]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_mem.c
Ogg vorbis streaming support; the code decides whether it will cache or stream the...
[xonotic/darkplaces.git] / snd_mem.c
index a54e84c74f3ee8155894ec7797da04dd43e948bb..d924d66e1e517fd4be374902563d8704eb5afeb5 100644 (file)
--- a/snd_mem.c
+++ b/snd_mem.c
@@ -21,59 +21,59 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "quakedef.h"
 
-qbyte *S_Alloc (int size);
+#include "snd_ogg.h"
+
 
 /*
 ================
 ResampleSfx
 ================
 */
-void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
+size_t ResampleSfx (const qbyte *in_data, size_t in_length, const snd_format_t* in_format, qbyte *out_data, const char* sfxname)
 {
-       int i, outcount, srcsample, srclength, samplefrac, fracstep;
+       int samplefrac, fracstep;
+       size_t i, srcsample, srclength, outcount;
 
        // this is usually 0.5 (128), 1 (256), or 2 (512)
-       fracstep = ((double) sc->speed / (double) shm->speed) * 256.0;
-
-       srclength = sc->length << sc->stereo;
+       fracstep = ((double) in_format->speed / (double) shm->format.speed) * 256.0;
 
-       outcount = (double) sc->length * (double) shm->speed / (double) sc->speed;
-       sc->length = outcount;
-       if (sc->loopstart != -1)
-               sc->loopstart = (double) sc->loopstart * (double) shm->speed / (double) sc->speed;
+       srclength = in_length * in_format->channels;
 
-       sc->speed = shm->speed;
+       outcount = (double) in_length * (double) shm->format.speed / (double) in_format->speed;
+       Con_DPrintf("ResampleSfx: resampling sound \"%s\" from %dHz to %dHz (%d samples to %d samples)\n",
+                               sfxname, in_format->speed, shm->format.speed, in_length, outcount);
 
 // resample / decimate to the current source rate
 
        if (fracstep == 256)
        {
-               if (sc->width == 1) // 8bit
+               // fast case for direct transfer
+               if (in_format->width == 1) // 8bit
                        for (i = 0;i < srclength;i++)
-                               ((signed char *)sc->data)[i] = ((unsigned char *)data)[i] - 128;
-               else //if (sc->width == 2) // 16bit
+                               ((signed char *)out_data)[i] = ((unsigned char *)in_data)[i] - 128;
+               else //if (sb->width == 2) // 16bit
                        for (i = 0;i < srclength;i++)
-                               ((short *)sc->data)[i] = LittleShort (((short *)data)[i]);
+                               ((short *)out_data)[i] = ((short *)in_data)[i];
        }
        else
        {
-// general case
-               Con_DPrintf("ResampleSfx: resampling sound %s\n", name);
+               // general case
                samplefrac = 0;
                if ((fracstep & 255) == 0) // skipping points on perfect multiple
                {
                        srcsample = 0;
                        fracstep >>= 8;
-                       if (sc->width == 2)
+                       if (in_format->width == 2)
                        {
-                               short *out = (void *)sc->data, *in = (void *)data;
-                               if (sc->stereo) // LordHavoc: stereo sound support
+                               short *out = (short*)out_data;
+                               const short *in = (const short*)in_data;
+                               if (in_format->channels == 2) // LordHavoc: stereo sound support
                                {
                                        fracstep <<= 1;
                                        for (i=0 ; i<outcount ; i++)
                                        {
-                                               *out++ = LittleShort (in[srcsample  ]);
-                                               *out++ = LittleShort (in[srcsample+1]);
+                                               *out++ = in[srcsample  ];
+                                               *out++ = in[srcsample+1];
                                                srcsample += fracstep;
                                        }
                                }
@@ -81,16 +81,16 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
                                {
                                        for (i=0 ; i<outcount ; i++)
                                        {
-                                               *out++ = LittleShort (in[srcsample  ]);
+                                               *out++ = in[srcsample];
                                                srcsample += fracstep;
                                        }
                                }
                        }
                        else
                        {
-                               signed char *out = (void *)sc->data;
-                               unsigned char *in = (void *)data;
-                               if (sc->stereo) // LordHavoc: stereo sound support
+                               signed char *out = out_data;
+                               const unsigned char *in = in_data;
+                               if (in_format->channels == 2)
                                {
                                        fracstep <<= 1;
                                        for (i=0 ; i<outcount ; i++)
@@ -114,10 +114,11 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
                {
                        int sample;
                        int a, b;
-                       if (sc->width == 2)
+                       if (in_format->width == 2)
                        {
-                               short *out = (void *)sc->data, *in = (void *)data;
-                               if (sc->stereo) // LordHavoc: stereo sound support
+                               short *out = (short*)out_data;
+                               const short *in = (const short*)in_data;
+                               if (in_format->channels == 2)
                                {
                                        for (i=0 ; i<outcount ; i++)
                                        {
@@ -157,9 +158,9 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
                        }
                        else
                        {
-                               signed char *out = (void *)sc->data;
-                               unsigned char *in = (void *)data;
-                               if (sc->stereo) // LordHavoc: stereo sound support
+                               signed char *out = out_data;
+                               const unsigned char *in = in_data;
+                               if (in_format->channels == 2)
                                {
                                        for (i=0 ; i<outcount ; i++)
                                        {
@@ -200,89 +201,184 @@ void ResampleSfx (sfxcache_t *sc, qbyte *data, char *name)
                }
        }
 
-       // LordHavoc: use this for testing if it ever becomes useful again
-#if 0
-       COM_WriteFile (va("sound/%s.pcm", name), sc->data, (sc->length << sc->stereo) * sc->width);
-#endif
+       return outcount;
 }
 
 //=============================================================================
 
+wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength);
+
 /*
-==============
-S_LoadSound
-==============
+====================
+WAV_FetchSound
+====================
 */
-sfxcache_t *S_LoadSound (sfx_t *s)
+static const sfxbuffer_t* WAV_FetchSound (channel_t* ch, unsigned int start, unsigned int nbsamples)
 {
-    char       namebuffer[256];
-       qbyte   *data;
-       wavinfo_t       info;
-       int             len;
-       sfxcache_t      *sc;
+       return ch->sfx->fetcher_data;
+}
 
-// see if still in memory
-       if (s->sfxcache)
-               return s->sfxcache;
 
-//Con_Printf ("S_LoadSound: %x\n", (int)stackbuf);
-// load it in
-       strcpy(namebuffer, "sound/");
-       strcat(namebuffer, s->name);
+snd_fetcher_t wav_fetcher = { WAV_FetchSound, NULL };
 
-//     Con_Printf ("loading %s\n",namebuffer);
 
-       data = COM_LoadFile(namebuffer, false);
+/*
+==============
+S_LoadWavFile
+==============
+*/
+qboolean S_LoadWavFile (const char *filename, sfx_t *s)
+{
+       qbyte *data;
+       wavinfo_t info;
+       int len;
+       sfxbuffer_t* sb;
+
+       Mem_FreePool (&s->mempool);
+       s->mempool = Mem_AllocPool(s->name);
 
+       // Load the file
+       data = FS_LoadFile(filename, s->mempool, false);
        if (!data)
        {
-               Con_Printf ("Couldn't load %s\n", namebuffer);
-               return NULL;
+               Mem_FreePool (&s->mempool);
+               return false;
        }
 
-       info = GetWavinfo (s->name, data, com_filesize);
-       // LordHavoc: stereo sounds are now allowed (intended for music)
-       if (info.channels < 1 || info.channels > 2)
+       // Don't try to load it if it's not a WAV file
+       if (memcmp (data, "RIFF", 4) || memcmp (data + 8, "WAVE", 4))
        {
-               Con_Printf ("%s has an unsupported number of channels (%i)\n",s->name, info.channels);
-               Mem_Free(data);
-               return NULL;
+               Mem_FreePool (&s->mempool);
+               return false;
        }
-       /*
-       if (info.channels != 1)
+
+       Con_DPrintf ("Loading WAV file \"%s\"\n", filename);
+
+       info = GetWavinfo (s->name, data, fs_filesize);
+       // Stereo sounds are allowed (intended for music)
+       if (info.channels < 1 || info.channels > 2)
        {
-               Con_Printf ("%s is a stereo sample\n",s->name);
-               return NULL;
+               Con_Printf("%s has an unsupported number of channels (%i)\n",s->name, info.channels);
+               Mem_FreePool (&s->mempool);
+               return false;
        }
-       */
 
        // calculate resampled length
-       len = (int) ((double) info.samples * (double) shm->speed / (double) info.rate);
+       len = (int) ((double) info.samples * (double) shm->format.speed / (double) info.rate);
        len = len * info.width * info.channels;
 
-       // FIXME: add S_UnloadSounds or something?
-       Mem_FreePool(&s->mempool);
-       s->mempool = Mem_AllocPool(s->name);
-       sc = s->sfxcache = Mem_Alloc(s->mempool, len + sizeof(sfxcache_t));
-       if (!sc)
+       sb = Mem_Alloc (s->mempool, len + sizeof (*sb) - sizeof (sb->data));
+       if (sb == NULL)
        {
+               Con_Printf("failed to allocate memory for sound \"%s\"\n", s->name);
                Mem_FreePool(&s->mempool);
-               Mem_Free(data);
-               return NULL;
+               return false;
+       }
+
+       s->fetcher = &wav_fetcher;
+       s->fetcher_data = sb;
+       s->format.speed = info.rate;
+       s->format.width = info.width;
+       s->format.channels = info.channels;
+       if (info.loopstart < 0)
+               s->loopstart = -1;
+       else
+               s->loopstart = (double) s->loopstart * (double) shm->format.speed / (double) s->format.speed;
+
+#if BYTE_ORDER != LITTLE_ENDIAN
+       // We must convert the WAV data from little endian
+       // to the machine endianess before resampling it
+       if (info.width == 2)
+       {
+               int i;
+               short* ptr;
+
+               len = info.samples * info.channels;
+               ptr = (short*)(data + info.dataofs);
+               for (i = 0; i < len; i++)
+                       ptr[i] = LittleShort (ptr[i]);
+       }
+#endif
+
+       sb->length = ResampleSfx (data + info.dataofs, info.samples, &s->format, sb->data, s->name);
+       s->format.speed = shm->format.speed;
+       s->total_length = sb->length;
+       sb->offset = 0;
+
+       Mem_Free (data);
+       return true;
+}
+
+
+/*
+==============
+S_LoadSound
+==============
+*/
+qboolean S_LoadSound (sfx_t *s, int complain)
+{
+       char namebuffer[MAX_QPATH];
+       size_t len;
+       qboolean modified_name = false;
+
+       // see if still in memory
+       if (!shm || !shm->format.speed)
+               return false;
+       if (s->fetcher != NULL)
+       {
+               if (s->format.speed != shm->format.speed)
+                       Sys_Error ("S_LoadSound: sound %s hasn't been resampled (%uHz instead of %uHz)", s->name);
+               return true;
        }
 
-       sc->length = info.samples;
-       sc->loopstart = info.loopstart;
-       sc->speed = info.rate;
-       sc->width = info.width;
-       sc->stereo = info.channels == 2;
+       len = snprintf (namebuffer, sizeof (namebuffer), "sound/%s", s->name);
+       if (len >= sizeof (namebuffer))
+               return false;
 
-       ResampleSfx (sc, data + info.dataofs, s->name);
+       // Try to load it as a WAV file
+       if (S_LoadWavFile (namebuffer, s))
+               return true;
 
-       Mem_Free(data);
-       return sc;
+       // Else, try to load it as an Ogg Vorbis file
+       if (!strcasecmp (namebuffer + len - 4, ".wav"))
+       {
+               strcpy (namebuffer + len - 3, "ogg");
+               modified_name = true;
+       }
+       if (OGG_LoadVorbisFile (namebuffer, s))
+               return true;
+
+       // Can't load the sound!
+       if (!complain)
+               s->flags |= SFXFLAG_SILENTLYMISSING;
+       else
+               s->flags &= ~SFXFLAG_SILENTLYMISSING;
+       if (complain)
+       {
+               if (modified_name)
+                       strcpy (namebuffer + len - 3, "wav");
+               Con_Printf("Couldn't load %s\n", namebuffer);
+       }
+       return false;
 }
 
+void S_UnloadSound(sfx_t *s)
+{
+       if (s->fetcher != NULL)
+       {
+               unsigned int i;
+
+               s->fetcher = NULL;
+               s->fetcher_data = NULL;
+               Mem_FreePool(&s->mempool);
+
+               // At this point, some per-channel data pointers may point to freed zones.
+               // Practically, it shouldn't be a problem; but it's wrong, so we fix that
+               for (i = 0; i < total_channels ; i++)
+                       if (channels[i].sfx == s)
+                               channels[i].fetcher_data = NULL;
+       }
+}
 
 
 /*
@@ -294,30 +390,30 @@ WAV loading
 */
 
 
-qbyte  *data_p;
-qbyte  *iff_end;
-qbyte  *last_chunk;
-qbyte  *iff_data;
-int    iff_chunk_len;
+static qbyte *data_p;
+static qbyte *iff_end;
+static qbyte *last_chunk;
+static qbyte *iff_data;
+static int iff_chunk_len;
 
 
 short GetLittleShort(void)
 {
-       short val = 0;
-       val = *data_p;
-       val = val + (*(data_p+1)<<8);
+       short val;
+
+       val = BuffLittleShort (data_p);
        data_p += 2;
+
        return val;
 }
 
 int GetLittleLong(void)
 {
        int val = 0;
-       val = *data_p;
-       val = val + (*(data_p+1)<<8);
-       val = val + (*(data_p+2)<<16);
-       val = val + (*(data_p+3)<<24);
+
+       val = BuffLittleLong (data_p);
        data_p += 4;
+
        return val;
 }
 
@@ -340,8 +436,6 @@ void FindNextChunk(char *name)
                        data_p = NULL;
                        return;
                }
-//             if (iff_chunk_len > 1024*1024)
-//                     Sys_Error ("FindNextChunk: %i length is past the 1 meg sanity limit", iff_chunk_len);
                data_p -= 8;
                last_chunk = data_p + 8 + ( (iff_chunk_len + 1) & ~1 );
                if (!strncmp(data_p, name, 4))
@@ -358,8 +452,8 @@ void FindChunk(char *name)
 
 void DumpChunks(void)
 {
-       char    str[5];
-       
+       char str[5];
+
        str[4] = 0;
        data_p=iff_data;
        do
@@ -367,7 +461,7 @@ void DumpChunks(void)
                memcpy (str, data_p, 4);
                data_p += 4;
                iff_chunk_len = GetLittleLong();
-               Con_Printf ("0x%x : %s (%d)\n", (int)(data_p - 4), str, iff_chunk_len);
+               Con_Printf("0x%x : %s (%d)\n", (int)(data_p - 4), str, iff_chunk_len);
                data_p += (iff_chunk_len + 1) & ~1;
        } while (data_p < iff_end);
 }
@@ -379,10 +473,10 @@ GetWavinfo
 */
 wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength)
 {
-       wavinfo_t       info;
-       int     i;
-       int     format;
-       int             samples;
+       wavinfo_t info;
+       int i;
+       int format;
+       int samples;
 
        memset (&info, 0, sizeof(info));
 
@@ -392,29 +486,29 @@ wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength)
        iff_data = wav;
        iff_end = wav + wavlength;
 
-// find "RIFF" chunk
+       // find "RIFF" chunk
        FindChunk("RIFF");
        if (!(data_p && !strncmp(data_p+8, "WAVE", 4)))
        {
-               Con_Printf("Missing RIFF/WAVE chunks\n");
+               Con_Print("Missing RIFF/WAVE chunks\n");
                return info;
        }
 
-// get "fmt " chunk
+       // get "fmt " chunk
        iff_data = data_p + 12;
-// DumpChunks ();
+       //DumpChunks ();
 
        FindChunk("fmt ");
        if (!data_p)
        {
-               Con_Printf("Missing fmt chunk\n");
+               Con_Print("Missing fmt chunk\n");
                return info;
        }
        data_p += 8;
        format = GetLittleShort();
        if (format != 1)
        {
-               Con_Printf("Microsoft PCM format only\n");
+               Con_Print("Microsoft PCM format only\n");
                return info;
        }
 
@@ -423,15 +517,14 @@ wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength)
        data_p += 4+2;
        info.width = GetLittleShort() / 8;
 
-// get cue chunk
+       // get cue chunk
        FindChunk("cue ");
        if (data_p)
        {
                data_p += 32;
                info.loopstart = GetLittleLong();
-//             Con_Printf("loopstart=%d\n", sfx->loopstart);
 
-       // if the next chunk is a LIST chunk, look for a cue length marker
+               // if the next chunk is a LIST chunk, look for a cue length marker
                FindNextChunk ("LIST");
                if (data_p)
                {
@@ -440,18 +533,17 @@ wavinfo_t GetWavinfo (char *name, qbyte *wav, int wavlength)
                                data_p += 24;
                                i = GetLittleLong ();   // samples in loop
                                info.samples = info.loopstart + i;
-//                             Con_Printf("looped length: %i\n", i);
                        }
                }
        }
        else
                info.loopstart = -1;
 
-// find data chunk
+       // find data chunk
        FindChunk("data");
        if (!data_p)
        {
-               Con_Printf("Missing data chunk\n");
+               Con_Print("Missing data chunk\n");
                return info;
        }