2011-06-08 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-06-05 |
havoc | UNMERGE! reworked sv_gameplayfix_nudgeoutofsolid, it... |
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2011-05-29 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-03-04 |
divverent | CSQC entity database: keep size, but reduce entity... |
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2011-03-04 |
divverent | CSQC entity networking: if a frame BEFORE the last... |
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2011-02-20 |
divverent | CSQC entity database: keep size, but reduce entity... |
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2011-02-20 |
divverent | CSQC entity networking: if a frame BEFORE the last... |
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2010-12-12 |
divverent | use MAX_SCOREBOARDNAME instead of a hardcoded 64 bytes... |
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2010-12-09 |
divverent | use MAX_SCOREBOARDNAME instead of a hardcoded 64 bytes... |
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2010-10-18 |
vortex | add sv_gameplayfix_nostepmoveonsteepslopes which preven... |
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2010-10-17 |
vortex | add sv_gameplayfix_nostepmoveonsteepslopes which preven... |
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2010-10-15 |
divverent | Cryptographic authentication support for the d0_blind_i... |
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2010-10-15 |
divverent | Cryptographic authentication support for the d0_blind_i... |
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2010-07-21 |
divverent | sv_aircontrol_penalty |
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2010-07-20 |
divverent | sv_aircontrol_penalty |
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2010-06-05 |
divverent | sv_airspeedlimit_nonqw: a soft speedlimit for games... |
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2010-06-04 |
divverent | sv_airspeedlimit_nonqw: a soft speedlimit for games... |
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2010-05-23 |
divverent | sv_airstrafeaccel_qw cvar for tuning CPMA-style physics |
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2010-05-22 |
divverent | sv_airstrafeaccel_qw cvar for tuning CPMA-style physics |
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2010-05-15 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
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2010-05-10 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
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2010-05-04 |
divverent | sv_aircontrol_power - customizing the response curve... |
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2010-05-03 |
divverent | sv_aircontrol_power - customizing the response curve... |
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2010-04-08 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-04-05 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-02-06 |
havoc | allow multiple steps in one move |
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2010-02-01 |
divverent | make getsurface* functions shared between VMs |
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2010-01-31 |
havoc | allow multiple steps in one move |
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2010-01-26 |
divverent | make getsurface* functions shared between VMs |
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2010-01-08 |
havoc | fix size of entity_state_t (it was 98 bytes, now 96... |
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2010-01-08 |
havoc | fix size of entity_state_t (it was 98 bytes, now 96... |
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2009-12-21 |
divverent | movement packet loss tracking |
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2009-12-05 |
divverent | turn this into sv_gameplayfix_downtracesupportsongroundflag |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-11 |
havoc | migrated a large number of #define MAX values to quaked... |
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2009-11-01 |
havoc | add a little bias to prevent constant contact cases... |
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2009-10-25 |
havoc | implemented sv_gameplayfix_nudgeoutofsolid |
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2009-10-23 |
divverent | make ODE entities call touch functions |
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2009-10-22 |
divverent | ODE: joints |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-10-16 |
havoc | reorganized sv.writeentitiestoclient handling of Mod_Ca... |
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2009-10-04 |
havoc | added sv_gameplayfix_consistentplayerprethink which... |
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2009-10-04 |
havoc | duplicated PRVM_ExecuteProgram to become MVM_ExecutePro... |
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2009-10-03 |
havoc | split CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac... |
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2009-09-26 |
divverent | network CSQC and network entities separately (should... |
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2009-09-13 |
havoc | added cvar sv_gameplayfix_noairborncorpse_allowsuspende... |
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2009-08-20 |
divverent | fix all the () problems, and make gcc warn for them |
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2009-08-07 |
divverent | Stupid hack: force an entity frame once 5 frames were... |
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2009-07-08 |
divverent | doxygen comments and config file |
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2009-05-05 |
divverent | CPMA-style cl_movement physics settings possible! Varia... |
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2009-04-12 |
divverent | sv_clmovement_maxnetfps (default: 80), should prevent... |
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2009-04-04 |
divverent | move csqc_progdata and csqc_progdata_deflated from... |
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2009-04-01 |
havoc | replaced sv_clmovement_waitforinput with sv_clmovement_... |
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2009-03-12 |
havoc | added sv_gameplayfix_slidemoveprojectiles which avoids... |
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2009-03-07 |
divverent | allow maxplayers to be changed in game (it'll then... |
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2009-02-25 |
havoc | ZQ_PAUSE extension patch from GreEn`mArine |
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2009-02-16 |
havoc | added cvar sv_gameplayfix_gravityunaffectedbyticrate... |
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2009-01-08 |
divverent | Blub's "deflate" extension to the download system. |
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2008-11-01 |
divverent | csqc packet log code (for entityframedatabase 5 only... |
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2008-08-20 |
havoc | redesigned csqc shared entity .Version handling, now... |
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2008-02-04 |
havoc | modified droptofloor to try a downward trace from the... |
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2008-01-17 |
black | Add support for a clientcamera sqc field that automatic... |
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2007-12-25 |
havoc | implemented PointSuperContents model function as a... |
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2007-12-02 |
havoc | renamed sv_gameplayfix_qwplayerphysics to sv_gameplayfi... |
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2007-10-21 |
havoc | reverted the cleanup of entity state building because... |
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2007-09-09 |
divverent | sv_autodemo_perclient - record client-like demos on... |
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2007-08-26 |
dresk | Added pointsound QC function to CL and SV VMs (extensio... |
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2007-07-03 |
havoc | added sv_gameplayfix_delayprojectiles cvar, to allow... |
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2007-06-24 |
divverent | Measure some timing values for output in status; also... |
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2007-06-16 |
havoc | implemented sv_gameplayfix_multiplethinksperframe |
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2007-06-14 |
havoc | reworked sendsignon logic so that unlimited sends are... |
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2007-06-13 |
havoc | brought back the client->sendsignon flag from original... |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-07 |
havoc | rewrote server sendstates building code, no longer... |
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2007-05-07 |
havoc | now sends player physics variables as stats, including... |
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2007-04-24 |
havoc | added DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds... |
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2007-04-23 |
dresk | Implemented .string netaddress to SVQC, providing the... |
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2007-04-16 |
havoc | sv.datagram is now flushed to client->unreliablemsg... |
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2007-04-03 |
havoc | changed PlayerPrethink/think/PlayerPostThink to occur... |
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2007-03-31 |
havoc | patch from div0 to fix the fixangle logic (my fix appar... |
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2007-02-19 |
havoc | this patch may break things and needs testing |
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2007-02-15 |
havoc | cleaned up client qc, menu qc, and server qc VM initial... |
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2007-01-22 |
havoc | implemented csprogs.dat downloading with special dlcach... |
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2007-01-22 |
havoc | modified droptofloor to treat trace.startsolid as an... |
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2007-01-21 |
havoc | implemented individual file downloads on darkplaces... |
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2007-01-14 |
havoc | patch from div0 that enables printf format warnings... |
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2006-12-06 |
havoc | fixed bug that caused csqc to only load after a map... |
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2006-10-23 |
havoc | implemented connect flood blocking (100% effective... |
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2006-07-03 |
havoc | clean up of FL_ONGROUND checks in MOVE_TOSS/FLY/FLYMISS... |
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2006-05-28 |
havoc | further tweaks to prediction |
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2006-05-28 |
havoc | added sv_clmovement_* cvars to disable movement predict... |
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2006-05-26 |
havoc | implemented sv_gameplayfix_qwplayerphysics |
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2006-05-25 |
havoc | added sv_waterfriction, sv_airaccelerate, sv_wateraccel... |
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2006-04-18 |
havoc | rewrote timing code, now a much better and very differe... |
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2006-02-24 |
havoc | beginnings of qw protocol support |
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2006-02-23 |
havoc | merged NetConn_SendReliableMessage into NetConn_SendUnr... |
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2006-02-11 |
havoc | migrated cls.message and client->message buffers into... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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