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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2013-04-16 MarioUse monster_leap for tarbaby jumping
2013-04-16 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-04-16 Samual LenksFix teamkill
2013-04-15 MarioFix monsters taking damage when dead
2013-04-15 MarioRevert broken mobedit changes
2013-04-15 MarioAlso apply strzone fix to mobedit command
2013-04-15 MarioClean it up some more
2013-04-15 MarioClean up netname strzoning a little
2013-04-15 MarioRemove sprite_height
2013-04-15 MarioRemove unused float from ogre chainsaw function
2013-04-14 MarioDisable mobspawn & butcher in campaign mode
2013-04-14 MarioPause monsters until player joins in campaign mode
2013-04-14 MarioMove monster coloring to the client & fix custom monste...
2013-04-14 MarioFix monster targets in tower defense
2013-04-14 MarioFix monster targets
2013-04-14 MarioFix client side monster still moving when dead. Attempt...
2013-04-14 MarioRemove enforcer & all W_ attack functions from the...
2013-04-14 MarioFix all soldier attacks
2013-04-14 MarioFx soldier uzi & shotgun attacks
2013-04-14 MarioAlso fix ogre grenade attack
2013-04-14 MarioFix ogre using weapons code for uzi attack
2013-04-13 MarioKnock some stuff off the WIP TODO list
2013-04-13 MarioAdd sounds support to every monster
2013-04-13 MarioFix scrag not falling when killed
2013-04-13 MarioUpdate origin/velocity when dying too
2013-04-13 MarioRemove color selector from monster tools menu (no longe...
2013-04-13 MarioFix choppy monster movement
2013-04-13 MarioRemove extra spaces
2013-04-13 MarioMove some more precaching to the client
2013-04-13 MarioMove monster model precaching/loading to the client
2013-04-13 MarioAdd a cvar to change monster think delay
2013-04-13 MarioFix some fish & tarbaby issues
2013-04-13 MarioFix monster skin not updating with mobedit skin command
2013-04-13 MarioBig load of updates (attempted CSQC monsters)
2013-04-11 MarioFix monsters not targeting vehicles
2013-04-11 MarioDrop minsta ammo in minstagib mode
2013-04-10 MarioClean up monster weapons a little
2013-04-07 MarioIncrease ogre waypoint sprite height
2013-04-07 MarioAdd a new model for the ogre
2013-04-06 MarioSet monster waypoint height after changing the monster...
2013-04-04 MarioRemove monster_score
2013-04-04 MarioFix monster trying to follow itself
2013-04-04 MarioReplace classname checks with IS_PLAYER
2013-04-04 MarioMerge branch 'master' into Mario/monsters
2013-04-03 MarioImprove monster team colors
2013-04-01 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2013-04-01 Rudolf Polzerfix overly long qcstatus field
2013-03-22 MarioMerge branch 'master' into Mario/monsters
2013-03-21 Rudolf Polzerfix stupid compile errors, we don't have COLOR_TEAM1...
2013-03-21 Rudolf PolzerTurn plasma turret into instagib turret in minstagib...
2013-03-21 Rudolf PolzerMerge remote-tracking branch 'origin/Mario/runematch_nu...
2013-03-21 Rudolf PolzerMerge remote-tracking branch 'origin/samual/kill_zoom_o...
2013-03-21 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/observ...
2013-03-21 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2013-03-19 MarioFix scoreboard showing incorrect monster count in TD
2013-03-18 MarioFix player turret count increasing even if they're...
2013-03-17 Mircea KitsuneWhen trigger_gravity modifies the gravity of an entity...
2013-03-16 MarioSome minor changes to mage projectiles
2013-03-12 MarioFancy sounds
2013-03-11 MarioFix barricade health not updating when upgraded/repaired
2013-03-10 MarioRemove duplicate target check
2013-03-08 Samual LenksMerge remote-tracking branch 'origin/terencehill/misc_h...
2013-03-08 MarioRemove extra useless spawner_think definition
2013-03-08 MarioCleanup spawner code a bit
2013-03-07 MarioAlso fix turret owner on connect
2013-03-07 MarioUse playerid to count player's turrets on connect
2013-03-07 MarioAlso use playerid for turret ownership
2013-03-07 MarioUpdate turret waypointsprite when repaired by fusion...
2013-03-07 MarioClean up turretspawn command a bit
2013-03-07 MarioFix being unable to edit/remove barricades
2013-03-07 MarioUse setorigin instead of .origin for monster dropped...
2013-03-07 MarioFix butcher command not removing monster weapons
2013-03-07 MarioImprove monster weapon dropping
2013-03-07 MarioRemove distance check in attack code (enemy is lost...
2013-03-07 MarioRemove enemy_range() checks
2013-03-07 MarioMerge branch 'master' into mario/runematch_nuke
2013-03-07 MarioFix another bad use of nextthink in the spider attack...
2013-03-07 MarioAdd new MUTATOR_ONROLLBACK_OR_REMOVE stuff to td
2013-03-07 MarioRemove unused neutral check from target validation...
2013-03-07 MarioUse IS_PLAYER & IS_SPEC instead of classname checks
2013-03-07 MarioMerge branch 'master' into mario/monsters
2013-03-07 MarioAdd missing files
2013-03-07 MarioFix build phase message & rename tower defense files
2013-03-07 MarioFix pink waypoints when the monster is not in a team...
2013-03-07 MarioMove remaining monster/za messages to notifications...
2013-03-07 MarioMove warning prints to dprints
2013-03-07 MarioAlso use MSG_MULTI for victory message
2013-03-07 MarioUse MSG_MULTI for phase messages
2013-03-07 MarioMove all TD sprint messages to the notifications system
2013-03-06 MarioUse MSG_MULTI for generator destroyed message
2013-03-06 MarioMove all TD centerprints to the notifications system
2013-03-05 MarioDon't face owner if the monster has an enemy
2013-03-05 MarioDon't drop items if killed by mobkill command
2013-03-05 MarioMove all monster deathtypes to the notifications system
2013-03-05 MarioFix compile errors
2013-03-05 MarioMerge branch 'master' into mario/monsters
2013-03-05 Samual Lenks*sigh*
2013-03-05 Samual Lenks"unpress" system on client
2013-03-05 Samual LenksWHY IS THIS FUCKING SHIT SO FUCKING STUPID??!?!?!
2013-03-05 Samual LenksMerge remote-tracking branch 'origin/terencehill/onslau...
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