if (!vid_opened)
{
- SCR_BeginLoadingPlaque();
+ SCR_BeginLoadingPlaque(false);
return;
}
vid.support.arb_vertex_buffer_object = true;
vid.support.ext_blend_subtract = true;
vid.support.ext_draw_range_elements = true;
- vid.support.ext_framebuffer_object = false; // FIXME actually dpsoftrast has code for this, but everything is downside up then
+ vid.support.ext_framebuffer_object = true;
// FIXME remove this workaround once FBO + npot texture mapping is fixed
if(!vid.support.arb_texture_non_power_of_two)