2005-12-27 |
havoc | reworked rtlighting code to handle transparent water... |
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2005-11-25 |
havoc | sprites now use skinframe_t instead of their own textur... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-24 |
havoc | moved d_lightstylevalue into r_refdef.lightstyle |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-23 |
havoc | changed network entity pvs checking to cache the cluste... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-09-11 |
havoc | rewrote colormapping handling to store colormap_pantsco... |
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2005-09-10 |
havoc | removed a lot of texture_t fields that were used by... |
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2005-09-09 |
havoc | new surface renderer, builds a layer list in R_UpdateTe... |
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2005-09-08 |
havoc | removed detail texturing (it only worked in q1bsp and... |
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2005-09-08 |
havoc | moved waterscrollmatrix handling into texture->currente... |
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2005-09-07 |
havoc | split model->DrawShadowVolume into CompileShadowVolume... |
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2005-09-06 |
sajt | New MCBSP format, used for my mod. It differs from... |
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2005-08-30 |
havoc | modified Mod_ValidateElements to fix broken elements... |
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2005-08-30 |
havoc | added PSK model support (UnrealTournament 2003/2004... |
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2005-08-28 |
havoc | some cleaning of the model headers, and added bufferend... |
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2005-08-18 |
havoc | added r_smoothnormals_areaweighting cvar (default 1... |
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2005-07-10 |
havoc | turned Mod_CheckLoaded into a #define |
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2005-05-13 |
havoc | finished model/map rendering merge, model renderer... |
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2005-05-11 |
havoc | the merging of alias and bsp model rendering begins... |
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2005-05-06 |
havoc | moved mod_shared.c detail texture and distortion textur... |
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2005-05-03 |
havoc | cleaned up portions of rtlighting system, allowing... |
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2005-04-20 |
havoc | changed rtlight compiled cluster list/pvs to leaf list... |
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2005-04-20 |
havoc | enabled portals on q3bsp for a small (occasionally... |
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2005-04-20 |
havoc | r_shadow_staticworldlights has mutated into r_shadow_re... |
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2005-04-04 |
havoc | optimized surface rendering to surface->groupmesh-... |
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2005-03-28 |
havoc | save some memory by not allocating neighbors for q1bsp... |
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2005-03-28 |
havoc | changed surface->mesh to surface->groupmesh and added... |
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2005-03-28 |
havoc | moved a number of msurface_t fields to a separate msurf... |
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2005-03-27 |
havoc | implemented tag attachments on skeletal .zym models... |
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2005-03-24 |
havoc | rearranged stale worldmodel removal a bit so that tryin... |
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2005-03-17 |
havoc | merged q1bsp and q3bsp surface rendering |
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2005-03-09 |
havoc | slight code reduction to DrawShadowVolume functions |
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2005-03-09 |
havoc | removed R_BoxVisible and added model->brush.BoxTouching... |
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2005-03-08 |
havoc | eliminated q3meffect_t (now uses q3deffect_t) |
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2005-03-08 |
havoc | changed uses of q3mmodel_t to q3dmodel_t because there... |
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2005-03-08 |
havoc | added firstmodelbrush/nummodelbrushes fields to model... |
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2005-03-07 |
havoc | merged q3msurface_t into msurface_t |
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2005-03-06 |
havoc | a major rename - instead of q1bsp code having surf... |
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2005-03-06 |
havoc | merged q3mtexture_t into texture_t, note that only... |
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2005-03-06 |
havoc | moved brushq3.submodel to brush, removed brushq3.data_t... |
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2005-03-06 |
havoc | moved brushq1 nodes/leafs/leaffaces/planes/portals... |
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2005-03-06 |
havoc | renamed q1bsp marksurfaces to leaffaces for consistency... |
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2005-03-06 |
havoc | changed leafbrushes from pointers to ints to be consist... |
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2005-03-06 |
havoc | changed leafface references to ints (making leaffacenum... |
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2005-03-06 |
havoc | got rid of node->contents, leaf->contents kept (only... |
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2005-03-05 |
havoc | tweaked the order of checks in an if, and removed the... |
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2005-03-03 |
havoc | q1bsp and q3bsp loaders now use model->meshlist for... |
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2005-03-02 |
havoc | modified q3msurface_t to use a surfmesh (although not... |
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2005-03-02 |
havoc | improved/modified q1bsp surfmesh stuff for more general... |
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2005-01-24 |
havoc | added surfaceparm pointlight to known surfaceparm list |
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2004-11-25 |
havoc | added model->brush.submodels[] array of pointers to... |
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2004-11-16 |
havoc | renamed mod->needload to mod->loaded as a minor cleanup... |
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2004-11-14 |
havoc | upgraded rtlights format to have separate ambient,... |
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2004-11-10 |
havoc | made q3bsp alphafunc shaders render as transparent... |
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2004-10-20 |
havoc | fixed r_restart skybox crash (as well as incorrect... |
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2004-10-17 |
havoc | snap curve vertices to solve some finicky collision... |
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2004-10-16 |
havoc | now parses more of q3 shaders to guess at proper render... |
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2004-09-30 |
havoc | removed a few fields from q3msurface_t |
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2004-09-26 |
havoc | added r_rtworld, r_rtworldshadows, r_rtdlight, r_rtdlig... |
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2004-09-23 |
havoc | added a Mod_BuildNormals function to accelerate vertex... |
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2004-09-17 |
tomaz | Renamed mod_brush to mod_brushq1. |
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2004-09-03 |
havoc | zym models are now loaded into the same structs as... |
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2004-08-30 |
molivier | Removed an unused define, and renamed another one |
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2004-04-14 |
havoc | r_ambient no longer alters the lightmap in q1bsp, inste... |
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2004-04-14 |
havoc | renamed q3mface_t to q3msurface_t |
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2004-04-14 |
havoc | renamed model->numsurfaces to model->nummodelsurfaces |
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2004-03-13 |
havoc | merged static and dynamic rtlight handling almost entir... |
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2004-03-13 |
havoc | added const to most parameters to Mod_ShadowMesh_AddMesh |
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2004-03-09 |
havoc | now supports loading skybox specified by q3 sky shaders |
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2004-03-04 |
havoc | separate collision curve geometry from rendering, this... |
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2004-03-03 |
havoc | realtime dlight shadows are now nearly the speed of... |
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2004-03-02 |
havoc | temporarily disabled compiled rtlights (they'll make... |
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2004-03-01 |
havoc | cleaned up rtlight handling, merging most code between... |
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2004-02-25 |
havoc | renamed brush model pvs stuff to be in brush struct... |
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2004-02-22 |
havoc | fixed GL_Scissor call in rtlight code (apparently I... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2004-02-18 |
havoc | cubemap filters for rtlights are now supported |
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2004-02-02 |
havoc | added trace.realfraction field which is now used for... |
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2003-11-30 |
havoc | now uses q3bsp surfaceflags when possible instead of... |
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2003-11-30 |
havoc | now parses q3 shaders for surfaceparms (this mainly... |
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2003-11-11 |
havoc | q3bsp transparency support (note: makes maps that abuse... |
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2003-11-11 |
havoc | q1bsp lightmaps are now always rendered at 2x overbrigh... |
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2003-11-05 |
havoc | immense speedups to triangle neighbor building by using... |
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2003-11-05 |
havoc | added r_shadow_showtris |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-09-22 |
havoc | Tomaz's new water effect has been added and looks very... |
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2003-09-22 |
havoc | huge (16%) speed gain on surface rendering by eliminati... |
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2003-09-21 |
havoc | removed r_shadows (glquake fake shadows) |
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2003-09-21 |
havoc | now supports skyboxes in q3bsp (note: must use the... |
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2003-09-19 |
havoc | Tomaz's awesome new GeForce3 water effect, thanks! |
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2003-08-28 |
havoc | experimental (not terribly useful) support for r_shadow... |
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2003-08-27 |
havoc | q3bsp curve collisions (technically it can collide... |
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2003-08-23 |
havoc | q3bsp is working, but no curves yet, and no realtime... |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-14 |
havoc | q3bsp is still not working yet, but getting closer |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-13 |
havoc | more hackish cleanups of PVS stuff, now decompresses... |
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2003-08-11 |
havoc | moved SV_FatPVS to model code |
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