InitSig(); // trap evil signals
}
-int VID_InitMode(int fullscreen, int *width, int *height, int bpp, int refreshrate, int stereobuffer, int samples)
+qboolean VID_InitMode(viddef_mode_t *mode)
{
return false;
}
{
}
+void VID_BuildJoyState(vid_joystate_t *joystate)
+{
+}
+
void IN_Move(void)
{
}