sv.frametime = advancetime * host_timescale.value;
if (host_framerate.value)
sv.frametime = host_framerate.value;
- if (sv.paused || (cl.islocalgame && (key_dest != key_game || key_consoleactive || cl.csqc_paused)))
+ if (sv.paused || host.paused)
sv.frametime = 0;
sv_timer -= advancetime;