*/
-cvar_t sv_debugmove = {CVAR_NOTIFY, "sv_debugmove", "0"};
-cvar_t sv_areagrid_mingridsize = {CVAR_NOTIFY, "sv_areagrid_mingridsize", "64"};
+cvar_t sv_debugmove = {CVAR_NOTIFY, "sv_debugmove", "0", "disables collision detection optimizations for debugging purposes"};
+cvar_t sv_areagrid_mingridsize = {CVAR_NOTIFY, "sv_areagrid_mingridsize", "64", "minimum areagrid cell size, smaller values work better for lots of small objects, higher values for large objects"};
void SV_AreaStats_f(void);
{
Cvar_RegisterVariable(&sv_debugmove);
Cvar_RegisterVariable(&sv_areagrid_mingridsize);
- Cmd_AddCommand("sv_areastats", SV_AreaStats_f);
+ Cmd_AddCommand("sv_areastats", SV_AreaStats_f, "prints information on culling grid system");
Collision_Init();
}
-/*
-===============================================================================
-
-POINT TESTING IN HULLS
-
-===============================================================================
-*/
-
-/*
-============
-SV_TestEntityPosition
-
-This could be a lot more efficient...
-============
-*/
-int SV_TestEntityPosition (prvm_edict_t *ent)
-{
- return SV_Move (ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, ent->fields.server->origin, MOVE_NORMAL, ent).startsolid;
-}
-
-
/*
===============================================================================
model_t *model = NULL;
matrix4x4_t matrix, imatrix;
float tempnormal[3], starttransformed[3], endtransformed[3];
- float starttransformedmins[3], starttransformedmaxs[3], endtransformedmins[3], endtransformedmaxs[3];
memset(&trace, 0, sizeof(trace));
trace.fraction = trace.realfraction = 1;
int frame;
frame = (int)ent->fields.server->frame;
frame = bound(0, frame, (model->numframes - 1));
- VectorAdd(starttransformed, maxs, starttransformedmaxs);
- VectorAdd(endtransformed, maxs, endtransformedmaxs);
- VectorAdd(starttransformed, mins, starttransformedmins);
- VectorAdd(endtransformed, mins, endtransformedmins);
- model->TraceBox(model, frame, &trace, starttransformedmins, starttransformedmaxs, endtransformedmins, endtransformedmaxs, hitsupercontents);
+ model->TraceBox(model, frame, &trace, starttransformed, mins, maxs, endtransformed, hitsupercontents);
}
else
Collision_ClipTrace_Box(&trace, ent->fields.server->mins, ent->fields.server->maxs, starttransformed, mins, maxs, endtransformed, hitsupercontents, SUPERCONTENTS_SOLID);
trace_t SV_ClipMoveToWorld(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int movetype, int hitsupercontents)
{
trace_t trace;
- float starttransformedmins[3], starttransformedmaxs[3], endtransformedmins[3], endtransformedmaxs[3];
memset(&trace, 0, sizeof(trace));
trace.fraction = trace.realfraction = 1;
- VectorAdd(start, maxs, starttransformedmaxs);
- VectorAdd(end, maxs, endtransformedmaxs);
- VectorAdd(start, mins, starttransformedmins);
- VectorAdd(end, mins, endtransformedmins);
- sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, starttransformedmins, starttransformedmaxs, endtransformedmins, endtransformedmaxs, hitsupercontents);
+ sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, start, mins, maxs, end, hitsupercontents);
trace.fraction = bound(0, trace.fraction, 1);
trace.realfraction = bound(0, trace.realfraction, 1);
VectorLerp(start, trace.fraction, end, trace.endpos);