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2017-09-01 TimePathspawnfuncs: initial support for prototypical construction
2017-09-01 TimePathspawnfuncs: fix SV_OnEntityPreSpawnFunction
2017-09-01 TimePathMap bounds: assign reflectively to avoid triggering...
2017-09-01 TimePathStats: don't assign to world
2017-09-01 TimePathspawnfuncs: defer spawning until we say so
2017-09-01 TimePathspawnfuncs: simplify SV_OnEntityPreSpawnFunction
2017-08-27 terencehillFix bots appearing on the scoreboard as spectators...
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 LybertaRenamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
2017-08-27 TimePathLOG_INFOF: remove 'extra' newlines
2017-08-27 TimePathLogging: tidy
2017-08-26 LybertaMerged master into Lyberta/GivePlayerAmmo.
2017-08-26 LybertaBetter hard limit check.
2017-08-26 LybertaMoved HARD_LIMIT check a bit.
2017-08-26 LybertaMoved HARD_LIMIT check into player_regen.
2017-08-26 MarioMerge branch 'Mario/invasion_types' into 'master'
2017-08-26 MarioFix compilation unit test 471/head
2017-08-26 MarioMerge branch 'master' into Mario/invasion_types
2017-08-26 MarioMerge branch 'martin-t/flag' into 'master'
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 MarioMerge branch 'martin-t/gunalign' into 'master'
2017-08-25 MarioMerge branch 'martin-t/insta' into 'master'
2017-08-25 MarioMerge branch 'marin-t/nadectr' into 'master'
2017-08-24 terencehillMore BITs
2017-08-23 terencehillReally add one bot per frame, just like the comment...
2017-08-20 MarioAdd a temporary flag for weapons that penetrate walls...
2017-08-20 MarioCall the explosion mutator hook before setting new...
2017-08-19 terencehillRemove a wasted normalize call (v is already normalized)
2017-08-16 terencehillFix a few checkpvs calls
2017-08-16 LybertaMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-15 MarioSimplify target_give_init a bit
2017-08-15 MarioPort the weapon priority cvars to ClientState
2017-08-13 MarioMerge branch 'martin-t/angles' into 'master'
2017-08-13 TimePatheffects: remove IMPLEMENTATION
2017-08-10 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-09 MarioMerge branch 'Mario/cs_clientcvars' into 'master'
2017-08-07 Martin Taibrquick and dirty fix for MG trueaim
2017-08-07 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-07 MarioSlight optimization: check client before real client
2017-08-07 MarioHack the vote command parser to return an error code...
2017-08-06 Martin TaibrMerge branch 'martin-t/defaults' into martin-t/okc
2017-08-06 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-08-05 TimePathserver: remove _all
2017-08-05 MarioMerge branch 'master' into Mario/cs_clientcvars
2017-08-05 TimePathStyle: expand LAMBDA()
2017-08-05 TimePathLint
2017-08-05 TimePathUpdate CMakeLists.txt
2017-08-02 terencehillColorTranslateRGB is meant to be used only by the clien...
2017-07-31 MarioBlacklist a couple of cvars
2017-07-30 terencehillMerge branch 'terencehill/rounded_times' into 'master'
2017-07-29 terencehillRound ctf times displayed in the console so they repres...
2017-07-28 MarioMerge branch 'Mario/addtolist_cleanup' into 'master'
2017-07-25 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-07-20 MarioPotential fix for crazy amount of race checkpoint waypo...
2017-07-19 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-07-19 TimePathMerge branch 'martin-t/units' into 'master'
2017-07-18 MarioPotentially fix compilation unit
2017-07-18 MarioMove the buff checks below the BuffTouch hook incase...
2017-07-18 MarioPort prevstrengthsound and prevstrengthsoundattempt...
2017-07-18 MarioPort ballistics_density to PlayerState
2017-07-18 MarioPort wasplayer to ClientState
2017-07-18 MarioMerge branch 'master' into Mario/cs_clientcvars
2017-07-18 MarioPort clientdata to ClientState
2017-07-18 MarioPort hitplotfh to ClientState
2017-07-18 MarioPortal specialcommand to ClientState
2017-07-17 MarioPort specialcommand_pos to ClientState
2017-07-17 MarioPort scorekeeper to ClientState
2017-07-17 MarioPort hasweapon_complain_spam to ClientState
2017-07-17 MarioPort accuracy to ClientState
2017-07-17 MarioFix warning when bots join (forgot to move the hacky...
2017-07-17 MarioPort most client networked cvars to ClientState
2017-07-17 MarioPort model_randomizer to ClientState
2017-07-17 MarioPort v_angle_old to ClientState
2017-07-17 MarioPort latency_sum, latency_cnt and latency_time to Clien...
2017-07-17 MarioTentatively port msg_choice_choices to ClientState
2017-07-17 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-07-17 Martin Taibrkeep r_showbboxes
2017-07-17 MarioMake g_balance_damagepush_speedfactor a networked varia...
2017-07-16 MarioPossibly fix compilation unit
2017-07-16 MarioMake some global stats global and fix a warning when...
2017-07-16 MarioOnly run frozen frame on players (surprised this didn...
2017-07-16 MarioClean up Physics_UpdateStats a bit
2017-07-16 MarioPort itemkeys to PlayerState
2017-07-16 MarioRoughly port dual_weapons to PlayerState
2017-07-16 MarioPort race_completed to ClientState and move prevorigin...
2017-07-16 Martin Taibra couple more
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