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
3312         prog->polygonbegin_model = mod;
3313         if (texname == NULL || texname[0] == 0)
3314                 texname = "$whiteimage";
3315         strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
3316         prog->polygonbegin_drawflags = drawflags;
3317         prog->polygonbegin_numvertices = 0;
3318 }
3319
3320 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3321 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3322 {
3323         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3324         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3325         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3326         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3327         float *o;
3328         dp_model_t *mod = prog->polygonbegin_model;
3329
3330         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3331
3332         if (!mod)
3333         {
3334                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3335                 return;
3336         }
3337
3338         if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
3339         {
3340                 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
3341                 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
3342         }
3343         o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
3344
3345         o[0] = v[0];
3346         o[1] = v[1];
3347         o[2] = v[2];
3348         o[3] = tc[0];
3349         o[4] = tc[1];
3350         o[5] = tc[2];
3351         o[6] = c[0];
3352         o[7] = c[1];
3353         o[8] = c[2];
3354         o[9] = a;
3355 }
3356
3357 //void() R_EndPolygon
3358 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3359 {
3360         int i;
3361         qboolean hascolor;
3362         qboolean hasalpha;
3363         int e0 = 0, e1 = 0, e2 = 0;
3364         float *o;
3365         dp_model_t *mod = prog->polygonbegin_model;
3366         msurface_t *surf;
3367         texture_t *tex;
3368         int materialflags;
3369
3370         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3371         if (!mod)
3372         {
3373                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3374                 return;
3375         }
3376
3377         // determine if vertex alpha is being used so we can provide that hint to GetTexture...
3378         hascolor = false;
3379         hasalpha = false;
3380         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3381         {
3382                 o = prog->polygonbegin_vertexdata + 10 * i;
3383                 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
3384                         hascolor = true;
3385                 if (o[9] != 1.0f)
3386                         hasalpha = true;
3387         }
3388
3389         // create the surface, looking up the best matching texture/shader
3390         materialflags = MATERIALFLAG_WALL;
3391         if (csqc_polygons_defaultmaterial_nocullface.integer)
3392                 materialflags |= MATERIALFLAG_NOCULLFACE;
3393         if (hascolor)
3394                 materialflags |= MATERIALFLAG_VERTEXCOLOR;
3395         if (hasalpha)
3396                 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
3397         tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
3398         surf = Mod_Mesh_AddSurface(mod, tex, false);
3399         // create triangle fan
3400         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3401         {
3402                 o = prog->polygonbegin_vertexdata + 10 * i;
3403                 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
3404                 if (i >= 2)
3405                         Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3406                 else if (i == 0)
3407                         e0 = e2;
3408                 e1 = e2;
3409         }
3410         // build normals (since they are not provided)
3411         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3412
3413         // reset state
3414         prog->polygonbegin_model = NULL;
3415         prog->polygonbegin_texname[0] = 0;
3416         prog->polygonbegin_drawflags = 0;
3417         prog->polygonbegin_numvertices = 0;
3418 }
3419
3420 /*
3421 =============
3422 CL_CheckBottom
3423
3424 Returns false if any part of the bottom of the entity is off an edge that
3425 is not a staircase.
3426
3427 =============
3428 */
3429 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3430 {
3431         prvm_prog_t *prog = CLVM_prog;
3432         vec3_t  mins, maxs, start, stop;
3433         trace_t trace;
3434         int             x, y;
3435         float   mid, bottom;
3436
3437         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3438         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3439
3440 // if all of the points under the corners are solid world, don't bother
3441 // with the tougher checks
3442 // the corners must be within 16 of the midpoint
3443         start[2] = mins[2] - 1;
3444         for     (x=0 ; x<=1 ; x++)
3445                 for     (y=0 ; y<=1 ; y++)
3446                 {
3447                         start[0] = x ? maxs[0] : mins[0];
3448                         start[1] = y ? maxs[1] : mins[1];
3449                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3450                                 goto realcheck;
3451                 }
3452
3453         return true;            // we got out easy
3454
3455 realcheck:
3456 //
3457 // check it for real...
3458 //
3459         start[2] = mins[2];
3460
3461 // the midpoint must be within 16 of the bottom
3462         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3463         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3464         stop[2] = start[2] - 2*sv_stepheight.value;
3465         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3466
3467         if (trace.fraction == 1.0)
3468                 return false;
3469         mid = bottom = trace.endpos[2];
3470
3471 // the corners must be within 16 of the midpoint
3472         for     (x=0 ; x<=1 ; x++)
3473                 for     (y=0 ; y<=1 ; y++)
3474                 {
3475                         start[0] = stop[0] = x ? maxs[0] : mins[0];
3476                         start[1] = stop[1] = y ? maxs[1] : mins[1];
3477
3478                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3479
3480                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3481                                 bottom = trace.endpos[2];
3482                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3483                                 return false;
3484                 }
3485
3486         return true;
3487 }
3488
3489 /*
3490 =============
3491 CL_movestep
3492
3493 Called by monster program code.
3494 The move will be adjusted for slopes and stairs, but if the move isn't
3495 possible, no move is done and false is returned
3496 =============
3497 */
3498 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3499 {
3500         prvm_prog_t *prog = CLVM_prog;
3501         float           dz;
3502         vec3_t          oldorg, neworg, end, traceendpos;
3503         vec3_t          mins, maxs, start;
3504         trace_t         trace;
3505         int                     i, svent;
3506         prvm_edict_t            *enemy;
3507
3508 // try the move
3509         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3510         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3511         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3512         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3513
3514 // flying monsters don't step up
3515         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3516         {
3517         // try one move with vertical motion, then one without
3518                 for (i=0 ; i<2 ; i++)
3519                 {
3520                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3521                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3522                         if (i == 0 && enemy != prog->edicts)
3523                         {
3524                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3525                                 if (dz > 40)
3526                                         neworg[2] -= 8;
3527                                 if (dz < 30)
3528                                         neworg[2] += 8;
3529                         }
3530                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
3531                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3532                         if (settrace)
3533                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3534
3535                         if (trace.fraction == 1)
3536                         {
3537                                 VectorCopy(trace.endpos, traceendpos);
3538                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3539                                         return false;   // swim monster left water
3540
3541                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3542                                 if (relink)
3543                                         CL_LinkEdict(ent);
3544                                 return true;
3545                         }
3546
3547                         if (enemy == prog->edicts)
3548                                 break;
3549                 }
3550
3551                 return false;
3552         }
3553
3554 // push down from a step height above the wished position
3555         neworg[2] += sv_stepheight.value;
3556         VectorCopy (neworg, end);
3557         end[2] -= sv_stepheight.value*2;
3558
3559         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3560         if (settrace)
3561                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3562
3563         if (trace.startsolid)
3564         {
3565                 neworg[2] -= sv_stepheight.value;
3566                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3567                 if (settrace)
3568                         CL_VM_SetTraceGlobals(prog, &trace, svent);
3569                 if (trace.startsolid)
3570                         return false;
3571         }
3572         if (trace.fraction == 1)
3573         {
3574         // if monster had the ground pulled out, go ahead and fall
3575                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3576                 {
3577                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3578                         if (relink)
3579                                 CL_LinkEdict(ent);
3580                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3581                         return true;
3582                 }
3583
3584                 return false;           // walked off an edge
3585         }
3586
3587 // check point traces down for dangling corners
3588         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3589
3590         if (!CL_CheckBottom (ent))
3591         {
3592                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3593                 {       // entity had floor mostly pulled out from underneath it
3594                         // and is trying to correct
3595                         if (relink)
3596                                 CL_LinkEdict(ent);
3597                         return true;
3598                 }
3599                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3600                 return false;
3601         }
3602
3603         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3604                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3605
3606         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3607
3608 // the move is ok
3609         if (relink)
3610                 CL_LinkEdict(ent);
3611         return true;
3612 }
3613
3614 /*
3615 ===============
3616 VM_CL_walkmove
3617
3618 float(float yaw, float dist[, settrace]) walkmove
3619 ===============
3620 */
3621 static void VM_CL_walkmove (prvm_prog_t *prog)
3622 {
3623         prvm_edict_t    *ent;
3624         float   yaw, dist;
3625         vec3_t  move;
3626         mfunction_t     *oldf;
3627         int     oldself;
3628         qboolean        settrace;
3629
3630         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3631
3632         // assume failure if it returns early
3633         PRVM_G_FLOAT(OFS_RETURN) = 0;
3634
3635         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3636         if (ent == prog->edicts)
3637         {
3638                 VM_Warning(prog, "walkmove: can not modify world entity\n");
3639                 return;
3640         }
3641         if (ent->priv.server->free)
3642         {
3643                 VM_Warning(prog, "walkmove: can not modify free entity\n");
3644                 return;
3645         }
3646         yaw = PRVM_G_FLOAT(OFS_PARM0);
3647         dist = PRVM_G_FLOAT(OFS_PARM1);
3648         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3649
3650         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3651                 return;
3652
3653         yaw = yaw*M_PI*2 / 360;
3654
3655         move[0] = cos(yaw)*dist;
3656         move[1] = sin(yaw)*dist;
3657         move[2] = 0;
3658
3659 // save program state, because CL_movestep may call other progs
3660         oldf = prog->xfunction;
3661         oldself = PRVM_clientglobaledict(self);
3662
3663         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3664
3665
3666 // restore program state
3667         prog->xfunction = oldf;
3668         PRVM_clientglobaledict(self) = oldself;
3669 }
3670
3671 /*
3672 ===============
3673 VM_CL_serverkey
3674
3675 string(string key) serverkey
3676 ===============
3677 */
3678 static void VM_CL_serverkey(prvm_prog_t *prog)
3679 {
3680         char string[VM_STRINGTEMP_LENGTH];
3681         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3682         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3683         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3684 }
3685
3686 /*
3687 =================
3688 VM_CL_checkpvs
3689
3690 Checks if an entity is in a point's PVS.
3691 Should be fast but can be inexact.
3692
3693 float checkpvs(vector viewpos, entity viewee) = #240;
3694 =================
3695 */
3696 static void VM_CL_checkpvs (prvm_prog_t *prog)
3697 {
3698         vec3_t viewpos;
3699         prvm_edict_t *viewee;
3700         vec3_t mi, ma;
3701 #if 1
3702         unsigned char *pvs;
3703 #else
3704         int fatpvsbytes;
3705         unsigned char fatpvs[MAX_MAP_LEAFS/8];
3706 #endif
3707
3708         VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
3709         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3710         viewee = PRVM_G_EDICT(OFS_PARM1);
3711
3712         if(viewee->priv.required->free)
3713         {
3714                 VM_Warning(prog, "checkpvs: can not check free entity\n");
3715                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3716                 return;
3717         }
3718
3719         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3720         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3721
3722 #if 1
3723         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3724         {
3725                 // no PVS support on this worldmodel... darn
3726                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3727                 return;
3728         }
3729         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3730         if(!pvs)
3731         {
3732                 // viewpos isn't in any PVS... darn
3733                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3734                 return;
3735         }
3736         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3737 #else
3738         // using fat PVS like FTEQW does (slow)
3739         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3740         {
3741                 // no PVS support on this worldmodel... darn
3742                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3743                 return;
3744         }
3745         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3746         if(!fatpvsbytes)
3747         {
3748                 // viewpos isn't in any PVS... darn
3749                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3750                 return;
3751         }
3752         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3753 #endif
3754 }
3755
3756 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3757 static void VM_CL_skel_create(prvm_prog_t *prog)
3758 {
3759         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3760         dp_model_t *model = CL_GetModelByIndex(modelindex);
3761         skeleton_t *skeleton;
3762         int i;
3763         PRVM_G_FLOAT(OFS_RETURN) = 0;
3764         if (!model || !model->num_bones)
3765                 return;
3766         for (i = 0;i < MAX_EDICTS;i++)
3767                 if (!prog->skeletons[i])
3768                         break;
3769         if (i == MAX_EDICTS)
3770                 return;
3771         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3772         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3773         skeleton->model = model;
3774         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3775         // initialize to identity matrices
3776         for (i = 0;i < skeleton->model->num_bones;i++)
3777                 skeleton->relativetransforms[i] = identitymatrix;
3778 }
3779
3780 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3781 static void VM_CL_skel_build(prvm_prog_t *prog)
3782 {
3783         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3784         skeleton_t *skeleton;
3785         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3786         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3787         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3788         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3789         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3790         dp_model_t *model = CL_GetModelByIndex(modelindex);
3791         int numblends;
3792         int bonenum;
3793         int blendindex;
3794         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3795         frameblend_t frameblend[MAX_FRAMEBLENDS];
3796         matrix4x4_t bonematrix;
3797         matrix4x4_t matrix;
3798         PRVM_G_FLOAT(OFS_RETURN) = 0;
3799         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3800                 return;
3801         firstbone = max(0, firstbone);
3802         lastbone = min(lastbone, model->num_bones - 1);
3803         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3804         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3805         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3806         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3807                 ;
3808         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3809         {
3810                 memset(&bonematrix, 0, sizeof(bonematrix));
3811                 for (blendindex = 0;blendindex < numblends;blendindex++)
3812                 {
3813                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3814                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3815                 }
3816                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3817                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3818         }
3819         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3820 }
3821
3822 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3823 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3824 {
3825         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3826         skeleton_t *skeleton;
3827         PRVM_G_FLOAT(OFS_RETURN) = 0;
3828         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3829                 return;
3830         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3831 }
3832
3833 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3834 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3835 {
3836         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3837         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3838         skeleton_t *skeleton;
3839         PRVM_G_INT(OFS_RETURN) = 0;
3840         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3841                 return;
3842         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3843                 return;
3844         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3845 }
3846
3847 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3848 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3849 {
3850         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3851         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3852         skeleton_t *skeleton;
3853         PRVM_G_FLOAT(OFS_RETURN) = 0;
3854         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3855                 return;
3856         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3857                 return;
3858         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3859 }
3860
3861 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3862 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3863 {
3864         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3865         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3866         skeleton_t *skeleton;
3867         PRVM_G_FLOAT(OFS_RETURN) = 0;
3868         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3869                 return;
3870         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3871 }
3872
3873 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3874 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3875 {
3876         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3877         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3878         skeleton_t *skeleton;
3879         matrix4x4_t matrix;
3880         vec3_t forward, left, up, origin;
3881         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3882         VectorClear(PRVM_clientglobalvector(v_forward));
3883         VectorClear(PRVM_clientglobalvector(v_right));
3884         VectorClear(PRVM_clientglobalvector(v_up));
3885         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3886                 return;
3887         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3888                 return;
3889         matrix = skeleton->relativetransforms[bonenum];
3890         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3891         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3892         VectorNegate(left, PRVM_clientglobalvector(v_right));
3893         VectorCopy(up, PRVM_clientglobalvector(v_up));
3894         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3895 }
3896
3897 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3898 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3899 {
3900         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3901         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3902         skeleton_t *skeleton;
3903         matrix4x4_t matrix;
3904         matrix4x4_t temp;
3905         vec3_t forward, left, up, origin;
3906         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3907         VectorClear(PRVM_clientglobalvector(v_forward));
3908         VectorClear(PRVM_clientglobalvector(v_right));
3909         VectorClear(PRVM_clientglobalvector(v_up));
3910         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3911                 return;
3912         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3913                 return;
3914         matrix = skeleton->relativetransforms[bonenum];
3915         // convert to absolute
3916         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3917         {
3918                 temp = matrix;
3919                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3920         }
3921         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3922         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3923         VectorNegate(left, PRVM_clientglobalvector(v_right));
3924         VectorCopy(up, PRVM_clientglobalvector(v_up));
3925         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3926 }
3927
3928 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3929 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3930 {
3931         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3932         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3933         vec3_t forward, left, up, origin;
3934         skeleton_t *skeleton;
3935         matrix4x4_t matrix;
3936         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3937                 return;
3938         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3939                 return;
3940         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3941         VectorNegate(PRVM_clientglobalvector(v_right), left);
3942         VectorCopy(PRVM_clientglobalvector(v_up), up);
3943         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3944         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3945         skeleton->relativetransforms[bonenum] = matrix;
3946 }
3947
3948 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3949 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3950 {
3951         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3952         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3953         vec3_t forward, left, up, origin;
3954         skeleton_t *skeleton;
3955         matrix4x4_t matrix;
3956         matrix4x4_t temp;
3957         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3958                 return;
3959         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3960                 return;
3961         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3962         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3963         VectorNegate(PRVM_clientglobalvector(v_right), left);
3964         VectorCopy(PRVM_clientglobalvector(v_up), up);
3965         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3966         temp = skeleton->relativetransforms[bonenum];
3967         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3968 }
3969
3970 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3971 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3972 {
3973         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3974         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3975         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3976         int bonenum;
3977         vec3_t forward, left, up, origin;
3978         skeleton_t *skeleton;
3979         matrix4x4_t matrix;
3980         matrix4x4_t temp;
3981         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3982                 return;
3983         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3984         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3985         VectorNegate(PRVM_clientglobalvector(v_right), left);
3986         VectorCopy(PRVM_clientglobalvector(v_up), up);
3987         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3988         firstbone = max(0, firstbone);
3989         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3990         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3991         {
3992                 temp = skeleton->relativetransforms[bonenum];
3993                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3994         }
3995 }
3996
3997 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3998 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3999 {
4000         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4001         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4002         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4003         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4004         int bonenum;
4005         skeleton_t *skeletondst;
4006         skeleton_t *skeletonsrc;
4007         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4008                 return;
4009         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4010                 return;
4011         firstbone = max(0, firstbone);
4012         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4013         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4014         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4015                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4016 }
4017
4018 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4019 static void VM_CL_skel_delete(prvm_prog_t *prog)
4020 {
4021         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4022         skeleton_t *skeleton;
4023         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4024                 return;
4025         Mem_Free(skeleton);
4026         prog->skeletons[skeletonindex] = NULL;
4027 }
4028
4029 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4030 static void VM_CL_frameforname(prvm_prog_t *prog)
4031 {
4032         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4033         dp_model_t *model = CL_GetModelByIndex(modelindex);
4034         const char *name = PRVM_G_STRING(OFS_PARM1);
4035         int i;
4036         PRVM_G_FLOAT(OFS_RETURN) = -1;
4037         if (!model || !model->animscenes)
4038                 return;
4039         for (i = 0;i < model->numframes;i++)
4040         {
4041                 if (!strcasecmp(model->animscenes[i].name, name))
4042                 {
4043                         PRVM_G_FLOAT(OFS_RETURN) = i;
4044                         break;
4045                 }
4046         }
4047 }
4048
4049 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4050 static void VM_CL_frameduration(prvm_prog_t *prog)
4051 {
4052         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4053         dp_model_t *model = CL_GetModelByIndex(modelindex);
4054         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4055         PRVM_G_FLOAT(OFS_RETURN) = 0;
4056         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4057                 return;
4058         if (model->animscenes[framenum].framerate)
4059                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4060 }
4061
4062 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4063 {
4064         /*
4065          * Obscure builtin used by GAME_XONOTIC.
4066          *
4067          * Edits the input history of cl_movement by rotating all move commands
4068          * currently in the queue using the given transform.
4069          *
4070          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4071          * v_angle-like (non-inverted) euler angles that perform the rotation
4072          * of the space that is to be done.
4073          *
4074          * This is meant to be used as a fixangle replacement after passing
4075          * through a warpzone/portal: the client is told about the warp transform,
4076          * and calls this function in the same frame as the one on which the
4077          * client's origin got changed by the serverside teleport. Then this code
4078          * transforms the pre-warp input (which matches the empty space behind
4079          * the warp plane) into post-warp input (which matches the target area
4080          * of the warp). Also, at the same time, the client has to use
4081          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4082          *
4083          * This together allows warpzone motion to be perfectly predicted by
4084          * the client!
4085          *
4086          * Furthermore, for perfect warpzone behaviour, the server side also
4087          * has to detect input the client sent before it received the origin
4088          * update, but after the warp occurred on the server, and has to adjust
4089          * input appropriately.
4090     */
4091         matrix4x4_t m;
4092         vec3_t v = {0, 0, 0};
4093         vec3_t a, x, y, z;
4094         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4095         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4096         AngleVectorsFLU(a, x, y, z);
4097         Matrix4x4_FromVectors(&m, x, y, z, v);
4098         CL_RotateMoves(&m);
4099 }
4100
4101 // #358 void(string cubemapname) loadcubemap
4102 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4103 {
4104         const char *name;
4105
4106         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4107         name = PRVM_G_STRING(OFS_PARM0);
4108         R_GetCubemap(name);
4109 }
4110
4111 #define REFDEFFLAG_TELEPORTED 1
4112 #define REFDEFFLAG_JUMPING 2
4113 #define REFDEFFLAG_DEAD 4
4114 #define REFDEFFLAG_INTERMISSION 8
4115 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4116 {
4117         matrix4x4_t entrendermatrix;
4118         vec3_t clviewangles;
4119         vec3_t clvelocity;
4120         qboolean teleported;
4121         qboolean clonground;
4122         qboolean clcmdjump;
4123         qboolean cldead;
4124         qboolean clintermission;
4125         float clstatsviewheight;
4126         prvm_edict_t *ent;
4127         int flags;
4128
4129         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4130         ent = PRVM_G_EDICT(OFS_PARM0);
4131         flags = PRVM_G_FLOAT(OFS_PARM1);
4132
4133         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4134         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4135
4136         VectorCopy(cl.csqc_viewangles, clviewangles);
4137         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4138         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4139         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4140         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4141         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4142         clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4143         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4144
4145         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4146
4147         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4148         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4149         CSQC_R_RecalcView();
4150 }
4151
4152 //============================================================================
4153
4154 // To create a almost working builtin file from this replace:
4155 // "^NULL.*" with ""
4156 // "^{.*//.*}:Wh\(.*\)" with "\1"
4157 // "\:" with "//"
4158 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4159 // "\n\n+" with "\n\n"
4160
4161 prvm_builtin_t vm_cl_builtins[] = {
4162 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4163 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4164 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4165 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4166 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4167 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4168 VM_break,                                               // #6 void() break (QUAKE)
4169 VM_random,                                              // #7 float() random (QUAKE)
4170 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
4171 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4172 VM_error,                                               // #10 void(string e) error (QUAKE)
4173 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4174 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4175 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4176 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4177 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4178 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4179 NULL,                                                   // #17 entity() checkclient (QUAKE)
4180 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4181 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4182 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4183 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4184 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4185 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4186 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4187 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4188 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4189 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4190 VM_coredump,                                    // #28 void() coredump (QUAKE)
4191 VM_traceon,                                             // #29 void() traceon (QUAKE)
4192 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4193 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4194 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4195 NULL,                                                   // #33 (QUAKE)
4196 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4197 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4198 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4199 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4200 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4201 NULL,                                                   // #39 (QUAKE)
4202 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4203 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4204 NULL,                                                   // #42 (QUAKE)
4205 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4206 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4207 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4208 VM_localcmd_client,                             // #46 void(string s) localcmd (QUAKE)
4209 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4210 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4211 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4212 NULL,                                                   // #50 (QUAKE)
4213 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4214 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4215 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4216 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4217 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
4218 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
4219 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
4220 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
4221 NULL,                                                   // #59 (QUAKE)
4222 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4223 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4224 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4225 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4226 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4227 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
4228 NULL,                                                   // #66 (QUAKE)
4229 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
4230 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
4231 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
4232 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
4233 NULL,                                                   // #71 (QUAKE)
4234 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
4235 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
4236 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4237 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
4238 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
4239 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
4240 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
4241 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4242 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4243 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
4244 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
4245 NULL,                                                   // #83 (QUAKE)
4246 NULL,                                                   // #84 (QUAKE)
4247 NULL,                                                   // #85 (QUAKE)
4248 NULL,                                                   // #86 (QUAKE)
4249 NULL,                                                   // #87 (QUAKE)
4250 NULL,                                                   // #88 (QUAKE)
4251 NULL,                                                   // #89 (QUAKE)
4252 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4253 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
4254 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4255 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4256 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4257 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4258 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4259 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4260 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4261 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
4262 // FrikaC and Telejano range #100-#199
4263 NULL,                                                   // #100
4264 NULL,                                                   // #101
4265 NULL,                                                   // #102
4266 NULL,                                                   // #103
4267 NULL,                                                   // #104
4268 NULL,                                                   // #105
4269 NULL,                                                   // #106
4270 NULL,                                                   // #107
4271 NULL,                                                   // #108
4272 NULL,                                                   // #109
4273 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
4274 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
4275 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
4276 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4277 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
4278 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4279 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
4280 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
4281 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
4282 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
4283 NULL,                                                   // #120
4284 NULL,                                                   // #121
4285 NULL,                                                   // #122
4286 NULL,                                                   // #123
4287 NULL,                                                   // #124
4288 NULL,                                                   // #125
4289 NULL,                                                   // #126
4290 NULL,                                                   // #127
4291 NULL,                                                   // #128
4292 NULL,                                                   // #129
4293 NULL,                                                   // #130
4294 NULL,                                                   // #131
4295 NULL,                                                   // #132
4296 NULL,                                                   // #133
4297 NULL,                                                   // #134
4298 NULL,                                                   // #135
4299 NULL,                                                   // #136
4300 NULL,                                                   // #137
4301 NULL,                                                   // #138
4302 NULL,                                                   // #139
4303 NULL,                                                   // #140
4304 NULL,                                                   // #141
4305 NULL,                                                   // #142
4306 NULL,                                                   // #143
4307 NULL,                                                   // #144
4308 NULL,                                                   // #145
4309 NULL,                                                   // #146
4310 NULL,                                                   // #147
4311 NULL,                                                   // #148
4312 NULL,                                                   // #149
4313 NULL,                                                   // #150
4314 NULL,                                                   // #151
4315 NULL,                                                   // #152
4316 NULL,                                                   // #153
4317 NULL,                                                   // #154
4318 NULL,                                                   // #155
4319 NULL,                                                   // #156
4320 NULL,                                                   // #157
4321 NULL,                                                   // #158
4322 NULL,                                                   // #159
4323 NULL,                                                   // #160
4324 NULL,                                                   // #161
4325 NULL,                                                   // #162
4326 NULL,                                                   // #163
4327 NULL,                                                   // #164
4328 NULL,                                                   // #165
4329 NULL,                                                   // #166
4330 NULL,                                                   // #167
4331 NULL,                                                   // #168
4332 NULL,                                                   // #169
4333 NULL,                                                   // #170
4334 NULL,                                                   // #171
4335 NULL,                                                   // #172
4336 NULL,                                                   // #173
4337 NULL,                                                   // #174
4338 NULL,                                                   // #175
4339 NULL,                                                   // #176
4340 NULL,                                                   // #177
4341 NULL,                                                   // #178
4342 NULL,                                                   // #179
4343 NULL,                                                   // #180
4344 NULL,                                                   // #181
4345 NULL,                                                   // #182
4346 NULL,                                                   // #183
4347 NULL,                                                   // #184
4348 NULL,                                                   // #185
4349 NULL,                                                   // #186
4350 NULL,                                                   // #187
4351 NULL,                                                   // #188
4352 NULL,                                                   // #189
4353 NULL,                                                   // #190
4354 NULL,                                                   // #191
4355 NULL,                                                   // #192
4356 NULL,                                                   // #193
4357 NULL,                                                   // #194
4358 NULL,                                                   // #195
4359 NULL,                                                   // #196
4360 NULL,                                                   // #197
4361 NULL,                                                   // #198
4362 NULL,                                                   // #199
4363 // FTEQW range #200-#299
4364 NULL,                                                   // #200
4365 NULL,                                                   // #201
4366 NULL,                                                   // #202
4367 NULL,                                                   // #203
4368 NULL,                                                   // #204
4369 NULL,                                                   // #205
4370 NULL,                                                   // #206
4371 NULL,                                                   // #207
4372 NULL,                                                   // #208
4373 NULL,                                                   // #209
4374 NULL,                                                   // #210
4375 NULL,                                                   // #211
4376 NULL,                                                   // #212
4377 NULL,                                                   // #213
4378 NULL,                                                   // #214
4379 NULL,                                                   // #215
4380 NULL,                                                   // #216
4381 NULL,                                                   // #217
4382 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4383 NULL,                                                   // #219
4384 NULL,                                                   // #220
4385 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4386 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4387 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
4388 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4389 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4390 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4391 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
4392 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4393 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4394 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4395 NULL,                                                   // #231
4396 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4397 NULL,                                                   // #233
4398 NULL,                                                   // #234
4399 NULL,                                                   // #235
4400 NULL,                                                   // #236
4401 NULL,                                                   // #237
4402 NULL,                                                   // #238
4403 NULL,                                                   // #239
4404 VM_CL_checkpvs,                                 // #240
4405 NULL,                                                   // #241
4406 NULL,                                                   // #242
4407 NULL,                                                   // #243
4408 NULL,                                                   // #244
4409 NULL,                                                   // #245
4410 NULL,                                                   // #246
4411 NULL,                                                   // #247
4412 NULL,                                                   // #248
4413 NULL,                                                   // #249
4414 NULL,                                                   // #250
4415 NULL,                                                   // #251
4416 NULL,                                                   // #252
4417 NULL,                                                   // #253
4418 NULL,                                                   // #254
4419 NULL,                                                   // #255
4420 NULL,                                                   // #256
4421 NULL,                                                   // #257
4422 NULL,                                                   // #258
4423 NULL,                                                   // #259
4424 NULL,                                                   // #260
4425 NULL,                                                   // #261
4426 NULL,                                                   // #262
4427 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4428 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4429 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4430 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4431 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4432 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4433 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4434 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4435 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4436 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4437 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4438 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4439 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4440 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4441 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4442 NULL,                                                   // #278
4443 NULL,                                                   // #279
4444 NULL,                                                   // #280
4445 NULL,                                                   // #281
4446 NULL,                                                   // #282
4447 NULL,                                                   // #283
4448 NULL,                                                   // #284
4449 NULL,                                                   // #285
4450 NULL,                                                   // #286
4451 NULL,                                                   // #287
4452 NULL,                                                   // #288
4453 NULL,                                                   // #289
4454 NULL,                                                   // #290
4455 NULL,                                                   // #291
4456 NULL,                                                   // #292
4457 NULL,                                                   // #293
4458 NULL,                                                   // #294
4459 NULL,                                                   // #295
4460 NULL,                                                   // #296
4461 NULL,                                                   // #297
4462 NULL,                                                   // #298
4463 NULL,                                                   // #299
4464 // CSQC range #300-#399
4465 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
4466 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
4467 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
4468 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
4469 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
4470 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4471 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4472 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4473 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
4474 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
4475 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
4476 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
4477 NULL,                                                   // #312
4478 NULL,                                                   // #313
4479 NULL,                                                   // #314
4480 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4481 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
4482 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4483 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4484 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
4485 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4486 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4487 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4488 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4489 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
4490 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
4491 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4492 VM_stringwidth,                 // #327 // FIXME is this okay?
4493 VM_drawsubpic,                                  // #328 // FIXME is this okay?
4494 VM_drawrotpic,                                  // #329 // FIXME is this okay?
4495 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
4496 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
4497 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
4498 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4499 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4500 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4501 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4502 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4503 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
4504 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4505 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
4506 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4507 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4508 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
4509 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
4510 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
4511 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4512 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
4513 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4514 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
4515 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
4516 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4517 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
4518 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4519 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
4520 VM_CL_videoplaying,                             // #355
4521 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4522 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4523 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4524 NULL,                                                   // #359
4525 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
4526 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
4527 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
4528 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
4529 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
4530 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
4531 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
4532 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
4533 NULL,                                           // #368
4534 NULL,                                                   // #369
4535 NULL,                                                   // #370
4536 NULL,                                                   // #371
4537 NULL,                                                   // #372
4538 NULL,                                                   // #373
4539 NULL,                                                   // #374
4540 NULL,                                                   // #375
4541 NULL,                                                   // #376
4542 NULL,                                                   // #377
4543 NULL,                                                   // #378
4544 NULL,                                                   // #379
4545 NULL,                                                   // #380
4546 NULL,                                                   // #381
4547 NULL,                                                   // #382
4548 NULL,                                                   // #383
4549 NULL,                                                   // #384
4550 NULL,                                                   // #385
4551 NULL,                                                   // #386
4552 NULL,                                                   // #387
4553 NULL,                                                   // #388
4554 NULL,                                                   // #389
4555 NULL,                                                   // #390
4556 NULL,                                                   // #391
4557 NULL,                                                   // #392
4558 NULL,                                                   // #393
4559 NULL,                                                   // #394
4560 NULL,                                                   // #395
4561 NULL,                                                   // #396
4562 NULL,                                                   // #397
4563 NULL,                                                   // #398
4564 NULL,                                                   // #399
4565 // LadyHavoc's range #400-#499
4566 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4567 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4568 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4569 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4570 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4571 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4572 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4573 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4574 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4575 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4576 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4577 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4578 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4579 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4580 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4581 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4582 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4583 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4584 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4585 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4586 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4587 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4588 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4589 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4590 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4591 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4592 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4593 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4594 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4595 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4596 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4597 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4598 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4599 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4600 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4601 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4602 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4603 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4604 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4605 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4606 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4607 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4608 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4609 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4610 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4611 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4612 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4613 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4614 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4615 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4616 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4617 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4618 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4619 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4620 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4621 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4622 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4623 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4624 NULL,                                                   // #458
4625 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4626 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4627 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4628 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4629 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4630 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4631 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4632 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4633 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4634 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4635 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4636 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4637 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4638 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4639 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4640 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4641 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4642 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4643 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4644 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4645 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4646 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4647 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4648 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4649 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4650 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4651 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4652 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4653 VM_gecko_create,                                        // #487 float gecko_create( string name )
4654 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
4655 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
4656 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
4657 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
4658 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
4659 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
4660 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4661 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4662 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4663 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4664 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4665 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4666 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4667 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
4668 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4669 VM_whichpack,                                   // #503 string(string) whichpack = #503;
4670 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4671 NULL,                                                   // #505
4672 NULL,                                                   // #506
4673 NULL,                                                   // #507
4674 NULL,                                                   // #508
4675 NULL,                                                   // #509
4676 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
4677 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
4678 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4679 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4680 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4681 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4682 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4683 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4684 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4685 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4686 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
4687 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
4688 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4689 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4690 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4691 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4692 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4693 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4694 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4695 VM_loadfromdata,                                // #529
4696 VM_loadfromfile,                                // #530
4697 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4698 VM_log,                                                 // #532
4699 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4700 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4701 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4702 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4703 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4704 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4705 NULL,                                                   // #539
4706 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4707 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4708 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4709 NULL,                                                   // #543
4710 NULL,                                                   // #544
4711 NULL,                                                   // #545
4712 NULL,                                                   // #546
4713 NULL,                                                   // #547
4714 NULL,                                                   // #548
4715 NULL,                                                   // #549
4716 NULL,                                                   // #550
4717 NULL,                                                   // #551
4718 NULL,                                                   // #552
4719 NULL,                                                   // #553
4720 NULL,                                                   // #554
4721 NULL,                                                   // #555
4722 NULL,                                                   // #556
4723 NULL,                                                   // #557
4724 NULL,                                                   // #558
4725 NULL,                                                   // #559
4726 NULL,                                                   // #560
4727 NULL,                                                   // #561
4728 NULL,                                                   // #562
4729 NULL,                                                   // #563
4730 NULL,                                                   // #564
4731 NULL,                                                   // #565
4732 NULL,                                                   // #566
4733 NULL,                                                   // #567
4734 NULL,                                                   // #568
4735 NULL,                                                   // #569
4736 NULL,                                                   // #570
4737 NULL,                                                   // #571
4738 NULL,                                                   // #572
4739 NULL,                                                   // #573
4740 NULL,                                                   // #574
4741 NULL,                                                   // #575
4742 NULL,                                                   // #576
4743 NULL,                                                   // #577
4744 NULL,                                                   // #578
4745 NULL,                                                   // #579
4746 NULL,                                                   // #580
4747 NULL,                                                   // #581
4748 NULL,                                                   // #582
4749 NULL,                                                   // #583
4750 NULL,                                                   // #584
4751 NULL,                                                   // #585
4752 NULL,                                                   // #586
4753 NULL,                                                   // #587
4754 NULL,                                                   // #588
4755 NULL,                                                   // #589
4756 NULL,                                                   // #590
4757 NULL,                                                   // #591
4758 NULL,                                                   // #592
4759 NULL,                                                   // #593
4760 NULL,                                                   // #594
4761 NULL,                                                   // #595
4762 NULL,                                                   // #596
4763 NULL,                                                   // #597
4764 NULL,                                                   // #598
4765 NULL,                                                   // #599
4766 NULL,                                                   // #600
4767 NULL,                                                   // #601
4768 NULL,                                                   // #602
4769 NULL,                                                   // #603
4770 NULL,                                                   // #604
4771 VM_callfunction,                                // #605
4772 VM_writetofile,                                 // #606
4773 VM_isfunction,                                  // #607
4774 NULL,                                                   // #608
4775 NULL,                                                   // #609
4776 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
4777 NULL,                                                   // #611
4778 NULL,                                                   // #612
4779 VM_parseentitydata,                             // #613
4780 NULL,                                                   // #614
4781 NULL,                                                   // #615
4782 NULL,                                                   // #616
4783 NULL,                                                   // #617
4784 NULL,                                                   // #618
4785 NULL,                                                   // #619
4786 NULL,                                                   // #620
4787 NULL,                                                   // #621
4788 NULL,                                                   // #622
4789 NULL,                                                   // #623
4790 VM_CL_getextresponse,                   // #624 string getextresponse(void)
4791 NULL,                                                   // #625
4792 NULL,                                                   // #626
4793 VM_sprintf,                     // #627 string sprintf(string format, ...)
4794 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4795 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4796 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
4797 VM_getbindmaps,                                         // #631 vector(void) getbindmap
4798 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
4799 NULL,                                                   // #633
4800 NULL,                                                   // #634
4801 NULL,                                                   // #635
4802 NULL,                                                   // #636
4803 NULL,                                                   // #637
4804 VM_CL_RotateMoves,                                      // #638
4805 VM_digest_hex,                                          // #639
4806 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4807 NULL,                                                   // #641
4808 VM_coverage,                                            // #642
4809 NULL
4810 };
4811
4812 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4813
4814 void CLVM_init_cmd(prvm_prog_t *prog)
4815 {
4816         VM_Cmd_Init(prog);
4817         prog->polygonbegin_model = NULL;
4818         prog->polygonbegin_guess2d = 0;
4819 }
4820
4821 void CLVM_reset_cmd(prvm_prog_t *prog)
4822 {
4823         World_End(&cl.world);
4824         VM_Cmd_Reset(prog);
4825         prog->polygonbegin_model = NULL;
4826         prog->polygonbegin_guess2d = 0;
4827 }