7 #include "cl_collision.h"
11 #ifdef CONFIG_VIDEO_CAPTURE
16 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
19 cvar_t scr_viewsize = {CF_CLIENT | CF_ARCHIVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
20 cvar_t scr_fov = {CF_CLIENT | CF_ARCHIVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
21 cvar_t scr_conalpha = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
22 cvar_t scr_conalphafactor = {CF_CLIENT | CF_ARCHIVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
23 cvar_t scr_conalpha2factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
24 cvar_t scr_conalpha3factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
25 cvar_t scr_conbrightness = {CF_CLIENT | CF_ARCHIVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
26 cvar_t scr_conforcewhiledisconnected = {CF_CLIENT, "scr_conforcewhiledisconnected", "1", "1 forces fullscreen console while disconnected, 2 also forces it when the listen server has started but the client is still loading"};
27 cvar_t scr_conheight = {CF_CLIENT | CF_ARCHIVE, "scr_conheight", "0.5", "fraction of screen height occupied by console (reduced as necessary for visibility of loading progress and infobar)"};
28 cvar_t scr_conscroll_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
29 cvar_t scr_conscroll_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
30 cvar_t scr_conscroll2_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
31 cvar_t scr_conscroll2_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
32 cvar_t scr_conscroll3_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
33 cvar_t scr_conscroll3_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
35 cvar_t scr_menuforcewhiledisconnected = {CF_CLIENT, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
37 cvar_t scr_centertime = {CF_CLIENT, "scr_centertime","2", "how long centerprint messages show"};
38 cvar_t scr_showram = {CF_CLIENT | CF_ARCHIVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
39 cvar_t scr_showturtle = {CF_CLIENT | CF_ARCHIVE, "showturtle","0", "show turtle icon when framerate is too low"};
40 cvar_t scr_showpause = {CF_CLIENT | CF_ARCHIVE, "showpause","1", "show pause icon when game is paused"};
41 cvar_t scr_showbrand = {CF_CLIENT, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
42 cvar_t scr_printspeed = {CF_CLIENT, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
43 cvar_t scr_loadingscreen_background = {CF_CLIENT, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
44 cvar_t scr_loadingscreen_scale = {CF_CLIENT, "scr_loadingscreen_scale","1", "scale factor of the background"};
45 cvar_t scr_loadingscreen_scale_base = {CF_CLIENT, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
46 cvar_t scr_loadingscreen_scale_limit = {CF_CLIENT, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
47 cvar_t scr_loadingscreen_picture = {CF_CLIENT, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
48 cvar_t scr_loadingscreen_count = {CF_CLIENT, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
49 cvar_t scr_loadingscreen_firstforstartup = {CF_CLIENT, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
50 cvar_t scr_loadingscreen_barcolor = {CF_CLIENT, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
51 cvar_t scr_loadingscreen_barheight = {CF_CLIENT, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
52 cvar_t scr_loadingscreen_maxfps = {CF_CLIENT, "scr_loadingscreen_maxfps", "20", "maximum FPS for loading screen so it will not update very often (this reduces loading time with lots of models)"};
53 cvar_t scr_infobar_height = {CF_CLIENT, "scr_infobar_height", "8", "the height of the infobar items"};
54 cvar_t vid_conwidthauto = {CF_CLIENT | CF_ARCHIVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio"};
55 cvar_t vid_conwidth = {CF_CLIENT | CF_ARCHIVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"};
56 cvar_t vid_conheight = {CF_CLIENT | CF_ARCHIVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
57 cvar_t vid_pixelheight = {CF_CLIENT | CF_ARCHIVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
58 cvar_t scr_screenshot_jpeg = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
59 cvar_t scr_screenshot_jpeg_quality = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
60 cvar_t scr_screenshot_png = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_png","0", "save png instead of targa"};
61 cvar_t scr_screenshot_gammaboost = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
62 cvar_t scr_screenshot_alpha = {CF_CLIENT, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
63 cvar_t scr_screenshot_timestamp = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
64 // scr_screenshot_name is defined in fs.c
65 #ifdef CONFIG_VIDEO_CAPTURE
66 cvar_t cl_capturevideo = {CF_CLIENT, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
67 cvar_t cl_capturevideo_demo_stop = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
68 cvar_t cl_capturevideo_printfps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
69 cvar_t cl_capturevideo_width = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
70 cvar_t cl_capturevideo_height = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
71 cvar_t cl_capturevideo_realtime = {CF_CLIENT, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
72 cvar_t cl_capturevideo_fps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
73 cvar_t cl_capturevideo_nameformat = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
74 cvar_t cl_capturevideo_number = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
75 cvar_t cl_capturevideo_ogg = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
76 cvar_t cl_capturevideo_framestep = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
78 cvar_t r_letterbox = {CF_CLIENT, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
79 cvar_t r_stereo_separation = {CF_CLIENT, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
80 cvar_t r_stereo_sidebyside = {CF_CLIENT, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
81 cvar_t r_stereo_horizontal = {CF_CLIENT, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
82 cvar_t r_stereo_vertical = {CF_CLIENT, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
83 cvar_t r_stereo_redblue = {CF_CLIENT, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
84 cvar_t r_stereo_redcyan = {CF_CLIENT, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
85 cvar_t r_stereo_redgreen = {CF_CLIENT, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
86 cvar_t r_stereo_angle = {CF_CLIENT, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
87 cvar_t scr_stipple = {CF_CLIENT, "scr_stipple", "0", "interlacing-like stippling of the display"};
88 cvar_t scr_refresh = {CF_CLIENT, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
89 cvar_t scr_screenshot_name_in_mapdir = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
90 cvar_t net_graph = {CF_CLIENT | CF_ARCHIVE, "net_graph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
91 cvar_t cl_demo_mousegrab = {CF_CLIENT, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
92 cvar_t timedemo_screenshotframelist = {CF_CLIENT, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
93 cvar_t vid_touchscreen_outlinealpha = {CF_CLIENT, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
94 cvar_t vid_touchscreen_overlayalpha = {CF_CLIENT, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
96 extern cvar_t sbar_info_pos;
97 extern cvar_t r_fog_clear;
99 int jpeg_supported = false;
101 qbool scr_initialized; // ready to draw
103 qbool scr_loading = false; // we are in a loading screen
105 unsigned int scr_con_current;
106 static unsigned int scr_con_margin_bottom;
108 extern int con_vislines;
110 extern int cl_punchangle_applied;
112 static void SCR_ScreenShot_f(cmd_state_t *cmd);
113 static void R_Envmap_f(cmd_state_t *cmd);
116 void R_ClearScreen(qbool fogcolor);
119 ===============================================================================
123 ===============================================================================
126 char scr_centerstring[MAX_INPUTLINE];
127 float scr_centertime_start; // for slow victory printing
128 float scr_centertime_off;
129 int scr_center_lines;
131 int scr_erase_center;
132 char scr_infobarstring[MAX_INPUTLINE];
133 float scr_infobartime_off;
139 Called for important messages that should stay in the center of the screen
143 void SCR_CenterPrint(const char *str)
145 dp_strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
146 scr_centertime_off = scr_centertime.value;
147 scr_centertime_start = cl.time;
149 // count the number of lines for centering
150 scr_center_lines = 1;
163 Print something to the center of the screen using SCR_Centerprint
166 static void SCR_Centerprint_f (cmd_state_t *cmd)
168 char msg[MAX_INPUTLINE];
169 unsigned int i, c, p;
173 dp_strlcpy(msg, Cmd_Argv(cmd,1), sizeof(msg));
174 for(i = 2; i < c; ++i)
176 dp_strlcat(msg, " ", sizeof(msg));
177 dp_strlcat(msg, Cmd_Argv(cmd, i), sizeof(msg));
179 c = (unsigned int)strlen(msg);
180 for(p = 0, i = 0; i < c; ++i)
186 else if(msg[i+1] == '\\')
198 SCR_CenterPrint(msg);
202 static void SCR_DrawCenterString (void)
209 if(cl.intermission == 2) // in finale,
210 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
213 if(scr_centertime.value <= 0 && !cl.intermission)
216 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
217 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
218 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
222 scr_erase_center = 0;
223 start = scr_centerstring;
228 if (scr_center_lines <= 4)
229 y = (int)(vid_conheight.integer*0.35);
236 // scan the number of characters on the line, not counting color codes
237 char *newline = strchr(start, '\n');
238 int l = newline ? (newline - start) : (int)strlen(start);
239 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
241 x = (int) (vid_conwidth.integer - width)/2;
246 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
255 start = newline + 1; // skip the \n
259 static void SCR_CheckDrawCenterString (void)
261 if (scr_center_lines > scr_erase_lines)
262 scr_erase_lines = scr_center_lines;
264 if (cl.time > cl.oldtime)
265 scr_centertime_off -= cl.time - cl.oldtime;
267 // don't draw if this is a normal stats-screen intermission,
268 // only if it is not an intermission, or a finale intermission
269 if (cl.intermission == 1)
271 if (scr_centertime_off <= 0 && !cl.intermission)
273 if (key_dest != key_game)
276 SCR_DrawCenterString ();
279 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
281 netgraphitem_t *graph;
284 char bytesstring[128];
285 float g[NETGRAPH_PACKETS][7];
288 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
289 // draw the bar graph itself
290 memset(g, 0, sizeof(g));
291 for (j = 0;j < NETGRAPH_PACKETS;j++)
293 graph = netgraph + j;
294 g[j][0] = 1.0f - 0.25f * (host.realtime - graph->time);
301 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
303 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
307 if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
308 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
310 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
311 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
312 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
313 // count bytes in the last second
314 if (host.realtime - graph->time < 1.0f)
315 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
317 if(graph->cleartime >= 0)
318 g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
319 g[j][1] = bound(0.0f, g[j][1], 1.0f);
320 g[j][2] = bound(0.0f, g[j][2], 1.0f);
321 g[j][3] = bound(0.0f, g[j][3], 1.0f);
322 g[j][4] = bound(0.0f, g[j][4], 1.0f);
323 g[j][5] = bound(0.0f, g[j][5], 1.0f);
324 g[j][6] = bound(0.0f, g[j][6], 1.0f);
326 // render the lines for the graph
327 for (j = 0;j < NETGRAPH_PACKETS;j++)
330 b = g[(j+1)%NETGRAPH_PACKETS];
331 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
333 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
334 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
335 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
336 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
337 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
338 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
341 y = graphy + graphheight;
342 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
343 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
344 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
352 static void SCR_DrawNetGraph (void)
354 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
359 if (cls.state != ca_connected)
363 if (!net_graph.integer)
371 graphscale = 1.0f / 1500.0f;
372 graphlimit = cl_rate.integer;
374 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
375 netgraphsperrow = max(netgraphsperrow, 1);
378 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
379 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
381 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
382 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
385 if (sv.active && net_graph.integer >= 2)
387 for (i = 0;i < svs.maxclients;i++)
389 c = svs.clients[i].netconnection;
392 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
393 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
394 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
395 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
406 static void SCR_DrawTurtle (void)
410 if (cls.state != ca_connected)
413 if (!scr_showturtle.integer)
416 if (cl.realframetime < 0.1)
426 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
434 static void SCR_DrawNet (void)
436 if (cls.state != ca_connected)
438 if (host.realtime - cl.last_received_message < 0.3)
440 if (cls.demoplayback)
443 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
451 static void SCR_DrawPause (void)
455 if (cls.state != ca_connected)
458 if (!scr_showpause.integer) // turn off for screenshots
464 pic = Draw_CachePic ("gfx/pause");
465 DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
473 static void SCR_DrawBrand (void)
478 if (!scr_showbrand.value)
481 pic = Draw_CachePic ("gfx/brand");
483 switch ((int)scr_showbrand.value)
485 case 1: // bottom left
487 y = vid_conheight.integer - Draw_GetPicHeight(pic);
489 case 2: // bottom centre
490 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
491 y = vid_conheight.integer - Draw_GetPicHeight(pic);
493 case 3: // bottom right
494 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
495 y = vid_conheight.integer - Draw_GetPicHeight(pic);
497 case 4: // centre right
498 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
499 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
502 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
505 case 6: // top centre
506 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
513 case 8: // centre left
515 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
521 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
529 static int SCR_DrawQWDownload(int offset)
531 // sync with SCR_InfobarHeight
534 float size = scr_infobar_height.value;
537 if (!cls.qw_downloadname[0])
539 cls.qw_downloadspeedrate = 0;
540 cls.qw_downloadspeedtime = host.realtime;
541 cls.qw_downloadspeedcount = 0;
544 if (host.realtime >= cls.qw_downloadspeedtime + 1)
546 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
547 cls.qw_downloadspeedtime = host.realtime;
548 cls.qw_downloadspeedcount = 0;
550 if (cls.protocol == PROTOCOL_QUAKEWORLD)
551 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
553 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
554 len = (int)strlen(temp);
555 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
556 y = vid_conheight.integer - size - offset;
557 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
558 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
563 SCR_DrawInfobarString
566 static int SCR_DrawInfobarString(int offset)
570 float size = scr_infobar_height.value;
572 len = (int)strlen(scr_infobarstring);
573 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
574 y = vid_conheight.integer - size - offset;
575 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
576 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
585 static int SCR_DrawCurlDownload(int offset)
587 // sync with SCR_InfobarHeight
592 float size = scr_infobar_height.value;
593 Curl_downloadinfo_t *downinfo;
595 char addinfobuf[128];
598 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
602 y = vid_conheight.integer - size * nDownloads - offset;
606 len = (int)strlen(addinfo);
607 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
608 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
609 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
612 for(i = 0; i != nDownloads; ++i)
614 if(downinfo[i].queued)
615 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
616 else if(downinfo[i].progress <= 0)
617 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
619 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
620 len = (int)strlen(temp);
621 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
622 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
623 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
628 return size * (nDownloads + (addinfo ? 1 : 0));
636 static void SCR_DrawInfobar(void)
638 unsigned int offset = 0;
639 offset += SCR_DrawQWDownload(offset);
640 offset += SCR_DrawCurlDownload(offset);
641 if(scr_infobartime_off > 0)
642 offset += SCR_DrawInfobarString(offset);
643 if(!offset && scr_loading)
644 offset = scr_loadingscreen_barheight.integer;
645 if(offset != scr_con_margin_bottom)
646 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
649 static int SCR_InfobarHeight(void)
652 Curl_downloadinfo_t *downinfo;
655 char addinfobuf[128];
657 if (cl.time > cl.oldtime)
658 scr_infobartime_off -= cl.time - cl.oldtime;
659 if(scr_infobartime_off > 0)
661 if(cls.qw_downloadname[0])
664 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
667 offset += (nDownloads + (addinfo ? 1 : 0));
670 offset *= scr_infobar_height.value;
680 static void SCR_InfoBar_f(cmd_state_t *cmd)
682 if(Cmd_Argc(cmd) == 3)
684 scr_infobartime_off = atof(Cmd_Argv(cmd, 1));
685 dp_strlcpy(scr_infobarstring, Cmd_Argv(cmd, 2), sizeof(scr_infobarstring));
689 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
692 //=============================================================================
696 SCR_SetUpToDrawConsole
699 static void SCR_SetUpToDrawConsole (void)
702 static int framecounter = 0;
708 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
710 if (framecounter >= 2)
719 if (scr_conforcewhiledisconnected.integer >= 2 && key_dest == key_game && cls.signon != SIGNONS)
720 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
721 else if (scr_conforcewhiledisconnected.integer >= 1 && key_dest == key_game && cls.signon != SIGNONS && !sv.active)
722 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
724 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
726 // decide on the height of the console
727 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
728 scr_con_current = vid_conheight.integer * scr_conheight.value;
730 scr_con_current = 0; // none visible
738 void SCR_DrawConsole (void)
740 // infobar and loading progress are not drawn simultaneously
741 scr_con_margin_bottom = SCR_InfobarHeight();
742 if (!scr_con_margin_bottom && scr_loading)
743 scr_con_margin_bottom = scr_loadingscreen_barheight.integer;
744 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
747 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
749 else if (scr_con_current)
750 Con_DrawConsole (min(scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
755 //=============================================================================
764 static void SCR_SizeUp_f(cmd_state_t *cmd)
766 Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value + 10);
777 static void SCR_SizeDown_f(cmd_state_t *cmd)
779 Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value - 10);
782 #ifdef CONFIG_VIDEO_CAPTURE
783 void SCR_CaptureVideo_EndVideo(void);
785 void CL_Screen_Shutdown(void)
787 #ifdef CONFIG_VIDEO_CAPTURE
788 SCR_CaptureVideo_EndVideo();
792 void CL_Screen_Init(void)
795 Cvar_RegisterVariable (&scr_fov);
796 Cvar_RegisterVariable (&scr_viewsize);
797 Cvar_RegisterVariable (&scr_conalpha);
798 Cvar_RegisterVariable (&scr_conalphafactor);
799 Cvar_RegisterVariable (&scr_conalpha2factor);
800 Cvar_RegisterVariable (&scr_conalpha3factor);
801 Cvar_RegisterVariable (&scr_conscroll_x);
802 Cvar_RegisterVariable (&scr_conscroll_y);
803 Cvar_RegisterVariable (&scr_conscroll2_x);
804 Cvar_RegisterVariable (&scr_conscroll2_y);
805 Cvar_RegisterVariable (&scr_conscroll3_x);
806 Cvar_RegisterVariable (&scr_conscroll3_y);
807 Cvar_RegisterVariable (&scr_conbrightness);
808 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
809 Cvar_RegisterVariable (&scr_conheight);
811 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
813 Cvar_RegisterVariable (&scr_loadingscreen_background);
814 Cvar_RegisterVariable (&scr_loadingscreen_scale);
815 Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
816 Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
817 Cvar_RegisterVariable (&scr_loadingscreen_picture);
818 Cvar_RegisterVariable (&scr_loadingscreen_count);
819 Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
820 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
821 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
822 Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
823 Cvar_RegisterVariable (&scr_infobar_height);
824 Cvar_RegisterVariable (&scr_showram);
825 Cvar_RegisterVariable (&scr_showturtle);
826 Cvar_RegisterVariable (&scr_showpause);
827 Cvar_RegisterVariable (&scr_showbrand);
828 Cvar_RegisterVariable (&scr_centertime);
829 Cvar_RegisterVariable (&scr_printspeed);
830 Cvar_RegisterVariable (&vid_conwidth);
831 Cvar_RegisterVariable (&vid_conheight);
832 Cvar_RegisterVariable (&vid_pixelheight);
833 Cvar_RegisterVariable (&vid_conwidthauto);
834 Cvar_RegisterVariable (&scr_screenshot_jpeg);
835 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
836 Cvar_RegisterVariable (&scr_screenshot_png);
837 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
838 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
839 Cvar_RegisterVariable (&scr_screenshot_alpha);
840 Cvar_RegisterVariable (&scr_screenshot_timestamp);
841 #ifdef CONFIG_VIDEO_CAPTURE
842 Cvar_RegisterVariable (&cl_capturevideo);
843 Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
844 Cvar_RegisterVariable (&cl_capturevideo_printfps);
845 Cvar_RegisterVariable (&cl_capturevideo_width);
846 Cvar_RegisterVariable (&cl_capturevideo_height);
847 Cvar_RegisterVariable (&cl_capturevideo_realtime);
848 Cvar_RegisterVariable (&cl_capturevideo_fps);
849 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
850 Cvar_RegisterVariable (&cl_capturevideo_number);
851 Cvar_RegisterVariable (&cl_capturevideo_ogg);
852 Cvar_RegisterVariable (&cl_capturevideo_framestep);
854 Cvar_RegisterVariable (&r_letterbox);
855 Cvar_RegisterVariable(&r_stereo_separation);
856 Cvar_RegisterVariable(&r_stereo_sidebyside);
857 Cvar_RegisterVariable(&r_stereo_horizontal);
858 Cvar_RegisterVariable(&r_stereo_vertical);
859 Cvar_RegisterVariable(&r_stereo_redblue);
860 Cvar_RegisterVariable(&r_stereo_redcyan);
861 Cvar_RegisterVariable(&r_stereo_redgreen);
862 Cvar_RegisterVariable(&r_stereo_angle);
863 Cvar_RegisterVariable(&scr_stipple);
864 Cvar_RegisterVariable(&scr_refresh);
865 Cvar_RegisterVariable(&net_graph);
866 Cvar_RegisterVirtual(&net_graph, "shownetgraph");
867 Cvar_RegisterVariable(&cl_demo_mousegrab);
868 Cvar_RegisterVariable(&timedemo_screenshotframelist);
869 Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
870 Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
871 Cvar_RegisterVariable(&r_speeds_graph);
872 for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
873 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
874 Cvar_RegisterVariable(&r_speeds_graph_length);
875 Cvar_RegisterVariable(&r_speeds_graph_seconds);
876 Cvar_RegisterVariable(&r_speeds_graph_x);
877 Cvar_RegisterVariable(&r_speeds_graph_y);
878 Cvar_RegisterVariable(&r_speeds_graph_width);
879 Cvar_RegisterVariable(&r_speeds_graph_height);
880 Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
881 Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
883 // if we want no console, turn it off here too
884 if (Sys_CheckParm ("-noconsole"))
885 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
887 Cmd_AddCommand(CF_CLIENT, "cprint", SCR_Centerprint_f, "print something at the screen center");
888 Cmd_AddCommand(CF_CLIENT, "sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
889 Cmd_AddCommand(CF_CLIENT, "sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
890 Cmd_AddCommand(CF_CLIENT, "screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
891 Cmd_AddCommand(CF_CLIENT, "envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
892 Cmd_AddCommand(CF_CLIENT, "infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
894 #ifdef CONFIG_VIDEO_CAPTURE
895 SCR_CaptureVideo_Ogg_Init();
898 scr_initialized = true;
906 void SCR_ScreenShot_f(cmd_state_t *cmd)
908 static int shotnumber;
909 static char old_prefix_name[MAX_QPATH];
910 char prefix_name[MAX_QPATH];
911 char filename[MAX_QPATH];
912 unsigned char *buffer1;
913 unsigned char *buffer2;
914 qbool jpeg = (scr_screenshot_jpeg.integer != 0);
915 qbool png = (scr_screenshot_png.integer != 0) && !jpeg;
918 if (Cmd_Argc(cmd) == 2)
921 dp_strlcpy(filename, Cmd_Argv(cmd, 1), sizeof(filename));
922 ext = FS_FileExtension(filename);
923 if (!strcasecmp(ext, "jpg"))
928 else if (!strcasecmp(ext, "tga"))
933 else if (!strcasecmp(ext, "png"))
940 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
944 else if (scr_screenshot_timestamp.integer)
948 // TODO maybe make capturevideo and screenshot use similar name patterns?
949 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
950 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
952 dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
954 // find a file name to save it to
955 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
956 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
957 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
958 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
960 if (shotnumber100 >= 100)
962 Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
966 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
970 // TODO maybe make capturevideo and screenshot use similar name patterns?
971 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
972 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
974 dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
976 // if prefix changed, gamedir or map changed, reset the shotnumber so
978 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
979 if (strcmp(old_prefix_name, prefix_name))
981 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
985 // find a file name to save it to
986 for (;shotnumber < 1000000;shotnumber++)
987 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
988 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
989 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
991 if (shotnumber >= 1000000)
993 Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
997 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1002 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4);
1003 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * (scr_screenshot_alpha.integer ? 4 : 3));
1005 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1006 Con_Printf("Wrote %s\n", filename);
1009 Con_Printf(CON_ERROR "Unable to write %s\n", filename);
1012 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1014 dp_strlcpy(filename + strlen(filename) - 3, "tga", 4);
1015 Con_Printf("Wrote %s\n", filename);
1024 #ifdef CONFIG_VIDEO_CAPTURE
1025 static void SCR_CaptureVideo_BeginVideo(void)
1029 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1030 if (cls.capturevideo.active)
1032 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1033 // soundrate is figured out on the first SoundFrame
1035 if(width == 0 && height != 0)
1036 width = (int) (height * (double)vid.mode.width / ((double)vid.mode.height * vid_pixelheight.value)); // keep aspect
1037 if(width != 0 && height == 0)
1038 height = (int) (width * ((double)vid.mode.height * vid_pixelheight.value) / (double)vid.mode.width); // keep aspect
1040 if(width < 2 || width > vid.mode.width) // can't scale up
1041 width = vid.mode.width;
1042 if(height < 2 || height > vid.mode.height) // can't scale up
1043 height = vid.mode.height;
1045 // ensure it's all even; if not, scale down a little
1051 cls.capturevideo.width = width;
1052 cls.capturevideo.height = height;
1053 cls.capturevideo.active = true;
1054 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1055 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1056 cls.capturevideo.soundrate = S_GetSoundRate();
1057 cls.capturevideo.soundchannels = S_GetSoundChannels();
1058 cls.capturevideo.startrealtime = host.realtime;
1059 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1060 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = host.realtime;
1061 cls.capturevideo.soundsampleframe = 0;
1062 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1063 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4);
1064 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1065 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1066 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1069 for (i = 0;i < 256;i++)
1071 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1072 cls.capturevideo.rgbgammatable[0][i] = j;
1073 cls.capturevideo.rgbgammatable[1][i] = j;
1074 cls.capturevideo.rgbgammatable[2][i] = j;
1078 R = Y + 1.4075 * (Cr - 128);
1079 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1080 B = Y + 1.7790 * (Cb - 128);
1081 Y = R * .299 + G * .587 + B * .114;
1082 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1083 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1086 // identity gamma table
1087 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1088 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1089 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1090 if(scr_screenshot_gammaboost.value != 1)
1092 double igamma = 1 / scr_screenshot_gammaboost.value;
1093 for (i = 0;i < 256 * 3;i++)
1094 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1097 for (i = 0;i < 256;i++)
1099 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1100 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1101 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1102 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1103 // Y weights from RGB
1104 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1105 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1106 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1107 // Cb weights from RGB
1108 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1109 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1110 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1111 // Cr weights from RGB
1112 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1113 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1114 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1115 // range reduction of YCbCr to valid signal range
1116 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1117 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1118 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1121 if (cl_capturevideo_ogg.integer)
1123 if(SCR_CaptureVideo_Ogg_Available())
1125 SCR_CaptureVideo_Ogg_BeginVideo();
1129 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1132 SCR_CaptureVideo_Avi_BeginVideo();
1135 void SCR_CaptureVideo_EndVideo(void)
1137 if (!cls.capturevideo.active)
1139 cls.capturevideo.active = false;
1141 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1143 if (cls.capturevideo.videofile)
1145 cls.capturevideo.endvideo();
1148 if (cls.capturevideo.screenbuffer)
1150 Mem_Free (cls.capturevideo.screenbuffer);
1151 cls.capturevideo.screenbuffer = NULL;
1154 if (cls.capturevideo.outbuffer)
1156 Mem_Free (cls.capturevideo.outbuffer);
1157 cls.capturevideo.outbuffer = NULL;
1160 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1163 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1165 // TODO optimize this function
1170 // memcpy is faster than me
1171 if(inw == outw && inh == outh)
1173 memcpy(out, in, 4 * inw * inh);
1177 // otherwise: a box filter
1178 area = (float)outw * (float)outh / (float)inw / (float)inh;
1179 for(y = 0; y < outh; ++y)
1181 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1182 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1183 for(x = 0; x < outw; ++x)
1185 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1186 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1187 float r = 0, g = 0, b = 0, alpha = 0;
1190 for(yy = iny0_i; yy < iny1_i; ++yy)
1192 float ya = min(yy+1, iny1) - max(iny0, yy);
1193 for(xx = inx0_i; xx < inx1_i; ++xx)
1195 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1196 r += a * in[4*(xx + inw * yy)+0];
1197 g += a * in[4*(xx + inw * yy)+1];
1198 b += a * in[4*(xx + inw * yy)+2];
1199 alpha += a * in[4*(xx + inw * yy)+3];
1203 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1204 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1205 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1206 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1211 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1214 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1216 if(newframestepframenum == cls.capturevideo.framestepframe)
1220 // speed is critical here, so do saving as directly as possible
1222 GL_ReadPixelsBGRA(x, y, vid.mode.width, vid.mode.height, cls.capturevideo.screenbuffer);
1224 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.mode.width, vid.mode.height, cls.capturevideo.outbuffer, width, height);
1226 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1227 cls.capturevideo.framestepframe = newframestepframenum;
1229 if(cl_capturevideo_printfps.integer && host.realtime > cls.capturevideo.lastfpstime + 1)
1231 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (host.realtime - cls.capturevideo.lastfpstime + 0.0000001);
1232 double fps = (cls.capturevideo.frame ) / (host.realtime - cls.capturevideo.starttime + 0.0000001);
1233 Sys_Printf("capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1234 cls.capturevideo.lastfpstime = host.realtime;
1235 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1239 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1241 cls.capturevideo.soundsampleframe += (int)length;
1242 cls.capturevideo.soundframe(paintbuffer, length);
1245 static void SCR_CaptureVideo(void)
1248 if (cl_capturevideo.integer)
1250 if (!cls.capturevideo.active)
1251 SCR_CaptureVideo_BeginVideo();
1252 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1254 Con_Printf("You can not change the video framerate while recording a video.\n");
1255 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1257 // for AVI saving we have to make sure that sound is saved before video
1258 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1260 if (cls.capturevideo.realtime)
1262 // preserve sound sync by duplicating frames when running slow
1263 newframenum = (int)((host.realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1266 newframenum = cls.capturevideo.frame + 1;
1267 // if falling behind more than one second, stop
1268 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1270 Cvar_SetValueQuick(&cl_capturevideo, 0);
1271 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1272 SCR_CaptureVideo_EndVideo();
1276 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1277 cls.capturevideo.frame = newframenum;
1278 if (cls.capturevideo.error)
1280 Cvar_SetValueQuick(&cl_capturevideo, 0);
1281 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1282 SCR_CaptureVideo_EndVideo();
1285 else if (cls.capturevideo.active)
1286 SCR_CaptureVideo_EndVideo();
1294 Grab six views for environment mapping tests
1301 qbool flipx, flipy, flipdiagonaly;
1305 {{ 0, 0, 0}, "rt", false, false, false},
1306 {{ 0, 270, 0}, "ft", false, false, false},
1307 {{ 0, 180, 0}, "lf", false, false, false},
1308 {{ 0, 90, 0}, "bk", false, false, false},
1309 {{-90, 180, 0}, "up", true, true, false},
1310 {{ 90, 180, 0}, "dn", true, true, false},
1312 {{ 0, 0, 0}, "px", true, true, true},
1313 {{ 0, 90, 0}, "py", false, true, false},
1314 {{ 0, 180, 0}, "nx", false, false, true},
1315 {{ 0, 270, 0}, "ny", true, false, false},
1316 {{-90, 180, 0}, "pz", false, false, true},
1317 {{ 90, 180, 0}, "nz", false, false, true}
1320 static void R_Envmap_f(cmd_state_t *cmd)
1323 char filename[MAX_QPATH], basename[MAX_QPATH];
1324 unsigned char *buffer1;
1325 unsigned char *buffer2;
1326 r_rendertarget_t *rt;
1328 if (Cmd_Argc(cmd) != 3)
1330 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1334 if(cls.state != ca_connected) {
1335 Con_Printf("envmap: No map loaded\n");
1339 dp_strlcpy (basename, Cmd_Argv(cmd, 1), sizeof (basename));
1340 size = atoi(Cmd_Argv(cmd, 2));
1341 if (size != 128 && size != 256 && size != 512 && size != 1024)
1343 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1346 if (size > vid.mode.width || size > vid.mode.height)
1348 Con_Print("envmap: your resolution is not big enough to render that size\n");
1352 r_refdef.envmap = true;
1354 R_UpdateVariables();
1356 r_refdef.view.x = 0;
1357 r_refdef.view.y = 0;
1358 r_refdef.view.z = 0;
1359 r_refdef.view.width = size;
1360 r_refdef.view.height = size;
1361 r_refdef.view.depth = 1;
1362 r_refdef.view.useperspective = true;
1363 r_refdef.view.isoverlay = false;
1364 r_refdef.view.ismain = true;
1366 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1367 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1368 r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1369 r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1371 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1372 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1374 // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well?
1375 rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED);
1376 CL_UpdateEntityShading();
1377 for (j = 0;j < 12;j++)
1379 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1380 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1381 r_refdef.view.quality = 1;
1382 r_refdef.view.clear = true;
1384 R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size);
1386 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.mode.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1392 r_refdef.envmap = false;
1395 //=============================================================================
1397 void SHOWLMP_decodehide(void)
1401 lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1402 for (i = 0;i < cl.num_showlmps;i++)
1403 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1405 cl.showlmps[i].isactive = false;
1410 void SHOWLMP_decodeshow(void)
1413 char lmplabel[256], picname[256];
1415 dp_strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1416 dp_strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1417 if (gamemode == GAME_NEHAHRA) // LadyHavoc: nasty old legacy junk
1419 x = MSG_ReadByte(&cl_message);
1420 y = MSG_ReadByte(&cl_message);
1424 x = MSG_ReadShort(&cl_message);
1425 y = MSG_ReadShort(&cl_message);
1427 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1429 showlmp_t *oldshowlmps = cl.showlmps;
1430 cl.max_showlmps += 16;
1431 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1434 if (cl.num_showlmps)
1435 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1436 Mem_Free(oldshowlmps);
1439 for (k = 0;k < cl.max_showlmps;k++)
1440 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1442 if (k == cl.max_showlmps)
1443 for (k = 0;k < cl.max_showlmps;k++)
1444 if (!cl.showlmps[k].isactive)
1446 cl.showlmps[k].isactive = true;
1447 dp_strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1448 dp_strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1449 cl.showlmps[k].x = x;
1450 cl.showlmps[k].y = y;
1451 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1454 void SHOWLMP_drawall(void)
1457 for (i = 0;i < cl.num_showlmps;i++)
1458 if (cl.showlmps[i].isactive)
1459 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1463 ==============================================================================
1467 ==============================================================================
1471 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1472 qbool SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qbool flipx, qbool flipy, qbool flipdiagonal, qbool jpeg, qbool png, qbool gammacorrect, qbool keep_alpha)
1474 int indices[4] = {0,1,2,3}; // BGRA
1477 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1479 if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
1482 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1483 unsigned short vidramp[256 * 3];
1484 // identity gamma table
1485 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1486 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1487 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1488 if(scr_screenshot_gammaboost.value != 1)
1490 for (i = 0;i < 256 * 3;i++)
1491 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1493 for (i = 0;i < width*height*4;i += 4)
1495 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1496 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1497 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1502 if(keep_alpha && !jpeg)
1505 flipy = !flipy; // TGA: not preflipped
1506 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1508 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1510 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1517 indices[2] = 0; // RGB
1519 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
1521 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1523 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
1525 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
1531 //=============================================================================
1533 int scr_numtouchscreenareas;
1534 scr_touchscreenarea_t scr_touchscreenareas[128];
1536 static void SCR_DrawTouchscreenOverlay(void)
1539 scr_touchscreenarea_t *a;
1541 for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
1543 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
1545 DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1546 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1547 DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1548 DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1549 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1550 DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1552 pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
1553 if (Draw_IsPicLoaded(pic))
1554 DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
1555 if (a->text && a->text[0])
1557 int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
1558 DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
1563 void R_ClearScreen(qbool fogcolor)
1565 float clearcolor[4];
1566 if (scr_screenshot_alpha.integer)
1567 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
1568 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
1570 // clear to opaque black (if we're being composited it might otherwise render as transparent)
1571 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
1572 if (fogcolor && r_fog_clear.integer)
1575 VectorCopy(r_refdef.fogcolor, clearcolor);
1577 // clear depth is 1.0
1579 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0);
1583 extern cvar_t v_isometric;
1584 extern cvar_t v_isometric_verticalfov;
1586 typedef struct loadingscreenstack_s
1588 struct loadingscreenstack_s *prev;
1589 char msg[MAX_QPATH];
1590 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1591 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1592 float relative_completion; // 0 .. 1
1594 loadingscreenstack_t;
1595 static loadingscreenstack_t *loadingscreenstack = NULL;
1596 rtexture_t *loadingscreentexture = NULL; // last framebuffer before loading screen, kept for the background
1597 static float loadingscreentexture_vertex3f[12];
1598 static float loadingscreentexture_texcoord2f[8];
1599 static int loadingscreenpic_number = 0;
1600 /// User-friendly connection status for the menu and/or loading screen,
1601 /// colours and \n not supported.
1602 char cl_connect_status[MAX_QPATH]; // should match size of loadingscreenstack_t msg[]
1604 static void SCR_DrawLoadingScreen(void);
1605 static void SCR_DrawScreen (void)
1610 R_UpdateVariables();
1612 // Quake uses clockwise winding, so these are swapped
1613 r_refdef.view.cullface_front = GL_BACK;
1614 r_refdef.view.cullface_back = GL_FRONT;
1616 if (!scr_loading && cls.signon == SIGNONS)
1620 size = scr_viewsize.value * (1.0 / 100.0);
1621 size = min(size, 1);
1623 if (r_stereo_sidebyside.integer)
1625 r_refdef.view.width = (int)(vid.mode.width * size / 2.5);
1626 r_refdef.view.height = (int)(vid.mode.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1627 r_refdef.view.depth = 1;
1628 r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width * 2.5) * 0.5);
1629 r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2);
1630 r_refdef.view.z = 0;
1632 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1634 else if (r_stereo_horizontal.integer)
1636 r_refdef.view.width = (int)(vid.mode.width * size / 2);
1637 r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1638 r_refdef.view.depth = 1;
1639 r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width * 2.0)/2);
1640 r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2);
1641 r_refdef.view.z = 0;
1643 r_refdef.view.x += (int)(r_refdef.view.width);
1645 else if (r_stereo_vertical.integer)
1647 r_refdef.view.width = (int)(vid.mode.width * size);
1648 r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
1649 r_refdef.view.depth = 1;
1650 r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width)/2);
1651 r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height * 2.0)/2);
1652 r_refdef.view.z = 0;
1654 r_refdef.view.y += (int)(r_refdef.view.height);
1658 r_refdef.view.width = (int)(vid.mode.width * size);
1659 r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1660 r_refdef.view.depth = 1;
1661 r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width)/2);
1662 r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2);
1663 r_refdef.view.z = 0;
1666 // LadyHavoc: viewzoom (zoom in for sniper rifles, etc)
1667 // LadyHavoc: this is designed to produce widescreen fov values
1668 // when the screen is wider than 4/3 width/height aspect, to do
1669 // this it simply assumes the requested fov is the vertical fov
1670 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1671 // higher/lower according to the ratio
1672 r_refdef.view.useperspective = true;
1673 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom;
1674 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1676 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1677 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1678 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
1679 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
1681 r_refdef.view.ismain = true;
1683 // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
1684 // and won't render a view if it does not call that.
1685 if (CLVM_prog->loaded && !(CLVM_prog->flag & PRVM_CSQC_SIMPLE))
1686 CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
1689 // Prepare the scene mesh for rendering - this is lightning beams and other effects rendered as normal surfaces
1690 CL_MeshEntities_Scene_FinalizeRenderEntity();
1692 CL_UpdateEntityShading();
1693 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
1697 // Don't apply debugging stuff like r_showsurfaces to the UI
1698 r_refdef.view.showdebug = false;
1700 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
1702 r_refdef.view.width = vid.mode.width;
1703 r_refdef.view.height = vid.mode.height;
1704 r_refdef.view.depth = 1;
1705 r_refdef.view.x = 0;
1706 r_refdef.view.y = 0;
1707 r_refdef.view.z = 0;
1708 r_refdef.view.useperspective = false;
1711 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1715 t = timedemo_screenshotframelist.string;
1723 if (framenum == cls.td_frames)
1725 while (*t && *t != ' ')
1730 // we need to take a screenshot of this frame...
1731 char filename[MAX_QPATH];
1732 unsigned char *buffer1;
1733 unsigned char *buffer2;
1734 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1735 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4);
1736 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 3);
1737 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, false, false, true, false);
1745 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1746 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value && !scr_loading)
1747 Con_DrawNotify (); // only draw notify in game
1749 if (cl.islocalgame && (key_dest != key_game || key_consoleactive))
1752 host.paused = false;
1754 if (!scr_loading && cls.signon == SIGNONS)
1759 if (!r_letterbox.value)
1762 if (CLVM_prog->loaded && CLVM_prog->flag & PRVM_CSQC_SIMPLE)
1763 CL_VM_DrawHud(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
1766 SCR_CheckDrawCenterString();
1768 SCR_DrawNetGraph ();
1774 R_Shadow_EditLights_DrawSelectedLightProperties();
1778 // connect_status replaces any dummy_status
1779 if ((!loadingscreenstack || loadingscreenstack->msg[0] == '\0') && cl_connect_status[0] != '\0')
1781 loadingscreenstack_t connect_status, *og_ptr = loadingscreenstack;
1783 connect_status.absolute_loading_amount_min = 0;
1784 dp_strlcpy(connect_status.msg, cl_connect_status, sizeof(cl_connect_status));
1785 loadingscreenstack = &connect_status;
1786 SCR_DrawLoadingScreen();
1787 loadingscreenstack = og_ptr;
1790 SCR_DrawLoadingScreen();
1799 SCR_DrawTouchscreenOverlay();
1801 if (r_timereport_active)
1804 R_TimeReport_EndFrame();
1805 R_TimeReport_BeginFrame();
1812 R_RenderTarget_FreeUnused(false);
1815 static void SCR_ClearLoadingScreenTexture(void)
1817 if(loadingscreentexture)
1818 R_FreeTexture(loadingscreentexture);
1819 loadingscreentexture = NULL;
1822 extern rtexturepool_t *r_main_texturepool;
1823 static void SCR_SetLoadingScreenTexture(void)
1826 float loadingscreentexture_w;
1827 float loadingscreentexture_h;
1829 SCR_ClearLoadingScreenTexture();
1831 w = vid.mode.width; h = vid.mode.height;
1832 loadingscreentexture_w = loadingscreentexture_h = 1;
1834 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
1835 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.mode.width, vid.mode.height);
1837 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1838 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1839 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1840 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1841 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1842 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1843 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1844 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1845 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1848 static void SCR_ChooseLoadingPic(qbool startup)
1850 if(startup && scr_loadingscreen_firstforstartup.integer)
1851 loadingscreenpic_number = 0;
1852 else if(scr_loadingscreen_firstforstartup.integer)
1853 if(scr_loadingscreen_count.integer > 1)
1854 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
1856 loadingscreenpic_number = 0;
1858 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
1863 SCR_BeginLoadingPlaque
1867 void SCR_BeginLoadingPlaque(qbool startup)
1869 loadingscreenstack_t dummy_status;
1871 // we need to push a dummy status so CL_UpdateScreen knows we have things to load...
1872 if (!loadingscreenstack)
1874 dummy_status.msg[0] = '\0';
1875 dummy_status.absolute_loading_amount_min = 0;
1876 loadingscreenstack = &dummy_status;
1879 SCR_DeferLoadingPlaque(startup);
1880 if (scr_loadingscreen_background.integer)
1881 SCR_SetLoadingScreenTexture();
1884 if (loadingscreenstack == &dummy_status)
1885 loadingscreenstack = NULL;
1888 void SCR_DeferLoadingPlaque(qbool startup)
1890 SCR_ChooseLoadingPic(startup);
1894 void SCR_EndLoadingPlaque(void)
1896 scr_loading = false;
1897 SCR_ClearLoadingScreenTexture();
1900 //=============================================================================
1902 void SCR_PushLoadingScreen (const char *msg, float len_in_parent)
1904 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1905 s->prev = loadingscreenstack;
1906 loadingscreenstack = s;
1908 dp_strlcpy(s->msg, msg, sizeof(s->msg));
1909 s->relative_completion = 0;
1913 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1914 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1915 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1916 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1920 s->absolute_loading_amount_min = 0;
1921 s->absolute_loading_amount_len = 1;
1928 void SCR_PopLoadingScreen (qbool redraw)
1930 loadingscreenstack_t *s = loadingscreenstack;
1934 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1938 loadingscreenstack = s->prev;
1940 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1943 if (scr_loading && redraw)
1947 void SCR_ClearLoadingScreen (qbool redraw)
1949 while(loadingscreenstack)
1950 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1953 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
1963 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
1965 if(!s->prev || strcmp(s->msg, s->prev->msg))
1967 len = strlen(s->msg);
1968 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1970 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1977 len = strlen(s->msg);
1978 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1980 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1987 static void SCR_DrawLoadingStack(void)
1992 SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
1993 if(loadingscreenstack)
1995 // height = 32; // sorry, using the actual one is ugly
1996 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1997 GL_DepthRange(0, 1);
1998 GL_PolygonOffset(0, 0);
1999 GL_DepthTest(false);
2000 //R_Mesh_ResetTextureState();
2001 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2002 verts[0] = verts[9] = 0;
2003 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2004 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2005 verts[7] = verts[10] = vid_conheight.integer;
2007 #if _MSC_VER >= 1400
2008 #define sscanf sscanf_s
2010 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2011 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2012 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2013 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
2015 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2016 R_SetupShader_Generic_NoTexture(true, true);
2017 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2021 static void SCR_DrawLoadingScreen (void)
2023 cachepic_t *loadingscreenpic;
2024 float loadingscreenpic_vertex3f[12];
2025 float loadingscreenpic_texcoord2f[8];
2026 float x, y, w, h, sw, sh, f;
2029 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2030 GL_DepthRange(0, 1);
2031 GL_PolygonOffset(0, 0);
2032 GL_DepthTest(false);
2035 if(loadingscreentexture)
2037 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2038 R_SetupShader_Generic(loadingscreentexture, false, true, true);
2039 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2042 loadingscreenpic = Draw_CachePic_Flags(loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2043 w = Draw_GetPicWidth(loadingscreenpic);
2044 h = Draw_GetPicHeight(loadingscreenpic);
2047 w *= scr_loadingscreen_scale.value;
2048 h *= scr_loadingscreen_scale.value;
2051 if(scr_loadingscreen_scale_base.integer)
2053 w *= vid_conwidth.integer / (float) vid.mode.width;
2054 h *= vid_conheight.integer / (float) vid.mode.height;
2057 // apply scale limit
2058 sw = w / vid_conwidth.integer;
2059 sh = h / vid_conheight.integer;
2061 switch(scr_loadingscreen_scale_limit.integer)
2082 x = (vid_conwidth.integer - w)/2;
2083 y = (vid_conheight.integer - h)/2;
2084 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2085 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2086 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2087 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2088 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2089 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2090 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2091 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2092 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2094 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2095 R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false);
2096 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2098 SCR_DrawLoadingStack();
2101 qbool R_Stereo_ColorMasking(void)
2103 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2106 qbool R_Stereo_Active(void)
2108 return (vid.mode.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2111 static void SCR_UpdateVars(void)
2113 float conwidth = bound(160, vid_conwidth.value, 32768);
2114 float conheight = bound(90, vid_conheight.value, 24576);
2115 if (vid_conwidthauto.integer)
2116 conwidth = floor(conheight * vid.mode.width / (vid.mode.height * vid_pixelheight.value));
2117 if (vid_conwidth.value != conwidth)
2118 Cvar_SetValueQuick(&vid_conwidth, conwidth);
2119 if (vid_conheight.value != conheight)
2120 Cvar_SetValueQuick(&vid_conheight, conheight);
2123 if (scr_viewsize.value < 30)
2124 Cvar_SetValueQuick(&scr_viewsize, 30);
2125 if (scr_viewsize.value > 120)
2126 Cvar_SetValueQuick(&scr_viewsize, 120);
2128 // bound field of view
2129 if (scr_fov.value < 1)
2130 Cvar_SetValueQuick(&scr_fov, 1);
2131 if (scr_fov.value > 170)
2132 Cvar_SetValueQuick(&scr_fov, 170);
2134 // intermission is always full screen
2135 if (cl.intermission)
2139 if (scr_viewsize.value >= 120)
2140 sb_lines = 0; // no status bar at all
2141 else if (scr_viewsize.value >= 110)
2142 sb_lines = 24; // no inventory
2144 sb_lines = 24 + 16 + 8;
2148 extern cvar_t cl_minfps;
2149 extern cvar_t cl_minfps_fade;
2150 extern cvar_t cl_minfps_qualitymax;
2151 extern cvar_t cl_minfps_qualitymin;
2152 extern cvar_t cl_minfps_qualitymultiply;
2153 extern cvar_t cl_minfps_qualityhysteresis;
2154 extern cvar_t cl_minfps_qualitystepmax;
2155 extern cvar_t cl_minfps_force;
2156 void CL_UpdateScreen(void)
2158 static double cl_updatescreen_quality = 1;
2161 static double drawscreenstart = 0.0;
2162 double drawscreendelta;
2163 r_viewport_t viewport;
2165 // TODO: Move to a better place.
2166 cl_punchangle_applied = 0;
2170 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2171 #ifdef CONFIG_VIDEO_CAPTURE
2172 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2174 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !cls.timedemo) && drawscreendelta >= 0 && drawscreendelta < 60)
2177 // quality adjustment according to render time
2178 double actualframetime;
2179 double targetframetime;
2184 // fade lastdrawscreentime
2185 r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2187 // find actual and target frame times
2188 actualframetime = r_refdef.lastdrawscreentime;
2189 targetframetime = (1.0 / cl_minfps.value);
2191 // we scale hysteresis by quality
2192 h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2194 // calculate adjustment assuming linearity
2195 f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2196 adjust = (targetframetime - actualframetime) * f;
2198 // one sided hysteresis
2200 adjust = max(0, adjust - h);
2203 // (targetframetime - actualframetime) * f > h
2204 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2205 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2206 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2207 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2208 // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2209 // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2210 // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2211 // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2212 // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2215 // (targetframetime - actualframetime) * f < 0
2216 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2217 // ((1.0 / cl_minfps.value) - actualframetime) < 0
2218 // -actualframetime) < -(1.0 / cl_minfps.value)
2219 // actualfps < cl_minfps.value
2222 Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2223 cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2227 // don't adjust too much at once
2228 adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2231 cl_updatescreen_quality += adjust;
2232 cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2236 cl_updatescreen_quality = 1;
2237 r_refdef.lastdrawscreentime = 0;
2241 drawscreenstart = Sys_DirtyTime();
2243 Sbar_ShowFPS_Update();
2245 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2246 return; // not initialized yet
2248 if(IS_NEXUIZ_DERIVED(gamemode))
2250 // play a bit with the palette (experimental)
2251 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2252 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2253 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2254 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2255 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2256 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2257 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2258 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2261 #ifdef CONFIG_VIDEO_CAPTURE
2262 if (vid_hidden && !cls.capturevideo.active && !cl_capturevideo.integer)
2273 if(!loadingscreenstack && !cls.connect_trying && (cls.state != ca_connected || cls.signon == SIGNONS))
2274 SCR_EndLoadingPlaque();
2275 else if (scr_loadingscreen_maxfps.value > 0)
2277 static float lastupdate;
2278 float now = Sys_DirtyTime();
2279 if (now - lastupdate < min(1.0f / scr_loadingscreen_maxfps.value, 0.1))
2287 R_FrameData_NewFrame();
2288 R_BufferData_NewFrame();
2290 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2291 R_HDR_UpdateIrisAdaptation(vieworigin);
2293 r_refdef.view.colormask[0] = 1;
2294 r_refdef.view.colormask[1] = 1;
2295 r_refdef.view.colormask[2] = 1;
2297 SCR_SetUpToDrawConsole();
2301 qglDrawBuffer(GL_BACK);CHECKGLERROR
2304 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.mode.width, vid.mode.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2305 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2306 R_SetViewport(&viewport);
2307 GL_ScissorTest(false);
2308 GL_ColorMask(1,1,1,1);
2311 R_ClearScreen(false);
2312 r_refdef.view.clear = false;
2313 r_refdef.view.isoverlay = false;
2315 // calculate r_refdef.view.quality
2316 r_refdef.view.quality = cl_updatescreen_quality;
2318 if(scr_stipple.integer)
2320 Con_Print("FIXME: scr_stipple not implemented\n");
2321 Cvar_SetValueQuick(&scr_stipple, 0);
2325 if (R_Stereo_Active())
2329 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2331 r_refdef.view.colormask[0] = 1;
2332 r_refdef.view.colormask[1] = 0;
2333 r_refdef.view.colormask[2] = 0;
2336 if (vid.mode.stereobuffer)
2337 qglDrawBuffer(GL_BACK_RIGHT);
2342 r_refdef.view.clear = true;
2344 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2346 r_refdef.view.colormask[0] = 0;
2347 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2348 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2351 if (vid.mode.stereobuffer)
2352 qglDrawBuffer(GL_BACK_LEFT);
2364 #ifdef CONFIG_VIDEO_CAPTURE
2368 qglFlush(); // ensure that the commands are submitted to the GPU before we do other things
2372 void CL_Screen_NewMap(void)