"DP_CON_SET "
"DP_CON_SETA "
"DP_CON_STARTMAP "
+"DP_CSQC_MULTIFRAME_INTERPOLATION "
"DP_EF_ADDITIVE "
"DP_EF_BLUE "
"DP_EF_DOUBLESIDED "
"DP_ENT_CUSTOMCOLORMAP "
"DP_ENT_EXTERIORMODELTOCLIENT "
"DP_ENT_GLOW "
+"DP_ENT_GLOWMOD "
"DP_ENT_LOWPRECISION "
"DP_ENT_SCALE "
"DP_ENT_VIEWMODEL "
"DP_GFX_QUAKE3MODELTAGS "
"DP_GFX_SKINFILES "
"DP_GFX_SKYBOX "
+"DP_GFX_MODEL_INTERPOLATION "
"DP_HALFLIFE_MAP "
"DP_HALFLIFE_MAP_CVAR "
"DP_HALFLIFE_SPRITE "
"DP_QC_CVAR_TYPE "
"DP_QC_EDICT_NUM "
"DP_QC_ENTITYDATA "
+"DP_QC_ENTITYSTRING "
"DP_QC_ETOS "
+"DP_QC_EXTRESPONSEPACKET "
"DP_QC_FINDCHAIN "
"DP_QC_FINDCHAIN_TOFIELD "
"DP_QC_FINDCHAINFLAGS "
"DP_QC_GETSURFACEPOINTATTRIBUTE "
"DP_QC_GETTAGINFO "
"DP_QC_GETTAGINFO_BONEPROPERTIES "
+"DP_QC_GETTIME "
+"DP_QC_GETTIME_CDTRACK "
"DP_QC_MINMAXBOUND "
"DP_QC_MULTIPLETEMPSTRINGS "
"DP_QC_NUM_FOR_EDICT "
"DP_SOLIDCORPSE "
"DP_SPRITE32 "
"DP_SV_BOTCLIENT "
+"DP_SV_BOUNCEFACTOR "
"DP_SV_CLIENTCOLORS "
"DP_SV_CLIENTNAME "
"DP_SV_CMD "
"DP_TE_STANDARDEFFECTBUILTINS "
"DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
"DP_VIEWZOOM "
+"DP_LIGHTSTYLE_STATICVALUE "
"EXT_BITSHIFT "
"FRIK_FILE "
"FTE_QC_CHECKPVS "
"TENEBRAE_GFX_DLIGHTS "
"TW_SV_STEPCONTROL "
"ZQ_PAUSE "
+"DP_CSQC_SPAWNPARTICLE "
+"DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
+"DP_CSQC_ENTITYNOCULL "
//"EXT_CSQC " // not ready yet
;
}
org = PRVM_G_VECTOR(OFS_PARM1);
VectorCopy (org, e->fields.server->origin);
- SV_LinkEdict (e, false);
+ SV_LinkEdict(e);
}
// TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
VectorCopy (max, e->fields.server->maxs);
VectorSubtract (max, min, e->fields.server->size);
- SV_LinkEdict (e, false);
+ SV_LinkEdict(e);
}
/*
move = (int)PRVM_G_FLOAT(OFS_PARM2);
ent = PRVM_G_EDICT(OFS_PARM3);
- if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
+ if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
- trace = SV_Move (v1, vec3_origin, vec3_origin, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+ trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
VM_SetTraceGlobals(&trace);
}
move = (int)PRVM_G_FLOAT(OFS_PARM4);
ent = PRVM_G_EDICT(OFS_PARM5);
- if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
+ if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
- trace = SV_Move (v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+ trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
VM_SetTraceGlobals(&trace);
}
VectorMA (tossent->fields.server->angles, 0.05, tossent->fields.server->avelocity, tossent->fields.server->angles);
VectorScale (tossent->fields.server->velocity, 0.05, move);
VectorAdd (tossent->fields.server->origin, move, end);
- trace = SV_Move (tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
+ trace = SV_TraceBox(tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
VectorCopy (trace.endpos, tossent->fields.server->origin);
tossent->fields.server->velocity[2] -= gravity;
if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
SV_UnstickEntity(ent);
- trace = SV_Move (ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+ trace = SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
{
vec3_t offset, org;
VectorSet(offset, 0.5f * (ent->fields.server->mins[0] + ent->fields.server->maxs[0]), 0.5f * (ent->fields.server->mins[1] + ent->fields.server->maxs[1]), ent->fields.server->mins[2]);
VectorAdd(ent->fields.server->origin, offset, org);
- trace = SV_Move (org, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+ trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
VectorSubtract(trace.endpos, offset, trace.endpos);
if (trace.startsolid)
{
Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
SV_UnstickEntity(ent);
- SV_LinkEdict (ent, false);
+ SV_LinkEdict(ent);
ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
ent->fields.server->groundentity = 0;
PRVM_G_FLOAT(OFS_RETURN) = 1;
Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
VectorCopy (trace.endpos, ent->fields.server->origin);
SV_UnstickEntity(ent);
- SV_LinkEdict (ent, false);
+ SV_LinkEdict(ent);
ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
PRVM_G_FLOAT(OFS_RETURN) = 1;
{
if (trace.fraction < 1)
VectorCopy (trace.endpos, ent->fields.server->origin);
- SV_LinkEdict (ent, false);
+ SV_LinkEdict(ent);
ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
PRVM_G_FLOAT(OFS_RETURN) = 1;
// try sending a trace straight
VectorCopy (prog->globals.server->v_forward, dir);
VectorMA (start, 2048, dir, end);
- tr = SV_Move (start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+ tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
if (tr.ent && ((prvm_edict_t *)tr.ent)->fields.server->takedamage == DAMAGE_AIM
&& (!teamplay.integer || ent->fields.server->team <=0 || ent->fields.server->team != ((prvm_edict_t *)tr.ent)->fields.server->team) )
{
dist = DotProduct (dir, prog->globals.server->v_forward);
if (dist < bestdist)
continue; // to far to turn
- tr = SV_Move (start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+ tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
if (tr.ent == check)
{ // can shoot at this one
bestdist = dist;
return;
}
memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
- SV_LinkEdict(out, false);
+ SV_LinkEdict(out);
}
{
prvm_eval_t *val;
float scale;
- float WTFsign;
- int modelindex;
- dp_model_t *model;
+ float pitchsign = 1;
scale = 1;
val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale * cl_viewmodel_scale.value);
else
{
- WTFsign = 1;
- if (
- ((modelindex = (int)ent->fields.server->modelindex) >= 1 && modelindex < MAX_MODELS && (model = sv.models[(int)ent->fields.server->modelindex]))
- ?
- model->type == mod_alias
- :
- (
- (((unsigned char)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.pflags)->_float) & PFLAGS_FULLDYNAMIC)
- ||
- (gamemode == GAME_TENEBRAE) && ((unsigned int)ent->fields.server->effects & (16 | 32))
- )
- )
- WTFsign = -1;
- Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], WTFsign * ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale);
+ pitchsign = SV_GetPitchSign(ent);
+ Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], pitchsign * ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale);
}
}
return 2;
modelindex = (int)ent->fields.server->modelindex;
- if (modelindex <= 0 || modelindex > MAX_MODELS)
+ if (modelindex <= 0 || modelindex >= MAX_MODELS)
return 3;
model = sv.models[modelindex];
modelindex = (int)ent->fields.server->modelindex;
tag_index = 0;
- if (modelindex <= 0 || modelindex > MAX_MODELS)
+ if (modelindex <= 0 || modelindex >= MAX_MODELS)
Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
else
{
Con_Printf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
}
PRVM_G_FLOAT(OFS_RETURN) = tag_index;
-};
+}
//vector(entity ent, float tagindex) gettaginfo;
static void VM_SV_gettaginfo (void)
return;
}
i = (int)PRVM_G_FLOAT(OFS_PARM1);
- if (i <= 0 || i > MAX_MODELS)
+ if (i <= 0 || i >= MAX_MODELS)
{
VM_Warning("setmodelindex: invalid modelindex\n");
return;
PRVM_G_INT(OFS_RETURN) = OFS_NULL;
i = (int)PRVM_G_FLOAT(OFS_PARM0);
- if (i <= 0 || i > MAX_MODELS)
+ if (i <= 0 || i >= MAX_MODELS)
{
VM_Warning("modelnameforindex: invalid modelindex\n");
return;
VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
VM_spawn, // #14 entity() spawn (QUAKE)
VM_remove, // #15 void(entity e) remove (QUAKE)
-VM_SV_traceline, // #16 float(vector v1, vector v2, float tryents) traceline (QUAKE)
+VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
-NULL, // #519
+VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
NULL, // #520
NULL, // #521
NULL, // #522
NULL, // #526
NULL, // #527
NULL, // #528
-NULL, // #529
-NULL, // #530
+VM_loadfromdata, // #529
+VM_loadfromfile, // #530
VM_SV_setpause, // #531 void(float pause) setpause = #531;
NULL, // #532
+NULL, // #533
+NULL, // #534
+NULL, // #535
+NULL, // #536
+NULL, // #537
+NULL, // #538
+NULL, // #539
+NULL, // #540
+NULL, // #541
+NULL, // #542
+NULL, // #543
+NULL, // #544
+NULL, // #545
+NULL, // #546
+NULL, // #547
+NULL, // #548
+NULL, // #549
+NULL, // #550
+NULL, // #551
+NULL, // #552
+NULL, // #553
+NULL, // #554
+NULL, // #555
+NULL, // #556
+NULL, // #557
+NULL, // #558
+NULL, // #559
+NULL, // #560
+NULL, // #561
+NULL, // #562
+NULL, // #563
+NULL, // #564
+NULL, // #565
+NULL, // #566
+NULL, // #567
+NULL, // #568
+NULL, // #569
+NULL, // #570
+NULL, // #571
+NULL, // #572
+NULL, // #573
+NULL, // #574
+NULL, // #575
+NULL, // #576
+NULL, // #577
+NULL, // #578
+NULL, // #579
+NULL, // #580
+NULL, // #581
+NULL, // #582
+NULL, // #583
+NULL, // #584
+NULL, // #585
+NULL, // #586
+NULL, // #587
+NULL, // #588
+NULL, // #589
+NULL, // #590
+NULL, // #591
+NULL, // #592
+NULL, // #593
+NULL, // #594
+NULL, // #595
+NULL, // #596
+NULL, // #597
+NULL, // #598
+NULL, // #599
+NULL, // #600
+NULL, // #601
+NULL, // #602
+NULL, // #603
+NULL, // #604
+VM_callfunction, // #605
+VM_writetofile, // #606
+VM_isfunction, // #607
+NULL, // #608
+NULL, // #609
+NULL, // #610
+NULL, // #611
+NULL, // #612
+VM_parseentitydata, // #613
+NULL, // #614
+NULL, // #615
+NULL, // #616
+NULL, // #617
+NULL, // #618
+NULL, // #619
+NULL, // #620
+NULL, // #621
+NULL, // #622
+NULL, // #623
+VM_getextresponse, // #624 string getextresponse(void)
+NULL, // #625
};
const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
void VM_SV_Cmd_Reset(void)
{
+ World_End(&sv.world);
if(prog->funcoffsets.SV_Shutdown)
{
func_t s = prog->funcoffsets.SV_Shutdown;