typedef struct viddef_support_s
{
- qboolean gl20shaders130; // indicates glBindFragDataLocation is available
- int glshaderversion; // typical values: 100 110 120 130 140 ...
+ int glshaderversion; // this is at least 150 (GL 3.2)
qboolean amd_texture_texture4;
- qboolean arb_draw_buffers;
- qboolean arb_occlusion_query;
- qboolean arb_query_buffer_object;
- qboolean arb_texture_compression;
qboolean arb_texture_gather;
- qboolean ext_blend_minmax;
- qboolean ext_blend_subtract;
- qboolean ext_blend_func_separate;
- qboolean ext_packed_depth_stencil;
qboolean ext_texture_compression_s3tc;
qboolean ext_texture_filter_anisotropic;
qboolean ext_texture_srgb;
- qboolean arb_texture_float;
- qboolean arb_half_float_pixel;
- qboolean arb_half_float_vertex;
- qboolean arb_multisample;
qboolean arb_debug_output;
}
viddef_support_t;
void VID_SetMouse (qboolean fullscreengrab, qboolean relative, qboolean hidecursor);
void VID_Finish (void);
-void VID_Restart_f(void);
+void VID_Restart_f(cmd_state_t *cmd);
void VID_Start(void);
void VID_Stop(void);