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12 years agoRename g_ode_items to g_physical_items
Mircea Kitsune [Wed, 4 Apr 2012 21:34:41 +0000 (00:34 +0300)]
Rename g_ode_items to g_physical_items

12 years agoWarn the player when no physics engine exists and physical items are therefore disabled
Mircea Kitsune [Wed, 4 Apr 2012 19:55:49 +0000 (22:55 +0300)]
Warn the player when no physics engine exists and physical items are therefore disabled

12 years agoProperly check the physics engine
Mircea Kitsune [Wed, 4 Apr 2012 19:47:59 +0000 (22:47 +0300)]
Properly check the physics engine

12 years agoSome code comments, and disable the mutator by default. Considered finished and up...
Mircea Kitsune [Wed, 4 Apr 2012 19:39:12 +0000 (22:39 +0300)]
Some code comments, and disable the mutator by default. Considered finished and up for testing

12 years agoMore name correction and also make items that fall into lava and slime return to...
Mircea Kitsune [Wed, 4 Apr 2012 19:33:15 +0000 (22:33 +0300)]
More name correction and also make items that fall into lava and slime return to spawn

12 years agoRename physical_weapons to physical_items
Mircea Kitsune [Wed, 4 Apr 2012 19:23:41 +0000 (22:23 +0300)]
Rename physical_weapons to physical_items

12 years agoProperly detect if the item is dropped or not. If some mod ever happens to allow...
Mircea Kitsune [Wed, 4 Apr 2012 19:22:08 +0000 (22:22 +0300)]
Properly detect if the item is dropped or not. If some mod ever happens to allow dropping other items, this should automatically work now

12 years agoOnly return map items to spawn origin, not dropped ones
Mircea Kitsune [Wed, 4 Apr 2012 19:03:45 +0000 (22:03 +0300)]
Only return map items to spawn origin, not dropped ones

12 years agoReset an item if it fell off the map (eg: in lava)
Mircea Kitsune [Wed, 4 Apr 2012 16:44:45 +0000 (19:44 +0300)]
Reset an item if it fell off the map (eg: in lava)

12 years agoFloating items must not be physical
Mircea Kitsune [Wed, 4 Apr 2012 15:35:02 +0000 (18:35 +0300)]
Floating items must not be physical

12 years agoCvar resetting of picked up items
Mircea Kitsune [Wed, 4 Apr 2012 14:16:32 +0000 (17:16 +0300)]
Cvar resetting of picked up items

12 years agoFail
Mircea Kitsune [Wed, 4 Apr 2012 14:09:53 +0000 (17:09 +0300)]
Fail

12 years agoMake ghost items return to their original spawning point after being shot
Mircea Kitsune [Wed, 4 Apr 2012 14:08:21 +0000 (17:08 +0300)]
Make ghost items return to their original spawning point after being shot

12 years agoCopy ghost items effect on physical map items
Mircea Kitsune [Wed, 4 Apr 2012 13:54:09 +0000 (16:54 +0300)]
Copy ghost items effect on physical map items

12 years agoProperly copy colormap and glowmod
Mircea Kitsune [Wed, 4 Apr 2012 13:44:06 +0000 (16:44 +0300)]
Properly copy colormap and glowmod

12 years agoMake the physical item visible and hide the trigger weapon instead
Mircea Kitsune [Wed, 4 Apr 2012 13:42:33 +0000 (16:42 +0300)]
Make the physical item visible and hide the trigger weapon instead

12 years agoSetting the cvar to 2 makes all items physical, including placed map items. Not recom...
Mircea Kitsune [Wed, 4 Apr 2012 13:18:01 +0000 (16:18 +0300)]
Setting the cvar to 2 makes all items physical, including placed map items. Not recommended, but since this is a mutator why not allow it?

12 years agoMove the physical weapon code to the new mutator
Mircea Kitsune [Wed, 4 Apr 2012 13:10:59 +0000 (16:10 +0300)]
Move the physical weapon code to the new mutator

12 years agoCall the new hook after everything else has been done, otherwise physics might get...
Mircea Kitsune [Wed, 4 Apr 2012 12:55:20 +0000 (15:55 +0300)]
Call the new hook after everything else has been done, otherwise physics might get overwritten

12 years agodiv said this might work as a mutator, so add a new mutator and a hook and prepare...
Mircea Kitsune [Wed, 4 Apr 2012 12:52:42 +0000 (15:52 +0300)]
div said this might work as a mutator, so add a new mutator and a hook and prepare to move it there. Also rename cvars

12 years agoSome final fixes to the physical weapons. Since the current implementation was declar...
Mircea Kitsune [Wed, 4 Apr 2012 11:47:00 +0000 (14:47 +0300)]
Some final fixes to the physical weapons. Since the current implementation was declared unacceptable, this remains a test that people can play with for fun

12 years agoDisable rotation of the physical weapon. For some reason, the trigger weapon still...
Mircea Kitsune [Wed, 4 Apr 2012 11:03:22 +0000 (14:03 +0300)]
Disable rotation of the physical weapon. For some reason, the trigger weapon still shows. I REALLY need to find a way to use only the dropped weapon entity, and make that physical instead

12 years agoCorrect cvar names
Mircea Kitsune [Tue, 3 Apr 2012 20:57:39 +0000 (23:57 +0300)]
Correct cvar names

12 years agoGive dropped weapons a random anagular velocity. Doesn't work for some reason
Mircea Kitsune [Tue, 3 Apr 2012 20:56:25 +0000 (23:56 +0300)]
Give dropped weapons a random anagular velocity. Doesn't work for some reason

12 years agoFix cvars
Mircea Kitsune [Tue, 3 Apr 2012 20:51:15 +0000 (23:51 +0300)]
Fix cvars

12 years agoMake the fake physical weapon disappear after the dropped one has.
Mircea Kitsune [Tue, 3 Apr 2012 20:44:45 +0000 (23:44 +0300)]
Make the fake physical weapon disappear after the dropped one has.

12 years agoA try at making dropped weapons physical. Requires the ODE library for darkplaces...
Mircea Kitsune [Tue, 3 Apr 2012 20:28:06 +0000 (23:28 +0300)]
A try at making dropped weapons physical. Requires the ODE library for darkplaces and physics_ode to be enabled

12 years agostuff
Rudolf Polzer [Sat, 31 Mar 2012 17:38:55 +0000 (19:38 +0200)]
stuff

12 years agocomment stuff
Rudolf Polzer [Sat, 31 Mar 2012 17:37:32 +0000 (19:37 +0200)]
comment stuff

12 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sat, 31 Mar 2012 11:08:09 +0000 (13:08 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir

12 years agoclean up content flags checks for killing items/flags
Rudolf Polzer [Sat, 31 Mar 2012 11:06:38 +0000 (13:06 +0200)]
clean up content flags checks for killing items/flags

12 years agosv_vote_nospectators, sv_chat_nospectators: treat warmup and gameover state the same.
Rudolf Polzer [Fri, 30 Mar 2012 13:01:37 +0000 (15:01 +0200)]
sv_vote_nospectators, sv_chat_nospectators: treat warmup and gameover state the same.

12 years agomake net_slist_queriespersecond saved
Rudolf Polzer [Mon, 26 Mar 2012 13:11:36 +0000 (15:11 +0200)]
make net_slist_queriespersecond saved

12 years agofix hook names for gamestart etc.
Rudolf Polzer [Mon, 19 Mar 2012 16:07:36 +0000 (17:07 +0100)]
fix hook names for gamestart etc.

12 years agodon't crash Xonotic 0.6.0 release by using checkpvs on client (it's broken)
Rudolf Polzer [Sun, 18 Mar 2012 21:22:57 +0000 (22:22 +0100)]
don't crash Xonotic 0.6.0 release by using checkpvs on client (it's broken)

12 years agofix a stupid interaction between weapon throwing and weapon load (loaded ammo was...
Rudolf Polzer [Wed, 14 Mar 2012 09:33:13 +0000 (10:33 +0100)]
fix a stupid interaction between weapon throwing and weapon load (loaded ammo was not thrown)

12 years agostart loading update URL earlier
Rudolf Polzer [Mon, 12 Mar 2012 16:34:26 +0000 (17:34 +0100)]
start loading update URL earlier

12 years agotry to restore old menu status
Rudolf Polzer [Mon, 12 Mar 2012 16:32:07 +0000 (17:32 +0100)]
try to restore old menu status

12 years agosupport update pk3s (+menu_updatecheck_getpacks 0 to opt out)
Rudolf Polzer [Mon, 12 Mar 2012 16:25:56 +0000 (17:25 +0100)]
support update pk3s (+menu_updatecheck_getpacks 0 to opt out)

12 years agoMerge remote-tracking branch 'origin/nyov/dedicated-startupscreen'
Rudolf Polzer [Mon, 12 Mar 2012 09:24:38 +0000 (10:24 +0100)]
Merge remote-tracking branch 'origin/nyov/dedicated-startupscreen'

12 years agomatch the weapon bind properly
Rudolf Polzer [Mon, 12 Mar 2012 08:21:26 +0000 (09:21 +0100)]
match the weapon bind properly

12 years agoMerge remote-tracking branch 'origin/cbrutail/hungarian_0601fix'
Rudolf Polzer [Sun, 11 Mar 2012 17:47:03 +0000 (18:47 +0100)]
Merge remote-tracking branch 'origin/cbrutail/hungarian_0601fix'

12 years agofix a QC crash instead of warning in case of missing .bgs (bgmscript) file
Rudolf Polzer [Sun, 11 Mar 2012 13:47:51 +0000 (14:47 +0100)]
fix a QC crash instead of warning in case of missing .bgs (bgmscript) file

12 years agodocument _campaign_testrun better
Rudolf Polzer [Sat, 10 Mar 2012 19:49:32 +0000 (20:49 +0100)]
document _campaign_testrun better

12 years agoonslaught fixes: fix timelimit -1, and make campaign test run have a fast expiring...
Rudolf Polzer [Sat, 10 Mar 2012 19:47:17 +0000 (20:47 +0100)]
onslaught fixes: fix timelimit -1, and make campaign test run have a fast expiring generator

12 years agodon't do sudden death in campaign test run
Rudolf Polzer [Sat, 10 Mar 2012 19:46:59 +0000 (20:46 +0100)]
don't do sudden death in campaign test run

12 years agocampaign test run mode
Rudolf Polzer [Sat, 10 Mar 2012 19:46:44 +0000 (20:46 +0100)]
campaign test run mode

12 years agoimprove last fix ;)
Rudolf Polzer [Sat, 10 Mar 2012 18:58:43 +0000 (19:58 +0100)]
improve last fix ;)

12 years agofix warning spam possibly on player disconnect
Rudolf Polzer [Sat, 10 Mar 2012 18:57:11 +0000 (19:57 +0100)]
fix warning spam possibly on player disconnect

12 years agofix a VERY stupid sound menu bug: use correct scale of decibels. -20dB is 0.1, not...
Rudolf Polzer [Sat, 10 Mar 2012 17:22:21 +0000 (18:22 +0100)]
fix a VERY stupid sound menu bug: use correct scale of decibels. -20dB is 0.1, not -10dB! This is because the sound level cvars in DP indicate voltage level, not sound pressure (which behaves like power, i.e. voltage * current)

12 years ago0.6 hungarian translation is missing a file. Haha... HAHAHAA... *sob
cbrutail [Sat, 10 Mar 2012 14:47:49 +0000 (15:47 +0100)]
0.6 hungarian translation is missing a file. Haha... HAHAHAA... *sob

12 years agodo PVS checking for warpzones as we don't support recursive ones. HUGE fps boost...
Rudolf Polzer [Sat, 10 Mar 2012 10:56:41 +0000 (11:56 +0100)]
do PVS checking for warpzones as we don't support recursive ones. HUGE fps boost on augenkrebs.

12 years agoMerge tag 'xonotic-v0.6.0' into nyov/dedicated-startupscreen
nyov [Fri, 9 Mar 2012 06:38:44 +0000 (07:38 +0100)]
Merge tag 'xonotic-v0.6.0' into nyov/dedicated-startupscreen

Xonotic Release 0.6.0

12 years agoproperly apply damage force via ODE xonotic-v0.6.0
Rudolf Polzer [Thu, 8 Mar 2012 13:19:55 +0000 (14:19 +0100)]
properly apply damage force via ODE

12 years agoallow model entities to be ODE objects if ODE is active and geomtype is set; this...
Rudolf Polzer [Thu, 8 Mar 2012 12:54:43 +0000 (13:54 +0100)]
allow model entities to be ODE objects if ODE is active and geomtype is set; this then overrides movetype. This allows fallback to regular movetypes if ODE is missing.

12 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 8 Mar 2012 12:09:14 +0000 (13:09 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir

12 years agoARGH, Russian is NOT incomplete any more
Rudolf Polzer [Thu, 8 Mar 2012 12:03:19 +0000 (13:03 +0100)]
ARGH, Russian is NOT incomplete any more

12 years agoLower charge up time (unimportant, but still can make it into the release build)
Samual [Wed, 7 Mar 2012 22:38:53 +0000 (17:38 -0500)]
Lower charge up time (unimportant, but still can make it into the release build)

12 years agoadd the last Russian translator here
Rudolf Polzer [Wed, 7 Mar 2012 19:53:02 +0000 (20:53 +0100)]
add the last Russian translator here

12 years agofix the previous fix
Rudolf Polzer [Wed, 7 Mar 2012 16:02:44 +0000 (17:02 +0100)]
fix the previous fix

12 years agotiny bugfix for conveyor code
Rudolf Polzer [Wed, 7 Mar 2012 15:38:58 +0000 (16:38 +0100)]
tiny bugfix for conveyor code

12 years agofix two bugs regarding ok_model dir
Rudolf Polzer [Tue, 6 Mar 2012 18:24:40 +0000 (19:24 +0100)]
fix two bugs regarding ok_model dir

12 years agoMerge branch 'divVerent/ru'
Rudolf Polzer [Tue, 6 Mar 2012 16:16:37 +0000 (17:16 +0100)]
Merge branch 'divVerent/ru'

12 years agoNew Toys: mod icon
Rudolf Polzer [Tue, 6 Mar 2012 09:36:22 +0000 (10:36 +0100)]
New Toys: mod icon

12 years agofix bone selection for weapon attachments for player models in the new overkill playe...
Rudolf Polzer [Tue, 6 Mar 2012 09:14:57 +0000 (10:14 +0100)]
fix bone selection for weapon attachments for player models in the new overkill players dir

12 years agomove overkill player models to another subdir so they don't appear in the menu
Rudolf Polzer [Tue, 6 Mar 2012 09:12:21 +0000 (10:12 +0100)]
move overkill player models to another subdir so they don't appear in the menu

12 years agoimport Overkill media files to master
Rudolf Polzer [Tue, 6 Mar 2012 09:09:50 +0000 (10:09 +0100)]
import Overkill media files to master

12 years agosync the other keybinds and credits files
Rudolf Polzer [Tue, 6 Mar 2012 09:07:25 +0000 (10:07 +0100)]
sync the other keybinds and credits files

12 years agorather tag them as INCOMPLETE
Rudolf Polzer [Tue, 6 Mar 2012 08:58:50 +0000 (09:58 +0100)]
rather tag them as INCOMPLETE

12 years agofix .de keybinds; Greek and Spanish are borked and now removed from the menu list
Rudolf Polzer [Tue, 6 Mar 2012 08:56:26 +0000 (09:56 +0100)]
fix .de keybinds; Greek and Spanish are borked and now removed from the menu list

12 years agofix keybinds.txt again
Rudolf Polzer [Tue, 6 Mar 2012 08:50:08 +0000 (09:50 +0100)]
fix keybinds.txt again

12 years agoMerge remote-tracking branch 'origin/terencehill/italian_update'
Rudolf Polzer [Tue, 6 Mar 2012 08:48:53 +0000 (09:48 +0100)]
Merge remote-tracking branch 'origin/terencehill/italian_update'

12 years agofix a warning
Rudolf Polzer [Mon, 5 Mar 2012 13:03:18 +0000 (14:03 +0100)]
fix a warning

12 years agomore
Rudolf Polzer [Sun, 4 Mar 2012 14:49:05 +0000 (15:49 +0100)]
more

12 years agomore russian
Rudolf Polzer [Sun, 4 Mar 2012 14:48:30 +0000 (15:48 +0100)]
more russian

12 years agoRevert "I remade first person laser animations and its now centered when player wants...
Rudolf Polzer [Sat, 3 Mar 2012 20:27:47 +0000 (21:27 +0100)]
Revert "I remade first person laser animations and its now centered when player wants it" because of http://rghost.net/36832770

This reverts commit 9bf6ba1fc66de6b8fe2e8c2a6d1f6f5384720eed.

12 years agoMerge remote-tracking branch 'origin/cbrutail/nexmodelfix'
Rudolf Polzer [Sat, 3 Mar 2012 18:01:22 +0000 (19:01 +0100)]
Merge remote-tracking branch 'origin/cbrutail/nexmodelfix'

12 years agouseful presets for player model LOD
Rudolf Polzer [Sat, 3 Mar 2012 12:14:30 +0000 (13:14 +0100)]
useful presets for player model LOD

12 years agomove playermodel LOD slider to effects
Rudolf Polzer [Sat, 3 Mar 2012 12:12:35 +0000 (13:12 +0100)]
move playermodel LOD slider to effects

12 years agosaner loddistance defaults
Rudolf Polzer [Sat, 3 Mar 2012 11:58:10 +0000 (12:58 +0100)]
saner loddistance defaults

12 years agofix variable use
Rudolf Polzer [Sat, 3 Mar 2012 11:56:39 +0000 (12:56 +0100)]
fix variable use

12 years agomax useful LOD value is 4
Rudolf Polzer [Sat, 3 Mar 2012 11:55:48 +0000 (12:55 +0100)]
max useful LOD value is 4

12 years agodo the same improvement for model LOD code too
Rudolf Polzer [Sat, 3 Mar 2012 11:53:23 +0000 (12:53 +0100)]
do the same improvement for model LOD code too

12 years agoplayer model LOD: fix origin, actually work
Rudolf Polzer [Sat, 3 Mar 2012 11:46:00 +0000 (12:46 +0100)]
player model LOD: fix origin, actually work

12 years agosmall tooltips.db.it update
terencehill [Fri, 2 Mar 2012 23:18:58 +0000 (00:18 +0100)]
small tooltips.db.it update

12 years agoI remade first person laser animations and its now centered when player wants it
Morphed [Fri, 2 Mar 2012 20:21:24 +0000 (21:21 +0100)]
I remade first person laser animations and its now centered when player wants it

12 years agoFixing the knobs on nex model
cbrutail [Fri, 2 Mar 2012 16:09:20 +0000 (17:09 +0100)]
Fixing the knobs on nex model

12 years agomore reverse logic
Rudolf Polzer [Fri, 2 Mar 2012 14:29:45 +0000 (15:29 +0100)]
more reverse logic

12 years agoREALLY turn off the hack
Rudolf Polzer [Fri, 2 Mar 2012 11:59:20 +0000 (12:59 +0100)]
REALLY turn off the hack

12 years agoremove some useless files
Rudolf Polzer [Thu, 1 Mar 2012 13:28:26 +0000 (14:28 +0100)]
remove some useless files

12 years agodon't spam "Frame %d missing" messages if player model is static for whatever reason
Rudolf Polzer [Thu, 1 Mar 2012 13:24:20 +0000 (14:24 +0100)]
don't spam "Frame %d missing" messages if player model is static for whatever reason

12 years agoremove "color" from the "full" scoreboard, as it no longer exists (is part of the...
Rudolf Polzer [Thu, 1 Mar 2012 13:18:25 +0000 (14:18 +0100)]
remove "color" from the "full" scoreboard, as it no longer exists (is part of the "name" column now)

12 years agoFix missing respawn cvars for keepaway/freezetag
Samual [Thu, 1 Mar 2012 00:27:39 +0000 (19:27 -0500)]
Fix missing respawn cvars for keepaway/freezetag

12 years agoWorkaround: disable aborting for hagar secondary loading (bad feature idea ANYWAY)
Samual [Thu, 1 Mar 2012 00:23:54 +0000 (19:23 -0500)]
Workaround: disable aborting for hagar secondary loading (bad feature idea ANYWAY)

12 years agoMerge remote branch 'origin/terencehill/minstagib_outofammo'
Samual [Wed, 29 Feb 2012 19:42:42 +0000 (14:42 -0500)]
Merge remote branch 'origin/terencehill/minstagib_outofammo'

12 years agoCheck to see if the vote has only JUST been called when doing the player count evalua...
Samual [Wed, 29 Feb 2012 19:36:05 +0000 (14:36 -0500)]
Check to see if the vote has only JUST been called when doing the player count evaluation. (Chose this method because later I can expand upon this)

12 years agoIf there aren't any players at all and there is a vote called, don't automatically...
Samual [Wed, 29 Feb 2012 19:18:41 +0000 (14:18 -0500)]
If there aren't any players at all and there is a vote called, don't automatically reject it (could be an admin vote)

12 years agoapply the last mapinfo rename to the default config too, fixes #1083
Rudolf Polzer [Wed, 29 Feb 2012 15:55:13 +0000 (16:55 +0100)]
apply the last mapinfo rename to the default config too, fixes #1083

12 years agofade out sandbox tools
Rudolf Polzer [Wed, 29 Feb 2012 13:18:31 +0000 (14:18 +0100)]
fade out sandbox tools

12 years agoMerge remote-tracking branch 'origin/tzork/gm_nexball'
Rudolf Polzer [Wed, 29 Feb 2012 10:02:19 +0000 (11:02 +0100)]
Merge remote-tracking branch 'origin/tzork/gm_nexball'