]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid.h
bouncegrid now uses high precision 48bpp accumulation array while also
[xonotic/darkplaces.git] / vid.h
diff --git a/vid.h b/vid.h
index af084a68b19e6a88dcfad12a75f0417819ab3810..2ef6c80ed7c7479251e5758f84625c7774ac01af 100644 (file)
--- a/vid.h
+++ b/vid.h
@@ -33,11 +33,11 @@ typedef enum renderpath_e
        RENDERPATH_GL11,
        RENDERPATH_GL13,
        RENDERPATH_GL20,
-       RENDERPATH_CGGL,
        RENDERPATH_D3D9,
        RENDERPATH_D3D10,
        RENDERPATH_D3D11,
-       RENDERPATH_SOFT
+       RENDERPATH_SOFT,
+       RENDERPATH_GLES2
 }
 renderpath_t;
 
@@ -97,8 +97,6 @@ typedef struct viddef_s
        int samples;
        qboolean stencil;
 
-       void *cgcontext;
-
        renderpath_t renderpath;
        qboolean forcevbo; // some renderpaths can not operate without it
        qboolean useinterleavedarrays; // required by some renderpaths
@@ -146,6 +144,7 @@ extern cvar_t vid_userefreshrate;
 extern cvar_t vid_vsync;
 extern cvar_t vid_mouse;
 extern cvar_t vid_grabkeyboard;
+extern cvar_t vid_touchscreen;
 extern cvar_t vid_stick_mouse;
 extern cvar_t vid_resizable;
 extern cvar_t vid_minwidth;