]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid.h
make the endless loop run in 3 milliseconds (fixes BIH TracePoint)
[xonotic/darkplaces.git] / vid.h
diff --git a/vid.h b/vid.h
index 540a0c429286cc1923ac1610937b8ed3822b3c0d..30327583636ea6cfa93e1b8cb5ad204f3fbf5853 100644 (file)
--- a/vid.h
+++ b/vid.h
@@ -33,29 +33,30 @@ typedef enum renderpath_e
        RENDERPATH_GL11,
        RENDERPATH_GL13,
        RENDERPATH_GL20,
-       RENDERPATH_CGGL,
+       RENDERPATH_D3D9,
+       RENDERPATH_D3D10,
+       RENDERPATH_D3D11,
+       RENDERPATH_SOFT,
+       RENDERPATH_GLES2
 }
 renderpath_t;
 
 typedef struct viddef_support_s
 {
+       qboolean gl20shaders;
+       qboolean gl20shaders130;
        qboolean amd_texture_texture4;
        qboolean arb_depth_texture;
        qboolean arb_draw_buffers;
-       qboolean arb_fragment_shader;
        qboolean arb_multitexture;
        qboolean arb_occlusion_query;
-       qboolean arb_shader_objects;
-       qboolean arb_shading_language_100;
        qboolean arb_shadow;
        qboolean arb_texture_compression;
        qboolean arb_texture_cube_map;
        qboolean arb_texture_env_combine;
        qboolean arb_texture_gather;
        qboolean arb_texture_non_power_of_two;
-       qboolean arb_texture_rectangle;
        qboolean arb_vertex_buffer_object;
-       qboolean arb_vertex_shader;
        qboolean ati_separate_stencil;
        qboolean ext_blend_minmax;
        qboolean ext_blend_subtract;
@@ -97,10 +98,9 @@ typedef struct viddef_s
        int samples;
        qboolean stencil;
 
-       void *cgcontext;
-
        renderpath_t renderpath;
        qboolean forcevbo; // some renderpaths can not operate without it
+       qboolean useinterleavedarrays; // required by some renderpaths
 
        unsigned int texunits;
        unsigned int teximageunits;
@@ -111,11 +111,17 @@ typedef struct viddef_s
        unsigned int maxtexturesize_2d;
        unsigned int maxtexturesize_3d;
        unsigned int maxtexturesize_cubemap;
-       unsigned int maxtexturesize_rectangle;
        unsigned int max_anisotropy;
        unsigned int maxdrawbuffers;
 
        viddef_support_t support;
+
+       // in RENDERPATH_SOFT this is a 32bpp native-endian ARGB framebuffer
+       // (native-endian ARGB meaning that in little endian it is BGRA bytes,
+       //  in big endian it is ARGB byte order, the format is converted during
+       //  blit to the window)
+       unsigned int *softpixels;
+       unsigned int *softdepthpixels;
 } viddef_t;
 
 // global video state
@@ -139,6 +145,7 @@ extern cvar_t vid_userefreshrate;
 extern cvar_t vid_vsync;
 extern cvar_t vid_mouse;
 extern cvar_t vid_grabkeyboard;
+extern cvar_t vid_touchscreen;
 extern cvar_t vid_stick_mouse;
 extern cvar_t vid_resizable;
 extern cvar_t vid_minwidth;
@@ -188,6 +195,7 @@ void VID_Shared_Init(void);
 
 void GL_Init (void);
 
+void VID_ClearExtensions(void);
 void VID_CheckExtensions(void);
 
 void VID_Init (void);