else
vid.support.ext_framebuffer_object = GL_CheckExtension("GL_EXT_framebuffer_object", extfbofuncs, "-nofbo", false);
- // FIXME remove this workaround once FBO + npot texture mapping is fixed
- if(!vid.support.arb_texture_non_power_of_two)
- {
- vid.support.arb_framebuffer_object = false;
- vid.support.ext_framebuffer_object = false;
- }
-
vid.support.ext_packed_depth_stencil = GL_CheckExtension("GL_EXT_packed_depth_stencil", NULL, "-nopackeddepthstencil", false);
vid.support.ext_stencil_two_side = GL_CheckExtension("GL_EXT_stencil_two_side", stenciltwosidefuncs, "-nostenciltwoside", false);
vid.support.ext_texture_3d = GL_CheckExtension("GL_EXT_texture3D", texture3dextfuncs, "-notexture3d", false);
(vid_sRGB_fallback.integer >= 3) // force fallback
||
(vid_sRGB_fallback.integer >= 2 && // fallback if framebuffer is 8bit
- !(r_viewfbo.integer >= 2 && vid.support.ext_framebuffer_object && vid.samples < 2))
+ !(r_viewfbo.integer >= 2 && vid.support.ext_framebuffer_object && vid.support.arb_texture_non_power_of_two && vid.samples < 2))
)
vid.sRGB2D = vid.sRGB3D = false;
vid.support.ext_draw_range_elements = true;
vid.support.ext_framebuffer_object = true;
- // FIXME remove this workaround once FBO + npot texture mapping is fixed
- if(!vid.support.arb_texture_non_power_of_two)
- {
- vid.support.arb_framebuffer_object = false;
- vid.support.ext_framebuffer_object = false;
- }
-
vid.support.ext_texture_3d = true;
//vid.support.ext_texture_compression_s3tc = true;
vid.support.ext_texture_filter_anisotropic = true;