void Sys_Shared_EarlyInit(void)
{
#if defined(__linux__)
- sprintf (engineversion, "%s Linux GL build %3i", gamename, buildnumber);
+ sprintf (engineversion, "%s Linux GL build %s", gamename, buildstring);
#elif defined(WIN32)
- sprintf (engineversion, "%s Windows GL build %3i", gamename, buildnumber);
+ sprintf (engineversion, "%s Windows GL build %s", gamename, buildstring);
#else
- sprintf (engineversion, "%s Unknown GL build %3i", gamename, buildnumber);
+ sprintf (engineversion, "%s Unknown GL build %s", gamename, buildstring);
#endif
if (COM_CheckParm("-nostdout"))