This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
*/
+
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <X11/keysym.h>
#include <X11/cursorfont.h>
+#include <X11/extensions/XShm.h>
#include <X11/extensions/xf86dga.h>
#include <X11/extensions/xf86vmode.h>
-static Display *dpy = NULL;
+static Display *vidx11_display = NULL;
static int scrnum;
static Window win;
static GLXContext ctx = NULL;
#define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask )
-unsigned d_8to24table[256];
-unsigned char d_15to8table[65536];
-
-cvar_t vid_mode = {"vid_mode","0",false};
-
viddef_t vid; // global video state
-static qboolean mouse_avail = true;
-static qboolean mouse_active = false;
-static float mouse_x, mouse_y;
+static qboolean mouse_avail = true;
+static qboolean mouse_active = false, usingmouse = false;
+// static qboolean dga_active;
+static float mouse_x, mouse_y;
static float old_mouse_x, old_mouse_y;
static int p_mouse_x, p_mouse_y;
-static cvar_t in_mouse = {"in_mouse", "1", false};
-static cvar_t in_dgamouse = {"in_dgamouse", "1", false};
-static cvar_t m_filter = {"m_filter", "0"};
+cvar_t vid_dga = {CVAR_SAVE, "vid_dga", "1"};
+cvar_t vid_dga_mouseaccel = {0, "vid_dga_mouseaccel", "1"};
+cvar_t m_filter = {0, "m_filter", "0"};
-qboolean dgamouse = false;
qboolean vidmode_ext = false;
static int win_x, win_y;
static int num_vidmodes;
static qboolean vidmode_active = false;
-/*-----------------------------------------------------------------------*/
+static Visual *vidx11_visual;
+static Colormap vidx11_colormap;
-int texture_extension_number = 1;
+/*-----------------------------------------------------------------------*/
float gldepthmin, gldepthmax;
const char *gl_version;
const char *gl_extensions;
-void (*qglMTexCoord2f) (GLenum, GLfloat, GLfloat);
-void (*qglSelectTexture) (GLenum);
-
-//static float vid_gamma = 1.0;
-
-// LordHavoc: ARB multitexture support
-int gl_mtex_enum = 0;
-
-// LordHavoc: in GLX these are never set, simply provided to make the rest of the code work
-qboolean isG200 = false;
-qboolean isRagePro = false;
-qboolean gl_mtexable = false;
-qboolean gl_arrays = false;
-
/*-----------------------------------------------------------------------*/
static int
XLateKey(XKeyEvent *ev/*, qboolean modified*/)
{
- char tmp[2];
+// char tmp[2];
int key = 0;
KeySym keysym;
-/* if (!modified) {*/
- keysym = XLookupKeysym(ev, 0);
-/* } else {
- XLookupString(ev, tmp, 1, &keysym, NULL);
- }*/
+ keysym = XLookupKeysym(ev, 0);
- switch(keysym) {
+ switch(keysym)
+ {
case XK_KP_Page_Up: key = KP_PGUP; break;
case XK_Page_Up: key = K_PGUP; break;
case XK_F35: key = K_PGDN; break;
default:
- if (keysym < 128) {
+ if (keysym < 128)
+ {
/* ASCII keys */
key = keysym;
- if (/*!modified && */((key >= 'A') && (key <= 'Z'))) {
+ if (/*!modified && */((key >= 'A') && (key <= 'Z')))
key = key + ('a' - 'A');
- }
}
break;
}
static Cursor CreateNullCursor(Display *display, Window root)
{
- Pixmap cursormask;
- XGCValues xgc;
- GC gc;
- XColor dummycolour;
- Cursor cursor;
-
- cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
- xgc.function = GXclear;
- gc = XCreateGC(display, cursormask, GCFunction, &xgc);
- XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
- dummycolour.pixel = 0;
- dummycolour.red = 0;
- dummycolour.flags = 04;
- cursor = XCreatePixmapCursor(display, cursormask, cursormask,
- &dummycolour,&dummycolour, 0,0);
- XFreePixmap(display,cursormask);
- XFreeGC(display,gc);
- return cursor;
+ Pixmap cursormask;
+ XGCValues xgc;
+ GC gc;
+ XColor dummycolour;
+ Cursor cursor;
+
+ cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
+ xgc.function = GXclear;
+ gc = XCreateGC(display, cursormask, GCFunction, &xgc);
+ XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
+ dummycolour.pixel = 0;
+ dummycolour.red = 0;
+ dummycolour.flags = 04;
+ cursor = XCreatePixmapCursor(display, cursormask, cursormask, &dummycolour,&dummycolour, 0,0);
+ XFreePixmap(display,cursormask);
+ XFreeGC(display,gc);
+ return cursor;
}
static void install_grabs(void)
{
- XWindowAttributes attribs_1;
- XSetWindowAttributes attribs_2;
+ XWindowAttributes attribs_1;
+ XSetWindowAttributes attribs_2;
- XGetWindowAttributes(dpy, win, &attribs_1);
- attribs_2.event_mask = attribs_1.your_event_mask | KEY_MASK | MOUSE_MASK;
- XChangeWindowAttributes(dpy, win, CWEventMask, &attribs_2);
+ XGetWindowAttributes(vidx11_display, win, &attribs_1);
+ attribs_2.event_mask = attribs_1.your_event_mask | KEY_MASK | MOUSE_MASK;
+ XChangeWindowAttributes(vidx11_display, win, CWEventMask, &attribs_2);
// inviso cursor
- XDefineCursor(dpy, win, CreateNullCursor(dpy, win));
+ XDefineCursor(vidx11_display, win, CreateNullCursor(vidx11_display, win));
- XGrabPointer(dpy, win, True, 0, GrabModeAsync, GrabModeAsync,
- win, None, CurrentTime);
+ XGrabPointer(vidx11_display, win, True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime);
-/* if (in_dgamouse.value) {
+ if (vid_dga.integer)
+ {
int MajorVersion, MinorVersion;
- if (!XF86DGAQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
+ if (!XF86DGAQueryVersion(vidx11_display, &MajorVersion, &MinorVersion))
+ {
// unable to query, probalby not supported
Con_Printf( "Failed to detect XF86DGA Mouse\n" );
- in_dgamouse.value = 0;
- } else {
- dgamouse = true;
- XF86DGADirectVideo(dpy, DefaultScreen(dpy), XF86DGADirectMouse);
- XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
+ vid_dga.integer = 0;
}
- } else {*/
- XWarpPointer(dpy, None, win,
- 0, 0, 0, 0,
- vid.width / 2, vid.height / 2);
-/* }*/
+ else
+ {
+ vid_dga.integer = 1;
+ XF86DGADirectVideo(vidx11_display, DefaultScreen(vidx11_display), XF86DGADirectMouse);
+ XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, 0, 0);
+ }
+ }
+ else
+ XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, scr_width / 2, scr_height / 2);
- XGrabKeyboard(dpy, win, False, GrabModeAsync, GrabModeAsync, CurrentTime);
+ XGrabKeyboard(vidx11_display, win, False, GrabModeAsync, GrabModeAsync, CurrentTime);
mouse_active = true;
mouse_x = mouse_y = 0;
-// XSync(dpy, True);
+// XSync(vidx11_display, True);
}
static void uninstall_grabs(void)
{
- if (!dpy || !win)
+ if (!vidx11_display || !win)
return;
-/* if (dgamouse) {
- dgamouse = false;
- XF86DGADirectVideo(dpy, DefaultScreen(dpy), 0);
- }*/
+ if (vid_dga.integer == 1)
+ XF86DGADirectVideo(vidx11_display, DefaultScreen(vidx11_display), 0);
- XUngrabPointer(dpy, CurrentTime);
- XUngrabKeyboard(dpy, CurrentTime);
+ XUngrabPointer(vidx11_display, CurrentTime);
+ XUngrabKeyboard(vidx11_display, CurrentTime);
// inviso cursor
- XUndefineCursor(dpy, win);
+ XUndefineCursor(vidx11_display, win);
mouse_active = false;
}
{
XEvent event;
// KeySym ks;
- int b;
qboolean dowarp = false;
- if (!dpy)
+ if (!vidx11_display)
return;
- while (XPending(dpy)) {
- XNextEvent(dpy, &event);
+ while (XPending(vidx11_display))
+ {
+ XNextEvent(vidx11_display, &event);
- switch (event.type) {
+ switch (event.type)
+ {
case KeyPress:
case KeyRelease:
Key_Event(XLateKey(&event.xkey), event.type == KeyPress);
break;
case MotionNotify:
- if (dgamouse) {
- mouse_x += event.xmotion.x_root/* * in_dga_mouseaccel.value*/;
- mouse_y += event.xmotion.y_root/* * in_dga_mouseaccel.value*/;
- } else {
- if (!p_mouse_x && !p_mouse_y) {
- Con_Printf("event->xmotion.x: %d\n", event.xmotion.x);
- Con_Printf("event->xmotion.y: %d\n", event.xmotion.y);
- }
-/* if (vid_fullscreen.value || _windowed_mouse.value) {*/
- if (!event.xmotion.send_event) {
- mouse_x += (event.xmotion.x - p_mouse_x);
- mouse_y += (event.xmotion.y - p_mouse_y);
- if (abs(vid.width/2 - event.xmotion.x) > vid.width / 4
- || abs(vid.height/2 - event.xmotion.y) > vid.height / 4) {
- dowarp = true;
- }
- }
-/* } else {
- mouse_x += (event.xmotion.x - p_mouse_x);
- mouse_y += (event.xmotion.y - p_mouse_y);
- }*/
- p_mouse_x = event.xmotion.x;
- p_mouse_y = event.xmotion.y;
- }
-
-/* if (mouse_active) {
- if (dgamouse) {
- mouse_x += (event.xmotion.x + win_x) * 2;
- mouse_y += (event.xmotion.y + win_y) * 2;
- }
+ if (usingmouse)
+ {
+ if (vid_dga.integer == 1)
+ {
+ mouse_x += event.xmotion.x_root * vid_dga_mouseaccel.value;
+ mouse_y += event.xmotion.y_root * vid_dga_mouseaccel.value;
+ }
else
{
- mouse_x += ((int)event.xmotion.x - mwx) * 2;
- mouse_y += ((int)event.xmotion.y - mwy) * 2;
- mwx = event.xmotion.x;
- mwy = event.xmotion.y;
-
- if (mouse_x || mouse_y)
- dowarp = true;
+ /*
+ if (!p_mouse_x && !p_mouse_y)
+ {
+ Con_Printf("event->xmotion.x: %d\n", event.xmotion.x);
+ Con_Printf("event->xmotion.y: %d\n", event.xmotion.y);
+ }
+ */
+ //if (usingmouse)
+ {
+ if (!event.xmotion.send_event)
+ {
+ mouse_x += event.xmotion.x - p_mouse_x;
+ mouse_y += event.xmotion.y - p_mouse_y;
+ if (abs(scr_width/2 - event.xmotion.x) > scr_width / 4 || abs(scr_height/2 - event.xmotion.y) > scr_height / 4)
+ dowarp = true;
+ }
+ }
+ /*
+ else
+ {
+ mouse_x += (event.xmotion.x - p_mouse_x);
+ mouse_y += (event.xmotion.y - p_mouse_y);
+ }
+ */
+ p_mouse_x = event.xmotion.x;
+ p_mouse_y = event.xmotion.y;
}
- }*/
+ }
+ else
+ ui_mouseupdate(event.xmotion.x, event.xmotion.y);
break;
case ButtonPress:
- b=-1;
- if (event.xbutton.button == 1)
- b = 0;
- else if (event.xbutton.button == 2)
- b = 2;
- else if (event.xbutton.button == 3)
- b = 1;
- if (b>=0)
- Key_Event(K_MOUSE1 + b, true);
+ switch(event.xbutton.button)
+ {
+ case 1:
+ Key_Event(K_MOUSE1, true);
+ break;
+ case 2:
+ Key_Event(K_MOUSE3, true);
+ break;
+ case 3:
+ Key_Event(K_MOUSE2, true);
+ break;
+ case 4:
+ Key_Event(K_MWHEELUP, true);
+ break;
+ case 5:
+ Key_Event(K_MWHEELDOWN, true);
+ break;
+ default:
+ Con_Printf("HandleEvents: ButtonPress gave value %d, 1-5 expected\n", event.xbutton.button);
+ break;
+ }
break;
case ButtonRelease:
- b=-1;
- if (event.xbutton.button == 1)
- b = 0;
- else if (event.xbutton.button == 2)
- b = 2;
- else if (event.xbutton.button == 3)
- b = 1;
- if (b>=0)
- Key_Event(K_MOUSE1 + b, false);
+ switch(event.xbutton.button)
+ {
+ case 1:
+ Key_Event(K_MOUSE1, false);
+ break;
+ case 2:
+ Key_Event(K_MOUSE3, false);
+ break;
+ case 3:
+ Key_Event(K_MOUSE2, false);
+ break;
+ case 4:
+ Key_Event(K_MWHEELUP, false);
+ break;
+ case 5:
+ Key_Event(K_MWHEELDOWN, false);
+ break;
+ default:
+ Con_Printf("HandleEvents: ButtonRelease gave value %d, 1-5 expected\n", event.xbutton.button);
+ break;
+ }
break;
case CreateNotify :
}
}
- if (dowarp) {
+ if (dowarp)
+ {
/* move the mouse to the window center again */
- p_mouse_x = vid.width / 2;
- p_mouse_y = vid.height / 2;
- XWarpPointer(dpy, None, win, 0, 0, 0, 0, p_mouse_x, p_mouse_y);
+ p_mouse_x = scr_width / 2;
+ p_mouse_y = scr_height / 2;
+ XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, p_mouse_x, p_mouse_y);
}
}
-static void IN_DeactivateMouse( void )
+static void IN_DeactivateMouse( void )
{
- if (!mouse_avail || !dpy || !win)
+ if (!mouse_avail || !vidx11_display || !win)
return;
- if (mouse_active) {
+ if (mouse_active)
+ {
uninstall_grabs();
mouse_active = false;
}
}
-static void IN_ActivateMouse( void )
+static void IN_ActivateMouse( void )
{
- if (!mouse_avail || !dpy || !win)
+ if (!mouse_avail || !vidx11_display || !win)
return;
- if (!mouse_active) {
+ if (!mouse_active)
+ {
mouse_x = mouse_y = 0; // don't spazz
install_grabs();
mouse_active = true;
void VID_Shutdown(void)
{
- if (!ctx || !dpy)
+ if (!ctx || !vidx11_display)
return;
- if (dpy) {
+ if (vidx11_display)
+ {
uninstall_grabs();
+ if (vidmode_active)
+ XF86VidModeSwitchToMode(vidx11_display, scrnum, vidmodes[0]);
+/* Disabled, causes a segfault during shutdown.
if (ctx)
- glXDestroyContext(dpy, ctx);
+ glXDestroyContext(vidx11_display, ctx);
+*/
if (win)
- XDestroyWindow(dpy, win);
- if (vidmode_active)
- XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[0]);
- XCloseDisplay(dpy);
+ XDestroyWindow(vidx11_display, win);
+ XCloseDisplay(vidx11_display);
}
vidmode_active = false;
- dpy = NULL;
+ vidx11_display = NULL;
win = 0;
ctx = NULL;
}
}
/*
-void (*qglVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-void (*qglColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-void (*qglTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-void (*qglArrayElement)(GLint i);
-void (*qglDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-void (*qglMTexCoord2f)(GLenum, GLfloat, GLfloat);
-void (*qglSelectTexture)(GLenum);
-
-void VID_CheckVertexArrays (void)
+=================
+VID_GetWindowSize
+=================
+*/
+void VID_GetWindowSize (int *x, int *y, int *width, int *height)
{
- void *prjobj;
- if (COM_CheckParm("-novertex"))
+ *x = *y = 0;
+ *width = scr_width;
+ *height = scr_height;
+}
+
+void VID_Finish (void)
+{
+ int usemouse;
+ if (r_render.integer)
{
- Con_Printf("...vertex array support disabled\n");
- return;
+ glFinish();
+ glXSwapBuffers(vidx11_display, win);
}
- if ((prjobj = dlopen(NULL, RTLD_LAZY)) == NULL)
+
+// handle the mouse state when windowed if that's changed
+ usemouse = false;
+ if (vid_mouse.integer && key_dest == key_game)
+ usemouse = true;
+ if (vidmode_active)
+ usemouse = true;
+ if (usemouse)
{
- Con_Printf("Unable to open symbol list for main program.\n");
- return;
+ if (!usingmouse)
+ {
+ usingmouse = true;
+ IN_ActivateMouse ();
+ }
}
- qglMTexCoord2fSGIS = (void *) dlsym(prjobj, "glMTexCoord2fSGIS");
- if ((qglArrayElement = (void *) dlsym(prjobj, "glArrayElement"))
- && (qglColorPointer = (void *) dlsym(prjobj, "glColorPointer"))
-// && (qglDrawArrays = (void *) dlsym(prjobj, "glDrawArrays"))
- && (qglDrawElements = (void *) dlsym(prjobj, "glDrawElements"))
-// && (qglInterleavedArrays = (void *) dlsym(prjobj, "glInterleavedArrays"))
- && (qglTexCoordPointer = (void *) dlsym(prjobj, "glTexCoordPointer"))
- && (qglVertexPointer = (void *) dlsym(prjobj, "glVertexPointer"))
- )
+ else
{
- Con_Printf("...vertex array support detected\n");
- gl_arrays = true;
- dlclose(prjobj);
- return;
+ if (usingmouse)
+ {
+ usingmouse = false;
+ IN_DeactivateMouse ();
+ }
}
-
- Con_Printf("...vertex array support disabled (not detected - get a better driver)\n");
- dlclose(prjobj);
}
-*/
-// LordHavoc: require OpenGL 1.2.x
-void VID_CheckVertexArrays (void)
+// LordHavoc: ported from SDL 1.2.2, this was far more difficult to port from
+// SDL than to simply use the XFree gamma ramp extension, but that affects the
+// whole screen even when the game window is inactive, this only affects the
+// screen while the window is active, very desirable behavior :)
+int VID_SetGamma(float prescale, float gamma, float scale, float base)
{
- gl_arrays = true;
-}
-
-void VID_CheckMultiTexture(void)
-{
- void *prjobj;
- qglMTexCoord2f = NULL;
- qglSelectTexture = NULL;
- // Check to see if multitexture is disabled
- if (COM_CheckParm("-nomtex"))
+// LordHavoc: FIXME: finish this code, we need to allocate colors before we can store them
+#if 1
+ return FALSE;
+#else
+ int i, ncolors, c;
+ unsigned int Rmask, Gmask, Bmask, Rloss, Gloss, Bloss, Rshift, Gshift, Bshift, mask;
+ XColor xcmap[256];
+ unsigned short ramp[256];
+
+ if (COM_CheckParm("-nogamma"))
+ return FALSE;
+
+ if (vidx11_visual->class != DirectColor)
{
- Con_Printf("...multitexture disabled\n");
- return;
+ Con_Printf("X11 Visual class is %d, can only do gamma on %d\n", vidx11_visual->class, DirectColor);
+ return FALSE;
}
- if ((prjobj = dlopen(NULL, RTLD_LAZY)) == NULL)
+
+ Rmask = vidx11_visual->red_mask;
+ Gmask = vidx11_visual->green_mask;
+ Bmask = vidx11_visual->blue_mask;
+
+ Rshift = 0;
+ Rloss = 8;
+ if ((mask = Rmask))
{
- Con_Printf("Unable to open symbol list for main program.\n");
- return;
+ for (;!(mask & 1);mask >>= 1)
+ ++Rshift;
+ for (;(mask & 1);mask >>= 1)
+ --Rloss;
}
- // Test for ARB_multitexture
- if (!COM_CheckParm("-SGISmtex") && strstr(gl_extensions, "GL_ARB_multitexture "))
+ Gshift = 0;
+ Gloss = 8;
+ if ((mask = Gmask))
{
- Con_Printf("...using GL_ARB_multitexture\n");
- qglMTexCoord2f = (void *) dlsym(prjobj, "glMultiTexCoord2fARB");
- qglSelectTexture = (void *) dlsym(prjobj, "glActiveTextureARB");
- gl_mtexable = true;
- gl_mtex_enum = GL_TEXTURE0_ARB;
+ for (;!(mask & 1);mask >>= 1)
+ ++Gshift;
+ for (;(mask & 1);mask >>= 1)
+ --Gloss;
}
- else if (strstr(gl_extensions, "GL_SGIS_multitexture ")) // Test for SGIS_multitexture (if ARB_multitexture not found)
+ Bshift = 0;
+ Bloss = 8;
+ if ((mask = Bmask))
{
- Con_Printf("...using GL_SGIS_multitexture\n");
- qglMTexCoord2f = (void *) dlsym(prjobj, "glMTexCoord2fSGIS");
- qglSelectTexture = (void *) dlsym(prjobj, "glSelectTextureSGIS");
- gl_mtexable = true;
- gl_mtex_enum = TEXTURE0_SGIS;
+ for (;!(mask & 1);mask >>= 1)
+ ++Bshift;
+ for (;(mask & 1);mask >>= 1)
+ --Bloss;
}
- if (!gl_mtexable)
- Con_Printf("...multitexture disabled (not detected)\n");
- dlclose(prjobj);
-}
-
-/*
-=================
-GL_BeginRendering
-=================
-*/
-void GL_BeginRendering (int *x, int *y, int *width, int *height)
-{
- *x = *y = 0;
- *width = scr_width;
- *height = scr_height;
-
-// glViewport (*x, *y, *width, *height);
-}
+ BuildGammaTable16(prescale, gamma, scale, base, ramp);
-
-void GL_EndRendering (void)
-{
- if (!r_render.value)
- return;
- glFlush();
- glXSwapBuffers(dpy, win);
+ // convert gamma ramp to palette (yes this seems odd)
+ ncolors = vidx11_visual->map_entries;
+ for (i = 0;i < ncolors;i++)
+ {
+ c = (256 * i / ncolors);
+ xcmap[i].pixel = ((c >> Rloss) << Rshift) | ((c >> Gloss) << Gshift) | ((c >> Bloss) << Bshift);
+ xcmap[i].red = ramp[c];
+ xcmap[i].green = ramp[c];
+ xcmap[i].blue = ramp[c];
+ xcmap[i].flags = (DoRed|DoGreen|DoBlue);
+ }
+ XStoreColors(vidx11_display, vidx11_colormap, xcmap, ncolors);
+ XSync(vidx11_display, false);
+ // FIXME: should this check for BadAccess/BadColor/BadValue errors produced by XStoreColors before setting this true?
+ return TRUE;
+#endif
}
-void VID_Init()
+void VID_Init(void)
{
int i;
- int attrib[] = {
+// LordHavoc: FIXME: finish this code, we need to allocate colors before we can store them
+#if 0
+ int gammaattrib[] =
+ {
+ GLX_RGBA,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DOUBLEBUFFER,
+ GLX_DEPTH_SIZE, 1,
+ GLX_X_VISUAL_TYPE, GLX_DIRECT_COLOR,
+ None
+ };
+#endif
+ int nogammaattrib[] =
+ {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
XVisualInfo *visinfo;
qboolean fullscreen = true;
int MajorVersion, MinorVersion;
- int actualWidth, actualHeight;
- Cvar_RegisterVariable (&vid_mode);
- Cvar_RegisterVariable (&in_mouse);
- Cvar_RegisterVariable (&in_dgamouse);
+ Cvar_RegisterVariable (&vid_dga);
+ Cvar_RegisterVariable (&vid_dga_mouseaccel);
Cvar_RegisterVariable (&m_filter);
-
+
// interpret command-line params
// set vid parameters
if (vid.conheight < 200)
vid.conheight = 200;
- if (!(dpy = XOpenDisplay(NULL))) {
+ if (!(vidx11_display = XOpenDisplay(NULL)))
+ {
fprintf(stderr, "Error couldn't open the X display\n");
exit(1);
}
- scrnum = DefaultScreen(dpy);
- root = RootWindow(dpy, scrnum);
+ scrnum = DefaultScreen(vidx11_display);
+ root = RootWindow(vidx11_display, scrnum);
// Get video mode list
MajorVersion = MinorVersion = 0;
- if (!XF86VidModeQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
+ if (!XF86VidModeQueryVersion(vidx11_display, &MajorVersion, &MinorVersion))
vidmode_ext = false;
- } else {
+ else
+ {
Con_Printf("Using XFree86-VidModeExtension Version %d.%d\n", MajorVersion, MinorVersion);
vidmode_ext = true;
}
- visinfo = glXChooseVisual(dpy, scrnum, attrib);
- if (!visinfo) {
- fprintf(stderr, "qkHack: Error couldn't get an RGB, Double-buffered, Depth visual\n");
- exit(1);
+ visinfo = NULL;
+// LordHavoc: FIXME: finish this code, we need to allocate colors before we can store them
+#if 0
+ if (!COM_CheckParm("-nogamma"))
+ visinfo = glXChooseVisual(vidx11_display, scrnum, gammaattrib);
+#endif
+ if (!visinfo)
+ {
+ visinfo = glXChooseVisual(vidx11_display, scrnum, nogammaattrib);
+ if (!visinfo)
+ {
+ fprintf(stderr, "qkHack: Error couldn't get an RGB, Double-buffered, Depth visual\n");
+ exit(1);
+ }
}
- if (vidmode_ext) {
+ if (vidmode_ext)
+ {
int best_fit, best_dist, dist, x, y;
-
- XF86VidModeGetAllModeLines(dpy, scrnum, &num_vidmodes, &vidmodes);
+
+ XF86VidModeGetAllModeLines(vidx11_display, scrnum, &num_vidmodes, &vidmodes);
// Are we going fullscreen? If so, let's change video mode
- if (fullscreen) {
+ if (fullscreen)
+ {
best_dist = 9999999;
best_fit = -1;
- for (i = 0; i < num_vidmodes; i++) {
- if (width > vidmodes[i]->hdisplay ||
- height > vidmodes[i]->vdisplay)
+ for (i = 0; i < num_vidmodes; i++)
+ {
+ if (width > vidmodes[i]->hdisplay || height > vidmodes[i]->vdisplay)
continue;
x = width - vidmodes[i]->hdisplay;
y = height - vidmodes[i]->vdisplay;
dist = (x * x) + (y * y);
- if (dist < best_dist) {
+ if (dist < best_dist)
+ {
best_dist = dist;
best_fit = i;
}
}
- if (best_fit != -1) {
- actualWidth = vidmodes[best_fit]->hdisplay;
- actualHeight = vidmodes[best_fit]->vdisplay;
+ if (best_fit != -1)
+ {
+ // LordHavoc: changed from ActualWidth/ActualHeight =,
+ // to width/height =, so the window will take the full area of
+ // the mode chosen
+ width = vidmodes[best_fit]->hdisplay;
+ height = vidmodes[best_fit]->vdisplay;
// change to the mode
- XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[best_fit]);
+ XF86VidModeSwitchToMode(vidx11_display, scrnum, vidmodes[best_fit]);
vidmode_active = true;
// Move the viewport to top left
- XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
- } else
+ XF86VidModeSetViewPort(vidx11_display, scrnum, 0, 0);
+ }
+ else
fullscreen = 0;
}
}
+ // LordHavoc: save the visual for use in gamma ramp settings later
+ vidx11_visual = visinfo->visual;
+
/* window attributes */
attr.background_pixel = 0;
attr.border_pixel = 0;
- attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
+ // LordHavoc: save the colormap for later, too
+ vidx11_colormap = attr.colormap = XCreateColormap(vidx11_display, root, visinfo->visual, AllocNone);
attr.event_mask = X_MASK;
- if (vidmode_active) {
- mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore |
- CWEventMask | CWOverrideRedirect;
+ if (vidmode_active)
+ {
+ mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect;
attr.override_redirect = True;
attr.backing_store = NotUseful;
attr.save_under = False;
- } else
+ }
+ else
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
- win = XCreateWindow(dpy, root, 0, 0, width, height,
- 0, visinfo->depth, InputOutput,
- visinfo->visual, mask, &attr);
- XMapWindow(dpy, win);
+ win = XCreateWindow(vidx11_display, root, 0, 0, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
+ XStoreName(vidx11_display, win, gamename);
+ XMapWindow(vidx11_display, win);
- if (vidmode_active) {
- XMoveWindow(dpy, win, 0, 0);
- XRaiseWindow(dpy, win);
- XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
- XFlush(dpy);
+ if (vidmode_active)
+ {
+ XMoveWindow(vidx11_display, win, 0, 0);
+ XRaiseWindow(vidx11_display, win);
+ XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, 0, 0);
+ XFlush(vidx11_display);
// Move the viewport to top left
- XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
+ XF86VidModeSetViewPort(vidx11_display, scrnum, 0, 0);
}
- XFlush(dpy);
+ XFlush(vidx11_display);
- ctx = glXCreateContext(dpy, visinfo, NULL, True);
+ ctx = glXCreateContext(vidx11_display, visinfo, NULL, True);
- glXMakeCurrent(dpy, win, ctx);
+ glXMakeCurrent(vidx11_display, win, ctx);
scr_width = width;
scr_height = height;
vid.conheight = height;
if (vid.conwidth > width)
vid.conwidth = width;
- vid.width = vid.conwidth;
- vid.height = vid.conheight;
-
- vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
InitSig(); // trap evil signals
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
- vid.recalc_refdef = 1; // force a surface cache flush
-
- install_grabs();
+ // force a surface cache flush
+// vid.recalc_refdef = 1;
}
void Sys_SendKeyEvents(void)
HandleEvents();
}
-void Force_CenterView_f (void)
-{
- cl.viewangles[PITCH] = 0;
-}
-
void IN_Init(void)
{
+ if (COM_CheckParm ("-nomouse"))
+ mouse_avail = false;
}
void IN_Shutdown(void)
*/
void IN_Commands (void)
{
- if (!dpy || !win)
- return;
-
- if (vidmode_active || key_dest == key_game)
- IN_ActivateMouse();
- else
- IN_DeactivateMouse ();
}
/*
if (!mouse_avail)
return;
- if (!mouse_avail)
- return;
-
- if (m_filter.value) {
- mouse_x = (mouse_x + old_mouse_x) * 0.5;
- mouse_y = (mouse_y + old_mouse_y) * 0.5;
-
- old_mouse_x = mouse_x;
- old_mouse_y = mouse_y;
- }
-
- mouse_x *= sensitivity.value;
- mouse_y *= sensitivity.value;
-
- if (in_strafe.state & 1)
- cmd->sidemove += m_side.value * mouse_x;
- else
- cl.viewangles[YAW] -= m_yaw.value * mouse_x;
-
-/* if (freelook)*/
- V_StopPitchDrift ();
-
- if (/*freelook && */!(in_strafe.state & 1)) {
- cl.viewangles[PITCH] += m_pitch.value * mouse_y;
- cl.viewangles[PITCH] = bound (-70, cl.viewangles[PITCH], 80);
- } else {
- if ((in_strafe.state & 1) && noclip_anglehack)
- cmd->upmove -= m_forward.value * mouse_y;
- else
- cmd->forwardmove -= m_forward.value * mouse_y;
- }
- mouse_x = mouse_y = 0.0;
+ if (m_filter.integer)
+ {
+ mouse_x = (mouse_x + old_mouse_x) * 0.5;
+ mouse_y = (mouse_y + old_mouse_y) * 0.5;
+
+ old_mouse_x = mouse_x;
+ old_mouse_y = mouse_y;
+ }
+
+ // LordHavoc: viewzoom affects mouse sensitivity for sniping
+ mouse_x *= sensitivity.value * cl.viewzoom;
+ mouse_y *= sensitivity.value * cl.viewzoom;
+
+ if (in_strafe.state & 1)
+ cmd->sidemove += m_side.value * mouse_x;
+ else
+ cl.viewangles[YAW] -= m_yaw.value * mouse_x;
+
+ //if (freelook)
+ V_StopPitchDrift ();
+
+ if (/*freelook && */!(in_strafe.state & 1))
+ cl.viewangles[PITCH] += m_pitch.value * mouse_y;
+ else
+ {
+ if ((in_strafe.state & 1) && noclip_anglehack)
+ cmd->upmove -= m_forward.value * mouse_y;
+ else
+ cmd->forwardmove -= m_forward.value * mouse_y;
+ }
+ mouse_x = mouse_y = 0.0;
}
void IN_Move (usercmd_t *cmd)
{
IN_MouseMove(cmd);
+ cl.viewangles[PITCH] = bound (in_pitch_min.value, cl.viewangles[PITCH], in_pitch_max.value);
}