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Merge branch 'z411/notif-fix' into 'master'
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2020-12-03 MarioMerge branch 'z411/notif-fix' into 'master'
2020-12-01 MarioApply colormaps to gibs and apply a red tint by default...
2020-11-23 MarioMerge branch 'master' into z411/notif-fix
2020-11-18 terencehillThrow casings if chase_active is on and r_drawviewmodel...
2020-11-16 terencehillDon't spawn casings from the 1st person weapon model...
2020-11-16 MarioAdd g_balance_electro_secondary_limit setting to allow...
2020-11-10 z411Fix broken notifications with bots
2020-11-06 MarioMerge branch 'Mario/arc_bolt_bounce' into 'master'
2020-11-06 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-11-06 MarioFix minor whitespace mismatch
2020-11-06 MarioMerge branch 'terencehill/ft_autorevive_progress' into...
2020-11-06 MarioMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-11-06 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-11-01 MarioMake automatic revival message white, as it is just...
2020-11-01 MarioMinor cleanup to vehicle code: make hover tags common...
2020-11-01 MarioFix compilation unit test
2020-11-01 MarioRemove medic buff team healing functionality, fixes...
2020-11-01 MarioMelee only mutator does not require items in the map
2020-11-01 MarioAdd a gametype flag to signify that the mode forces...
2020-11-01 MarioCalculate a rough shot origin to show Arc smoke effects...
2020-11-01 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-10-28 terencehillAttempt to prevent sound spam when a dead player gets...
2020-10-26 MarioPurge autocvars.qh from the codebase, cvars are defined...
2020-10-26 MarioPurge autocvars.qh from the client-side codebase, cvars...
2020-10-19 MarioClean up keepaway code a bit, replace references to...
2020-10-19 MarioMerge branch 'master' into Mario/model_stair_smoothing
2020-10-19 MarioClean up nexball gametype definition
2020-10-19 MarioMinor cleanup to player score sorting functions
2020-10-19 MarioIf item touching or spawning is already handled, don...
2020-10-18 MarioFix inventory system networking so that it stores the...
2020-10-18 MarioPort some minor cleanups from the guide branch
2020-10-18 MarioMinor cleanup to nades mutator
2020-10-18 MarioFix plasma turrets using a server-side particle effect...
2020-10-18 MarioMerge branch 'TimePath/classnames' into 'master'
2020-10-18 TimePathTidy up classnames
2020-10-18 MarioMerge branch 'bones_was_here/csprogs' into 'master'
2020-10-16 MarioSort most common includes alphabetically
2020-10-16 MarioApply a standard alphabetical sort order to the client...
2020-10-16 MarioMerge branch 'Juhu/unnecessary-main-includes' into...
2020-10-16 Juhuremove unnecessary main.qh includes (also one server...
2020-10-14 MarioAdd a function to remove the buff icon model above...
2020-10-14 MarioMerge branch 'Juhu/strafehud' into 'master'
2020-10-14 MarioMerge branch 'master' into Juhu/strafehud
2020-10-14 MarioAdd some notes about the now unused projectile effects
2020-10-12 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-10-08 MarioFix Arc bolts bouncing more times than they're supposed...
2020-10-07 terencehillGive players reviving a frozen teammate 1 point every...
2020-10-07 terencehillMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-10-07 MarioFix Arc continuing to fire after the match ends
2020-10-07 MarioAdd a burst option to the Arc secondary (available...
2020-10-07 MarioImplement a new design for the Arc secondary: electric...
2020-10-05 MarioMerge branch 'terencehill/fps_display_fix' into 'master'
2020-10-02 MarioClean up buffs_BuffModel_Customize, fix some duplicate...
2020-09-29 MarioPurge miscfunctions.qc from the client-side codebase...
2020-09-25 MarioPhase out miscfunctions.qc from the server codebase...
2020-09-25 MarioMove initialization stage handling out of miscfunctions...
2020-09-25 MarioFurther cleanup miscfunctions, document the need to...
2020-09-25 MarioMove server-side chat handling to its own file, and...
2020-09-23 MarioUse a trace log for the client program version message...
2020-09-23 MarioReduce verbosity of player stats debug messages
2020-09-23 MarioReduce verbosity of most logging operations and fix...
2020-09-23 MarioMinor cleanup of world.qc, move most intermission and...
2020-09-23 MarioReplace some of the remaining cvar globals with autocva...
2020-09-22 MarioExclude burning and buff damage types from damage text...
2020-09-22 MarioImplement support for target_delay (compatibility spawn...
2020-09-21 MarioMove some more functions out of miscfunctions, split...
2020-09-11 MarioMerge branch 'martin-t/jump' into 'master'
2020-08-09 terencehillImprove indentation consistency in weapon code
2020-08-09 MarioUse an ordered list to find triggers to touch, fixes...
2020-08-07 Juhustrafehud: use a hook to determine whether the strafehu...
2020-08-07 MarioPort some minor code fixes from the default-erasable...
2020-08-07 JuhuMerge branch 'master' into Juhu/strafehud
2020-08-07 JuhuRevert "add strafe efficiency field for CTS scoreboard"
2020-08-07 JuhuRevert "update hash because of new strafe scoreboard...
2020-08-06 MarioAdd a note about some CSQC model bitflag numbers that...
2020-08-06 MarioAdd a note about reusing bitflags in csqcmodel_settings.qh
2020-08-03 MarioPurge server/constants.qh
2020-08-03 MarioNetwork the ground entity of the player for the sake...
2020-08-03 MarioSet the generator forcefield's size to 20% larger than...
2020-08-03 MarioMerge branch 'terencehill/cl_forceplayercolors_3' into...
2020-08-03 MarioMake sv_gameplayfix_delayprojectiles match the engine...
2020-08-02 MarioRename client's commands folder to command, to match...
2020-08-02 MarioRemove the g_ prefix from some server code files and...
2020-08-02 MarioFix include order of new replicate.qh file
2020-08-02 MarioPurge client/defs.qh
2020-08-02 MarioMinor cleanup of client/defs.qh, move replicated cvars...
2020-08-02 MarioPurge server/defs.qh
2020-08-02 MarioFurther cleanup of defs.qh
2020-08-02 MarioSome more defs.qh cleanup, update gameplay hash (again)
2020-08-02 MarioMove generic entity flags to a common constants locatio...
2020-08-02 MarioSome more defs.qh cleanup, update gameplay hash
2020-08-02 MarioSome more cleanup of defs.qh, use a flag to indicate...
2020-08-01 MarioRemove some virtually unused macros
2020-08-01 MarioReorganise some more definitions out of defs.qh, show...
2020-08-01 MarioRemove the engine STATE_ definitions so they can be...
2020-08-01 MarioMove some weapon definitions out of defs.qh, fix compil...
2020-08-01 MarioReorganise item code so that VM-specific code is in...
2020-08-01 MarioRename server/items.qc to server/items/spawning.qc
2020-08-01 MarioRename t_items.qc to items.qc
2020-08-01 MarioDraw EF_FLAME and EF_STARDUST effects as box particles...
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