]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_shared.c
changed particle trail handling so that the TE_TEI_G3 effect can spawn particles...
[xonotic/darkplaces.git] / vid_shared.c
index 0a8a2d15dca530ac9a631743955dc51b632e21e8..5a66af884d46d6e93994035c4c8c7715c3b48987 100644 (file)
@@ -50,8 +50,6 @@ int gl_support_shading_language_100 = false;
 int gl_support_vertex_shader = false;
 // GL_ARB_fragment_shader
 int gl_support_fragment_shader = false;
-// GL_NV_half_float
-int gl_support_half_float = false;
 
 // LordHavoc: if window is hidden, don't update screen
 qboolean vid_hidden = true;
@@ -64,8 +62,9 @@ cvar_t vid_hardwaregammasupported = {CVAR_READONLY,"vid_hardwaregammasupported",
 // whether hardware gamma ramps are currently in effect
 qboolean vid_usinghwgamma = false;
 
-unsigned short vid_gammaramps[768];
-unsigned short vid_systemgammaramps[768];
+int vid_gammarampsize = 0;
+unsigned short *vid_gammaramps = NULL;
+unsigned short *vid_systemgammaramps = NULL;
 
 cvar_t vid_fullscreen = {CVAR_SAVE, "vid_fullscreen", "1", "use fullscreen (1) or windowed (0)"};
 cvar_t vid_width = {CVAR_SAVE, "vid_width", "640", "resolution"};
@@ -239,6 +238,7 @@ void (GLAPIENTRY *qglCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffse
 void (GLAPIENTRY *qglScissor)(GLint x, GLint y, GLsizei width, GLsizei height);
 
 void (GLAPIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units);
+void (GLAPIENTRY *qglPolygonMode)(GLenum face, GLenum mode);
 
 //[515]: added on 29.07.2005
 void (GLAPIENTRY *qglLineWidth)(GLfloat width);
@@ -466,6 +466,7 @@ static dllfunction_t opengl110funcs[] =
        {"glCopyTexSubImage2D", (void **) &qglCopyTexSubImage2D},
        {"glScissor", (void **) &qglScissor},
        {"glPolygonOffset", (void **) &qglPolygonOffset},
+       {"glPolygonMode", (void **) &qglPolygonMode},
        {NULL, NULL}
 };
 
@@ -691,9 +692,6 @@ void VID_CheckExtensions(void)
                if ((gl_support_shading_language_100 = GL_CheckExtension("GL_ARB_shading_language_100", NULL, "-noshadinglanguage100", false)))
                        if ((gl_support_vertex_shader = GL_CheckExtension("GL_ARB_vertex_shader", vertexshaderfuncs, "-novertexshader", false)))
                                gl_support_fragment_shader = GL_CheckExtension("GL_ARB_fragment_shader", NULL, "-nofragmentshader", false);
-
-// COMMANDLINEOPTION: GL: -nohalffloat disables GL_NV_half_float extension
-       gl_support_half_float = GL_CheckExtension("GL_NV_half_float", NULL, "-nohalffloat", false);
 }
 
 void Force_CenterView_f (void)
@@ -704,7 +702,7 @@ void Force_CenterView_f (void)
 static float cachegamma, cachebrightness, cachecontrast, cacheblack[3], cachegrey[3], cachewhite[3];
 static int cachecolorenable, cachehwgamma;
 #define BOUNDCVAR(cvar, m1, m2) c = &(cvar);f = bound(m1, c->value, m2);if (c->value != f) Cvar_SetValueQuick(c, f);
-void VID_UpdateGamma(qboolean force)
+void VID_UpdateGamma(qboolean force, int rampsize)
 {
        cvar_t *c;
        float f;
@@ -740,7 +738,17 @@ void VID_UpdateGamma(qboolean force)
                if (!vid_usinghwgamma)
                {
                        vid_usinghwgamma = true;
-                       Cvar_SetValueQuick(&vid_hardwaregammasupported, VID_GetGamma(vid_systemgammaramps));
+                       if (vid_gammarampsize != rampsize || !vid_gammaramps)
+                       {
+                               vid_gammarampsize = rampsize;
+                               if (vid_gammaramps)
+                                       Z_Free(vid_gammaramps);
+                               vid_gammaramps = (unsigned short *)Z_Malloc(6 * vid_gammarampsize * sizeof(unsigned short));
+                               vid_systemgammaramps = vid_gammaramps + 3 * vid_gammarampsize;
+                       }
+                       Cvar_SetValueQuick(&vid_hardwaregammasupported, VID_GetGamma(vid_systemgammaramps, vid_gammarampsize));
+                       if (!vid_hardwaregammasupported.integer)
+                               return;
                }
 
                BOUNDCVAR(v_gamma, 0.1, 5);cachegamma = v_gamma.value;
@@ -760,15 +768,15 @@ void VID_UpdateGamma(qboolean force)
 
                if (cachecolorenable)
                {
-                       BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[0]), cachewhite[0], cacheblack[0], vid_gammaramps);
-                       BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[1]), cachewhite[1], cacheblack[1], vid_gammaramps + 256);
-                       BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[2]), cachewhite[2], cacheblack[2], vid_gammaramps + 512);
+                       BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[0]), cachewhite[0], cacheblack[0], vid_gammaramps, rampsize);
+                       BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[1]), cachewhite[1], cacheblack[1], vid_gammaramps + vid_gammarampsize, rampsize);
+                       BuildGammaTable16(1.0f, invpow(0.5, 1 - cachegrey[2]), cachewhite[2], cacheblack[2], vid_gammaramps + vid_gammarampsize*2, rampsize);
                }
                else
                {
-                       BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps);
-                       BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps + 256);
-                       BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps + 512);
+                       BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps, rampsize);
+                       BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps + vid_gammarampsize, rampsize);
+                       BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps + vid_gammarampsize*2, rampsize);
                }
 
                // LordHavoc: this code came from Ben Winslow and Zinx Verituse, I have
@@ -795,34 +803,31 @@ void VID_UpdateGamma(qboolean force)
 
                        for (x = 0;x < 3;x++)
                        {
-                               nt[x] -= host_realframetime;
+                               nt[x] -= cl.realframetime;
                                if (nt[x] < 0)
                                {
                                        nd[x] = -nd[x];
                                        nt[x] += lhrandom(1, 8.2);
                                }
-                               n[x] += nd[x] * host_realframetime;
+                               n[x] += nd[x] * cl.realframetime;
                                n[x] -= floor(n[x]);
                        }
 
                        for (x = 0, ramp = vid_gammaramps;x < 3;x++)
-                               for (y = 0, t = n[x] - 0.75f;y < 256;y++, t += 0.75f * (2.0f / 256.0f))
-                                       *ramp++ = cos(t*(M_PI*2.0)) * 32767.0f + 32767.0f;
+                               for (y = 0, t = n[x] - 0.75f;y < vid_gammarampsize;y++, t += 0.75f * (2.0f / vid_gammarampsize))
+                                       *ramp++ = (unsigned short)(cos(t*(M_PI*2.0)) * 32767.0f + 32767.0f);
                }
 
-               Cvar_SetValueQuick(&vid_hardwaregammasupported, VID_SetGamma(vid_gammaramps));
+               Cvar_SetValueQuick(&vid_hardwaregammasupported, VID_SetGamma(vid_gammaramps, vid_gammarampsize));
                // if custom gamma ramps failed (Windows stupidity), restore to system gamma
                if(!vid_hardwaregammasupported.integer)
-                       VID_SetGamma(vid_systemgammaramps);
-       }
-       else
-       {
-               if (vid_usinghwgamma)
                {
-                       vid_usinghwgamma = false;
-                       Cvar_SetValueQuick(&vid_hardwaregammasupported, VID_SetGamma(vid_systemgammaramps));
+                       VID_RestoreSystemGamma();
+                       Cvar_SetValueQuick(&vid_hardwaregammasupported, false);
                }
        }
+       else
+               VID_RestoreSystemGamma();
 }
 
 void VID_RestoreSystemGamma(void)
@@ -830,7 +835,7 @@ void VID_RestoreSystemGamma(void)
        if (vid_usinghwgamma)
        {
                vid_usinghwgamma = false;
-               VID_SetGamma(vid_systemgammaramps);
+               Cvar_SetValueQuick(&vid_hardwaregammasupported, VID_SetGamma(vid_systemgammaramps, vid_gammarampsize));
        }
 }