]> git.xonotic.org Git - xonotic/darkplaces.git/commit
update HLSL shader to no longer swap R/B color components on vertex
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 3 Mar 2011 17:53:37 +0000 (17:53 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 3 Mar 2011 17:53:37 +0000 (17:53 +0000)
commit67f8d0a2ef03322d567d605d781bd6993e187f44
treeb92f934a9de0abe2fd07632e5d99c032eced7504
parenta118c522ef01a01fb7ddc188a7b0d6bb05404c38
update HLSL shader to no longer swap R/B color components on vertex
colors, as they are no longer being sent as D3DCOLOR

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10888 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c