]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_sdl.c
try not to kick players for supposed speed cheating when float time degrades too...
[xonotic/darkplaces.git] / vid_sdl.c
index 1e6eed59be2b554f2f689d71e140ffc31e675e99..60322025dcf4f6e60c7fb1b222902e4028cd9a90 100644 (file)
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -16,6 +16,7 @@ You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
+#undef WIN32_LEAN_AND_MEAN  //hush a warning, SDL.h redefines this
 #include <SDL.h>
 #include <stdio.h>
 
@@ -180,7 +181,7 @@ static unsigned int tbl_sdltoquake[] =
        0,                      //SDLK_LMETA    = 310,
        0,                      //SDLK_LSUPER   = 311,          /* Left "Windows" key */
        0,                      //SDLK_RSUPER   = 312,          /* Right "Windows" key */
-       0,                      //SDLK_MODE             = 313,          /* "Alt Gr" key */
+       K_ALT,                  //SDLK_MODE             = 313,          /* "Alt Gr" key */
        0,                      //SDLK_COMPOSE  = 314,          /* Multi-key compose key */
        0,                      //SDLK_HELP             = 315,
        0,                      //SDLK_PRINT    = 316,
@@ -346,7 +347,12 @@ static void VID_SetCaption()
                return;
 
        icon = LoadIcon( GetModuleHandle( NULL ), MAKEINTRESOURCE( IDI_ICON1 ) );
-       SetClassLong( info.window, GCL_HICON, (LONG) icon );
+#ifndef _W64 //If Windows 64bit data types don't exist
+#define SetClassLongPtr SetClassLong
+#define GCLP_HICON GCL_HICON
+#define LONG_PTR LONG
+#endif
+       SetClassLongPtr( info.window, GCLP_HICON, (LONG_PTR)icon );
 }
 #else
 static void VID_SetCaption()
@@ -467,35 +473,33 @@ void VID_Shutdown (void)
        SDL_QuitSubSystem(SDL_INIT_VIDEO);
 }
 
-int VID_SetGamma (unsigned short *ramps)
+int VID_SetGamma (unsigned short *ramps, int rampsize)
 {
-       return !SDL_SetGammaRamp (ramps, ramps + 256, ramps + 512);
+       return !SDL_SetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2);
 }
 
-int VID_GetGamma (unsigned short *ramps)
+int VID_GetGamma (unsigned short *ramps, int rampsize)
 {
-       return !SDL_GetGammaRamp( ramps, ramps + 256, ramps + 512);
+       return !SDL_GetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2);
 }
 
-void VID_Finish (void)
+void VID_Finish (qboolean allowmousegrab)
 {
        Uint8 appstate;
        qboolean vid_usemouse;
 
-       if (r_speeds.integer || gl_finish.integer)
-               qglFinish();
-       SDL_GL_SwapBuffers();
-
        //react on appstate changes
        appstate = SDL_GetAppState();
 
-       if( !( appstate & SDL_APPMOUSEFOCUS ) || !( appstate & SDL_APPINPUTFOCUS ) )
+       vid_hidden = !(appstate & SDL_APPACTIVE);
+
+       if( vid_hidden || !( appstate & SDL_APPMOUSEFOCUS ) || !( appstate & SDL_APPINPUTFOCUS ) )
                vid_activewindow = false;
        else
                vid_activewindow = true;
 
        vid_usemouse = false;
-       if( vid_mouse.integer && !key_consoleactive && !cls.demoplayback )
+       if( allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback) )
                vid_usemouse = true;
        if( vid_isfullscreen )
                vid_usemouse = true;
@@ -503,4 +507,16 @@ void VID_Finish (void)
                vid_usemouse = false;
 
        IN_Activate(vid_usemouse);
+
+       VID_UpdateGamma(false, 256);
+
+       if (r_render.integer && !vid_hidden)
+       {
+               CHECKGLERROR
+               if (r_speeds.integer || gl_finish.integer)
+               {
+                       qglFinish();CHECKGLERROR
+               }
+               SDL_GL_SwapBuffers();
+       }
 }