2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-03-30 |
lordhavoc | added cl_avidemo cvar (saves a series of tga images... |
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2002-03-25 |
lordhavoc | now loads gamedir/*.pak instead of gamedir/pak#.pak... |
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2002-03-20 |
lordhavoc | added -bloodbath game |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-18 |
lordhavoc | new entity protocol, GREATLY improved over quake, massi... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-10-29 |
lordhavoc | fix for snprintf check (can't check if functions exist... |
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2001-10-28 |
lordhavoc | added #define snprintf _snprintf for win32 |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-05-30 |
lordhavoc | added loadsize variable set by COM_LoadFile |
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2001-05-30 |
lordhavoc | commented out COM_LoadCacheFile |
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2001-05-30 |
taniwha | gzip support from quakeforge (QFile and friends). also... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-03-02 |
lordhavoc | Coordinates are now floats in network protocol (bloats... |
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2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
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2001-01-29 |
lordhavoc | got rid of Hunk_Alloc, all allocations now have a prope... |
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2001-01-29 |
lordhavoc | every malloc/calloc/free converted to qmalloc/qfree... |
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2000-10-26 |
lordhavoc | changes to dpprotocol code (precise aiming mainly) |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-22 |
lordhavoc | Initial revision |
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