BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
-static gl_extensionfunctionlist_t getextensionsstringfuncs[] =
-{
- {"wglGetExtensionsString", (void **) &qwglGetExtensionsStringARB},
- {NULL, NULL}
-};
-
-static gl_extensionfunctionlist_t wglfuncs[] =
+static dllfunction_t wglfuncs[] =
{
{"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
{"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
{NULL, NULL}
};
-static gl_extensionfunctionlist_t wglswapintervalfuncs[] =
+static dllfunction_t wglswapintervalfuncs[] =
{
{"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
{NULL, NULL}
};
-void VID_RestoreGameGamma(void);
-void VID_GetSystemGamma(void);
-void VID_RestoreSystemGamma(void);
-
qboolean scr_skipupdate;
static DEVMODE gdevmode;
qboolean mouseinitialized;
static qboolean dinput;
+// input code
+
+#include <dinput.h>
+
+#define DINPUT_BUFFERSIZE 16
+#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
+
+HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
+ LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
+
+// LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
+/* backslash :: imouse explorer buttons */
+/* These are #ifdefed out for non-Win2K in the February 2001 version of
+ MS's platform SDK, but we need them for compilation. . . */
+#ifndef WM_XBUTTONDOWN
+ #define WM_XBUTTONDOWN 0x020B
+ #define WM_XBUTTONUP 0x020C
+#endif
+#ifndef MK_XBUTTON1
+ #define MK_XBUTTON1 0x0020
+ #define MK_XBUTTON2 0x0040
+// LordHavoc: lets hope this allows more buttons in the future...
+ #define MK_XBUTTON3 0x0080
+ #define MK_XBUTTON4 0x0100
+ #define MK_XBUTTON5 0x0200
+ #define MK_XBUTTON6 0x0400
+ #define MK_XBUTTON7 0x0800
+#endif
+/* :: backslash */
+
+// mouse variables
+int mouse_buttons;
+int mouse_oldbuttonstate;
+POINT current_pos;
+int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum;
+
+static qboolean restore_spi;
+static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
+
+unsigned int uiWheelMessage;
+qboolean mouseactive;
+//qboolean mouseinitialized;
+static qboolean mouseparmsvalid, mouseactivatetoggle;
+static qboolean mouseshowtoggle = 1;
+static qboolean dinput_acquired;
+
+static unsigned int mstate_di;
+
+// joystick defines and variables
+// where should defines be moved?
+#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
+#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
+#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
+#define JOY_AXIS_X 0
+#define JOY_AXIS_Y 1
+#define JOY_AXIS_Z 2
+#define JOY_AXIS_R 3
+#define JOY_AXIS_U 4
+#define JOY_AXIS_V 5
+
+enum _ControlList
+{
+ AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
+};
+
+DWORD dwAxisFlags[JOY_MAX_AXES] =
+{
+ JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
+};
+
+DWORD dwAxisMap[JOY_MAX_AXES];
+DWORD dwControlMap[JOY_MAX_AXES];
+PDWORD pdwRawValue[JOY_MAX_AXES];
+
+// none of these cvars are saved over a session
+// this means that advanced controller configuration needs to be executed
+// each time. this avoids any problems with getting back to a default usage
+// or when changing from one controller to another. this way at least something
+// works.
+cvar_t in_joystick = {CVAR_SAVE, "joystick","0"};
+cvar_t joy_name = {0, "joyname", "joystick"};
+cvar_t joy_advanced = {0, "joyadvanced", "0"};
+cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"};
+cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"};
+cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"};
+cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"};
+cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"};
+cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"};
+cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"};
+cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"};
+cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"};
+cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"};
+cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"};
+cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"};
+cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"};
+cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"};
+cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"};
+cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"};
+
+qboolean joy_avail, joy_advancedinit, joy_haspov;
+DWORD joy_oldbuttonstate, joy_oldpovstate;
+
+int joy_id;
+DWORD joy_flags;
+DWORD joy_numbuttons;
+
+static LPDIRECTINPUT g_pdi;
+static LPDIRECTINPUTDEVICE g_pMouse;
+
+static JOYINFOEX ji;
+
+static HINSTANCE hInstDI;
+
+//static qboolean dinput;
+
+typedef struct MYDATA {
+ LONG lX; // X axis goes here
+ LONG lY; // Y axis goes here
+ LONG lZ; // Z axis goes here
+ BYTE bButtonA; // One button goes here
+ BYTE bButtonB; // Another button goes here
+ BYTE bButtonC; // Another button goes here
+ BYTE bButtonD; // Another button goes here
+} MYDATA;
+
+static DIOBJECTDATAFORMAT rgodf[] = {
+ { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
+ { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
+ { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
+ { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+ { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+ { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+ { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+};
+
+#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
+
+static DIDATAFORMAT df = {
+ sizeof(DIDATAFORMAT), // this structure
+ sizeof(DIOBJECTDATAFORMAT), // size of object data format
+ DIDF_RELAXIS, // absolute axis coordinates
+ sizeof(MYDATA), // device data size
+ NUM_OBJECTS, // number of objects
+ rgodf, // and here they are
+};
+
+// forward-referenced functions
+void IN_StartupJoystick (void);
+void Joy_AdvancedUpdate_f (void);
+void IN_JoyMove (usercmd_t *cmd);
+void IN_StartupMouse (void);
+
/*
================
VID_UpdateWindowStatus
qbyte scantokey[128] =
{
-// 0 1 2 3 4 5 6 7 8 9 A B C D E F
- 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 , // 0
- 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' , // 1
- 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT,'\\' ,'z' ,'x' ,'c' ,'v' , // 2
- 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 , // 3
- K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,'-' ,K_LEFTARROW,'5' ,K_RIGHTARROW,'+' ,K_END , // 4
- K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 5
- 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 6
- 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7
+// 0 1 2 3 4 5 6 7 8 9 A B C D E F
+ 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
+ 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
+ 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
+ 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
+ K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
+ K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
+ 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
+ 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
};
*/
int MapKey (int key, int virtualkey)
{
- key = (key>>16)&255;
- if (key > 127)
- return 0;
- if (scantokey[key] == 0)
- Con_DPrintf("key 0x%02x has no translation\n", key);
- return scantokey[key];
+ int result;
+ int modified = (key >> 16) & 255;
+ qboolean is_extended = false;
+
+ if (modified < 128 && scantokey[modified])
+ result = scantokey[modified];
+ else
+ {
+ result = 0;
+ Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
+ }
+
+ if (key & (1 << 24))
+ is_extended = true;
+
+ if ( !is_extended )
+ {
+ switch ( result )
+ {
+ case K_HOME:
+ return K_KP_HOME;
+ case K_UPARROW:
+ return K_KP_UPARROW;
+ case K_PGUP:
+ return K_KP_PGUP;
+ case K_LEFTARROW:
+ return K_KP_LEFTARROW;
+ case K_RIGHTARROW:
+ return K_KP_RIGHTARROW;
+ case K_END:
+ return K_KP_END;
+ case K_DOWNARROW:
+ return K_KP_DOWNARROW;
+ case K_PGDN:
+ return K_KP_PGDN;
+ case K_INS:
+ return K_KP_INS;
+ case K_DEL:
+ return K_KP_DEL;
+ default:
+ return result;
+ }
+ }
+ else
+ {
+ switch ( result )
+ {
+ case 0x0D:
+ return K_KP_ENTER;
+ case 0x2F:
+ return K_KP_SLASH;
+ case 0xAF:
+ return K_KP_PLUS;
+ }
+ return result;
+ }
}
/*
IN_ClearStates ();
}
-void VID_RestoreGameGamma(void);
extern qboolean host_loopactive;
void AppActivate(BOOL fActive, BOOL minimize)
if (fActive)
{
+ vid_allowhwgamma = true;
if (vid_isfullscreen)
{
if (vid_wassuspended)
// LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
}
- if (host_loopactive)
- VID_RestoreGameGamma();
}
if (!fActive)
{
+ vid_allowhwgamma = false;
vid_usingmouse = false;
IN_DeactivateMouse ();
IN_ShowMouse ();
case WM_RBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
+ case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
+ case WM_XBUTTONUP: // backslash :: imouse explorer buttons
case WM_MOUSEMOVE:
temp = 0;
if (wParam & MK_MBUTTON)
temp |= 4;
+ /* backslash :: imouse explorer buttons */
+ if (wParam & MK_XBUTTON1)
+ temp |= 8;
+
+ if (wParam & MK_XBUTTON2)
+ temp |= 16;
+ /* :: backslash */
+
+ // LordHavoc: lets hope this allows more buttons in the future...
+ if (wParam & MK_XBUTTON3)
+ temp |= 32;
+ if (wParam & MK_XBUTTON4)
+ temp |= 64;
+ if (wParam & MK_XBUTTON5)
+ temp |= 128;
+ if (wParam & MK_XBUTTON6)
+ temp |= 256;
+ if (wParam & MK_XBUTTON7)
+ temp |= 512;
+
IN_MouseEvent (temp);
break;
break;
- case WM_DESTROY:
- {
- if (mainwindow)
- DestroyWindow (mainwindow);
-
- PostQuitMessage (0);
- }
- break;
+ //case WM_DESTROY:
+ // PostQuitMessage (0);
+ // break;
case MM_MCINOTIFY:
lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
return lRet;
}
-
-//static int grabsysgamma = true;
-WORD systemgammaramps[3][256], currentgammaramps[3][256];
-
-int VID_SetGamma(float prescale, float gamma, float scale, float base)
+int VID_SetGamma(unsigned short *ramps)
{
- int i;
- HDC hdc;
- hdc = GetDC (NULL);
-
- BuildGammaTable16(prescale, gamma, scale, base, ¤tgammaramps[0][0]);
- for (i = 0;i < 256;i++)
- currentgammaramps[1][i] = currentgammaramps[2][i] = currentgammaramps[0][i];
-
- i = SetDeviceGammaRamp(hdc, ¤tgammaramps[0][0]);
-
+ HDC hdc = GetDC (NULL);
+ int i = SetDeviceGammaRamp(hdc, ramps);
ReleaseDC (NULL, hdc);
return i; // return success or failure
}
-void VID_RestoreGameGamma(void)
+int VID_GetGamma(unsigned short *ramps)
{
- VID_UpdateGamma(true);
-}
-
-void VID_GetSystemGamma(void)
-{
- HDC hdc;
- hdc = GetDC (NULL);
-
- GetDeviceGammaRamp(hdc, &systemgammaramps[0][0]);
-
+ HDC hdc = GetDC (NULL);
+ int i = GetDeviceGammaRamp(hdc, ramps);
ReleaseDC (NULL, hdc);
+ return i; // return success or failure
}
-void VID_RestoreSystemGamma(void)
-{
- HDC hdc;
- hdc = GetDC (NULL);
-
- SetDeviceGammaRamp(hdc, &systemgammaramps[0][0]);
-
- ReleaseDC (NULL, hdc);
-}
-
-//========================================================
-// Video menu stuff
-//========================================================
-
-#if 0
-extern void M_Menu_Options_f (void);
-extern void M_Print (float cx, float cy, char *str);
-extern void M_PrintWhite (float cx, float cy, char *str);
-extern void M_DrawCharacter (float cx, float cy, int num);
-extern void M_DrawPic (float cx, float cy, char *picname);
-
-static int vid_wmodes;
-
-typedef struct
-{
- int modenum;
- char *desc;
- int iscur;
-} modedesc_t;
-
-#define MAX_COLUMN_SIZE 9
-#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 2)
-#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
-
-static modedesc_t modedescs[MAX_MODEDESCS];
-
-/*
-================
-VID_MenuDraw
-================
-*/
-void VID_MenuDraw (void)
-{
- cachepic_t *p;
- char *ptr;
- int lnummodes, i, k, column, row;
- vmode_t *pv;
-
- p = Draw_CachePic ("gfx/vidmodes.lmp");
- M_DrawPic ( (320-p->width)/2, 4, "gfx/vidmodes.lmp");
-
- vid_wmodes = 0;
- lnummodes = VID_NumModes ();
-
- for (i=1 ; (i<lnummodes) && (vid_wmodes < MAX_MODEDESCS) ; i++)
- {
- ptr = VID_GetModeDescription (i);
- pv = VID_GetModePtr (i);
-
- k = vid_wmodes;
-
- modedescs[k].modenum = i;
- modedescs[k].desc = ptr;
- modedescs[k].iscur = 0;
-
- if (i == vid_modenum)
- modedescs[k].iscur = 1;
-
- vid_wmodes++;
-
- }
-
- if (vid_wmodes > 0)
- {
- M_Print (2*8, 36+0*8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)");
-
- column = 8;
- row = 36+2*8;
-
- for (i=0 ; i<vid_wmodes ; i++)
- {
- if (modedescs[i].iscur)
- M_PrintWhite (column, row, modedescs[i].desc);
- else
- M_Print (column, row, modedescs[i].desc);
-
- column += 13*8;
-
- if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
- {
- column = 8;
- row += 8;
- }
- }
- }
-
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*2, "Video modes must be set from the");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3, "command line with -width <width>");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, "and -bpp <bits-per-pixel>");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, "Select windowed mode with -window");
-}
-
-
-/*
-================
-VID_MenuKey
-================
-*/
-void VID_MenuKey (int key)
-{
- switch (key)
- {
- case K_ESCAPE:
- S_LocalSound ("misc/menu1.wav");
- M_Menu_Options_f ();
- break;
-
- default:
- break;
- }
-}
-#endif
-
static HINSTANCE gldll;
int GL_OpenLibrary(const char *name)
{
- Con_Printf("Loading GL driver %s\n", name);
+ Con_Printf("Loading OpenGL driver %s\n", name);
GL_CloseLibrary();
if (!(gldll = LoadLibrary(name)))
{
return p;
}
+static void IN_Init(void);
void VID_Init(void)
{
WNDCLASS wc;
if (!RegisterClass (&wc))
Sys_Error("Couldn't register window class\n");
+
+ IN_Init();
}
-int VID_InitMode (int fullscreen, int width, int height, int bpp)
+int VID_InitMode (int fullscreen, int width, int height, int bpp, int stencil)
{
int i;
HDC hdc;
DWORD WindowStyle, ExWindowStyle;
HGLRC baseRC;
int CenterX, CenterY;
+ const char *gldrivername;
if (vid_initialized)
Sys_Error("VID_InitMode called when video is already initialised\n");
- if (!GL_OpenLibrary("opengl32.dll"))
+ // if stencil is enabled, ask for alpha too
+ if (stencil)
{
- Con_Printf("Unable to load GL driver\n");
+ pfd.cStencilBits = 8;
+ pfd.cAlphaBits = 8;
+ }
+ else
+ {
+ pfd.cStencilBits = 0;
+ pfd.cAlphaBits = 0;
+ }
+
+ gldrivername = "opengl32.dll";
+ i = COM_CheckParm("-gl_driver");
+ if (i && i < com_argc - 1)
+ gldrivername = com_argv[i + 1];
+ if (!GL_OpenLibrary(gldrivername))
+ {
+ Con_Printf("Unable to load GL driver %s\n", gldrivername);
return false;
}
memset(&gdevmode, 0, sizeof(gdevmode));
- VID_GetSystemGamma();
-
vid_isfullscreen = false;
if (fullscreen)
{
mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
if (!mainwindow)
{
+ Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
VID_Shutdown();
- Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, gamename, gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
return false;
}
// fix the leftover Alt from any Alt-Tab or the like that switched us away
ClearAllStates ();
-
+
hdc = GetDC(mainwindow);
if ((pixelformat = ChoosePixelFormat(hdc, &pfd)) == 0)
//vid_menukeyfn = VID_MenuKey;
vid_hidden = false;
vid_initialized = true;
+
+ IN_StartupMouse ();
+ IN_StartupJoystick ();
+
return true;
}
+static void IN_Shutdown(void);
void VID_Shutdown (void)
{
HGLRC hRC = 0;
HDC hDC = 0;
- if (vid_initialized)
- {
- vid_initialized = false;
- if (qwglGetCurrentContext)
- hRC = qwglGetCurrentContext();
- if (qwglGetCurrentDC)
- hDC = qwglGetCurrentDC();
-
- if (qwglMakeCurrent)
- qwglMakeCurrent(NULL, NULL);
-
- if (hRC && qwglDeleteContext)
- qwglDeleteContext(hRC);
-
- // close the library before we get rid of the window
- GL_CloseLibrary();
-
- if (hDC && mainwindow)
- ReleaseDC(mainwindow, hDC);
-
- if (vid_isfullscreen)
- ChangeDisplaySettings (NULL, 0);
-
- AppActivate(false, false);
-
- VID_RestoreSystemGamma();
- }
+ VID_RestoreSystemGamma();
+
+ vid_initialized = false;
+ IN_Shutdown();
+ if (qwglGetCurrentContext)
+ hRC = qwglGetCurrentContext();
+ if (qwglGetCurrentDC)
+ hDC = qwglGetCurrentDC();
+ if (qwglMakeCurrent)
+ qwglMakeCurrent(NULL, NULL);
+ if (hRC && qwglDeleteContext)
+ qwglDeleteContext(hRC);
+ // close the library before we get rid of the window
+ GL_CloseLibrary();
+ if (hDC && mainwindow)
+ ReleaseDC(mainwindow, hDC);
+ AppActivate(false, false);
+ if (mainwindow)
+ DestroyWindow(mainwindow);
+ mainwindow = 0;
+ if (vid_isfullscreen)
+ ChangeDisplaySettings (NULL, 0);
+ vid_isfullscreen = false;
}
-// input code
-
-#include <dinput.h>
-
-#define DINPUT_BUFFERSIZE 16
-#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
-
-HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
- LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
-
-// mouse variables
-int mouse_buttons;
-int mouse_oldbuttonstate;
-POINT current_pos;
-int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum;
-
-static qboolean restore_spi;
-static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
-
-unsigned int uiWheelMessage;
-qboolean mouseactive;
-//qboolean mouseinitialized;
-static qboolean mouseparmsvalid, mouseactivatetoggle;
-static qboolean mouseshowtoggle = 1;
-static qboolean dinput_acquired;
-
-static unsigned int mstate_di;
-
-// joystick defines and variables
-// where should defines be moved?
-#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
-#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
-#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
-#define JOY_AXIS_X 0
-#define JOY_AXIS_Y 1
-#define JOY_AXIS_Z 2
-#define JOY_AXIS_R 3
-#define JOY_AXIS_U 4
-#define JOY_AXIS_V 5
-
-enum _ControlList
-{
- AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
-};
-
-DWORD dwAxisFlags[JOY_MAX_AXES] =
-{
- JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
-};
-
-DWORD dwAxisMap[JOY_MAX_AXES];
-DWORD dwControlMap[JOY_MAX_AXES];
-PDWORD pdwRawValue[JOY_MAX_AXES];
-
-// none of these cvars are saved over a session
-// this means that advanced controller configuration needs to be executed
-// each time. this avoids any problems with getting back to a default usage
-// or when changing from one controller to another. this way at least something
-// works.
-cvar_t in_joystick = {CVAR_SAVE, "joystick","0"};
-cvar_t joy_name = {0, "joyname", "joystick"};
-cvar_t joy_advanced = {0, "joyadvanced", "0"};
-cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"};
-cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"};
-cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"};
-cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"};
-cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"};
-cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"};
-cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"};
-cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"};
-cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"};
-cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"};
-cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"};
-cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"};
-cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"};
-cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"};
-cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"};
-cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"};
-
-qboolean joy_avail, joy_advancedinit, joy_haspov;
-DWORD joy_oldbuttonstate, joy_oldpovstate;
-
-int joy_id;
-DWORD joy_flags;
-DWORD joy_numbuttons;
-
-static LPDIRECTINPUT g_pdi;
-static LPDIRECTINPUTDEVICE g_pMouse;
-
-static JOYINFOEX ji;
-
-static HINSTANCE hInstDI;
-
-//static qboolean dinput;
-
-typedef struct MYDATA {
- LONG lX; // X axis goes here
- LONG lY; // Y axis goes here
- LONG lZ; // Z axis goes here
- BYTE bButtonA; // One button goes here
- BYTE bButtonB; // Another button goes here
- BYTE bButtonC; // Another button goes here
- BYTE bButtonD; // Another button goes here
-} MYDATA;
-
-static DIOBJECTDATAFORMAT rgodf[] = {
- { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
- { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
- { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
- { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
- { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
- { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
- { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
-};
-
-#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
-
-static DIDATAFORMAT df = {
- sizeof(DIDATAFORMAT), // this structure
- sizeof(DIOBJECTDATAFORMAT), // size of object data format
- DIDF_RELAXIS, // absolute axis coordinates
- sizeof(MYDATA), // device data size
- NUM_OBJECTS, // number of objects
- rgodf, // and here they are
-};
-
-// forward-referenced functions
-void IN_StartupJoystick (void);
-void Joy_AdvancedUpdate_f (void);
-void IN_JoyMove (usercmd_t *cmd);
-
-
/*
===========
IN_ShowMouse
if (!hInstDI)
{
hInstDI = LoadLibrary("dinput.dll");
-
+
if (hInstDI == NULL)
{
Con_SafePrintf ("Couldn't load dinput.dll\n");
*/
void IN_StartupMouse (void)
{
- if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe"))
- return;
+ if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe"))
+ return;
mouseinitialized = true;
if (mouseparmsvalid)
{
- if ( COM_CheckParm ("-noforcemspd") )
+ if ( COM_CheckParm ("-noforcemspd") )
newmouseparms[2] = originalmouseparms[2];
- if ( COM_CheckParm ("-noforcemaccel") )
+ if ( COM_CheckParm ("-noforcemaccel") )
{
newmouseparms[0] = originalmouseparms[0];
newmouseparms[1] = originalmouseparms[1];
}
- if ( COM_CheckParm ("-noforcemparms") )
+ if ( COM_CheckParm ("-noforcemparms") )
{
newmouseparms[0] = originalmouseparms[0];
newmouseparms[1] = originalmouseparms[1];
}
}
- mouse_buttons = 3;
+ mouse_buttons = 10;
// if a fullscreen video mode was set before the mouse was initialized,
// set the mouse state appropriately
}
-/*
-===========
-IN_Init
-===========
-*/
-void IN_Init (void)
-{
- // joystick variables
- Cvar_RegisterVariable (&in_joystick);
- Cvar_RegisterVariable (&joy_name);
- Cvar_RegisterVariable (&joy_advanced);
- Cvar_RegisterVariable (&joy_advaxisx);
- Cvar_RegisterVariable (&joy_advaxisy);
- Cvar_RegisterVariable (&joy_advaxisz);
- Cvar_RegisterVariable (&joy_advaxisr);
- Cvar_RegisterVariable (&joy_advaxisu);
- Cvar_RegisterVariable (&joy_advaxisv);
- Cvar_RegisterVariable (&joy_forwardthreshold);
- Cvar_RegisterVariable (&joy_sidethreshold);
- Cvar_RegisterVariable (&joy_pitchthreshold);
- Cvar_RegisterVariable (&joy_yawthreshold);
- Cvar_RegisterVariable (&joy_forwardsensitivity);
- Cvar_RegisterVariable (&joy_sidesensitivity);
- Cvar_RegisterVariable (&joy_pitchsensitivity);
- Cvar_RegisterVariable (&joy_yawsensitivity);
- Cvar_RegisterVariable (&joy_wwhack1);
- Cvar_RegisterVariable (&joy_wwhack2);
-
- Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
-
- uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
-
- IN_StartupMouse ();
- IN_StartupJoystick ();
-}
-
-/*
-===========
-IN_Shutdown
-===========
-*/
-void IN_Shutdown (void)
-{
- IN_DeactivateMouse ();
- IN_ShowMouse ();
-
- if (g_pMouse)
- {
- IDirectInputDevice_Release(g_pMouse);
- g_pMouse = NULL;
- }
-
- if (g_pdi)
- {
- IDirectInput_Release(g_pdi);
- g_pdi = NULL;
- }
-}
-
-
/*
===========
IN_MouseEvent
{
Key_Event (K_MOUSE1 + i, false);
}
- }
-
+ }
+
mouse_oldbuttonstate = mstate;
}
}
IN_MouseMove (cmd);
IN_JoyMove (cmd);
}
-
- cl.viewangles[PITCH] = bound (in_pitch_min.value, cl.viewangles[PITCH], in_pitch_max.value);
}
}
-/*
-===============
-IN_StartupJoystick
-===============
-*/
-void IN_StartupJoystick (void)
-{
+/*
+===============
+IN_StartupJoystick
+===============
+*/
+void IN_StartupJoystick (void)
+{
int numdevs;
JOYCAPS jc;
MMRESULT mmr;
mmr = 0;
-
+
// assume no joystick
- joy_avail = false;
+ joy_avail = false;
// abort startup if user requests no joystick
- if (COM_CheckParm ("-nojoy") || COM_CheckParm("-safe"))
- return;
-
+ if (COM_CheckParm ("-nojoy") || COM_CheckParm("-safe"))
+ return;
+
// verify joystick driver is present
if ((numdevs = joyGetNumDevs ()) == 0)
{
if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
break;
- }
+ }
// abort startup if we didn't find a valid joystick
if (mmr != JOYERR_NOERROR)
memset (&jc, 0, sizeof(jc));
if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
{
- Con_Printf ("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
+ Con_Printf ("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
return;
}
// mark the joystick as available and advanced initialization not completed
// this is needed as cvars are not available during initialization
- joy_avail = true;
+ joy_avail = true;
joy_advancedinit = false;
- Con_Printf ("\njoystick detected\n\n");
+ Con_Printf ("\njoystick detected\n\n");
}
return;
}
-
+
// loop through the joystick buttons
// key a joystick event or auxillary event for higher number buttons for each state change
buttonstate = ji.dwButtons;
}
-/*
-===============
+/*
+===============
IN_ReadJoystick
-===============
-*/
+===============
+*/
qboolean IN_ReadJoystick (void)
{
// verify joystick is available and that the user wants to use it
if (!joy_avail || !in_joystick.integer)
{
- return;
+ return;
}
// collect the joystick data, if possible
}
}
- // convert range from -32768..32767 to -1..1
+ // convert range from -32768..32767 to -1..1
fAxisValue /= 32768.0;
switch (dwAxisMap[i])
{
// user wants forward control to become look control
if (fabs(fAxisValue) > joy_pitchthreshold.value)
- {
+ {
// if mouse invert is on, invert the joystick pitch value
// only absolute control support here (joy_advanced is false)
if (m_pitch.value < 0.0)
}
}
+static void IN_Init(void)
+{
+ uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
+
+ // joystick variables
+ Cvar_RegisterVariable (&in_joystick);
+ Cvar_RegisterVariable (&joy_name);
+ Cvar_RegisterVariable (&joy_advanced);
+ Cvar_RegisterVariable (&joy_advaxisx);
+ Cvar_RegisterVariable (&joy_advaxisy);
+ Cvar_RegisterVariable (&joy_advaxisz);
+ Cvar_RegisterVariable (&joy_advaxisr);
+ Cvar_RegisterVariable (&joy_advaxisu);
+ Cvar_RegisterVariable (&joy_advaxisv);
+ Cvar_RegisterVariable (&joy_forwardthreshold);
+ Cvar_RegisterVariable (&joy_sidethreshold);
+ Cvar_RegisterVariable (&joy_pitchthreshold);
+ Cvar_RegisterVariable (&joy_yawthreshold);
+ Cvar_RegisterVariable (&joy_forwardsensitivity);
+ Cvar_RegisterVariable (&joy_sidesensitivity);
+ Cvar_RegisterVariable (&joy_pitchsensitivity);
+ Cvar_RegisterVariable (&joy_yawsensitivity);
+ Cvar_RegisterVariable (&joy_wwhack1);
+ Cvar_RegisterVariable (&joy_wwhack2);
+ Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
+}
+
+static void IN_Shutdown(void)
+{
+ IN_DeactivateMouse ();
+ IN_ShowMouse ();
+
+ if (g_pMouse)
+ IDirectInputDevice_Release(g_pMouse);
+ g_pMouse = NULL;
+
+ if (g_pdi)
+ IDirectInput_Release(g_pdi);
+ g_pdi = NULL;
+}