return;
// always send world submodels, they don't generate much traffic
// except in PROTOCOL_QUAKE where they hog bandwidth like crazy
- else if (!(s->effects & EF_NODEPTHTEST) && (sv.protocol == PROTOCOL_QUAKE || !(isbmodel = (model = sv.models[s->modelindex]) != NULL && model->name[0] == '*')))
+ else if (!(s->effects & EF_NODEPTHTEST) && (!(isbmodel = (model = sv.models[s->modelindex]) != NULL && model->name[0] == '*') || sv.protocol == PROTOCOL_QUAKE))
{
Mod_CheckLoaded(model);
// entity has survived every check so far, check if visible