int cl_available = false;
-qboolean vid_supportrefreshrate = false;
+qbool vid_supportrefreshrate = false;
void VID_Shutdown(void)
{
}
-void signal_handler(int sig)
+void VID_Finish (void)
{
- Con_Printf("Received signal %d, exiting...\n", sig);
- Sys_Quit(1);
}
-void InitSig(void)
-{
-#ifndef WIN32
- signal(SIGHUP, signal_handler);
- signal(SIGINT, signal_handler);
- signal(SIGQUIT, signal_handler);
- signal(SIGILL, signal_handler);
- signal(SIGTRAP, signal_handler);
- signal(SIGIOT, signal_handler);
- signal(SIGBUS, signal_handler);
- signal(SIGFPE, signal_handler);
- signal(SIGSEGV, signal_handler);
- signal(SIGTERM, signal_handler);
-#endif
-}
-
-void VID_Finish (qboolean allowmousegrab)
+void VID_Init(void)
{
}
-int VID_SetGamma(unsigned short *ramps, int rampsize)
+qbool VID_InitMode(viddef_mode_t *mode)
{
- return FALSE;
+ return false;
}
-int VID_GetGamma(unsigned short *ramps, int rampsize)
+void *GL_GetProcAddress(const char *name)
{
- return FALSE;
+ return NULL;
}
-void VID_Init(void)
+void Sys_SDL_HandleEvents(void)
{
- InitSig(); // trap evil signals
}
-int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer, int samples)
+void VID_BuildJoyState(vid_joystate_t *joystate)
{
- return false;
}
-void *GL_GetProcAddress(const char *name)
+void IN_Move(void)
{
- return NULL;
}
-void Sys_SendKeyEvents(void)
+size_t VID_ListModes(vid_mode_t *modes, size_t maxcount)
{
+ return 0;
}
-void IN_Move(void)
+qbool GL_ExtensionSupported(const char *name)
{
+ return false;
}