-n darkplaces: segfault reading memory in windows when starting a new server from menu (yummyluv)
-n darkplaces: server is starting before the "port" cvar is set by commandline and scripts? (yummyluv)
-n darkplaces: typing ip in join game menu should show 'trying' and 'no response' after a while, or 'no network' if networking is not initialized (yummyluv)
+d darkplaces: figure out why fullbrights are black on models (romi)
+0 darkplaces: add support for .float corona and corona_radius to control corona intensity and radius on dlights (Electro)
+0 darkplaces: add "skin" and "pflags" parsing to light entity loader in rtlights mode (Electro)
+0 darkplaces: fix the mouse move when console is raised, probably by ignoring the first move after console raise (mashakos)
+0 darkplaces: optimize Collision_TraceBrushBrush to compare enterfrac changes to realfraction and skip out if further, also leavefrac changes to skip out (Vic)
+0 darkplaces: clean up Collision_TraceBrushBrush to have another temp variable besides f and clean up the enterfrac2 handling (Vic)
+0 darkplaces: generate tvectors the same as svectors in bumpvector calculations (Riot)
+0 darkplaces: corona on your own muzzleflash is annoying when looking down because it can be seen (flum)
0 darkplaces: add procedural ripple distortion texture of some sort for use with envmap reflections (FrikaC)
0 darkplaces: fix q3bsp fogging (Sajt)
0 darkplaces: add fov to menu