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2006-05-12 | havoc | reorganized a lot of renderer variables into r_refdef... | blob | commitdiff | raw |
2006-04-26 | havoc | now does batching of transparent surfaces, such as... | blob | commitdiff | raw | diff to current |
2005-12-27 | havoc | reworked rtlighting code to handle transparent water... | blob | commitdiff | raw | diff to current |
2002-08-28 | havoc | most of the framework for hardware accelerated transfor... | blob | commitdiff | raw | diff to current |
2002-08-27 | havoc | liquid now goes through meshqueue sorting | blob | commitdiff | raw | diff to current |
2002-08-02 | havoc | added a mesh queue callback system (to allow mesh rende... | blob | commitdiff | raw | diff to current |