factor = snd_renderbuffer->format.channels * snd_renderbuffer->format.width;
if ((unsigned int)len % factor != 0)
- Sys_Abort("SDL sound: invalid buffer length passed to Buffer_Callback (%d bytes)\n", len);
+ Sys_Error("SDL sound: invalid buffer length passed to Buffer_Callback (%d bytes)\n", len);
RequestedFrames = (unsigned int)len / factor;