cvar_t sv_allowdownloads = {0, "sv_allowdownloads", "1", "whether to allow clients to download files from the server (does not affect http downloads)"};
cvar_t sv_allowdownloads_inarchive = {0, "sv_allowdownloads_inarchive", "0", "whether to allow downloads from archives (pak/pk3)"};
cvar_t sv_allowdownloads_archive = {0, "sv_allowdownloads_archive", "0", "whether to allow downloads of archives (pak/pk3)"};
+cvar_t sv_allowdownloads_config = {0, "sv_allowdownloads_config", "0", "whether to allow downloads of config files (cfg)"};
+cvar_t sv_allowdownloads_dlcache = {0, "sv_allowdownloads_dlcache", "0", "whether to allow downloads of dlcache files (dlcache/)"};
extern cvar_t sv_random_seed;
static cvar_t sv_cullentities_pvs = {0, "sv_cullentities_pvs", "1", "fast but loose culling of hidden entities"}; // fast but loose
static cvar_t sv_cullentities_trace = {0, "sv_cullentities_trace", "0", "somewhat slow but very tight culling of hidden entities, minimizes network traffic and makes wallhack cheats useless"}; // tends to get false negatives, uses a timeout to keep entities visible a short time after becoming hidden
+static cvar_t sv_cullentities_nevercullbmodels = {0, "sv_cullentities_nevercullbmodels", "0", "if enabled the clients are always notified of moving doors and lifts and other submodels of world (warning: eats a lot of network bandwidth on some levels!)"};
static cvar_t sv_cullentities_stats = {0, "sv_cullentities_stats", "0", "displays stats on network entities culled by various methods for each client"};
static cvar_t sv_entpatch = {0, "sv_entpatch", "1", "enables loading of .ent files to override entities in the bsp (for example Threewave CTF server pack contains .ent patch files enabling play of CTF on id1 maps)"};
//============================================================================
extern void SV_Phys_Init (void);
-extern void SV_World_Init (void);
static void SV_SaveEntFile_f(void);
static void SV_StartDownload_f(void);
static void SV_Download_f(void);
+void SV_AreaStats_f(void)
+{
+ World_PrintAreaStats(&sv.world, "server");
+}
+
/*
===============
SV_Init
Cvar_RegisterVariable (&csqc_progsize);
Cmd_AddCommand("sv_saveentfile", SV_SaveEntFile_f, "save map entities to .ent file (to allow external editing)");
+ Cmd_AddCommand("sv_areastats", SV_AreaStats_f, "prints statistics on entity culling during collision traces");
Cmd_AddCommand_WithClientCommand("sv_startdownload", NULL, SV_StartDownload_f, "begins sending a file to the client (network protocol use only)");
Cmd_AddCommand_WithClientCommand("download", NULL, SV_Download_f, "downloads a specified file from the server");
Cvar_RegisterVariable (&sv_maxvelocity);
Cvar_RegisterVariable (&sv_nostep);
Cvar_RegisterVariable (&sv_cullentities_pvs);
Cvar_RegisterVariable (&sv_cullentities_trace);
+ Cvar_RegisterVariable (&sv_cullentities_nevercullbmodels);
Cvar_RegisterVariable (&sv_cullentities_stats);
Cvar_RegisterVariable (&sv_entpatch);
Cvar_RegisterVariable (&sv_gameplayfix_grenadebouncedownslopes);
Cvar_RegisterVariable (&sv_allowdownloads);
Cvar_RegisterVariable (&sv_allowdownloads_inarchive);
Cvar_RegisterVariable (&sv_allowdownloads_archive);
+ Cvar_RegisterVariable (&sv_allowdownloads_config);
+ Cvar_RegisterVariable (&sv_allowdownloads_dlcache);
Cvar_RegisterVariable (&sv_progs);
SV_VM_Init();
SV_Phys_Init();
- SV_World_Init();
sv_mempool = Mem_AllocPool("server", 0, NULL);
}
{
prvm_eval_t *val;
Con_DPrintf("sending csqc info to client (\"%s\" with size %i and crc %i)\n", sv.csqc_progname, sv.csqc_progsize, sv.csqc_progcrc);
- //[515]: init stufftext string (it is sent before svc_serverinfo)
- val = PRVM_GETGLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset("SV_InitCmd"));
MSG_WriteByte (&client->netconnection->message, svc_stufftext);
MSG_WriteString (&client->netconnection->message, va("csqc_progname %s\n", sv.csqc_progname));
MSG_WriteByte (&client->netconnection->message, svc_stufftext);
MSG_WriteString (&client->netconnection->message, va("csqc_progsize %i\n", sv.csqc_progsize));
MSG_WriteByte (&client->netconnection->message, svc_stufftext);
MSG_WriteString (&client->netconnection->message, va("csqc_progcrc %i\n", sv.csqc_progcrc));
+ //[515]: init stufftext string (it is sent before svc_serverinfo)
+ val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.SV_InitCmd);
if (val)
{
MSG_WriteByte (&client->netconnection->message, svc_stufftext);
modelindex = (i >= 1 && i < MAX_MODELS && *PRVM_GetString(ent->fields.server->model)) ? i : 0;
flags = 0;
- i = (int)(PRVM_GETEDICTFIELDVALUE(ent, eval_glow_size)->_float * 0.25f);
+ i = (int)(PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glow_size)->_float * 0.25f);
glowsize = (unsigned char)bound(0, i, 255);
- if (PRVM_GETEDICTFIELDVALUE(ent, eval_glow_trail)->_float)
+ if (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glow_trail)->_float)
flags |= RENDER_GLOWTRAIL;
- f = PRVM_GETEDICTFIELDVALUE(ent, eval_color)->vector[0]*256;
+ f = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.color)->vector[0]*256;
light[0] = (unsigned short)bound(0, f, 65535);
- f = PRVM_GETEDICTFIELDVALUE(ent, eval_color)->vector[1]*256;
+ f = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.color)->vector[1]*256;
light[1] = (unsigned short)bound(0, f, 65535);
- f = PRVM_GETEDICTFIELDVALUE(ent, eval_color)->vector[2]*256;
+ f = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.color)->vector[2]*256;
light[2] = (unsigned short)bound(0, f, 65535);
- f = PRVM_GETEDICTFIELDVALUE(ent, eval_light_lev)->_float;
+ f = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.light_lev)->_float;
light[3] = (unsigned short)bound(0, f, 65535);
- lightstyle = (unsigned char)PRVM_GETEDICTFIELDVALUE(ent, eval_style)->_float;
- lightpflags = (unsigned char)PRVM_GETEDICTFIELDVALUE(ent, eval_pflags)->_float;
+ lightstyle = (unsigned char)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.style)->_float;
+ lightpflags = (unsigned char)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.pflags)->_float;
if (gamemode == GAME_TENEBRAE)
{
// early culling checks
// (final culling is done by SV_MarkWriteEntityStateToClient)
- customizeentityforclient = PRVM_GETEDICTFIELDVALUE(ent, eval_customizeentityforclient)->function;
+ customizeentityforclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.customizeentityforclient)->function;
if (!customizeentityforclient)
{
if (e > svs.maxclients && (!modelindex && !specialvisibilityradius))
cs->modelindex = modelindex;
cs->skin = (unsigned)ent->fields.server->skin;
cs->frame = (unsigned)ent->fields.server->frame;
- cs->viewmodelforclient = PRVM_GETEDICTFIELDVALUE(ent, eval_viewmodelforclient)->edict;
- cs->exteriormodelforclient = PRVM_GETEDICTFIELDVALUE(ent, eval_exteriormodeltoclient)->edict;
- cs->nodrawtoclient = PRVM_GETEDICTFIELDVALUE(ent, eval_nodrawtoclient)->edict;
- cs->drawonlytoclient = PRVM_GETEDICTFIELDVALUE(ent, eval_drawonlytoclient)->edict;
+ cs->viewmodelforclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewmodelforclient)->edict;
+ cs->exteriormodelforclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.exteriormodeltoclient)->edict;
+ cs->nodrawtoclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.nodrawtoclient)->edict;
+ cs->drawonlytoclient = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.drawonlytoclient)->edict;
cs->customizeentityforclient = customizeentityforclient;
- cs->tagentity = PRVM_GETEDICTFIELDVALUE(ent, eval_tag_entity)->edict;
- cs->tagindex = (unsigned char)PRVM_GETEDICTFIELDVALUE(ent, eval_tag_index)->_float;
+ cs->tagentity = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)->edict;
+ cs->tagindex = (unsigned char)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
cs->glowsize = glowsize;
// don't need to init cs->colormod because the defaultstate did that for us
//cs->colormod[0] = cs->colormod[1] = cs->colormod[2] = 32;
- val = PRVM_GETEDICTFIELDVALUE(ent, eval_colormod);
+ val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod);
if (val->vector[0] || val->vector[1] || val->vector[2])
{
i = (int)(val->vector[0] * 32.0f);cs->colormod[0] = bound(0, i, 255);
cs->modelindex = modelindex;
cs->alpha = 255;
- f = (PRVM_GETEDICTFIELDVALUE(ent, eval_alpha)->_float * 255.0f);
+ f = (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)->_float * 255.0f);
if (f)
{
i = (int)f;
cs->alpha = (unsigned char)bound(0, i, 255);
}
// halflife
- f = (PRVM_GETEDICTFIELDVALUE(ent, eval_renderamt)->_float);
+ f = (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderamt)->_float);
if (f)
{
i = (int)f;
}
cs->scale = 16;
- f = (PRVM_GETEDICTFIELDVALUE(ent, eval_scale)->_float * 16.0f);
+ f = (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)->_float * 16.0f);
if (f)
{
i = (int)f;
}
cs->glowcolor = 254;
- f = (PRVM_GETEDICTFIELDVALUE(ent, eval_glow_color)->_float);
+ f = (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glow_color)->_float);
if (f)
cs->glowcolor = (int)f;
- if (PRVM_GETEDICTFIELDVALUE(ent, eval_fullbright)->_float)
+ if (PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.fullbright)->_float)
cs->effects |= EF_FULLBRIGHT;
if (ent->fields.server->movetype == MOVETYPE_STEP)
vec3_t testorigin;
model_t *model;
prvm_edict_t *ed;
- trace_t trace;
if (sententitiesconsideration[s->number] == sententitiesmark)
return;
sententitiesconsideration[s->number] = sententitiesmark;
if (!s->modelindex && s->specialvisibilityradius == 0)
return;
+ isbmodel = (model = sv.models[s->modelindex]) != NULL && model->name[0] == '*';
// viewmodels don't have visibility checking
if (s->viewmodelforclient)
{
}
// always send world submodels in newer protocols because they don't
// generate much traffic (in old protocols they hog bandwidth)
- else if (!(s->effects & EF_NODEPTHTEST) && !((isbmodel = (model = sv.models[s->modelindex]) != NULL && model->name[0] == '*') && (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE)))
+ // but only if sv_cullentities_alwayssendbmodels is on
+ else if (!(s->effects & EF_NODEPTHTEST) && (!isbmodel || !sv_cullentities_nevercullbmodels.integer || sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE))
{
// entity has survived every check so far, check if visible
ed = PRVM_EDICT_NUM(s->number);
testorigin[0] = (ed->priv.server->cullmins[0] + ed->priv.server->cullmaxs[0]) * 0.5f;
testorigin[1] = (ed->priv.server->cullmins[1] + ed->priv.server->cullmaxs[1]) * 0.5f;
testorigin[2] = (ed->priv.server->cullmins[2] + ed->priv.server->cullmaxs[2]) * 0.5f;
- sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, sv_writeentitiestoclient_testeye, vec3_origin, vec3_origin, testorigin, SUPERCONTENTS_SOLID);
- if (trace.fraction == 1 || BoxesOverlap(trace.endpos, trace.endpos, ed->priv.server->cullmins, ed->priv.server->cullmaxs))
+ if (sv.worldmodel->brush.TraceLineOfSight(sv.worldmodel, sv_writeentitiestoclient_testeye, testorigin))
sv_writeentitiestoclient_client->visibletime[s->number] = realtime + 1;
else
{
testorigin[0] = lhrandom(ed->priv.server->cullmins[0], ed->priv.server->cullmaxs[0]);
testorigin[1] = lhrandom(ed->priv.server->cullmins[1], ed->priv.server->cullmaxs[1]);
testorigin[2] = lhrandom(ed->priv.server->cullmins[2], ed->priv.server->cullmaxs[2]);
- sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, sv_writeentitiestoclient_testeye, vec3_origin, vec3_origin, testorigin, SUPERCONTENTS_SOLID);
- if (trace.fraction == 1 || BoxesOverlap(trace.endpos, trace.endpos, ed->priv.server->cullmins, ed->priv.server->cullmaxs))
+ if (sv.worldmodel->brush.TraceLineOfSight(sv.worldmodel, sv_writeentitiestoclient_testeye, testorigin))
sv_writeentitiestoclient_client->visibletime[s->number] = realtime + 1;
else
{
testorigin[0] = lhrandom(ed->priv.server->cullmins[0], ed->priv.server->cullmaxs[0]);
testorigin[1] = lhrandom(ed->priv.server->cullmins[1], ed->priv.server->cullmaxs[1]);
testorigin[2] = lhrandom(ed->priv.server->cullmins[2], ed->priv.server->cullmaxs[2]);
- sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, sv_writeentitiestoclient_testeye, vec3_origin, vec3_origin, testorigin, SUPERCONTENTS_SOLID);
- if (trace.fraction == 1 || BoxesOverlap(trace.endpos, trace.endpos, ed->priv.server->cullmins, ed->priv.server->cullmaxs))
+ if (sv.worldmodel->brush.TraceLineOfSight(sv.worldmodel, sv_writeentitiestoclient_testeye, testorigin))
sv_writeentitiestoclient_client->visibletime[s->number] = realtime + 1;
}
}
// stuff the sigil bits into the high bits of items for sbar, or else
// mix in items2
- val = PRVM_GETEDICTFIELDVALUE(ent, eval_items2);
+ val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.items2);
if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE)
items = (int)ent->fields.server->items | ((int)val->_float << 23);
else
items = (int)ent->fields.server->items | ((int)prog->globals.server->serverflags << 28);
VectorClear(punchvector);
- if ((val = PRVM_GETEDICTFIELDVALUE(ent, eval_punchvector)))
+ if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.punchvector)))
VectorCopy(val->vector, punchvector);
// cache weapon model name and index in client struct to save time
}
viewzoom = 255;
- if ((val = PRVM_GETEDICTFIELDVALUE(ent, eval_viewzoom)))
+ if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewzoom)))
viewzoom = (int)(val->_float * 255.0f);
if (viewzoom == 0)
viewzoom = 255;
// DP_SV_CLIENTCOLORS
// this is always found (since it's added by the progs loader)
- if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_clientcolors)))
+ if ((val = PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.clientcolors)))
host_client->colors = (int)val->_float;
if (host_client->old_colors != host_client->colors)
{
}
// NEXUIZ_PLAYERMODEL
- if( eval_playermodel ) {
- model = PRVM_GetString(PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playermodel)->string);
+ if( prog->fieldoffsets.playermodel >= 0 ) {
+ model = PRVM_GetString(PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.playermodel)->string);
if (model == NULL)
model = "";
// always point the string back at host_client->name to keep it safe
strlcpy (host_client->playermodel, model, sizeof (host_client->playermodel));
- PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playermodel)->string = PRVM_SetEngineString(host_client->playermodel);
+ PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.playermodel)->string = PRVM_SetEngineString(host_client->playermodel);
}
// NEXUIZ_PLAYERSKIN
- if( eval_playerskin ) {
- skin = PRVM_GetString(PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playerskin)->string);
+ if( prog->fieldoffsets.playerskin >= 0 ) {
+ skin = PRVM_GetString(PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.playerskin)->string);
if (skin == NULL)
skin = "";
// always point the string back at host_client->name to keep it safe
strlcpy (host_client->playerskin, skin, sizeof (host_client->playerskin));
- PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playerskin)->string = PRVM_SetEngineString(host_client->playerskin);
+ PRVM_EDICTFIELDVALUE(host_client->edict, prog->fieldoffsets.playerskin)->string = PRVM_SetEngineString(host_client->playerskin);
}
// frags
}
strlcpy(host_client->download_name, Cmd_Argv(1), sizeof(host_client->download_name));
+ extension = FS_FileExtension(host_client->download_name);
// host_client is asking to download a specified file
if (developer.integer >= 100)
}
}
+ if (!sv_allowdownloads_config.integer)
+ {
+ if (!strcasecmp(extension, "cfg"))
+ {
+ SV_ClientPrintf("Download rejected: file \"%s\" is a .cfg file which is forbidden for security reasons\nYou must separately download or purchase the data archives for this game/mod to get this file\n", host_client->download_name);
+ Host_ClientCommands("\nstopdownload\n");
+ return;
+ }
+ }
+
+ if (!sv_allowdownloads_dlcache.integer)
+ {
+ if (!strncasecmp(host_client->download_name, "dlcache/", 8))
+ {
+ SV_ClientPrintf("Download rejected: file \"%s\" is in the dlcache/ directory which is forbidden for security reasons\nYou must separately download or purchase the data archives for this game/mod to get this file\n", host_client->download_name);
+ Host_ClientCommands("\nstopdownload\n");
+ return;
+ }
+ }
+
if (!sv_allowdownloads_archive.integer)
{
- extension = FS_FileExtension(host_client->download_name);
if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3"))
{
SV_ClientPrintf("Download rejected: file \"%s\" is an archive\nYou must separately download or purchase the data archives for this game/mod to get this file\n", host_client->download_name);
return 0;
}
+// MUST match effectnameindex_t in client.h
+static const char *standardeffectnames[EFFECT_TOTAL] =
+{
+ "",
+ "TE_GUNSHOT",
+ "TE_GUNSHOTQUAD",
+ "TE_SPIKE",
+ "TE_SPIKEQUAD",
+ "TE_SUPERSPIKE",
+ "TE_SUPERSPIKEQUAD",
+ "TE_WIZSPIKE",
+ "TE_KNIGHTSPIKE",
+ "TE_EXPLOSION",
+ "TE_EXPLOSIONQUAD",
+ "TE_TAREXPLOSION",
+ "TE_TELEPORT",
+ "TE_LAVASPLASH",
+ "TE_SMALLFLASH",
+ "TE_FLAMEJET",
+ "EF_FLAME",
+ "TE_BLOOD",
+ "TE_SPARK",
+ "TE_PLASMABURN",
+ "TE_TEI_G3",
+ "TE_TEI_SMOKE",
+ "TE_TEI_BIGEXPLOSION",
+ "TE_TEI_PLASMAHIT",
+ "EF_STARDUST",
+ "TR_ROCKET",
+ "TR_GRENADE",
+ "TR_BLOOD",
+ "TR_WIZSPIKE",
+ "TR_SLIGHTBLOOD",
+ "TR_KNIGHTSPIKE",
+ "TR_VORESPIKE",
+ "TR_NEHAHRASMOKE",
+ "TR_NEXUIZPLASMA",
+ "TR_GLOWTRAIL",
+ "SVC_PARTICLE"
+};
+
+/*
+================
+SV_ParticleEffectIndex
+
+================
+*/
+int SV_ParticleEffectIndex(const char *name)
+{
+ int i, argc, linenumber, effectnameindex;
+ fs_offset_t filesize;
+ unsigned char *filedata;
+ const char *text, *textstart, *textend;
+ char argv[16][1024];
+ if (!sv.particleeffectnamesloaded)
+ {
+ sv.particleeffectnamesloaded = true;
+ memset(sv.particleeffectname, 0, sizeof(sv.particleeffectname));
+ for (i = 0;i < EFFECT_TOTAL;i++)
+ strlcpy(sv.particleeffectname[i], standardeffectnames[i], sizeof(sv.particleeffectname[i]));
+ filedata = FS_LoadFile("effectinfo.txt", tempmempool, true, &filesize);
+ if (filedata)
+ {
+ textstart = (const char *)filedata;
+ textend = (const char *)filedata + filesize;
+ text = textstart;
+ for (linenumber = 1;;linenumber++)
+ {
+ argc = 0;
+ for (;;)
+ {
+ if (!COM_ParseToken(&text, true) || !strcmp(com_token, "\n"))
+ break;
+ if (argc < 16)
+ {
+ strlcpy(argv[argc], com_token, sizeof(argv[argc]));
+ argc++;
+ }
+ }
+ if (com_token[0] == 0)
+ break; // if the loop exited and it's not a \n, it's EOF
+ if (argc < 1)
+ continue;
+ if (!strcmp(argv[0], "effect"))
+ {
+ if (argc == 2)
+ {
+ for (effectnameindex = 1;effectnameindex < SV_MAX_PARTICLEEFFECTNAME;effectnameindex++)
+ {
+ if (sv.particleeffectname[effectnameindex][0])
+ {
+ if (!strcmp(sv.particleeffectname[effectnameindex], argv[1]))
+ break;
+ }
+ else
+ {
+ strlcpy(sv.particleeffectname[effectnameindex], argv[1], sizeof(sv.particleeffectname[effectnameindex]));
+ break;
+ }
+ }
+ // if we run out of names, abort
+ if (effectnameindex == SV_MAX_PARTICLEEFFECTNAME)
+ {
+ Con_Printf("effectinfo.txt:%i: too many effects!\n", linenumber);
+ break;
+ }
+ }
+ }
+ }
+ Mem_Free(filedata);
+ }
+ }
+ // search for the name
+ for (effectnameindex = 1;effectnameindex < SV_MAX_PARTICLEEFFECTNAME && sv.particleeffectname[effectnameindex][0];effectnameindex++)
+ if (!strcmp(sv.particleeffectname[effectnameindex], name))
+ return effectnameindex;
+ // return 0 if we couldn't find it
+ return 0;
+}
+
/*
================
SV_CreateBaseline
SV_UnlinkEdict(prog->edicts + i);
memset(&ent->priv.server->areagrid, 0, sizeof(ent->priv.server->areagrid));
}
- SV_ClearWorld();
+ World_Clear(&sv.world);
prog->max_edicts = min(prog->max_edicts + 256, MAX_EDICTS);
prog->edictprivate = PR_Alloc(prog->max_edicts * sizeof(edict_engineprivate_t));
prog->allowworldwrites = true;
sv.paused = false;
- *prog->time = sv.time = 1.0;
+ prog->globals.server->time = sv.time = 1.0;
Mod_ClearUsed();
worldmodel->used = true;
//
// clear world interaction links
//
- SV_ClearWorld ();
+ VectorCopy(sv.worldmodel->normalmins, sv.world.areagrid_mins);
+ VectorCopy(sv.worldmodel->normalmaxs, sv.world.areagrid_maxs);
+ World_Clear(&sv.world);
strlcpy(sv.sound_precache[0], "", sizeof(sv.sound_precache[0]));
for (i = 0, ent = prog->edicts;i < prog->max_edicts;i++, ent++)
{
if (!ent->priv.server->free)
- SV_UnlinkEdict(prog->edicts + i);
+ World_UnlinkEdict(prog->edicts + i);
memset(&ent->priv.server->areagrid, 0, sizeof(ent->priv.server->areagrid));
}
- SV_ClearWorld();
+ World_Clear(&sv.world);
}
void SV_VM_CB_EndIncreaseEdicts(void)
int i;
prvm_edict_t *ent;
- for (i = 0, ent = prog->edicts;i < prog->max_edicts;i++, ent++)
- {
- // link every entity except world
+ // link every entity except world
+ for (i = 1, ent = prog->edicts;i < prog->max_edicts;i++, ent++)
if (!ent->priv.server->free)
SV_LinkEdict(ent, false);
- }
}
void SV_VM_CB_InitEdict(prvm_edict_t *e)
// DP_SV_CLIENTNAME and DP_SV_CLIENTCOLORS will not immediately
// reset them
e->fields.server->netname = PRVM_SetEngineString(svs.clients[num].name);
- if ((val = PRVM_GETEDICTFIELDVALUE(e, eval_clientcolors)))
+ if ((val = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.clientcolors)))
val->_float = svs.clients[num].colors;
// NEXUIZ_PLAYERMODEL and NEXUIZ_PLAYERSKIN
- if( eval_playermodel )
- PRVM_GETEDICTFIELDVALUE(e, eval_playermodel)->string = PRVM_SetEngineString(svs.clients[num].playermodel);
- if( eval_playerskin )
- PRVM_GETEDICTFIELDVALUE(e, eval_playerskin)->string = PRVM_SetEngineString(svs.clients[num].playerskin);
+ if( prog->fieldoffsets.playermodel >= 0 )
+ PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.playermodel)->string = PRVM_SetEngineString(svs.clients[num].playermodel);
+ if( prog->fieldoffsets.playerskin >= 0 )
+ PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.playerskin)->string = PRVM_SetEngineString(svs.clients[num].playerskin);
}
}
void SV_VM_CB_FreeEdict(prvm_edict_t *ed)
{
- SV_UnlinkEdict (ed); // unlink from world bsp
+ World_UnlinkEdict(ed); // unlink from world bsp
ed->fields.server->model = 0;
ed->fields.server->takedamage = 0;
Cvar_RegisterVariable (&cutscene); // for Nehahra but useful to other mods as well
}
-// LordHavoc: in an effort to eliminate time wasted on GetEdictFieldValue... these are defined as externs in progs.h
-int eval_gravity;
-int eval_button3;
-int eval_button4;
-int eval_button5;
-int eval_button6;
-int eval_button7;
-int eval_button8;
-int eval_button9;
-int eval_button10;
-int eval_button11;
-int eval_button12;
-int eval_button13;
-int eval_button14;
-int eval_button15;
-int eval_button16;
-int eval_buttonuse;
-int eval_buttonchat;
-int eval_glow_size;
-int eval_glow_trail;
-int eval_glow_color;
-int eval_items2;
-int eval_scale;
-int eval_alpha;
-int eval_renderamt; // HalfLife support
-int eval_rendermode; // HalfLife support
-int eval_fullbright;
-int eval_ammo_shells1;
-int eval_ammo_nails1;
-int eval_ammo_lava_nails;
-int eval_ammo_rockets1;
-int eval_ammo_multi_rockets;
-int eval_ammo_cells1;
-int eval_ammo_plasma;
-int eval_idealpitch;
-int eval_pitch_speed;
-int eval_viewmodelforclient;
-int eval_nodrawtoclient;
-int eval_exteriormodeltoclient;
-int eval_drawonlytoclient;
-int eval_ping;
-int eval_movement;
-int eval_pmodel;
-int eval_punchvector;
-int eval_viewzoom;
-int eval_clientcolors;
-int eval_tag_entity;
-int eval_tag_index;
-int eval_light_lev;
-int eval_color;
-int eval_style;
-int eval_pflags;
-int eval_cursor_active;
-int eval_cursor_screen;
-int eval_cursor_trace_start;
-int eval_cursor_trace_endpos;
-int eval_cursor_trace_ent;
-int eval_colormod;
-int eval_playermodel;
-int eval_playerskin;
-int eval_SendEntity;
-int eval_Version;
-int eval_customizeentityforclient;
-int eval_dphitcontentsmask;
-// DRESK - Support for Entity Contents Transition Event
-int eval_contentstransition;
-
-int gval_trace_dpstartcontents;
-int gval_trace_dphitcontents;
-int gval_trace_dphitq3surfaceflags;
-int gval_trace_dphittexturename;
-
-mfunction_t *SV_PlayerPhysicsQC;
-mfunction_t *EndFrameQC;
-//KrimZon - SERVER COMMANDS IN QUAKEC
-mfunction_t *SV_ParseClientCommandQC;
-
-void SV_VM_FindEdictFieldOffsets(void)
-{
- eval_gravity = PRVM_ED_FindFieldOffset("gravity");
- eval_button3 = PRVM_ED_FindFieldOffset("button3");
- eval_button4 = PRVM_ED_FindFieldOffset("button4");
- eval_button5 = PRVM_ED_FindFieldOffset("button5");
- eval_button6 = PRVM_ED_FindFieldOffset("button6");
- eval_button7 = PRVM_ED_FindFieldOffset("button7");
- eval_button8 = PRVM_ED_FindFieldOffset("button8");
- eval_button9 = PRVM_ED_FindFieldOffset("button9");
- eval_button10 = PRVM_ED_FindFieldOffset("button10");
- eval_button11 = PRVM_ED_FindFieldOffset("button11");
- eval_button12 = PRVM_ED_FindFieldOffset("button12");
- eval_button13 = PRVM_ED_FindFieldOffset("button13");
- eval_button14 = PRVM_ED_FindFieldOffset("button14");
- eval_button15 = PRVM_ED_FindFieldOffset("button15");
- eval_button16 = PRVM_ED_FindFieldOffset("button16");
- eval_buttonuse = PRVM_ED_FindFieldOffset("buttonuse");
- eval_buttonchat = PRVM_ED_FindFieldOffset("buttonchat");
- eval_glow_size = PRVM_ED_FindFieldOffset("glow_size");
- eval_glow_trail = PRVM_ED_FindFieldOffset("glow_trail");
- eval_glow_color = PRVM_ED_FindFieldOffset("glow_color");
- eval_items2 = PRVM_ED_FindFieldOffset("items2");
- eval_scale = PRVM_ED_FindFieldOffset("scale");
- eval_alpha = PRVM_ED_FindFieldOffset("alpha");
- eval_renderamt = PRVM_ED_FindFieldOffset("renderamt"); // HalfLife support
- eval_rendermode = PRVM_ED_FindFieldOffset("rendermode"); // HalfLife support
- eval_fullbright = PRVM_ED_FindFieldOffset("fullbright");
- eval_ammo_shells1 = PRVM_ED_FindFieldOffset("ammo_shells1");
- eval_ammo_nails1 = PRVM_ED_FindFieldOffset("ammo_nails1");
- eval_ammo_lava_nails = PRVM_ED_FindFieldOffset("ammo_lava_nails");
- eval_ammo_rockets1 = PRVM_ED_FindFieldOffset("ammo_rockets1");
- eval_ammo_multi_rockets = PRVM_ED_FindFieldOffset("ammo_multi_rockets");
- eval_ammo_cells1 = PRVM_ED_FindFieldOffset("ammo_cells1");
- eval_ammo_plasma = PRVM_ED_FindFieldOffset("ammo_plasma");
- eval_idealpitch = PRVM_ED_FindFieldOffset("idealpitch");
- eval_pitch_speed = PRVM_ED_FindFieldOffset("pitch_speed");
- eval_viewmodelforclient = PRVM_ED_FindFieldOffset("viewmodelforclient");
- eval_nodrawtoclient = PRVM_ED_FindFieldOffset("nodrawtoclient");
- eval_exteriormodeltoclient = PRVM_ED_FindFieldOffset("exteriormodeltoclient");
- eval_drawonlytoclient = PRVM_ED_FindFieldOffset("drawonlytoclient");
- eval_ping = PRVM_ED_FindFieldOffset("ping");
- eval_movement = PRVM_ED_FindFieldOffset("movement");
- eval_pmodel = PRVM_ED_FindFieldOffset("pmodel");
- eval_punchvector = PRVM_ED_FindFieldOffset("punchvector");
- eval_viewzoom = PRVM_ED_FindFieldOffset("viewzoom");
- eval_clientcolors = PRVM_ED_FindFieldOffset("clientcolors");
- eval_tag_entity = PRVM_ED_FindFieldOffset("tag_entity");
- eval_tag_index = PRVM_ED_FindFieldOffset("tag_index");
- eval_light_lev = PRVM_ED_FindFieldOffset("light_lev");
- eval_color = PRVM_ED_FindFieldOffset("color");
- eval_style = PRVM_ED_FindFieldOffset("style");
- eval_pflags = PRVM_ED_FindFieldOffset("pflags");
- eval_cursor_active = PRVM_ED_FindFieldOffset("cursor_active");
- eval_cursor_screen = PRVM_ED_FindFieldOffset("cursor_screen");
- eval_cursor_trace_start = PRVM_ED_FindFieldOffset("cursor_trace_start");
- eval_cursor_trace_endpos = PRVM_ED_FindFieldOffset("cursor_trace_endpos");
- eval_cursor_trace_ent = PRVM_ED_FindFieldOffset("cursor_trace_ent");
- eval_colormod = PRVM_ED_FindFieldOffset("colormod");
- eval_playermodel = PRVM_ED_FindFieldOffset("playermodel");
- eval_playerskin = PRVM_ED_FindFieldOffset("playerskin");
- eval_SendEntity = PRVM_ED_FindFieldOffset("SendEntity");
- eval_Version = PRVM_ED_FindFieldOffset("Version");
- eval_customizeentityforclient = PRVM_ED_FindFieldOffset("customizeentityforclient");
- eval_dphitcontentsmask = PRVM_ED_FindFieldOffset("dphitcontentsmask");
- // DRESK - Support for Entity Contents Transition Event
- eval_contentstransition = PRVM_ED_FindFieldOffset("contentstransition");
-
- // LordHavoc: allowing QuakeC to override the player movement code
- SV_PlayerPhysicsQC = PRVM_ED_FindFunction ("SV_PlayerPhysics");
- // LordHavoc: support for endframe
- EndFrameQC = PRVM_ED_FindFunction ("EndFrame");
- //KrimZon - SERVER COMMANDS IN QUAKEC
- SV_ParseClientCommandQC = PRVM_ED_FindFunction ("SV_ParseClientCommand");
- gval_trace_dpstartcontents = PRVM_ED_FindGlobalOffset("trace_dpstartcontents");
- gval_trace_dphitcontents = PRVM_ED_FindGlobalOffset("trace_dphitcontents");
- gval_trace_dphitq3surfaceflags = PRVM_ED_FindGlobalOffset("trace_dphitq3surfaceflags");
- gval_trace_dphittexturename = PRVM_ED_FindGlobalOffset("trace_dphittexturename");
-}
-
#define REQFIELDS (sizeof(reqfields) / sizeof(prvm_required_field_t))
prvm_required_field_t reqfields[] =
prog->error_cmd = Host_Error;
// TODO: add a requiredfuncs list (ask LH if this is necessary at all)
- PRVM_LoadProgs( sv_progs.string, 0, NULL, REQFIELDS, reqfields );
- SV_VM_FindEdictFieldOffsets();
+ PRVM_LoadProgs( sv_progs.string, 0, NULL, REQFIELDS, reqfields, 0, NULL );
+
+ // some mods compiled with scrambling compilers lack certain critical
+ // global names and field names such as "self" and "time" and "nextthink"
+ // so we have to set these offsets manually, matching the entvars_t
+ PRVM_ED_FindFieldOffset_FromStruct(entvars_t, angles);
+ PRVM_ED_FindFieldOffset_FromStruct(entvars_t, chain);
+ PRVM_ED_FindFieldOffset_FromStruct(entvars_t, classname);
+ PRVM_ED_FindFieldOffset_FromStruct(entvars_t, frame);
+ PRVM_ED_FindFieldOffset_FromStruct(entvars_t, groundentity);
+ PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ideal_yaw);
+ PRVM_ED_FindFieldOffset_FromStruct(entvars_t, nextthink);
+ PRVM_ED_FindFieldOffset_FromStruct(entvars_t, think);
+ PRVM_ED_FindFieldOffset_FromStruct(entvars_t, yaw_speed);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, self);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, time);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_forward);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_right);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_up);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_allsolid);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_startsolid);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_fraction);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inwater);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inopen);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_endpos);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_normal);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_dist);
+ PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_ent);
+ // OP_STATE is always supported on server (due to entvars_t)
+ prog->flag |= PRVM_OP_STATE;
VM_AutoSentStats_Clear();//[515]: csqc
EntityFrameCSQC_ClearVersions();//[515]: csqc
PRVM_Begin;
PRVM_SetProg( PRVM_SERVERPROG );
- *prog->time = (float) sv.time;
+ prog->globals.server->time = (float) sv.time;
}
void SV_VM_End(void)