typedef void* dllhandle_t;
#endif
-typedef struct
+typedef struct dllfunction_s
{
const char *name;
void **funcvariable;
}
dllfunction_t;
-qboolean Sys_LoadLibrary (const char* dllname, dllhandle_t* handle, const dllfunction_t *fcts);
+// "dllnames" is an NULL terminated array of possible names for the DLL you want to load
+qboolean Sys_LoadLibrary (const char** dllnames, dllhandle_t* handle, const dllfunction_t *fcts);
void Sys_UnloadLibrary (dllhandle_t* handle);
void* Sys_GetProcAddress (dllhandle_t handle, const char* name);
+// called early in Host_Init
+void Sys_InitConsole (void);
+// called after command system is initialized but before first Con_Print
+void Sys_Init_Commands (void);
+
+
+// returns current timestamp
+char *Sys_TimeString(const char *timeformat);
//
-// system IO
+// system IO interface (these are the sys functions that need to be implemented in a new driver atm)
//
-void Sys_Error (const char *error, ...);
+void Sys_Error (const char *error, ...) DP_FUNC_PRINTF(1);
// an error will cause the entire program to exit
-void Sys_Print(const char *msg);
-void Sys_Printf(const char *fmt, ...);
-// send text to the quake console (and possibly to terminal)
-
void Sys_PrintToTerminal(const char *text);
// (may) output text to terminal which launched program
void Sys_Shutdown (void); //INFO: This is only called by Host_Shutdown so we dont need testing for recursion
-void Sys_Quit (void);
+void Sys_Quit (int returnvalue);
+
+// on some build/platform combinations (such as Linux gcc with the -pg
+// profiling option) this can turn on/off profiling, used primarily to limit
+// profiling to certain areas of the code, such as ingame performance without
+// regard for loading/shutdown performance (-profilegameonly on commandline)
+void Sys_AllowProfiling (qboolean enable);
double Sys_DoubleTime (void);
char *Sys_ConsoleInput (void);
-void Sys_Sleep(int milliseconds);
+void Sys_Sleep(int microseconds);
// called to yield for a little bit so as
// not to hog cpu when paused or debugging
void Sys_SendKeyEvents (void);
// Perform Key_Event () callbacks until the input que is empty
-// called after Com_InitArgv
-void Sys_Shared_EarlyInit (void);
-// called after Host_init
-void Sys_Shared_LateInit (void);
-
-// returns current timestamp
-char *Sys_TimeString(const char *timeformat);
+char *Sys_GetClipboardData (void);
#endif