]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - view.c
r_water_scissormode: 0 = none, 1 = glScissor, 2 = glScissor and frustum culling
[xonotic/darkplaces.git] / view.c
diff --git a/view.c b/view.c
index 8498db86cbada985c411b76c1918e373dafdf290..da240e586b9f7fd57ff9e5758bb981e37b8e5ccd 100644 (file)
--- a/view.c
+++ b/view.c
@@ -478,9 +478,9 @@ void V_CalcRefdef (void)
                        else
                        {
                                if (cl.stairsmoothz < vieworg[2])
-                                       vieworg[2] = cl.stairsmoothz = bound(vieworg[2] - 16, cl.stairsmoothz + smoothtime * cl_stairsmoothspeed.value, vieworg[2]);
+                                       vieworg[2] = cl.stairsmoothz = bound(vieworg[2] - cl.movevars_stepheight, cl.stairsmoothz + smoothtime * cl_stairsmoothspeed.value, vieworg[2]);
                                else if (cl.stairsmoothz > vieworg[2])
-                                       vieworg[2] = cl.stairsmoothz = bound(vieworg[2], cl.stairsmoothz - smoothtime * cl_stairsmoothspeed.value, vieworg[2] + 16);
+                                       vieworg[2] = cl.stairsmoothz = bound(vieworg[2], cl.stairsmoothz - smoothtime * cl_stairsmoothspeed.value, vieworg[2] + cl.movevars_stepheight);
                        }
 
                        // apply qw weapon recoil effect (this did not work in QW)
@@ -736,7 +736,7 @@ void V_CalcRefdef (void)
                                                        else
                                                                cl.bobfall_swing = 0;
 
-                                                       bobfall = sin(M_PI + M_PI * cl.bobfall_swing) * -cl.bobfall_speed;
+                                                       bobfall = sin(M_PI * cl.bobfall_swing) * cl.bobfall_speed;
                                                        vieworg[2] += bobfall;
                                                        gunorg[2] += bobfall;
                                                }
@@ -789,7 +789,7 @@ void V_CalcRefdef (void)
                        if (v_idlescale.value)
                                Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, vieworg[0], vieworg[1], vieworg[2], viewangles[0] + v_idlescale.value * sin(cl.time*v_ipitch_cycle.value) * v_ipitch_level.value, viewangles[1] + v_idlescale.value * sin(cl.time*v_iyaw_cycle.value) * v_iyaw_level.value, viewangles[2] + v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value, 1);
                        else
-                               Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, vieworg[0], vieworg[1], vieworg[2], viewangles[0], viewangles[1], viewangles[2] + v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value, 1);
+                               Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, vieworg[0], vieworg[1], vieworg[2], viewangles[0], viewangles[1], viewangles[2], 1);
                        // calculate a viewmodel matrix for use in view-attached entities
                        Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, gunorg[0], gunorg[1], gunorg[2], gunangles[0], gunangles[1], gunangles[2], cl_viewmodel_scale.value);
                        VectorCopy(vieworg, cl.csqc_origin);