]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - svvm_cmds.c
Remove old decal system, cl_decals_newsystem has been on by default for 10 years...
[xonotic/darkplaces.git] / svvm_cmds.c
index a68a525896ad26a9f49394952bb3088398e1bd53..b98563fc48944e5b18aa1705eefb31944c08c93e 100644 (file)
@@ -19,6 +19,7 @@ const char *vm_sv_extensions =
 "DP_CON_SET "
 "DP_CON_SETA "
 "DP_CON_STARTMAP "
+"DP_COVERAGE "
 "DP_CRYPTO "
 "DP_CSQC_BINDMAPS "
 "DP_CSQC_ENTITYWORLDOBJECT "
@@ -167,6 +168,7 @@ const char *vm_sv_extensions =
 "DP_SV_CLIENTNAME "
 "DP_SV_CMD "
 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
+"DP_SV_DISABLECLIENTPREDICTION "
 "DP_SV_DISCARDABLEDEMO "
 "DP_SV_DRAWONLYTOCLIENT "
 "DP_SV_DROPCLIENT "
@@ -209,6 +211,7 @@ const char *vm_sv_extensions =
 "DP_TE_SPARK "
 "DP_TE_STANDARDEFFECTBUILTINS "
 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
+"DP_USERMOVETYPES "
 "DP_VIEWZOOM "
 "EXT_BITSHIFT "
 "FRIK_FILE "
@@ -281,7 +284,7 @@ static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, float *min, float
 VM_SV_setsize
 
 the size box is rotated by the current angle
-LordHavoc: no it isn't...
+LadyHavoc: no it isn't...
 
 setsize (entity, minvector, maxvector)
 =================
@@ -374,7 +377,7 @@ static void VM_SV_sprint(prvm_prog_t *prog)
        VM_VarString(prog, 1, string, sizeof(string));
 
        entnum = PRVM_G_EDICTNUM(OFS_PARM0);
-       // LordHavoc: div0 requested that sprintto world  operate like print
+       // LadyHavoc: div0 requested that sprintto world  operate like print
        if (entnum == 0)
        {
                Con_Print(string);
@@ -440,16 +443,16 @@ particle(origin, color, count)
 static void VM_SV_particle(prvm_prog_t *prog)
 {
        vec3_t          org, dir;
-       float           color;
-       float           count;
+       int             color;
+       int             count;
 
        VM_SAFEPARMCOUNT(4, VM_SV_particle);
 
        VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
        VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
-       color = PRVM_G_FLOAT(OFS_PARM2);
-       count = PRVM_G_FLOAT(OFS_PARM3);
-       SV_StartParticle (org, dir, (int)color, (int)count);
+       color = (int)PRVM_G_FLOAT(OFS_PARM2);
+       count = (int)PRVM_G_FLOAT(OFS_PARM3);
+       SV_StartParticle (org, dir, color, count);
 }
 
 
@@ -463,7 +466,7 @@ static void VM_SV_ambientsound(prvm_prog_t *prog)
 {
        const char      *samp;
        vec3_t          pos;
-       float           vol, attenuation;
+       prvm_vec_t      vol, attenuation;
        int                     soundnum, large;
 
        VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
@@ -521,7 +524,7 @@ static void VM_SV_sound(prvm_prog_t *prog)
        const char      *sample;
        int                     channel;
        prvm_edict_t            *entity;
-       int             volume;
+       int             nvolume;
        int flags;
        float attenuation;
        float pitchchange;
@@ -531,7 +534,7 @@ static void VM_SV_sound(prvm_prog_t *prog)
        entity = PRVM_G_EDICT(OFS_PARM0);
        channel = (int)PRVM_G_FLOAT(OFS_PARM1);
        sample = PRVM_G_STRING(OFS_PARM2);
-       volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
+       nvolume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
        if (prog->argc < 5)
        {
                Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
@@ -549,14 +552,17 @@ static void VM_SV_sound(prvm_prog_t *prog)
                flags = 0;
                if(channel >= 8 && channel <= 15) // weird QW feature
                {
-                       flags |= CHANFLAG_RELIABLE;
+                       flags |= CHANNELFLAG_RELIABLE;
                        channel -= 8;
                }
        }
        else
-               flags = PRVM_G_FLOAT(OFS_PARM6);
+       {
+               // LadyHavoc: we only let the qc set certain flags, others are off-limits
+               flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
+       }
 
-       if (volume < 0 || volume > 255)
+       if (nvolume < 0 || nvolume > 255)
        {
                VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
                return;
@@ -576,7 +582,7 @@ static void VM_SV_sound(prvm_prog_t *prog)
                return;
        }
 
-       SV_StartSound (entity, channel, sample, volume, attenuation, flags & CHANFLAG_RELIABLE, pitchchange);
+       SV_StartSound (entity, channel, sample, nvolume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
 }
 
 /*
@@ -592,7 +598,7 @@ is omitted (since no entity is being tracked).
 static void VM_SV_pointsound(prvm_prog_t *prog)
 {
        const char      *sample;
-       int             volume;
+       int             nvolume;
        float           attenuation;
        float           pitchchange;
        vec3_t          org;
@@ -601,11 +607,11 @@ static void VM_SV_pointsound(prvm_prog_t *prog)
 
        VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
        sample = PRVM_G_STRING(OFS_PARM1);
-       volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
+       nvolume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
        attenuation = PRVM_G_FLOAT(OFS_PARM3);
        pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
 
-       if (volume < 0 || volume > 255)
+       if (nvolume < 0 || nvolume > 255)
        {
                VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
                return;
@@ -617,7 +623,7 @@ static void VM_SV_pointsound(prvm_prog_t *prog)
                return;
        }
 
-       SV_StartPointSound (org, sample, volume, attenuation, pitchchange);
+       SV_StartPointSound (org, sample, nvolume, attenuation, pitchchange);
 }
 
 /*
@@ -650,7 +656,7 @@ static void VM_SV_traceline(prvm_prog_t *prog)
        if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
                prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
-       trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value);
 
        VM_SetTraceGlobals(prog, &trace);
 }
@@ -667,7 +673,7 @@ if the tryents flag is set.
 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
 =================
 */
-// LordHavoc: added this for my own use, VERY useful, similar to traceline
+// LadyHavoc: added this for my own use, VERY useful, similar to traceline
 static void VM_SV_tracebox(prvm_prog_t *prog)
 {
        vec3_t v1, v2, m1, m2;
@@ -689,7 +695,7 @@ static void VM_SV_tracebox(prvm_prog_t *prog)
        if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
                prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
-       trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value);
 
        VM_SetTraceGlobals(prog, &trace);
 }
@@ -715,7 +721,7 @@ static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edic
                gravity = 1.0f;
        gravity *= sv_gravity.value * 0.025;
 
-       for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
+       for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
        {
                SV_CheckVelocity (tossent);
                PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
@@ -725,7 +731,7 @@ static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edic
                VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
                VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
                VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
-               trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
+               trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value);
                VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
                PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
 
@@ -1021,7 +1027,7 @@ static void VM_SV_findradius(prvm_prog_t *prog)
                // (note: this is the reason you can't blow up fallen zombies)
                if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
                        continue;
-               // LordHavoc: compare against bounding box rather than center so it
+               // LadyHavoc: compare against bounding box rather than center so it
                // doesn't miss large objects, and use DotProduct instead of Length
                // for a major speedup
                VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
@@ -1148,25 +1154,22 @@ static void VM_SV_droptofloor(prvm_prog_t *prog)
        end[2] -= 256;
 
        if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
-               if (sv_gameplayfix_unstickentities.integer)
-                       SV_UnstickEntity(ent);
+               SV_NudgeOutOfSolid(ent);
 
        VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
        VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
        VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
-       trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
        if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
        {
                vec3_t offset, org;
                VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
                VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
-               trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+               trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
                VectorSubtract(trace.endpos, offset, trace.endpos);
                if (trace.startsolid)
                {
                        Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
-                       if (sv_gameplayfix_unstickentities.integer)
-                               SV_UnstickEntity(ent);
                        SV_LinkEdict(ent);
                        PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
                        PRVM_serveredictedict(ent, groundentity) = 0;
@@ -1176,8 +1179,8 @@ static void VM_SV_droptofloor(prvm_prog_t *prog)
                {
                        Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
                        VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
-                       if (sv_gameplayfix_unstickentities.integer)
-                               SV_UnstickEntity(ent);
+                       if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
+                               SV_NudgeOutOfSolid(ent);
                        SV_LinkEdict(ent);
                        PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
                        PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
@@ -1188,10 +1191,9 @@ static void VM_SV_droptofloor(prvm_prog_t *prog)
        }
        else
        {
-               if (trace.fraction != 1)
+               if (!trace.allsolid && trace.fraction < 1)
                {
-                       if (trace.fraction < 1)
-                               VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
+                       VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
                        SV_LinkEdict(ent);
                        PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
                        PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
@@ -1264,7 +1266,7 @@ static void VM_SV_pointcontents(prvm_prog_t *prog)
        vec3_t point;
        VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
        VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
-       PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(point));
+       PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(point));
 }
 
 /*
@@ -1311,7 +1313,7 @@ static void VM_SV_aim(prvm_prog_t *prog)
 // try sending a trace straight
        VectorCopy (PRVM_serverglobalvector(v_forward), dir);
        VectorMA (start, 2048, dir, end);
-       tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+       tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
        if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
        && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
        {
@@ -1343,7 +1345,7 @@ static void VM_SV_aim(prvm_prog_t *prog)
                dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
                if (dist < bestdist)
                        continue;       // to far to turn
-               tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+               tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
                if (tr.ent == check)
                {       // can shoot at this one
                        bestdist = dist;
@@ -1488,7 +1490,7 @@ static void VM_SV_WritePicture(prvm_prog_t *prog)
        VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
 
        imgname = PRVM_G_STRING(OFS_PARM1);
-       size = (int) PRVM_G_FLOAT(OFS_PARM2);
+       size = (size_t) PRVM_G_FLOAT(OFS_PARM2);
        if(size > 65535)
                size = 65535;
 
@@ -1496,8 +1498,8 @@ static void VM_SV_WritePicture(prvm_prog_t *prog)
        if(Image_Compress(imgname, size, &buf, &size))
        {
                // actual picture
-               MSG_WriteShort(WriteDest(prog), size);
-               SZ_Write(WriteDest(prog), (unsigned char *) buf, size);
+               MSG_WriteShort(WriteDest(prog), (int)size);
+               SZ_Write(WriteDest(prog), (unsigned char *) buf, (int)size);
        }
        else
        {
@@ -1646,6 +1648,10 @@ void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *ms
        prvm_prog_t *prog = SVVM_prog;
        int                     i;
        char            s[17];
+       union {
+               int i;
+               float f;
+       } u;
 
        if(!vm_customstats)
                return;
@@ -1667,7 +1673,9 @@ void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *ms
                        break;
                //float field sent as-is
                case 8:
-                       stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
+                       // can't directly use PRVM_E_INT on the field because it may be PRVM_64 and a double is not the representation we want to send
+                       u.f = PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
+                       stats[i+32] = u.i;
                        break;
                //integer value of float field
                case 2:
@@ -2319,7 +2327,7 @@ static void VM_SV_te_flamejet(prvm_prog_t *prog)
 }
 
 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
-//this function originally written by KrimZon, made shorter by LordHavoc
+//this function originally written by KrimZon, made shorter by LadyHavoc
 static void VM_SV_clientcommand(prvm_prog_t *prog)
 {
        client_t *temp_client;
@@ -2336,7 +2344,7 @@ static void VM_SV_clientcommand(prvm_prog_t *prog)
 
        temp_client = host_client;
        host_client = svs.clients + i;
-       Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client, true);
+       Cmd_ExecuteString(&cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), src_client, true);
        host_client = temp_client;
 }
 
@@ -2525,9 +2533,9 @@ static int SV_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *e
                if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
                {
                        double bob, cycle;
-                       // LordHavoc: this code is *weird*, but not replacable (I think it
+                       // LadyHavoc: this code is *weird*, but not replacable (I think it
                        // should be done in QC on the server, but oh well, quake is quake)
-                       // LordHavoc: figured out bobup: the time at which the sin is at 180
+                       // LadyHavoc: figured out bobup: the time at which the sin is at 180
                        // degrees (which allows lengthening or squishing the peak or valley)
                        cycle = sv.time/cl_bobcycle.value;
                        cycle -= (int)cycle;
@@ -2906,13 +2914,12 @@ static void VM_SV_skel_build(prvm_prog_t *prog)
        int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
        int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
        dp_model_t *model = SV_GetModelByIndex(modelindex);
-       float blendfrac;
        int numblends;
        int bonenum;
        int blendindex;
        framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
        frameblend_t frameblend[MAX_FRAMEBLENDS];
-       matrix4x4_t blendedmatrix;
+       matrix4x4_t bonematrix;
        matrix4x4_t matrix;
        PRVM_G_FLOAT(OFS_RETURN) = 0;
        if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
@@ -2922,19 +2929,18 @@ static void VM_SV_skel_build(prvm_prog_t *prog)
        lastbone = min(lastbone, skeleton->model->num_bones - 1);
        VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
        VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
-       blendfrac = 1.0f - retainfrac;
        for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
-               frameblend[numblends].lerp *= blendfrac;
+               ;
        for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
        {
-               memset(&blendedmatrix, 0, sizeof(blendedmatrix));
-               Matrix4x4_Accumulate(&blendedmatrix, &skeleton->relativetransforms[bonenum], retainfrac);
+               memset(&bonematrix, 0, sizeof(bonematrix));
                for (blendindex = 0;blendindex < numblends;blendindex++)
                {
                        Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
-                       Matrix4x4_Accumulate(&blendedmatrix, &matrix, frameblend[blendindex].lerp);
+                       Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
                }
-               skeleton->relativetransforms[bonenum] = blendedmatrix;
+               Matrix4x4_Normalize3(&bonematrix, &bonematrix);
+               Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
        }
        PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
 }
@@ -3227,7 +3233,7 @@ NULL,                                                     // #42 (QUAKE)
 VM_fabs,                                               // #43 float(float f) fabs (QUAKE)
 VM_SV_aim,                                             // #44 vector(entity e, float speed) aim (QUAKE)
 VM_cvar,                                               // #45 float(string s) cvar (QUAKE)
-VM_localcmd,                                   // #46 void(string s) localcmd (QUAKE)
+VM_localcmd_server,                            // #46 void(string s) localcmd (QUAKE)
 VM_nextent,                                            // #47 entity(entity e) nextent (QUAKE)
 VM_SV_particle,                                        // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
 VM_changeyaw,                                  // #49 void() ChangeYaw (QUAKE)
@@ -3584,7 +3590,7 @@ NULL,                                                     // #396
 NULL,                                                  // #397
 NULL,                                                  // #398
 NULL,                                                  // #399
-// LordHavoc's range #400-#499
+// LadyHavoc's range #400-#499
 VM_SV_copyentity,                              // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
 VM_SV_setcolor,                                        // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
 VM_findchain,                                  // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
@@ -3826,6 +3832,9 @@ NULL,                                                     // #637
 NULL,                                                  // #638
 VM_digest_hex,                                         // #639
 NULL,                                                  // #640
+NULL,                                                  // #641
+VM_coverage,                                           // #642
+NULL,                                                  // #643
 };
 
 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
@@ -3838,7 +3847,8 @@ void SVVM_init_cmd(prvm_prog_t *prog)
 void SVVM_reset_cmd(prvm_prog_t *prog)
 {
        World_End(&sv.world);
-       if(PRVM_serverfunction(SV_Shutdown))
+
+       if(prog->loaded && PRVM_serverfunction(SV_Shutdown))
        {
                func_t s = PRVM_serverfunction(SV_Shutdown);
                PRVM_serverglobalfloat(time) = sv.time;