//#define MEMCLUMPING
#define POOLNAMESIZE 128
+// if set this pool will be printed in memlist reports
+#define POOLFLAG_TEMP 1
#if MEMCLUMPING
// give malloc padding so we can't waste most of a page at the end
#define MEMCLUMPSIZE (65536 - 1536)
struct memclump_s *clump;
#endif
// size of the memory after the header (excluding header and sentinel2)
- int size;
+ size_t size;
// file name and line where Mem_Alloc was called
- char *filename;
+ const char *filename;
int fileline;
// should always be MEMHEADER_SENTINEL1
- int sentinel1;
+ unsigned int sentinel1;
// immediately followed by data, which is followed by a MEMHEADER_SENTINEL2 byte
}
memheader_t;
typedef struct memclump_s
{
// contents of the clump
- qbyte block[MEMCLUMPSIZE];
+ unsigned char block[MEMCLUMPSIZE];
// should always be MEMCLUMP_SENTINEL
- int sentinel1;
+ unsigned int sentinel1;
// if a bit is on, it means that the MEMUNIT bytes it represents are
// allocated, otherwise free
int bits[MEMBITINTS];
// should always be MEMCLUMP_SENTINEL
- int sentinel2;
+ unsigned int sentinel2;
// if this drops to 0, the clump is freed
- int blocksinuse;
+ size_t blocksinuse;
// largest block of memory available (this is reset to an optimistic
// number when anything is freed, and updated when alloc fails the clump)
- int largestavailable;
+ size_t largestavailable;
// next clump in the chain
struct memclump_s *chain;
}
typedef struct mempool_s
{
// should always be MEMHEADER_SENTINEL1
- int sentinel1;
+ unsigned int sentinel1;
// chain of individual memory allocations
struct memheader_s *chain;
#if MEMCLUMPING
// chain of clumps (if any)
struct memclump_s *clumpchain;
#endif
+ // POOLFLAG_*
+ int flags;
// total memory allocated in this pool (inside memheaders)
- int totalsize;
+ size_t totalsize;
// total memory allocated in this pool (actual malloc total)
- int realsize;
+ size_t realsize;
// updated each time the pool is displayed by memlist, shows change from previous time (unless pool was freed)
- int lastchecksize;
- // name of the pool
- char name[POOLNAMESIZE];
+ size_t lastchecksize;
// linked into global mempool list
struct mempool_s *next;
+ // parent object (used for nested memory pools)
+ struct mempool_s *parent;
// file name and line where Mem_AllocPool was called
- char *filename;
+ const char *filename;
int fileline;
+ // name of the pool
+ char name[POOLNAMESIZE];
// should always be MEMHEADER_SENTINEL1
- int sentinel2;
+ unsigned int sentinel2;
}
mempool_t;
#define Mem_Free(mem) _Mem_Free(mem, __FILE__, __LINE__)
#define Mem_CheckSentinels(data) _Mem_CheckSentinels(data, __FILE__, __LINE__)
#define Mem_CheckSentinelsGlobal() _Mem_CheckSentinelsGlobal(__FILE__, __LINE__)
-#define Mem_AllocPool(name) _Mem_AllocPool(name, __FILE__, __LINE__)
+#define Mem_AllocPool(name, flags, parent) _Mem_AllocPool(name, flags, parent, __FILE__, __LINE__)
#define Mem_FreePool(pool) _Mem_FreePool(pool, __FILE__, __LINE__)
#define Mem_EmptyPool(pool) _Mem_EmptyPool(pool, __FILE__, __LINE__)
-void *_Mem_Alloc(mempool_t *pool, int size, char *filename, int fileline);
-void _Mem_Free(void *data, char *filename, int fileline);
-mempool_t *_Mem_AllocPool(char *name, char *filename, int fileline);
-void _Mem_FreePool(mempool_t **pool, char *filename, int fileline);
-void _Mem_EmptyPool(mempool_t *pool, char *filename, int fileline);
-void _Mem_CheckSentinels(void *data, char *filename, int fileline);
-void _Mem_CheckSentinelsGlobal(char *filename, int fileline);
+void *_Mem_Alloc(mempool_t *pool, size_t size, const char *filename, int fileline);
+void _Mem_Free(void *data, const char *filename, int fileline);
+mempool_t *_Mem_AllocPool(const char *name, int flags, mempool_t *parent, const char *filename, int fileline);
+void _Mem_FreePool(mempool_t **pool, const char *filename, int fileline);
+void _Mem_EmptyPool(mempool_t *pool, const char *filename, int fileline);
+void _Mem_CheckSentinels(void *data, const char *filename, int fileline);
+void _Mem_CheckSentinelsGlobal(const char *filename, int fileline);
+// if pool is NULL this searches ALL pools for the allocation
+qboolean Mem_IsAllocated(mempool_t *pool, void *data);
+
+typedef struct memexpandablearray_array_s
+{
+ unsigned char *data;
+ unsigned char *allocflags;
+ size_t numflaggedrecords;
+}
+memexpandablearray_array_t;
+
+typedef struct memexpandablearray_s
+{
+ mempool_t *mempool;
+ size_t recordsize;
+ size_t numrecordsperarray;
+ size_t numarrays;
+ size_t maxarrays;
+ memexpandablearray_array_t *arrays;
+}
+memexpandablearray_t;
+
+void Mem_ExpandableArray_NewArray(memexpandablearray_t *l, mempool_t *mempool, size_t recordsize, int numrecordsperarray);
+void Mem_ExpandableArray_FreeArray(memexpandablearray_t *l);
+void *Mem_ExpandableArray_AllocRecord(memexpandablearray_t *l);
+void Mem_ExpandableArray_FreeRecord(memexpandablearray_t *l, void *record);
+size_t Mem_ExpandableArray_IndexRange(memexpandablearray_t *l);
+void *Mem_ExpandableArray_RecordAtIndex(memexpandablearray_t *l, size_t index);
// used for temporary allocations
-mempool_t *tempmempool;
+extern mempool_t *tempmempool;
void Memory_Init (void);
+void Memory_Shutdown (void);
void Memory_Init_Commands (void);
extern mempool_t *zonemempool;
#define Z_Malloc(size) Mem_Alloc(zonemempool,size)
#define Z_Free(data) Mem_Free(data)
+extern struct cvar_s developer_memory;
+extern struct cvar_s developer_memorydebug;
+
#endif