2007-05-09 |
havoc | scale demo playback speed by slowmo cvar |
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2007-05-07 |
divverent | let the slowmo cvar override the server/demo's idea... |
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2007-05-07 |
havoc | rewrote server sendstates building code, no longer... |
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2007-05-07 |
havoc | now sends player physics variables as stats, including... |
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2007-05-01 |
havoc | significant cleanup of input networking code (reorganiz... |
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2007-04-30 |
havoc | fix pl% calculation for QW servers (was using [i] inste... |
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2007-04-25 |
havoc | changed default cl_movement_minping from 1 to 0 |
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2007-04-25 |
havoc | changed default cl_movement_minping from 50 to 1 |
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2007-04-17 |
havoc | no longer sends nearly-empty input packets when cl... |
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2007-04-16 |
havoc | implemented shownetgraph |
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2007-03-24 |
havoc | changed default value of cl_netinputpacketlosstolerance... |
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2007-03-18 |
havoc | changed bestweapon command to match the one in proquake... |
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2007-03-18 |
havoc | added cl_movement_minping cvar, default 50, this shuts... |
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2007-03-15 |
havoc | disabled cl_movement prediction when cls.servermovesequ... |
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2007-03-12 |
havoc | removed trailing comments on cvar declarations and... |
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2007-03-08 |
havoc | reworked prediction code to work better when riding... |
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2007-03-03 |
havoc | fix weapon jitters when walking up ramps, and predictio... |
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2007-03-03 |
havoc | quick hack to get rid of twitchy onground state in... |
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2007-03-03 |
havoc | minor cleanup of CL_SendMove comments regarding packet... |
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2007-02-28 |
havoc | remove stray \n characters in Cmd_AddCommand calls |
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2007-02-19 |
havoc | moved cl.movesequence/cl.servermovesequence to cls... |
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2007-02-19 |
havoc | reworked packet sending code a bit more, this is mostly... |
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2007-02-19 |
havoc | this patch may break things and needs testing |
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2007-02-18 |
havoc | renamed CL_Move to CL_Input to avoid confusion with... |
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2007-02-12 |
havoc | removed cl.timenonlerp (reverted to using cl.time) |
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2007-02-08 |
havoc | disabled use of certain prediction code when the server... |
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2007-02-06 |
havoc | no longer sends moves if time is not moving forward... |
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2007-02-05 |
havoc | redesigned input networking code (still same protocol... |
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2007-02-05 |
havoc | fixed double-jump bug in prediction when jumping up... |
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2007-01-23 |
havoc | eliminated cl.csqc_entities array and related fields |
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2007-01-23 |
havoc | significant cleanup of CL_UpdateEntities, GL_UpdateNetw... |
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2007-01-21 |
havoc | implemented individual file downloads on darkplaces... |
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2006-12-06 |
havoc | fixed a bug with cl_movement prediction being applied... |
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2006-10-18 |
havoc | some clean up of math used to generate trace start... |
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2006-08-27 |
havoc | fix bug with gun bobbing in demo playback (where input... |
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2006-08-25 |
havoc | fix the jittery gun bug related to onground changing... |
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2006-07-09 |
havoc | added bestweapon command |
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2006-07-09 |
havoc | cleaned up cl_netinputpacketspersecond code a little... |
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2006-07-08 |
havoc | added ping and packet loss display to scoreboard, and... |
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2006-06-09 |
havoc | fixed another C99 lazy variable declaration bug in... |
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2006-06-09 |
havoc | nexuiz prediction patch from div0, this adds two new... |
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2006-06-07 |
havoc | fixed an unregistered cvar |
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2006-05-28 |
havoc | disable canjump check until it's fixed |
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2006-05-28 |
havoc | further tweaks to prediction |
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2006-05-25 |
havoc | added sv_waterfriction, sv_airaccelerate, sv_wateraccel... |
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2006-05-25 |
havoc | fixed crashes when changing a few settings while playin... |
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2006-05-12 |
havoc | reorganized a lot of renderer variables into r_refdef... |
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2006-05-12 |
havoc | undo something not meant to be committed yet |
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2006-05-12 |
havoc | fix s->waterlevel = 0 and such |
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2006-05-09 |
havoc | significantly reworked the cl_movement code, now predic... |
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2006-04-18 |
havoc | rewrote timing code, now a much better and very differe... |
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2006-04-15 |
havoc | fixed stair step up bug in cl_movement code which cause... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-02 |
havoc | removed a piece of debugging code |
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2006-03-23 |
havoc | fix EF_SELECTABLE flickering bug with prydon cursor |
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2006-03-22 |
havoc | implemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens... |
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2006-03-20 |
havoc | cl_movement 0 should no longer be causing an input... |
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2006-03-15 |
havoc | moved many cl_ prefixed variables into cl. or cls. |
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2006-02-26 |
havoc | added support for qw movevars (sent in server join... |
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2006-02-26 |
havoc | fix the timeout problem with cl_movement 1 mode on... |
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2006-02-26 |
havoc | qw support is 99% working |
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2006-02-25 |
havoc | QW support getting very close |
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2006-02-24 |
havoc | beginnings of qw protocol support |
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2006-02-24 |
havoc | renamed cl.protocol to cls.protocol |
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2006-02-24 |
havoc | patch from esteel that fixes the +/-button command... |
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2006-02-23 |
havoc | rearrange SV_VM_Begin/End again to fix crashes |
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2006-02-23 |
havoc | merged NetConn_SendReliableMessage into NetConn_SendUnr... |
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2006-02-16 |
havoc | reworked input timing a bit more, now cl_movement 1... |
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2006-02-16 |
havoc | remove an unused extern for sys_ticrate, and added... |
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2006-02-15 |
havoc | changed client input packets to be sent at a fixed... |
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2006-02-11 |
havoc | removed crash parameter from Host_ShudownServer, elimin... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-16 |
havoc | csqc patch from [515], seems to work with [515]'s dpcsq... |
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2006-01-10 |
havoc | added button9-16 |
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2005-11-30 |
havoc | video modes in menu now also set vid_pixelheight and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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2005-07-05 |
havoc | fixed signed/unsigned mismatch warnings |
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2005-06-12 |
black | Fixed a VC runtime assertion caused by wishdir not... |
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2005-06-11 |
havoc | split CL_ClientMovement into CL_ClientMovement_Input... |
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2005-06-06 |
havoc | fix crouch button to be the right one |
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2005-06-05 |
havoc | fix lagged prydon cursor trace bug (it was using render... |
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2005-05-29 |
havoc | disabled cl_movement when in intermission |
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2005-05-25 |
havoc | don't set cl.movement true if cl_movement cvar is off |
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2005-05-24 |
havoc | added onground clearing before each move so that going... |
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2005-05-24 |
havoc | rewrote protocol version system (including splitting... |
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2005-05-20 |
havoc | cleaned up prediction code somewhat, no longer uses... |
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2005-05-18 |
havoc | added onground tracking to cl_movement code, instead... |
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2005-05-18 |
havoc | fix a severe bug with viewangles in cl_movement mode |
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2005-05-13 |
havoc | replaced all references to vid.conwidth and vid.conheig... |
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2005-05-13 |
havoc | more clean up of IN_Activate, added cl_ignoremousemove... |
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2005-05-09 |
havoc | major cleanup of input code - CL_Move replaces most... |
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2005-05-06 |
havoc | added cl.movement_velocity to allow view bobbing to... |
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2005-05-04 |
havoc | changed cl_movement_latency to be in milliseconds rathe... |
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2005-04-30 |
havoc | relocated the CL_SendMove call to put it at the end... |
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2005-04-23 |
havoc | fixed CL_SendMove packet rate limiting to not have... |
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2005-02-04 |
havoc | no longer hits triangles of your own player model when... |
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2004-12-03 |
havoc | fixed a Sys_Error in the client when connected to QUAKE... |
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2004-12-01 |
havoc | cleaned up CL_SendMove a lot, added notes on number... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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