#define MEMHEADER_SENTINEL_FOR_ADDRESS(p) ((sentinel_seed ^ (unsigned int) (uintptr_t) (p)) + sentinel_seed)
unsigned int sentinel_seed;
+qboolean mem_bigendian = false;
+
// LordHavoc: enables our own low-level allocator (instead of malloc)
#define MEMCLUMPING 0
#define MEMCLUMPING_FREECLUMPS 0
// smallest unit we care about is this many bytes
#define MEMUNIT 128
// try to do 32MB clumps, but overhead eats into this
-#define MEMWANTCLUMPSIZE (1<<29)
+#define MEMWANTCLUMPSIZE (1<<27)
// give malloc padding so we can't waste most of a page at the end
#define MEMCLUMPSIZE (MEMWANTCLUMPSIZE - MEMWANTCLUMPSIZE/MEMUNIT/32 - 128)
#define MEMBITS (MEMCLUMPSIZE / MEMUNIT)
static mempool_t *poolchain = NULL;
+void Mem_PrintStats(void);
+void Mem_PrintList(size_t minallocationsize);
+
#if MEMCLUMPING != 2
// some platforms have a malloc that returns NULL but succeeds later
// (Windows growing its swapfile for example)
pool->realsize += realsize;
base = (unsigned char *)Clump_AllocBlock(realsize);
if (base== NULL)
+ {
+ Mem_PrintList(0);
+ Mem_PrintStats();
+ Mem_PrintList(1<<30);
+ Mem_PrintStats();
Sys_Error("Mem_Alloc: out of memory (alloc at %s:%i)", filename, fileline);
+ }
// calculate address that aligns the end of the memheader_t to the specified alignment
mem = (memheader_t*)((((size_t)base + sizeof(memheader_t) + (alignment-1)) & ~(alignment-1)) - sizeof(memheader_t));
mem->baseaddress = (void*)base;
// _Mem_CheckSentinelsGlobal(filename, fileline);
pool = (mempool_t *)Clump_AllocBlock(sizeof(mempool_t));
if (pool == NULL)
+ {
+ Mem_PrintList(0);
+ Mem_PrintStats();
+ Mem_PrintList(1<<30);
+ Mem_PrintStats();
Sys_Error("Mem_AllocPool: out of memory (allocpool at %s:%i)", filename, fileline);
+ }
memset(pool, 0, sizeof(mempool_t));
pool->sentinel1 = MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel1);
pool->sentinel2 = MEMHEADER_SENTINEL_FOR_ADDRESS(&pool->sentinel2);
*/
void Memory_Init (void)
{
+ static union {unsigned short s;unsigned char b[2];} u;
+ u.s = 0x100;
+ mem_bigendian = u.b[0];
+
sentinel_seed = rand();
poolchain = NULL;
tempmempool = Mem_AllocPool("Temporary Memory", POOLFLAG_TEMP, NULL);