static GLXContext ctx = NULL;
static GC vidx11_gc = NULL;
static XImage *vidx11_ximage[2] = { NULL, NULL };
-static int vidx11_ximage_pos;
+static int vidx11_ximage_pos = 0;
static XShmSegmentInfo vidx11_shminfo[2];
static int vidx11_shmevent = -1;
static int vidx11_shmwait = 0; // number of frames outstanding
case XK_KP_Subtract: key = K_KP_MINUS; break;
case XK_KP_Divide: key = K_KP_SLASH; break;
- case XK_section: key = '~'; break;
+ case XK_asciicircum: *ascii = key = '^'; break; // for some reason, XLookupString returns "" on this one for Grunt|2
+
+ case XK_section: *ascii = key = '~'; break;
default:
if (keysym < 32)
static qboolean BuildXImages(int w, int h)
{
int i;
+ if(DefaultDepth(vidx11_display, vidx11_screen) != 32 && DefaultDepth(vidx11_display, vidx11_screen) != 24)
+ {
+ Con_Printf("Sorry, we only support 24bpp and 32bpp modes\n");
+ VID_Shutdown();
+ return false;
+ }
+ // match to dpsoftrast's specs
+ if(vidx11_visual->red_mask != 0x00FF0000)
+ {
+ Con_Printf("Sorry, we only support BGR visuals\n");
+ VID_Shutdown();
+ return false;
+ }
+ if(vidx11_visual->green_mask != 0x0000FF00)
+ {
+ Con_Printf("Sorry, we only support BGR visuals\n");
+ VID_Shutdown();
+ return false;
+ }
+ if(vidx11_visual->blue_mask != 0x000000FF)
+ {
+ Con_Printf("Sorry, we only support BGR visuals\n");
+ VID_Shutdown();
+ return false;
+ }
if(vidx11_shmevent >= 0)
{
for(i = 0; i < 2; ++i)
VID_Shutdown();
return false;
}
+ if(vidx11_ximage[i]->bytes_per_line != w * 4)
+ {
+ Con_Printf("Sorry, we only support linear pixel layout\n");
+ VID_Shutdown();
+ return false;
+ }
vidx11_shminfo[i].shmid = shmget(IPC_PRIVATE, vidx11_ximage[i]->bytes_per_line * vidx11_ximage[i]->height, IPC_CREAT|0777);
if(vidx11_shminfo[i].shmid < 0)
{
}
else
{
- for(i = 0; i < 2; ++i)
+ for(i = 0; i < 1; ++i) // we only need one buffer if we don't use Xshm
{
char *p = calloc(4, w * h);
vidx11_shminfo[i].shmid = -1;
VID_Shutdown();
return false;
}
+ if(vidx11_ximage[i]->bytes_per_line != w * 4)
+ {
+ Con_Printf("Sorry, we only support linear pixel layout\n");
+ VID_Shutdown();
+ return false;
+ }
}
}
return true;
void VID_Shutdown(void)
{
- if (!ctx || !vidx11_display)
+ if (!vidx11_display)
return;
+ VID_EnableJoystick(false);
VID_SetMouse(false, false, false);
VID_RestoreSystemGamma();
if (vid.softdepthpixels)
free(vid.softdepthpixels);
+ vid.softdepthpixels = NULL;
if (win)
XDestroyWindow(vidx11_display, win);
switch(vid.renderpath)
{
case RENDERPATH_SOFT:
- vidx11_ximage_pos = !vidx11_ximage_pos;
- vid.softpixels = (unsigned int *) vidx11_ximage[vidx11_ximage_pos]->data;
- DPSOFTRAST_SetRenderTargets(vid.width, vid.height, vid.softdepthpixels, vid.softpixels, NULL, NULL, NULL);
-
if(vidx11_shmevent >= 0) {
+ vidx11_ximage_pos = !vidx11_ximage_pos;
+ vid.softpixels = (unsigned int *) vidx11_ximage[vidx11_ximage_pos]->data;
+ DPSOFTRAST_SetRenderTargets(vid.width, vid.height, vid.softdepthpixels, vid.softpixels, NULL, NULL, NULL);
+
// save mouse motion so we can deal with it later
in_mouse_x = 0;
in_mouse_y = 0;
++vidx11_shmwait;
XShmPutImage(vidx11_display, win, vidx11_gc, vidx11_ximage[!vidx11_ximage_pos], 0, 0, 0, 0, vid.width, vid.height, True);
} else {
- XPutImage(vidx11_display, win, vidx11_gc, vidx11_ximage[!vidx11_ximage_pos], 0, 0, 0, 0, vid.width, vid.height);
+ // no buffer switching here, we just flush the renderer
+ DPSOFTRAST_Finish();
+ XPutImage(vidx11_display, win, vidx11_gc, vidx11_ximage[vidx11_ximage_pos], 0, 0, 0, 0, vid.width, vid.height);
}
break;
case RENDERPATH_GL11:
case RENDERPATH_GL13:
case RENDERPATH_GL20:
+ case RENDERPATH_GLES1:
case RENDERPATH_GLES2:
if (vid_usingvsync != vid_usevsync)
{
HandleEvents();
}
+void VID_BuildJoyState(vid_joystate_t *joystate)
+{
+ VID_Shared_BuildJoyState_Begin(joystate);
+ VID_Shared_BuildJoyState_Finish(joystate);
+}
+
+void VID_EnableJoystick(qboolean enable)
+{
+ int index = joy_enable.integer > 0 ? joy_index.integer : -1;
+ qboolean success = false;
+ int sharedcount = 0;
+ sharedcount = VID_Shared_SetJoystick(index);
+ if (index >= 0 && index < sharedcount)
+ success = true;
+
+ // update cvar containing count of XInput joysticks
+ if (joy_detected.integer != sharedcount)
+ Cvar_SetValueQuick(&joy_detected, sharedcount);
+
+ Cvar_SetValueQuick(&joy_active, success ? 1 : 0);
+}
+
void IN_Move (void)
{
+ vid_joystate_t joystate;
+ VID_EnableJoystick(true);
+ VID_BuildJoyState(&joystate);
+ VID_ApplyJoyState(&joystate);
}
size_t VID_ListModes(vid_mode_t *modes, size_t maxcount)