]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2020-10-16 MarioSort most common includes alphabetically
2020-10-16 MarioApply a standard alphabetical sort order to the server...
2020-10-16 MarioApply a standard alphabetical sort order to the client...
2020-10-16 MarioMerge branch 'Juhu/unnecessary-main-includes' into...
2020-10-16 Juhuremove unnecessary main.qh includes (also one server...
2020-10-16 MarioRemove an unnecessary main.qh include from the strafehu...
2020-10-14 MarioAdd a function to remove the buff icon model above...
2020-10-14 MarioMerge branch 'amade/cleanup_includes' into 'master'
2020-10-14 Amadeusz SławińskiCleanup common includes
2020-10-14 MarioMerge branch 'Juhu/strafehud' into 'master'
2020-10-14 MarioMerge branch 'master' into Juhu/strafehud
2020-10-13 MarioRestore original value of sv_dodging_maxspeed to allow...
2020-10-09 Rudolf PolzerTransifex autosync
2020-10-07 MarioFix Arc continuing to fire after the match ends
2020-10-07 terencehillFix locked camera angles if you spectate a particular...
2020-10-05 MarioMerge branch 'terencehill/fps_display_fix' into 'master'
2020-10-02 MarioClean up buffs_BuffModel_Customize, fix some duplicate...
2020-09-29 MarioReduce code duplication in weapon impulse code by calli...
2020-09-29 MarioPurge miscfunctions.qc from the client-side codebase...
2020-09-27 terencehillUse gettime(GETTIME_FRAMESTART) instead of gettime...
2020-09-25 MarioPhase out miscfunctions.qc from the server codebase...
2020-09-25 MarioMove initialization stage handling out of miscfunctions...
2020-09-25 MarioFurther cleanup miscfunctions, document the need to...
2020-09-25 MarioMove server-side chat handling to its own file, and...
2020-09-23 MarioUse a trace log for the client program version message...
2020-09-23 MarioReduce verbosity of player stats debug messages
2020-09-23 MarioReduce verbosity of most logging operations and fix...
2020-09-23 MarioMinor cleanup of world.qc, move most intermission and...
2020-09-23 MarioReplace some of the remaining cvar globals with autocva...
2020-09-22 MarioMove expr_evaluate to cvar.qh in lib
2020-09-22 MarioAdd a commented definition for _fullspawndata outside...
2020-09-22 MarioUpdate dpdefs to match current master
2020-09-22 MarioExclude burning and buff damage types from damage text...
2020-09-22 MarioImplement support for target_delay (compatibility spawn...
2020-09-21 terencehillLock camera angles while moving the cursor if hud_curso...
2020-09-21 MarioMove some more functions out of miscfunctions, split...
2020-09-11 MarioMerge branch 'martin-t/jump' into 'master'
2020-08-25 terencehillImprove indentation consistency in client.qc
2020-08-25 terencehillJoin ifs
2020-08-25 terencehillAdd a macro to check g_chat_nospectators
2020-08-25 terencehillHide shownames health / armor bg as soon as player...
2020-08-25 Rudolf PolzerTransifex autosync
2020-08-22 Rudolf PolzerTransifex autosync
2020-08-21 Rudolf PolzerTransifex autosync
2020-08-21 MirioAdd Czech and Turkish
2020-08-20 Rudolf PolzerTransifex autosync
2020-08-19 Rudolf PolzerTransifex autosync
2020-08-16 terencehillReduce a few overlong lines in crosshair code
2020-08-16 terencehillAvoid using duplicated code for vortex and oknex crossh...
2020-08-10 Rudolf PolzerTransifex autosync
2020-08-09 terencehillImprove indentation consistency in weapon code
2020-08-09 MarioUse an ordered list to find triggers to touch, fixes...
2020-08-09 Rudolf PolzerTransifex autosync
2020-08-07 Juhustrafehud: add missing include for race checkpoints
2020-08-07 Juhustrafehud: use a hook to determine whether the strafehu...
2020-08-07 MarioFix include order of some _mod files, as pointed out...
2020-08-07 MarioPort some minor code fixes from the default-erasable...
2020-08-07 JuhuMerge branch 'master' into Juhu/strafehud
2020-08-07 JuhuRevert "add strafe efficiency field for CTS scoreboard"
2020-08-07 JuhuRevert "update hash because of new strafe scoreboard...
2020-08-07 MarioMerge branch 'bones_was_here/trace_pred' into 'master'
2020-08-07 bones_was_hereSupport pings up to 400 for trace ent culling eye posit...
2020-08-06 MarioAdd a note about some CSQC model bitflag numbers that...
2020-08-06 MarioAdd a note about reusing bitflags in csqcmodel_settings.qh
2020-08-04 Rudolf PolzerTransifex autosync
2020-08-03 MarioPurge server/constants.qh
2020-08-03 MarioNetwork the ground entity of the player for the sake...
2020-08-03 Juhustrafehud: change a few comments and mark jump height...
2020-08-03 MarioSet the generator forcefield's size to 20% larger than...
2020-08-03 MarioReduce bold centerprint message size from 1.8 to 1.4
2020-08-03 MarioMerge branch 'terencehill/cl_forceplayercolors_3' into...
2020-08-03 Rudolf PolzerTransifex autosync
2020-08-03 MarioMake sv_gameplayfix_delayprojectiles match the engine...
2020-08-02 MarioRename client's commands folder to command, to match...
2020-08-02 MarioRemove the g_ prefix from some server code files and...
2020-08-02 MarioDon't attempt to network more than the maximum number...
2020-08-02 MarioFix include order of new replicate.qh file
2020-08-02 MarioPurge client/defs.qh
2020-08-02 MarioMinor cleanup of client/defs.qh, move replicated cvars...
2020-08-02 MarioPurge server/defs.qh
2020-08-02 MarioFurther cleanup of defs.qh
2020-08-02 MarioSome more defs.qh cleanup, update gameplay hash (again)
2020-08-02 MarioMove generic entity flags to a common constants locatio...
2020-08-02 MarioSome more defs.qh cleanup, update gameplay hash
2020-08-02 MarioSome more cleanup of defs.qh, use a flag to indicate...
2020-08-01 MarioRemove some virtually unused macros
2020-08-01 MarioReorganise some more definitions out of defs.qh, show...
2020-08-01 MarioRemove the engine STATE_ definitions so they can be...
2020-08-01 MarioMove some weapon definitions out of defs.qh, fix compil...
2020-08-01 MarioReorganise item code so that VM-specific code is in...
2020-08-01 MarioRename server/items.qc to server/items/spawning.qc
2020-08-01 MarioRename t_items.qc to items.qc
2020-08-01 Rudolf PolzerTransifex autosync
2020-08-01 MarioDraw EF_FLAME and EF_STARDUST effects as box particles...
2020-07-31 MarioClean up target_kill code, allow it to be deactivated
2020-07-31 MarioDisable an unused function in the CTF code
2020-07-31 MarioAdd Read/WriteAngleVector macros to simplify the networ...
2020-07-31 MarioSome more cleanup to map objects, allow trigger_delay...
2020-07-31 MarioEnsure trigger_flipflop starts disabled upon reset...
2020-07-31 MarioRefactor trigger_secret to be standalone (not using...
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